http://www.tomshardware.com/reviews/...ming,3620.html
The cheaper 4K TVs you’ve seen accept a single HDMI input and are limited to 30 Hz due to the bandwidth of that interface. They're available for as little as $700, in the case of Seiki Digital's SE39UY04. Asus’ $3500 PQ321Q is one of the only 4K screens capable of 60 Hz. But in order to achieve that refresh rate, you’re forced to run either one DisplayPort or two HDMI cables between your PC and the monitor.
What? Two HDMI cables?
http://media.bestofmicro.com/U/U/401...4k-display.jpg
The PQ321Q is a tiled display, meaning its 31.5” screen actually consists of two 1920x2160 panels, stitched together. So, utilizing two display outputs on your video card drives each HDMI port independently. Alternatively, you can use one DisplayPort 1.2-compatible output, which feeds into a multi-stream transport demultiplexer that spits out two data streams.
According to Nvidia, the company is using a couple of different technologies to help ensure you don’t see any tearing along the seam conjoining both panels. One, fliplock, forces each GPU to flip its frame buffer in sync. The other, scanlock, forces each GPU (and display output, or head) to display scanlines in sync. This stuff comes from the professional graphics world, where synchronization is necessary across multiple heads.
http://media.bestofmicro.com/U/L/401...4k-diagram.jpg
When the PQ321Q first came out, Nvidia’s drivers apparently weren’t prepared,
according to reports by Ryan Shrout over at PC Perspective. The company worked on its software, resulting in the GeForce 327.19 release we have today. One improvement that came about is a change to the Extended Display Identification Data (EDID) structure that lets the monitor present itself as a tiled device to Nvidia’s driver (this gets rolled up into a standard called DisplayID v.1.3). The software uses that information to automatically configure Surround in a 2x1 configuration.
That’s not to say that, even after Nvidia's targeted update and new firmware from Asus, the PQ321Q works flawlessly. As Windows boots, you always see the splash screen squished into the left panel. And after a fresh Windows 8 installation, we were unable to apply the 327.19 driver without crashing. There was also a combination of flashing on the desktop and incorrect resolution settings when certain games started up. We encountered those inconveniences using two HDMI inputs and the DVI splitter needed for our FCAT-based testing, though. With the PQ321Q set to accept an MST stream and a DisplayPort cable linking PC to the monitor, our experience was notably better (albeit still not perfect). You’re still going to see Windows’ boot process happen on one of the two panels, and one might flicker on before the other when you start a game. But those are just artifacts of a tiled monitor. It was more odd that setting resolutions lower than 3840x2160 squished the desktop down, rather than scaling it up.
If you want to sit Ultra HD out until the display technology evolves to incorporate a single scaler, expect to wait a while before the controller hardware becomes available (it's not yet). That could be close to a year. And even then, tiled panels will likely persist. Guess we'd better figure out how to make this stuff work...