• 350$ το κοστος παραγωγης του PSVR συμφωνα με την Goldman Sachs



    Η Goldman Sachs Global Investment Research, θυγατρικη της γνωστης Αμερικανικης Τραπεζας, υπολογιζει το κοστος κατασκευης των 3 δημοφιλεστερων HMD's. Τα καλα νεα στην περιπτωση μας ειναι οτι το PSVR εχει το μικροτερο κοστος παραγωγης συμφωνα με την εταιρια.


    Oculus : $500
    Vive : $400
    PSVR : $350

    Facebook Oculus Rift: This HMD is reported to be designed to adapt to Windows 10 PCs. We assume it will leverage the CPU of the host PC for primary processing. However, it is reported that Oculus Rift will have a built-in processor to compute head- tracking and positioning tracking. What’s special about Oculus Rift is its “Constellation Positioning Tracker”, which consists of at least 40 IR LEDs on the HMD and a standalone camera station. The mechanism of this tracking system is that the LEDs emit infrared intermittently and the camera station, which sits in a corner of the room, can sense detailed changes of IR light from the HMD. As the LEDs face different directions, not only can the user’s position in a room be measured but also the user’s orientation

    HTC Vive: This is a discrete HMD co-developed by HTC (2498.TW) and Valve. Similar to Oculus Rift, HTC Vive is reported to target PC users as well. As it mainly targets gamers, it adopts slightly superior displays to Oculus Rift. However, we do not assume HTC Vive to have a built-in chip and SSD storage as it has a different position tracking system from Oculus Rift, which lowers its BoM cost a bit. We also assume that HTC Vive’s lenses system is slightly cheaper than Oculus Rift as it might not adopt adjustable dial design. The “Lighthouse” tracking system, developed by Valve, has an opposite mechanism to the Constellation Tracking System. While the Constellation system emits light from the HMD to a standalone camera, the Lighthouse emits light from two standalone base stations to a number of light sensors on the HMD

    Sony PlayStation VR: Unlike Oculus Rift and HTC Vive, PlayStation VR’s host system will be a PlayStation 4 game console. PlayStation VR’s positioning tracker technology is based on a PS (PlayStation) camera and LED lights on the HMD. To improve the quality of input signal, Sony will separate the digital signal processing units into a PU (processor unit) box, which can fine tune the digital signal from the game console and send to the HMD and a TV. We assume PlayStation VR to have the lowest BoM cost among the three discrete HMD models. The main gap comes from the fact that it does not have an independent sophisticated positioning tracking system as it is likely to leverage a PS camera to do the job. Similarly, being bundled with PS4, PlayStation VR does not have to come with its own processing units, storage, battery and controllers. These together drive the cost down.

    BoM Costs: Oculus has said that it is selling Rift at its BoM cost and we expect Sony and HTC to follow suit. That said, we believe the BoM for all three of these offerings can decrease as the products gain scale. We estimate an average HMD discrete BoM of $350- 500, with Oculus at $500 (excluding our estimate for the cost of an Xbox controller and 2 games that come in the current package), HTC Vive at $400, and PSVR at $350.

    ASPs: As we expect vendors to sell discrete HMDs at no gross profit to drive product adoption, we assume ASPs in line with our BoM estimate at $350-500 which excludes accessories and games that come in the retail package.
    This article was originally published in forum thread: PlayStation VR - Virtual Reality Headset started by odytsak View original post
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