https://www.youtube.com/watch?v=7BI8WlKY8cc
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Δεν θα ειναι cross gen?
Στο τέλος του βίντεο λέει καλοκαίρι 2020.
Περίεργο αυτό με καλοκαίρι? Θα πετάξουν άραγε πάλι καμιά τρελή συλλεκτική??
Αν από Gran Turismo Sport βάλεις μετά το Project CARS 2 νομίζεις ότι είναι παιχνίδι του PS3 :P
Aς ελπίσουμε να έχει βελτιωθεί ο οπτικός τομέας στο 3,
δυνατό racing καλοκαίρι πάντως μιας και 23 Ιουνίου κυκλοφορεί και το καινούριο Assetto Corsa,
αν και το Assetto Corsa Competizione είναι στην πραγματικότητα παιχνίδι του 2018, απλά τώρα θα κυκλοφορήσει στα PS4 και ΧΒ1.
Quote:
Your Ultimate Driver Journey Race over 200 elite-brand race & road cars
Over 140 global tracks
Make Each Car Your Own
New Journey, New Game Modes
Quote:
Race to earn Credits and XP to:
Buy and own hundreds of cars
Customize your cars’ liveries
Personalize your drivers
Upgrade cars with realistic performance parts
Quote:
Fully scalable assists for all skill levels
New tyre model for convincing & fun handling
24-hour cycle, dynamic all-seasons, all-weather racing
Unrivalled Controller Experience
Visceral sense of speed
Intense crash effects and authentic car-contact
Enhanced AI
12K and best-in-class VR Support (on PC)
Από το επίσημο site: https://www.projectcarsgame.com/three/Quote:
New and deeply engaging career mode
Battle your way up from weekend warrior to racing legend
New & compelling Multiplayer and Community Modes
Fun & exciting Daily Challenges
Ανάλυση από pcgamer.comQuote:
Career mode has been rebuilt completely from scratch, with the intention of giving players a better sense of progression. In your career you'll progress through ten car classes, earning XP as you go, unlocking upgrade parts and new events. But, cleverly, if you don't like a particular type of event, you can spend in-game currency (earned by playing, there are no microtransactions) to skip over it. This is so players don't feel tied down, forced to drive cars they don't enjoy.
You'll notice I mentioned car upgrades. This is something Project Cars has been sorely missing, and it's great to see it finally making an appearance. Previously we've been able to customise a car's performance, but now you can radically change it with a new engine, exhaust, suspension, and so on. Hardly a groundbreaking feature for a racing game, but it will add a whole new dimension to Project Cars' sensational driving model.
This also means you can take a favourite car all the way through a career, from the lowest level to high-end events, increasing its performance index with new parts. Developer Slightly Mad Studios wants players to feel like they're constantly improving and making progress, and playing in any mode, including multiplayer, will earn you experience points and in-game currency. You don't even need to come first in some cases: Just participating is enough. But, of course, the higher you place in a race, the better your rewards will be.
Multiplayer has always been a big part of Project Cars, and there are three distinctive ways to play in the new game. Quick Play will throw you into a race, using skill-based matchmakingβanother first for the series. But if you'd prefer something more curated, the Scheduled Event mode will feature races hand-crafted by the developer. And, finally, Custom Lobby is the classic Project Cars sandbox experience, letting you tweak rules, weather, cars, and tracks to create any kind of race you like.
Slightly Mad is also promising improved stability and latency when playing online thanks to its use of relay servers. I also like how any visual customisation you do to your car, whether it's a simple paint job or an elaborate decal design, will be visible to other players when you race online. And if you don't have a suitable car in your personal garage for an online event, you can borrow one to take part. Accessibility is something else the developer wants to improve in PC3, removing as many barriers to having fun as possible.
There's also a new asynchronous multiplayer mode called Rivals, which has its own unique ranking and rewards structure. Slightly Mad will manage a series of events, with fresh daily, weekly, and monthly challenges. Do well and you'll climb the leaderboard, beating other players, and earning XP. You can also drop down the board, which is an incentive to dive back in and try and claim back your spot. Handily, these leaderboards will be separated into divisions based on skill, so if you're a newbie you won't have to compete against seasoned veteran drivers.
That's a lot of new stuff, but there's more. Two new tracks have been revealed, including the streets of Shanghai and legendary motorsport circuit Interlagos in Sao Paulo. The gamepad controls have been tweaked too, in an effort to make driving with them more satisfying. New post-processing effects, camera shake, and motion blur have been added, and the singleplayer AI is getting overhauled. If this is all as good as it sounds, Project Cars 3 could be pretty special.
beta gameplay
https://www.youtube.com/watch?v=vbpTqumSBmU
12Κ;
ΟΚ.
"Παρακαλώ θα ήθελα ένα PC των 50.000 ευρώ"
Λευτέρη νομίζω εσύ το έχεις πει, η ανάλυση π.χ. μπορεί να είναι 4Κ, 12Κ, 850Κ αλλά τα assets οι λεπτομέρειες τους να είναι υποδεέστερες από 4K.
Aν δεν το έχεις πει εσύ συγνώμη προκαταβολικά.
Ναι όντως.
Και πάλι όμως 12Κ είναι ΠΟΛΛΑ κυρία πιξελς. Σημειωτέον 8Κ είναι 33 εκατομμύρια πιξελς. Όπως και να έχει 12Κ απαιτούν τρελή GPU RAM (τρελή = 24ΓΒ αυστηρά πάνω στην κάρτα και ίσως να λέω λίγα!)
και ποιος ο λογος για 12Κ?
Οπως και ποιος ο λογος για 20fps?
Βλέποντας και το παρακάτω εμένα πάντως δεν με πείθει για sim racing, πιο πολύ σε arcade μου φέρνει.
https://www.youtube.com/watch?v=BNh3klfx2Rk
με γελουν τα ματια μου απο την μυωπια η βλεπετε και εσεις τα αμαξια να παραμορφωνονται ?
ειναι σαν καποιος να τα τραβαει να μακρυνουν, καποια στιγμη το διπλανο αυτοκινητο εμοιαζε με λιμουζινα.
alternative trailer
https://www.youtube.com/watch?v=txGlbOMS_Yk