Πρωτες εντυπωσεις απ τη beta πολυ καλες πιστευω παει ανετα για αγορα φετος ελπιζω να δωσουν και ενα καλο single να γουσταρουμε και θα ναι μπομπα το game!! ;)
Printable View
Πρωτες εντυπωσεις απ τη beta πολυ καλες πιστευω παει ανετα για αγορα φετος ελπιζω να δωσουν και ενα καλο single να γουσταρουμε και θα ναι μπομπα το game!! ;)
σε γραφικά σε σχέση με το 4 πόσο πάνω είναι; έπαιζα πάλι το 4 αυτές τις μέρες κ μ άρεσαι
Κοιτα πανω κατω ειναι τα ιδια ισως και χειροτερα οπως λενε και αλλα παιδια αλλα ειναι beta οποτε λογικο πιστευω η τελικη η εκδοση θα ειναι κομπλε...
Ελπίζω να πουλήσει το game. Αν όχι, το βλέπω να κάνει παρέα στο μνήμα που κείτεται το medal of honor :(
https://www.facebook.com/photo.php?v...p;notif_t=like
300 clan και HARDLINE λεμεεεεεεεεεεε.!
Battlefield Hardline – Community’s Most Wanted List
Quote:
It’s been about a week since the Battlefield Hardline beta has come to a close, and as Steve said last week we want to thank everyone who took part. Even though the beta was just a small taste of the complete package we plan to deliver with Hardline, the amount of feedback we got from players around the world has been incredible and will help ensure we make Hardline a better game when it launches this October.
BThat’s why we’re happy to introduce you to the CMW – the Community’s Most Wanted. This is where we will outline some of the fixes and improvements we are making to Battlefield Hardline based on feedback we received during the beta and what we’re hearing from you. Yes, we are listening!
Below are just a few things from the beta that we’ve learned and the changes we’ve already put into the game we play every day here.
1. MOVEMENT:
There was a lot of feedback about slow movement speed and feeling “sluggish”. We’ve increased player speed by 10%, and players will get a +10% bonus for running with your pistol out. It feels much faster now!
2. SUPPRESSION:
There were a lot of negative comments about the camera “bounce” when suppressed. We’ve changed the way suppression works – your aimpoint is no longer affected, but your situational awareness is.
3. SURVIVALIST:
We’ve heard both sides of the argument on the Survivalist gadget, it is pretty polarizing. Some of you hate it, some of you love it – either way, we agree it was overpowered. We’ve changed it to revive you at 1 health and auto-inject after 5 seconds.
4. HIGH TENSION – CRANE CAMERA SHAKE:
A number of people called out the camera shake from this event as being too over the top. We’re tuning this down.
5. HIGH TENSION – STAIRS IN HIGH TENSION BUG:
Stairs in High Tension should no longer pull players into the wall.
6. ELEVATED OBJECTIVES:
We’ve added some feedback to help you find the objective when it’s above or below you.
7. SPECIAL VEHICLES:
We’re working on adding more special drivable vehicles like the Fuel Truck into all maps. We’re also working on a handbrake for cars.
8. STUCK VEHICLES:
We’re working on the ability to “nudge” vehicles with a melee attack to help get them unstuck or to be able to move past them. No promises, but the early prototype looks promising!
9. HEAVY VEHICLE DAMAGE:
We’ve added “weak spots” in the rear of the heavily armored vehicles, making it much easier to bring them down!
10. VEHICLE OCCUPANT LIST:
We’re working on adding the Bag Carrier icon to the list of teammates inside your vehicle, so that you can tell when the bag carrier gets in your vehicle.
This dialogue doesn’t end with the beta. We plan on continuing this from now until launch – and beyond. So come back to the site to check in and see the latest CMW lists and to voice your opinion. We will be revealing a ton of new multiplayer details including new maps, new modes, gadgets and our single player campaign – we want to hear your feedback!
Thanks,
Thad Sasser
Lead Multiplayer Designer, Battlefield Hardline
Και αυτό πάει για το 2015
via ignQuote:
Battlefield Hardline, on the other hand, will no longer release in 2014. The military shooter now has an early 2015 release window. Visceral and EA decided to push back Battlefield's release in order to facilitate player feedback they received during the game's Beta.
"The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing," EA's website reads. "However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months."
Δηλαδή το destiny είναι μονόδρομος
Tι ήθελα και μίλησα, έφαγε και το Final Stand DLC delay για Νοέμβριο-Δεκέμβριο. :scratch:
Πάμε και επίσημα για DESTINY . Θα φοβήθηκε ο παπουτσής με την beta και σου λέει που να βγάλω παιχνίδι τώρα ...... Θα είναι όλοι στο crusible Καβάλα στα sparrow
http://blogs.battlefield.com/2014/07...l-launch-2015/
Εσύ να παίζεις ufc και άσε εμάς να παίζουμε destiny που είμαστε από άλλο πλανήτη χαχαχα :p
χαχχαχχαχαχχα
Που να παίξεις παιχνίδι μόνο σου εσύ! Χωρίς τη βοήθεια του κοινού δεν πας πουθενά . Ο Δον Κιχώτης ήθελε τον βοηθό του Σαντζο. Μερικοί παίζουν τα παιχνιδια σαν πολεμικοι ανταποκριτές . Βλέπουν τι κάνουν οι άλλοι . Δεν είναι κακό
Αμ δεν είμαι μονος
Αυτό λέω που να πας στο ufc!!! Δεν έχει Σαντσο να σε σώσει εκεί Δον Κιχώτη μου;
Battlefield Hardline Interview: ‘We Want To Make Sure That We Deliver On People’s Expectations’
The PS4 version is already confirmed 1080p/60fps. But what about the Xbox One version?
Quote:
Should be the same. If you look at the games that Visceral Games has made before, we have always strive for total parity between our platforms. Of course, the PC version, it will do whatever your PC can handle, and the PlayStation 3 and Xbox 360 versions will obviously not be as high res as compared to the PlayStation 4 and Xbox One versions. But those two [PS4 and Xbox One] should be locked in together.
Quote:
We’re using all of the power that the Frostbite 3 engine can give us along with some new things we’re doing, all kinds of stuff.
H beta ήταν 900p πάντως...
Λογικα με αυτο το 10% που πηραν απο το Kinect, θα τους βοηθησει να πετυχουν 1080p/60fps.
Το ιδιο εγινε και με το Destiny (900p beta / 1080p final).
Να δούμε αύριο http://youtu.be/QlDJ-q0l7MM
Η ιδέα μου για rescue hostage στον Gustav halling εγεινε πραγματικότητα (περίπου )
http://youtu.be/Q9eHunQhlZA
Μετα απο αυτο το βιντεο νομιζω BF4....ΤΕΛΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΟΣ..!ΚΑΛΥΤΕΡΟ MODE EVER....!
Ουδεμία σχέση με Battlefield. :P
https://www.youtube.com/watch?v=kk34yU1BGiU
31/3/2015 release date (φήμη)
https://store.sonyentertainmentnetwo...ore-update-346
Τελικά θα έχει 64 παίχτες http://bravointel.com/2014/07/10/bat...-of-map-sizes/
How to Play Battlefield Hardline’s New Hotwire Game Mode
http://blogs.battlefield.com/2014/09/cops-hate-this/
Now that I’ve got your attention, let’s talk about our new, fast-paced Hotwire game mode. You’ve been asking, so we’ve prepped a list of 10 things you should know before you burn some rubber.
10. Hotwire: drive stolen cars fast
Whether you’re the Cops or the Criminals, the goal is to get to the marked cars and drive fast! Driving a marked car causes you to begin to bleed the enemy team’s tickets – so make sure you hang onto the ride and continue to drive.
9. Standing still ain’t helping no one
You’re not going to score points or bleed tickets if you’re not driving. Drive fast to fill the capture bar – now you’re helping!
8. Cool jumps = sweet rewards
Speaking of scoring points, did you know that doing cool jumps will get you extra score? Show off your moves!
7. Get your crew to help you!
Riding solo won’t be as safe as getting someone to ride shotgun with you. Have a buddy tag along to throw Breaching Charges behind you, getting enemies off your tail. Pack your Sedan with friends and take down enemy cars before they can bleed your tickets out.
6. Sabotage is the enemy of your enemy
Putting sabotage on a car is a pretty sneaky move. Putting sabotage on a marked car? Well, that’s just downright mean. Ensure that what’s yours stays yours – or no one’s!
5. Control the Battle Pickups
Constantly getting blown up? Those RPG’s that keep killing you are inside that building over there. You might want to spend some effort trying to control this resource. After all, who doesn’t dig huge explosions?
4. No car? Shoot a driver!
Can’t find a marked car to capture? No worries – set up an ambush and pick off the driver. Once you’ve dumped him out of the car, drive off into the sunset with your new wheels.
3. Create roadblocks and control the roads
Each Hotwire map has a couple of key locations that you need to learn and stake out if you want to bring down your enemies. Park your squad car across the lanes, maybe rig it with breaching charges or trip mines – and funnel the enemies into your line of fire! That will teach ‘em to come onto your turf!
2. The Tracking Dart is the friend of your friend
You grizzled old vets might remember this little number from a game called Battlefield Bad Company 2. Yes, the tracking dart is back! Stick one of these bad boys to an enemy or his ride and your entire team will know exactly where he is. It provides the added benefit of allowing RPG’s and other rockets to lock on to it and nail it with laser-like accuracy. You can’t outrun a rocket! Well, maybe you can, but it’s not easy.
1. A mighty convoy
I mentioned working with your friends in the same vehicle – but you can help by riding alongside too! Team up and escort a friend, use your car to take out potential threats, disrupt roadside ambushes, and in general be a pain for the enemy and their plans. Driving in a convoy not only gives the enemy more threats to worry about, it also splits their fire between many targets, increasing survivability for everyone. At least that’s what the theory says.
New Battlefield Hardline Single player gameplay
https://www.youtube.com/watch?v=VRNsg3yCUKA&feature=youtu.be&a
ποτε ειναι η παρουσιαση στο live event τοπικη ωρα? ?? Μη χασουμε το beta keys!!!
https://www.youtube.com/watch?v=r3FgdjwrkrA
Δηλαδη τι ώρα Ελλάδας το hardline? http://blog.us.playstation.com/2014/...les/#sf6161865
Oτι ώρες βλέπεις είναι σε Pacific, βάλε +10 για ώρα Ελλάδας.
Αρχίζει το event 8 σημερα το απόγευμα και το hardline ειναι 10 το βράδυ