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NonBorn
05-10-2007, 05:04
NCsoft Unveils New Dev Team 'Made in Heaven'


Carbine Studios, a team in Orange County comprised of a number of World of Warcraft veterans, is officially a part of the NCsoft family. The studio is looking to expand and is currently working on an unannounced MMO project for NCsoft.

Korean online games giant NCsoft today officially took the wraps off its latest studio acquisition, Carbine Studios. The Aliso Viejo, California-based studio was originally formed back in 2005 by ten former members of Blizzard Entertainment's World of Warcraft core development team. According to NCsoft, the team is now up to 17 former Blizzard employees. And some members have ties to hit games such as Starcraft and Fallout.

Carbine co-founder Kevin Beardslee, who serves as the vice president of design, was a lead developer on World of Warcraft. Tim Cain, Carbine's programming director, was the producer, lead programmer and designer on Fallout; he was also co-founder of Troika Games. In addition, Carbine's Executive Producer Jeremy Gaffney previously worked as executive producer on City of Heroes, and established the product development group at NCsoft's Austin headquarters as VP of development. Previously Gaffney was the co-founder of Turbine, Inc., where he spearheaded development on the popular MMO Asheron's Call.

"This is a dev team made in heaven," said Robert Garriott, CEO for NCsoft's North American business. "This group is as experienced as they come in the area of computer role playing and multiplayer game design. Making successful games is second nature to them. They are a very welcome addition to the NCsoft family. The gaming community should be excited to see what great things come out of Carbine Studios in the coming years."

"NCsoft's established global infrastructure, commitment to their development studios and passion for online gaming makes them an ideal partner," says Carbine co-founder Kevin Beardslee. "In the coming months Carbine Studios will continue to grow and we look forward to bringing many more talented industry professionals into our fold."

Details are scarce, but NCsoft said that Carbine is currently working on an unannounced project that "promises to break new ground in massively multiplayer gaming."

As Carbine is looking to expand, the studio is currently hiring. According to the jobs page (http://www.carbinestudios.com/jobs/), Carbine is searching for a lead level designer, a senior programmer, a senior tools engineer, and several others.


Πηγή: http://biz.gamedaily.com/industry/feature/?id=17667&ncid=AOLGAM000500000000004

NonBorn
11-10-2007, 14:20
David Braben: BioShock, Halo 3 not "next-gen"


Frontier Developments boss David Braben believes BioShock and Halo 3 are not examples of "next-gen" games.

He was speaking exclusively to Eurogamer about his new project The Outsider, which he still believes will be one of the first proper examples of fifth generation gaming on the market.

"I loved the 1930s-1950s atmosphere of BioShock: the lovely Art Deco visuals and the audio that worked especially well," Braben told us. "Overall the whole game was beautifully executed, but the gameplay itself was not 'next-gen'."

"I found Halo 3 great fun, too, but also a little disappointing - as although there were a few nice touches and improved graphical fidelity, it hadn't really moved on much from Halo 2 in terms of the gameplay.

"So to answer your question, if anything I am reassured; I think Outsider more than stands up to them, and I still think Outsider will be one of the first 'next-gen' games," he added.

The Outsider was announced back in 2005 as a game that would bring around the same sort of freedom as Braben's other famous creation, Elite. For him, a next-gen game means giving you the tools to change the outcome of a story much more dynamically than by choosing good or evil paths - something only the new consoles have the grunt to deliver.

The Outsider is a high-tech thriller that pops you in the shoes of an Elite CIA agent made public enemy number one at the outset of the game. From here your choice of how to proceed is up to you: turn the tables and exploit your former employers, bring about ultra-violent destruction with your Jack Bauer-like training, or crusade to clear your wrongly slurred name.

Development on the title is going "very well, thanks", although no platforms, dates, or details have been heard about for the past two years.

Frontier Developments is also currently working on roller-coaster sequel Thrillville: Off the Rails, which will launch on PC, 360, Wii, DS, PS2 and PSP on 19th October.

Join us later in the week for our full chit chat with David Braben to find out how he has found working on the PS3 and 360, and what exactly the Wiimote is capable of.


Πηγή: http://www.eurogamer.net/article.php?article_id=85108
Σίγουρα ο David Braben έχει τους λόγους του να το λέει αυτό το πράγμα, ίσως για να προωθήσει δικά του συμφέροντα όμως μέσα σε όλα όσα λέει υπάρχει μία αλήθεια... Next-Gen gameplay δεν έχουμε δει... Κάτι καινούργιο,κάτι διαφορετικό... Όπως το Eye of Judgement, ή το LBP ή ακόμα και το locoroco στο psp...

Επίσης παιχνίδια όπως το Heavenly Sword ή το LAIR που αν μη τι άλλο κατακρίθηκαν έντονα από τους περισσότερους έφεραν στο χώρο κάτι νέο... Μπορεί να μην είχαν να δώσουν στο gameplay κάτι τόσο διαφορετικό όπως αυτά στα οποία αναφέρθηκα παραπάνω αλλά είχαν "κάτι". Και σίγουρα όσοι δε τα έχουν παίξει και μένουν στα reviews ή τα παίζουν μόνο και μόνο για να πουν κάτι αρνητικό στο τέλος δε θέλουν να δουν ουσιαστικά αυτό που αυτά τα 2 παιχνίδια έφεραν στο χώρο... Τον κινηματογράφο στα videogames!! Έδωσαν άλλη ποιότητα στα παιχνίδια είτε μπορούν κάποιοι να το καταλάβουν είτε όχι...

NonBorn
12-10-2007, 15:33
Unreal Engine 4.0

Epic's "Long-range research project"

http://www.n4g.com/M/8/Images//73000/73948_med.jpg

In 2005, Epic Games VP Mark Rein revealed that development on the fourth iteration of the Unreal Engine was in the works, and had been so for 2 years.

"Unreal Engine 4 will be totally groundbreaking and the way games will be done in the future," said Rein.

"I don't expect it to be staffed up as a full team for several years. But when people come to work at Epic, they can come here with the knowledge that we're always keeping one eye on the future and they're going to be helping to shape the future of the videogame business".

Fast forward over a year later and some new details on the new engine have surfaced. During a visit at Epic Games, a press member from came upon Tim Sweeney's office only to find a large pad of graph paper covered in code and digits. Later, it was revealed to be code for the Unreal Engine 4.

PSU contacted Mark Rein earlier this month to see if there was any new word on the development of Unreal Engine 4. This is what he had to say:

"We're not ready to say anything more about the next Unreal Engine at this point in time. For now it's a long-range research project."

Not much, but at least it's good to hear that it's in development. Judging by his words "long-range research project", it will probably be another year or two before we see the first tech demos.


Πηγή: http://www.psu.com/Unreal-Engine-40,-Epics-+quot;Long-range-research-project+quot;--News--a0001516-p0.php

NonBorn
26-10-2007, 18:26
Will Wright (Sims Creator): Wii the only next-gen console

http://image.guim.co.uk/sys-images/Technology/Pix/pictures/2007/10/26/willwright-ea-1.jpg

Will Wright is one of the biggest names in gaming: the man behind Sim City and the world's most popular game, The Sims. His next title, Spore, is due out next year. This week Wright was admitted into the fellowship of the British Academy of Film and Television Arts, Bafta, and Guardian Unlimited caught up with him in London.

"Somebody asked me what I thought next generation meant and what about the PlayStation 3 was next generation. The only next gen system I've seen is the Wii - the PS3 and the Xbox 360 feel like better versions of the last, but pretty much the same game with incremental improvement. [...] In some sense I see the Wii as the most significant thing that's happened, at least on the console side, in quite a while", Wright told Guardian Unlimited.

Wright went on to reveal that he has an Xbox 360 at home "collecting dust in the background", with a Wii hooked up that "we use quite a bit". He doesn't own a PS3, apparently.

Πηγή: http://www.guardian.co.uk/technology/2007/oct/26/willwright

NonBorn
15-11-2007, 16:46
Games with Downloadable Content Sell 114% More, says EEDAR


Publishers listen up! If you're not providing downloadable content for your games, you're missing out on big revenue opportunities. We speak with EEDAR COO Geoffrey Zatkin about downloadable content and the three console storefronts.

The folks at research firm Electronic Entertainment Design and Research (EEDAR), who previously told us about the great impact "achievements" have on game revenue (http://www.gamedaily.com/articles/features/xbox-360-achievements-unlocking-higher-sales-says-eedar/71054/), have found that publishers have the potential to nearly double their profit on any given game through revenue generated by both purchasable and sponsored downloadable content. "...console storefronts represent a major opportunity to offset growing development costs and stabilize revenue momentum between major releases," EEDAR stated.
Publishers of games for the Xbox 360 in particular have done a tremendous job of creating long-tail revenue and extending the shelf life of these titles. After examining 180 downloadable games and 2,100 pieces of downloadable content for the Xbox 360, PS3 and Wii, EEDAR found that Xbox 360 games offering downloadable content sell 129 percent more and PS3 games sell 16 percent more (Wii offers no extra downloadable content currently).

"Our study shows that the marketplace is rapidly evolving into utilizing revenue options beyond retail game sales," said Geoffrey Zatkin, COO, EEDAR. "In an environment with crippling production costs, publishers have new ways to dramatically impact their financial gain, while making gamers happy, if they understand how to utilize the new generation of console storefronts. At EEDAR, we are studying ways game makers can be more successful by offering better products that yield more revenue."

Publishers would be wise to regularly offer demos and trailers leading up to their games' release, as retail games with both a downloadable demo and trailer generate 69 percent more revenue than games without either; games with a downloadable demo generate 62 percent more revenue than games without either a demo or a trailer; and games with a downloadable trailer generate 72 percent more revenue than games without either a demo or a trailer.

EEDAR also took a closer look specifically at the three different console storefronts. The Wii provides the most downloadable games, but the Xbox 360 offers the highest number of original titles. The PS3 comes in last in both categories. Interestingly, the PS3 charges the most for its downloadable content, while Xbox 360 has the largest roster of downloadable content to monetize.

The PS3 was found to have a total of 19.2 Gb of downloadable game titles and game content, while Xbox 360 has 106.5 Gb, "which makes a case for why Microsoft is offering the Xbox 360 Elite with 120Gb of hard drive space," EEDAR said. It's also worth noting that the average size of a PS3 download is almost double that of an Xbox 360 download. EEDAR thinks "PS3 users may run into trouble with storage space."
To dig a little deeper into this GameDaily BIZ briefly caught up with Zatkin.


Πηγή: http://www.gamedaily.com/articles/news/games-with-downloadable-content-sell-114-more-says-eedar/18539/?page=1

NonBorn
29-11-2007, 00:14
Sony plans to open development studio in India as online gaming gains popularity


MUMBAI, India (AP) - Sony Online Entertainment LLC plans to set up a development studio in India for online games that would have local content and a local partner, a company official said Wednesday.

The company is talking to a couple of game developers in India and aims to set up the studio early next year, said David Christensen, vice president, business development and international operations.

«We need to have Indian content for our games and we are looking for local partners,» Christensen said on the sidelines of a gaming conference in Mumbai, India's finance and entertainment hub.

«We will contribute our technology to the joint venture,» he said. The local partner would be expected to provide the creative talent for the games and chip in toward setting up the studio.

Online gaming is just catching on in India. There are only about 2.8 million online gamers in the country, but developers expect the market to explode as broadband penetration grows over the next few years.

With more than 50 percent of India's population under the age of 25, analyst firm Pearl Research estimates the online games market to reach US$200 million (¤135 million) by 2010 from US$4 million (¤2.7 million) now.

Gaming in India is roughly split between Internet cafes and home computers.
Among the video game consoles, Microsoft's Xbox 360 has the edge. Sony's PlayStation 3 was launched in April in India, but PlayStation 2 is more popular than the new console.
Sony's planned studio will likely be in the southern Indian city of Bangalore.

Sony recently tied up with Virgin Comics to develop a multiplayer online game based on «Ramayan 3329» _ a comic book written by self-help guru Deepak Chopra and filmmaker Shekhar Kapur that was inspired by a famous Indian epic about a battle against demons.

«If the game is successful in India, we will take it to Europe and North America,» said Christensen. It is a fresh international story and if it is created into a movie it could be a big global property. The Ramayan comic was released in the United States last year, and Bangalore-based Virgin is currently in talks on a movie version. Virgin's President Suresh Seetharamanin said the company was in the process of adding to the creative team that would work on the game with Sony.

«It is one of the most exciting things to happen in India with Sony being one of the biggest players in the online game world,» he said.
Πηγή: http://www.pr-inside.com/sony-plans-to-open-development-studio-r321455.htm

vasses
29-11-2007, 16:35
Will Wright (Sims Creator): Wii the only next-gen console

http://image.guim.co.uk/sys-images/Technology/Pix/pictures/2007/10/26/willwright-ea-1.jpg

Will Wright is one of the biggest names in gaming: the man behind Sim City and the world's most popular game, The Sims. His next title, Spore, is due out next year. This week Wright was admitted into the fellowship of the British Academy of Film and Television Arts, Bafta, and Guardian Unlimited caught up with him in London.

"Somebody asked me what I thought next generation meant and what about the PlayStation 3 was next generation. The only next gen system I've seen is the Wii - the PS3 and the Xbox 360 feel like better versions of the last, but pretty much the same game with incremental improvement. [...] In some sense I see the Wii as the most significant thing that's happened, at least on the console side, in quite a while", Wright told Guardian Unlimited.

Wright went on to reveal that he has an Xbox 360 at home "collecting dust in the background", with a Wii hooked up that "we use quite a bit". He doesn't own a PS3, apparently.

Πηγή: http://www.guardian.co.uk/technology/2007/oct/26/willwright


me tetoia fatsa ti perimenes na pei :badpc::rofl::fryingpan::frog:

TopGunZ
29-11-2007, 17:32
Ρε εδώ μιλάμε για τον άνθρωπο που έφτιαξε το πιο get-a-life, gay, ανώριμο, ανούσιο παιχνίδι όλων των εποχών, το Σιμς (βέβαια και ένα από τα κορυφαία, βλέπε Σιμ Σίτυ)...αλλά οι Σιμς έπρεπε να καούν στην πυρά της κολάσεως!!! Κι αυτός μαζί... Το wii δε μας πειράζει, έχει πλάκα...

Katana
29-11-2007, 17:36
He doesn't own a PS3, apparently.


...ειναι μεχρι να αγορασει.

vasses
29-11-2007, 17:51
Oi doliseis prepei na ginontai se vathos xronou 3-4 eton afou exoun axiopoithei oi dinatotes tou ekastote miaxnimatos mazi me tous titlous ton diloseis tetoiou eidous einai kateythinomenes kai aposkopoune stin propaganda

NonBorn
03-12-2007, 15:54
CoD5, Guitar Hero 4 and new Tony Hawk's "in pipeline"


Activision Blizzard merger fact sheet reveals new games in development.


Activision has officially revealed that Call of Duty 5, Guitar Hero 4 and a new Tony Hawk's game are in "the pipeline".

Tucked away in a fact sheet (http://www.vivendi.com/corp/en/Activision_Blizzard/fichiers/20071203_EN_factSheet.pdf) explaining the mega-merger between Activision and Vivendi is the little nugget revealing that sequels to three of 2007's biggest games are in the works.

We all assumed that the sequels were inevitable, but this is the first time we have seen official confirmation from the game's publisher, Activision. Call of Duty 4 (http://www.videogamer.com/call_of_duty_4_modern_warfare/) is currently riding high in the charts and enjoying stellar review scores. Guitar Hero 3 (http://www.videogamer.com/xbox360/guitar_hero_iii/) is selling amazingly internationally, and DLC is already in place to keep gamers interested. It's an important time for the Tony Hawk (http://www.videogamer.com/xbox360/tony_hawks_proving_ground/) series too, with renewed pressure from excellent alternative Skate. Sequels to all three are likely to be key titles for the newly formed company.

As well as that, the fact sheet details already semi-confirmed news that it is developing "new DreamWorks titles, new Marvel titles and entry into racing with Bizarre", the development studio responsible for the Project Gotham Racing series.

Speculating, the new DreamWorks titles will probably be games based on upcoming and existing DreamWorks films, such as Kung-Fu Panda and Shrek Goes Fourth.

The new Marvel titles could be absolutely anything, but we'd like to see a sequel to Marvel Ultimate Alliance. And while it's a safe bet to say there will be more Spider-man games, how about a decent licensed game based off the upcoming Wolverine movie?
As for the entry into racing with Bizarre, we know it won't come under the name PGR, because Microsoft owns the franchise, but if it's anywhere near as good as the 360 classic we'll be happy.
Πηγή: http://www.videogamer.com/news/03-12-2007-7014.html

SQP_GR
06-12-2007, 17:01
Dreamcast 2 in the works?


http://www.n4g.com/M/8/News/90000/90660_hs.jpg SEGA Corporation has filed a new application to protect the trademark Dreamcast (http://www.n4g.com/industrynews/News-90660.aspx) - sparking rumours that the Japanese publisher is planning on making a shock return to the console manufacturing market with the Dreamcast 2.

The filing could, of course, simply be a further effort from SEGA to protect the Dreamcast name. According to the USPTO the original Dreamcast trademark is still active. However, the two descriptions are very different.

NonBorn
11-12-2007, 19:31
Interview: Capcom Economics 101 - PS3 strategy, development costs


Next Generation talks with Nique Fajors, Capcom’s VP of marketing.

“If I’m going to make a blanket statement, I’d say that Xbox 360 and PS3 are basically equal [in terms of development costs],” Nique Fajors says. “The challenge at this early stage lies in the type of games. When you look at the tools and technologies and comfort that people have, given that the Xbox 360 has a year lead on PS3, there are of course more technologies available for a certain genre. So that can make life a little bit easier.

But it’s not purely a dollar issue. It’s mostly tools and technology and a comfort issue. Every year, developers get more and more comfortable with the platforms they’re working on, so that 12-month lead for the Xbox 360 has been beneficial when you’re comparing those two platforms.”

“There certainly wasn’t a lot of angst and pain associated with the decision to bring Monster Hunter 3 to Wii instead of PS3, because we as a company are very much committed to the PS3 as a global platform that we know can be successful in Japan, Europe and the United States,” Fajors says.Πηγή: http://www.next-gen.biz/index.php?option=com_content&task=view&id=8287&Itemid=2

PDS
13-12-2007, 20:59
Μέτρα φοροαπαλλαγής στη βιομηχανία των videogames από τη γαλλική κυβέρνηση

http://www.gamelife.gr/admin/news/images_large/eu-generic-1.jpg

Η Ευρωπαϊκή Ένωση ενέκρινε την εφαρμογή παρόμοιου νόμου με εκείνο που εφαρμόζεται στη βιομηχανία του κινηματογράφου, και στην Αγγλία σύντομα τα ίδια μέτρα



Μέτρο ενίσχυσης της εγχώριας βιομηχανίας παραγωγής videogames πρόκειται να εφαρμόσει σύντομα η γαλλική κυβέρνηση, με τη σύμφωνη γνώμη και της Ευρωπαϊκής Ένωσης. Το μέτρο αφορά την επιστροφή φόρου σε ποσοστό ως και 20% από την ανάπτυξη software που ανταποκρίνεται σε συγκεκριμένα κριτήρια (πρωτοτυπία, ποιότητα και προβολή της Ευρωπαϊκής κουλτούρας και ταυτότητας), κριτήρια στα οποία υπόκειται σύμφωνα με εκτιμήσεις περίπου το 50% των τίτλων που εκδόθηκαν φέτος στη Γαλλία.

Το μέτρο έχει ως στόχο την τόνωση της βιομηχανίας των videogames στη Γαλλία και έρχεται εν μέρει ως αντίδραση στο φαινόμενο μετανάστευσης των developers από πολλές ευρωπαϊκές χώρες στον Καναδά που παρατηρείται τα τελευταία χρόνια. Οι οικονομικές διευκολύνσεις και οι φοροαπαλλαγές που προσφέρει η καναδέζικη κυβέρνηση έχουν οδηγήσει στη γιγάντωση της καναδέζικης βιομηχανίας videogames μέσα στην τελευταία τριετία. Αξίζει να σημειωθεί πως μετά τη Γαλλία, υπεύθυνοι του εμπορικού συνδικάτου των ευρωπαίων developer έκαναν γνωστό πως και η Αγγλία πρόκειται πολύ σύντομα να επιδιώξει ένα παρόμοιο μέτρο, σε μια προσπάθεια θωράκισης της δικής της εγχώριας βιομηχανίας.


πηγη:Gamelife.gr

desperate_gamer
13-12-2007, 23:12
πάρα πολύ ευχάριστα νέα! μακάρι να δούμε αξιόλογα αποτελέσματα με το νέο μέτρο.

NonBorn
14-12-2007, 22:27
Top Spin 3 dev says PS3 still has potential
Sony console "comes with some limitations" but "opens up new routes to new things".


There is still loads of potential in the PS3, the creative director on upcoming tennis sim Top Spin 3 has said.

Fracois Giuntini, creative director at Paris-based Pam Development, told VideoGamer.com in an interview to be published on the site today that while Sony's next-generation console "comes with some limitations" not experienced on other consoles, it "opens up new routes to new things".

After a less than stellar start for the PS3, fuelled by a high price and a lack of essential games, the console has in recent months enjoyed somewhat of a resurgence, sparked by price-cuts and the release of high-quality, exclusive titles such as Ratchet and Clank: Tools of Destruction and Uncharted: Drake's Fortune.

And in November Japanese PS3 sales outstripped the Wii - the first time Sony's power-house has overtaken Nintendo's motion-controlled monster.

When asked whether he thought there is still potential for the PS3, Giuntini told VideoGamer.com: "Definitely. It's quite new and we've already achieved good results with it. But it's so new and it's so different, my guys, the developers and developers we talk with, they're all excited about this new architecture because it opens up new routes to new things."

He added: "But at the same time it comes with some limitations that we don't have on other platforms that are difficult. Now you have to change your mind because you're used to doing things this way. These things were easy to do and now these things are hard. Especially physics, AI, etc, it's becoming easier to have more of it. So, somewhere in your mind you have to shift the way you think and the way you implement things but, yeah, I strongly believe the PS3 is a really, really powerful machine."

Despite his claims, Giuntini believes that it will be impossible to "reach the limit of any console at any time". However, the fact that "it's getting tricky" to make games better is, according to Giuntini, a sign that developers are pushing the hardware.

"We can't say we're reaching the limit of the hardware. That would be untrue. I don't believe anybody is going to reach the limit of any console at any time. It's just impossible. There's always different ways to approach things, to optimise, to make things smoother. There's always ways. And we find new ways every day actually, but it's getting difficult. It's getting tough. We now have to be really clever and use tricks to make everything work together. So that's a good sign that we're reaching the point where it's getting tricky" he said.
Πηγή: http://www.videogamer.com/news/14-12-2007-7102.html

NonBorn
26-12-2007, 22:54
Square Enix releases 20th Anniversary history book

http://www.i-mezzo.net/log/images/DSCF5613.jpg

http://www.i-mezzo.net/log/images/DSCF5614.jpg


http://www.i-mezzo.net/log/images/DSCF5616.jpg


http://www.i-mezzo.net/log/images/DSCF5617.jpg


http://www.i-mezzo.net/log/images/DSCF5618.jpg


http://www.i-mezzo.net/log/images/DSCF5622.jpg


http://www.i-mezzo.net/log/images/DSCF5620.jpg


http://www.i-mezzo.net/log/images/DSCF5621.jpg

Δυστυχώς μόνο στα γιαπωνέζικα... Όποιος ενδιαφέρεται ωστόσο για συλλεκτικούς λόγους κοστίζει γύρω στα 23$.

Link: http://www.amazon.co.jp/exec/obidos/ASIN/475773963X/intermezzo-22/

desperate_gamer
27-12-2007, 23:46
Ήθελα να ξερα βρακιά Final Fantasy δεν βγάλαν ακόμα να κάνουν θραύση; LOL!

TopGunZ
28-12-2007, 17:03
Ti έλεγες?

http://www.cafepress.com/buy/final+fantasy/-/pv_design_prod/pg_1/p_storeid.112823907/pNo_112823907/id_17992813/opt_/fpt______________D/c_703/

Κι έχει κι άλλα! :P

desperate_gamer
28-12-2007, 18:13
Χαχαχαχα.... Το "chocobo". ΚαραLOL!!!

NonBorn
08-01-2008, 00:52
Was the Lack of Big Xbox 360 News at CES a Letdown?


Bill Gates' last keynote ever at CES has come and gone, and Brier Dudley at The Seattle Times believes the lack of a big Xbox 360 announcement at CES was a missed opportunity. What's interesting is not the dismay that Brier has expressed, but rather, what he's dismayed about. Recent rumors were flying around that Microsoft would "finally" integrate an HD-DVD drive into a new Xbox 360 SKU, although the company has constantly reiterated that it has no plans to do so. This rumor, though, wasn't what Brier was expecting.

Rather, Mr. Dudley was expecting to see third party Xbox 360s announced along with a wish-list that included an Xbox branded portable game and media device, and an Xbox with a built-in TV Tuner and DVR type capabilities. While many people have been clamoring for a portable Xbox gaming device for a while, I don't know that there is as much buzz for third-party developed Xbox 360 units. The door, however, is still open for a development of this sort since Microsoft announced that British Telecom would be getting the first rollout of IPTV for the 360.

I'm not sure that Microsoft is willing to let the Xbox brand branch out into the hands of other manufacturers, but the idea is intriguing. Would an IPTV or DVR device with the ability to play Xbox 360 games be more appealing than the console itself? If nothing else, the speculation alone should yield some interesting ideas that Microsoft is sure to attempt to capitalize on. Πηγή: http://www.ehomeupgrade.com/entry/4566/was_the_lack

NonBorn
09-01-2008, 23:18
Ubisoft, Midway MK Team, Sony Sports ban EGM from coverage


According to Hsu, Midway’s Mortal Kombat development team, Sony’s sports game division, and Ubisoft have all allegedly banned EGM from further coverage of their products. The reason: Apparently, they didn’t take too kindly to EGM’s review coverage of their games. Still, Hsu maintains that EGM “won’t treat these products or companies any differently.” We have yet to confirm these allegations with the publishers mentioned. However, if the editorial’s claims are accurate, VGMWatch.com is certainly disappointed with these publishers’ behavior. As corporations, publishers have every right to ban any publication they want for poor coverage. But that doesn’t make it right. Gamers should feel disrespected as well.Πηγή: http://vgmwatch.com/?p=1137

xrest_eagle
11-01-2008, 00:05
Valve Acquires Left 4 Dead Developer


Acquisition brings a new property, team, new SoCal studio

http://www.1up.com/do/newsStory?cId=3165368

xrest_eagle
11-01-2008, 22:03
Square Enix Wada Yoichis Interview with Nikkei

Square Enix in 2008

About Microsoft
- If there is a merrit cooperating with Microsoft we will do this. We might give some projects to separate studios and make games for the X360.

- The Main Platforms for Square Enix are the Nintendo Platforms and PS3. The Lionshare of the Developers and our infrastructure as well as our capital is for NDS, Wii and PS3 and this is not going to change.

- We are astonished by Wiis success and the nintendo dominance. We thought that the PS3 and the Wii will coexist due to the difference between both strategies, but in the end the users will decide which platform we develop on. The SCE Platforms at this point are a bit of a challenge.

- We think we can do much on the Wii. I talked to Iwata to exploit many possibilities and cheer on him

http://ruliweb2.empas.com/ruliboard/read.htm?main=ps&table=game_ps04&page=1&left=b&num=37133

NonBorn
15-01-2008, 18:19
Bioshock team looking for PS3 developers


2K Boston, the team behind the wildly success Bioshock, is looking for a number of PS3 programmers. "PS3 and production experience using Python or Ruby will be highly regarded" for the Tools Programmer position. "Experience with PS3 development is highly desirable." for the Senior Console Programmer position. "PlayStation3 experience highly desirable" for the Programmer position.

Something has us thinking that the 2K Boston team is making a PS3 game. Just call it a hunch. Of course, this is in stark contrast to previous rumors (http://www.ps3fanboy.com/2007/11/26/rumor-2k-games-boston-avoiding-ps3-for-next-title/) that they were avoiding PS3 altogether. Could the sequel to Bioshock be coming to PS3? Considering 2K's acquisition of the team, we say it's very likely.Πηγή: http://www.ps3fanboy.com/2008/01/14/bioshock-team-looking-for-ps3-developers/

NonBorn
23-01-2008, 23:30
Ubisoft confirms new Prince of Persia in fiscal '08



http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/pop-4-concept-art-490px.jpg




What? A giant video game publisher is looking to continue developing their highly successful series at the same time a major Hollywood producer is working on a film based on the same property? It's almost too much to believe but buried amidst their latest financial release – which also bore news of a further Haze delay – Ubisoft made a small mention of a new Prince of Persia game being released in their 2008-2009 fiscal year, which begins in April.

Other releases mentioned in the same terse bulleted list include the aforementioned Haze, EndWar, a Shaun White snowboarding game, and the recently announced Tom Clancy's Air Combat game, as well as new releases from popular franchises like Splinter Cell (Conviction), Brothers in Arms (Earned in Blood and Hell's Highway), Far Cry (uh, 2), Anno, and Prince of Persia. No more info, like which studio is developing the game, which quarter they expect it to be released, or whether or not it's part of a rumored prequel trilogy, but we'll put a question into the good folks at Ubisoft.Πηγή: http://www.joystiq.com/2008/01/23/ubi-confirms-new-prince-of-persia-in-fiscal-08/

SQP_GR
12-02-2008, 17:57
Μόλις πριν από λίγα λεπτά η Electronic Arts ανακοίνωσε επισήμως αυτό που εδώ και εβδομάδες ακουγόταν: Τη μεταφορά του κορυφαίου τίτλου ρόλων Mass Effect (http://www.gameover.gr/default.php?pid=6&cat=X360&cat_id=2&art_id=4087) της Bioware στους υπολογιστές. Σύμφωνα με το δελτίο Τύπου που λάβαμε από την ΕΑ Hellas, η μεταφορά του τίτλου στα PC θα διαθέτει "Ειδικά σχεδιασμένο έλεγχο για PC, υψηλής ανάλυσης γραφικά, πλήρως προσαρμόσιμο χειρισμό, Run & Gun έλεγχο (Οι παίκτες μπορούν να ορίσουν ειδικές κινήσεις στα "hot keys" επιτρέποντας έτσι να παίξουν το Mass Effect με περισσότερη αφoσίωση στη δράση), νέο mini-game, νέο inventory screen GUI και λειτουργικότητα (Το ενισχυμένο inventory system κάνει πιο εύκολη τη συλλογή και την διαχείριση του οπλισμού από τους παίκτες)".

“Το Mass Effect αποτελεί ένα δυνατό παράδειγμα video game που προσφέρει ένα νέο επίπεδο συναισθηματικής φόρτισης, ρεαλιστικών χαρακτήρων και ελκυστικού σεναρίου –στημένο σε ένα νέο περιβάλλον,” είπε ο Ray Muzyka, General Manager της BioWare και Vice President της Electronic Arts. Ο Frank Gibeau, Πρόεδρος της EA Games Label, πρόσθεσε: "Η EA έχει έρθει σε συμφωνία με την Microsoft ώστε να ελέγχει μελλοντικές εκδόσεις για το Mass Effect. Ανυπομονούμε για την κυκλοφορία του Mass Effect στο PC την ερχόμενη άνοιξη όπως επίσης και σε ολοκαίνουργιους τίτλους στο μέλλον.” To Mass Effect στην έκδοση υπολογιστών θα είναι διαθέσιμο τον ερχόμενο Μάιο.
wraia kai thaperna lei xbox mono kai mono giayto to game ....na to paixume kai auto tzampe se kana filo kai kalitera apo to xbox

desperate_gamer
13-02-2008, 18:50
Ναιιι!!! ΤΕΛΕΙΑ!

Θα ήθελα να το παίξω κι εγώ το Mass effect!

john
18-02-2008, 16:36
:tiphat:
Codemasters confirmed this morning that a “major announcement” concerning The Lord of the Rings Online will be made at its Connect 2008 (http://www.codemasters.co.uk/connect/index.php) conference in Birmingham next month.


The news will hit at a press preview on March 14, ahead of the public event on March 14-15. There are no details on what to expect as regards the LotRO update, but a presentation by developer Turbine has been confirmed.



http://www.videogaming247.com/2008/02/18/major-lotro-announcement-planned-for-connect-2008/

asxeto me to ps3 lol
pistebo na pigeni edo :frog:

PDS
22-02-2008, 00:10
30916

DarkUSS
22-02-2008, 00:36
Aν εξαιρέσουμε την σχετικά χαμηλή θέση του Gta Iv, συμφωνώ. :)

modecris
25-02-2008, 03:21
The ultimate showdown:Cryengine2 vs reality:

31022

Valkyre
25-02-2008, 03:41
modecris φοβερο!Πραγματικα υπηρχαν στιγμες που δεν καταλαβαινα τι ειναι πραγματικο και τι γραφικα...Βεβαια πιστευω οτι τετοια ποιοτητα σε συνθηκες ingame (με ολα τα assets να λειτουργουν δηλαδη AI,χαρακτηρες,διαδραστηκοτητα με το περιβαλλον) θα δουμε απο το επομενο gen , ή μαλλον για να το πω καλυτερα , στο επομενο gen του PC gaming.(δηαλδη σε κανα 12μηνο...)

desperate_gamer
25-02-2008, 20:14
Πραγματικά το χάνω κι εγώ.

Την πρώτη φορά μάλιστα θα ορκιζόμουν ότι το cryengine είναι η πραγματικότητα και ότι η πραγματικότητα είναι από παιχνίδι.

ΑΠΙΘΑΝΟ!!!

NonBorn
01-03-2008, 13:33
DICE 2008: David Jaffe Interview

31239 31278

geogoku
03-03-2008, 00:25
'Iron Man,' 'Hulk,' 'Alien' games power Sega's reinvention

It's no mean feat powering up from being video game publisher No. 14 in 2004 to becoming the industry's sixth largest third-party publisher today. But Sega of America is tasting that success. Industry analysts credit its president and COO since 2005, Simon Jeffery, as the force behind the company's struggle to reinvent itself.

In fact, come May 2, when the Marvel Enterprises-produced "Iron Man" (http://us.imdb.com/title/tt0371746/) blasts into movie theaters, Sega is counting on the day-and-date release of its video game version to inject even more life into what was once a very anemic portfolio.

"Historically, Sega hasn't been part of the license business," explains Jeffery. "But we felt that in order to gain market momentum, we absolutely needed to have big game-appropriate movie licenses under our belt."

Which is why, in December, Sega came out with its action-adventure game "The Golden Compass" (http://en.wikipedia.org/wiki/The_Golden_Compass_%28video_game%29) for all major consoles a few days prior to the film's opening. And Sega intends to offer both console and handheld versions of "The Incredible Hulk" (http://en.wikipedia.org/wiki/The_Incredible_Hulk_%282008_video_game%29) come June around the time of the Universal Studio's June 13 movie release. At the end of the year, too, Sega will unveil "Aliens: Colonial Marines," (http://en.wikipedia.org/wiki/Aliens:_Colonial_Marines) a first-person shooter that is the first of several games based on the "Alien" film franchise, thanks to a deal with 20th Century Fox.

Despite the fact that the games industry has been roundly criticized for being "overlicensed," Jeffery believes it is an important component of his company's strategy.


"This is all new for Sega," says Jeffery, "but, in our transition years, one of the things we've done is take a step back and look at what has enabled our competitors -- Electronic Arts, Activision, THQ and Ubisoft -- to be successful. And movie licenses always seem to be a part of that."

Ironically, during his three-year tenure as president of LucasArts Entertainment -- from 2000-03 -- he decided that the company was relying too heavily on its "Star Wars" license, but he was unable to achieve his goal of creating successful original IP.

"Although Sega is now building licensed games," he explains, "we are being careful not to chase every movie license that comes along. Too often, publishers just slap the license onto the box and don't give the game enough attention to make certain the content of the movie translates over to the game. We are trying to be particularly choosey about which licenses we want and with which developers we partner."

Jeffery has also been able to convince Sega's management in Japan that games sold in the U.S. need to be built in the West while appealing to Western tastes.

"Much of the product that comes out of Japan isn't really suitable or appropriate culturally for the Western market," Jeffery notes, "and Sega has become the first of the Japanese gaming companies to recognize that the global market has various tastes and isn't necessarily just one great big Japanese market."

That's the sort of approach that impresses industry analyst Michael Pachter who says that, prior to Jeffery, Sega was "Nintendo-like in terms of its product slate, focusing heavily on kids games, like those featuring Sonic the Hedgehog. Beyond those -- and perhaps the Virtua fighting and tennis games -- they really didn't have much that was impressive. But now they've begun to layer in titles with broader appeal." Pachter is senior vp, research, at L.A.-based Wedbush Morgan Securities.

He is particularly enthusiastic about "Iron Man," the first of the films self-produced by comics publisher Marvel. "I'm the last guy in the world who you should ask about how well a movie is going to do, but it strikes me that it's getting the right kind of buzz among the right kind of audience," Pachter says. "And the fortunes of a licensed game rise and fall upon the underlying success of the property. I believe Sega this was a good opportunity for Sega, given the fact that 'Iron Man' is a product originally owned and then dropped by Activision (http://news.softpedia.com/news/Activision-No-Longer-Working-on-Iron-Man-Game-31244.shtml). Three years ago Activision announced they were going to do the 'Iron Man' game with the movie, and then they just quietly bowed out. Sega did the right thing by picking it up, I believe."

But Jeffery doesn't feel that Sega's success lies entirely with movie licenses; he observes growth in the industry's casual game and mobile game sectors and he is anxious to be part of both.

"We, like the rest of the industry, are eager to take advantage of the wave of awareness of casual games," he says, "and, at the same time, we have a very active mobile games group. I suspect that we'll be expanding into both areas and will be able to benefit hugely from some of our popular original IP, like 'Sonic the Hedgehog.'"

At the same time, Jeffery says Sega is "extremely conscious of diluting our assets by applying ourselves to areas where we can't succeed. For instance, we got our fingers burned in the past when we tried to build sports games and, while we may secretly wish that we were an active part of that community, we know commercially that that's not an area for us. So we do want to pick our battles and really concentrate on just those areas where we feel we have a genuine market opportunity."

This year, Sega intends to release around 30 games compared to just four in 2004. Jeffery expects about a third will be licensed products, a third will be directed at hardcore gamers, and a third will be casual games focused on the mass market.

Sega's gameplan is ambitious, but could it be overly ambitious?

"Not at all," says Pachter. "I don't believe Jeffery's plan is to be No. 3 next year or to double revenues every year. He's layering in projects and he intends to grow at a rate that's just a bit higher than the industry growth rate. That's the right way to build a company.

"To be successful, there needs to be some sense of urgency," adds Pachter. "In comparison, look at Midway. They've been in turnaround mode since 2003. And every single year they do just enough to approach breakeven but never quite enough to make money. Yes, patience is a virtue, but there comes a point where patience really doesn't help you anymore."

Paul "The Game Master" Hyman is the former editor-in-chief of CMP Media's GamePower. He has covered the games industry for more than a dozen years. His columns for The Hollywood Reporter run exclusively on the Web site.

NonBorn
03-03-2008, 11:28
Sony picks Vivox (http://en.wikipedia.org/wiki/Vivox) for voice tech in online gaming


One of the attractions of online games and virtual worlds is the ability to create a character that looks nothing like the player sitting at the keyboard. But as voice communications becomes a greater part of such worlds, it poses a problem: Would anyone believe a 600-pound, computer-generated minotaur that sounds like a 14-year-old going through puberty?

Framingham voice application developer Vivox Inc. has built a solution, and last week landed its biggest customer yet in Sony Online Entertainment LLC, the California-based maker of EverQuest and other online games. The deal puts Vivox at the center of Sony Online's audio overhaul and has the company looking toward new industries, such as virtual worlds for enterprises.

"This is a very significant deal for us," said Monty Sharma, co-founder and vice president of product management for Vivox. "Right off the bat, they are going to include it in all of their games."Πηγή: http://www.bizjournals.com/masshightech/stories/2008/03/03/story6.html

john
03-03-2008, 17:51
Imagine EA brought that virtual sports monopoly exclusively to its own console. That's FIFA (http://www.videogamer.com/xbox360/fifa_08/), Madden (http://www.videogamer.com/xbox360/madden_nfl_08/), Tiger Woods (http://www.videogamer.com/xbox360/tiger_woods_pga_tour_08/), MLB (http://www.videogamer.com/ps2/mlb_07_the_show/), NHL (http://www.videogamer.com/xbox360/nhl_08/) and NBA (http://www.videogamer.com/xbox360/nba_live_08/), not to mention Cricket, Rugby, Nascar and God-knows what else, on EA's machine and NOT on the Xbox 360, PS3 or Nintendo Wii. That's a hell of a lot of exclusivity right there.
:banghead:

That's not even including exclusivity on the inevitable GTA 5, BioShock 2, Mass Effect 2, the next Spore, the Sims franchise and the Burnout, Command & Conquer, Crysis, Medal of Honour, Battlefield and Need for Speed series.
:banghead:

Having all those franchises exclusively on its own console would deal a severe blow to Microsoft, Sony and Nintendo, who currently rely on EA's games to shift millions of units.
:banghead:
http://www.videogamer.com/features/article/03-03-2008-327.html

TopGunZ
03-03-2008, 18:56
Βασικά σε αυτήν τη γενιά η ΕΑ έχει απογοητεύσει τόσο το κοινό της Σόνυ, που και να προβεί σε τέτοια κίνηση δε θα μπορέσει να της κάνει μεγαλύτερη ζημιά, ούτε στη Νίντυ επίσης, λόγω του ότι δεν έχει και τόσα παιχνίδια στο Wii, οπότε ο μεγάλος χαμένος θα είναι η Μάικροσοφτ. Κρίμα για τα C&c και NFS, άντε και για το GTA...που για να πω την αλήθεια, όλα τα παραπάνω σα να έχουν αρχισει να κουράζουν...

Valkyre
03-03-2008, 20:00
χαχα ναι , λολ , πραγματικα εαν η ε.α. εβγαζε δικη της κονσολα εγω θα χαιρομουν!δεν θα αναγκαζομουν να βλεπω ασχημα παιχνιδια σε σοβαρες κονσολες.(και δεν αναφερομαι μονο στο Ps3...)

TopGunZ
03-03-2008, 21:06
E κοίτα, το NFS πάει από το κακό στο χειρότερο, το GTA ειδικά φέτος θα έχει αρκετό συναγωνισμό στα sandbox, άσε που πολύ προς το ρεαλισμό θα το πάνε και ότι κάνανε με το επικό Σαν Αντρέας θα το πυρπολήσουνε, τα C&C λίγο θα με χαλάσουν, αν και μάλλον θα συνεχίσουν να τα βγάζουν σε PC (και θα προλάβουμε το 3ο πολυαγαπημένο μου Red Alert). Τώρα για τα σπορτ παιχνίδια, εντάξει να μην ανοίξω το βρωμόστομά μου, τις ξέρετε τις απόψεις μου :D Κάποια στούντιό τους μόνο θα μου λείψουν με παιχνίδια όπως Burnout κλπ. αλλά τι να κάνουμε, θα "βολευτώ" με τα ΙΡ της Σόνυ ;)

NonBorn
08-03-2008, 13:29
Apple to join the PSP and DS in handheld market?


Using the iPhone, Apple has plans on entering the handheld gaming market by unveiling the software development kit for the phone. At an event at Apple's headquarters, Apple announced support for OpenAL, 3D sound, and OpenGL which are all standards that game developers currently develop with.

How can this be done with no joystick or D-pad you ask? Well, the guys over at Apple has given developers access to the iPhone's accelerometer that senses where the phone is on the three axis; similar to the PlayStation 3's sixaxis remote. By moving the phone, gamers will be able to move characters or vehicles on the screen.

During the event, Apple demoed a game titled, Touch Fighter, which allows gamers to control a spacecraft around the screen by of course, tilting the phone.

While this may not sound like a very profitable approach, Apple has contacted game companies such as EA and Sega and asked them to create a game to show that it can be done on the iPhone. EA showed a demo of Spore and Sega demoed Supermonkey Ball, both of which games made use of the accelerometer.

Apple has also patented a method that would automatically determine which games on the iTunes Store are compatible with iPods or iPhones.

With the substantial success of the Nintendo DS and with God of War out and Crisis Core on the way for the PSP, all we can say is 'Good Luck.' You're going to need it. Πηγή: http://www.pocket-lint.co.uk/news/news.phtml/13305/14329/apple-iphone-gaming-sdk-announced.phtml

desperate_gamer
10-03-2008, 04:33
καλά κρασά! :p

modecris
12-03-2008, 19:23
Lost Planet: Colonies confirmed, includes Xbox 360/PC cross-platform play (http://www.maxconsole.net/?mode=news&newsid=26032)

The latest issue of Famitsu has confirmed Lost Planet: Colonies and revealed lots of new information. The game is not an entirely new game but a remake of the original with more assets and expanded multiplayer. New features include: New multiplayer modes (including Humans VS Akrid), 4 new maps, new female playable character, ten new weapons, new monsters, trial battle and score attack modes for the campaign bosses, 360/PC Cross-platform play.

* New Multiplayer modes, including Humans VS Akrid
* 4 New maps, 2 of which are possibly a city and a desert
* New Female Playable Character
* Ten New weapons
* New Monsters
* Trial Battle and Score Attack modes for the campaign bosses
* 360/PC Cross-platform playΔεν ξέρω αν υπάρχει και έκδοση για ps3,γιαυτό το ποστάρω εδώ.

NonBorn
14-03-2008, 15:58
Sony Knocks Down Walls On Game Businesses


For the longest time, Sony’s organizational structure on video games didn’t make sense. Sony Computer Entertainment runs the worldwide PlayStation business. But Sony Online Entertainment — the makers of massively multiplayer online games such as EverQuest for the PC — always reported to a different group.

But games are games. And Sony has decided that SOE should now report to Kaz Hirai, the CEO of the PlayStation group. Until now, the online games division headed by John Smedley has reported to Sony Pictures Entertainment. That’s the movie division. I’m not sure what casting spells in EverQuest had to do with Spider-Man 3 movies. But that’s the way it was.Πηγή: http://www.thestandard.com/news/2008/03/13/sony-knocks-down-walls-game-businesses

NonBorn
15-03-2008, 10:59
Gran Turismo Franchise: 47 Million Sold World Wide


With more than 47 million units sold worldwide, the award-winning Gran Turismo™ franchise for the PlayStation®, PlayStation®2 and PLAYSTATION®3 is regarded as the best and most authentic driving simulation ever created due to its true-to-life graphics, physics and real-life cars and tracks. Since the inception of the Gran Turismo franchise, famed creator Kazunori Yamauchi and Polyphony Digital Inc. in Japan have revolutionized the racing category as we know it today. His offerings provide the gamer with the most true-to-life driving simulation within the industry and a unique medium for motor manufacturers to showcase their products.Πηγή: http://www.scoop.co.nz/stories/CU0803/S00148.htm

modecris
15-03-2008, 19:40
Crystal Icing created this unique case design for a Wii that was given to the winner of a Super Smash Bros Brawl Competition. Its made from 20,000 Swarovski Crystals and has a retail value of $4,000.
http://img266.imageshack.us/img266/1646/wimocasqa8.jpg (http://imageshack.us)

Μόνο έτσι αποκτάει (για εμένα) αξία αυτή η κονσόλα.

SQP_GR
15-03-2008, 19:53
ante re ,poli kalo

personGR
15-03-2008, 20:30
Μόνο έτσι αποκτάει (για εμένα) αξία αυτή η κονσόλα.

Μιλάμε για αξία όμως...

desperate_gamer
15-03-2008, 20:32
Wow!! ΚΑΤΑΠΛΗΚΤΙΚΟΟΟΟ!!!

Πράγματι πολύ ωραίο, αλλά φανταστείτε μια Swarovski Ναρίκο στο Playstation 3.... Είναι και μεγάλη κονσόλα :P

blurcode
15-03-2008, 21:01
Καθόλου λειτουργικό αφού θα μαζεύει σκόνη και θα είναι δύσκολο να το καθαρίζεις, θα ζεσταίνεται περισσότερο (άρα μικρότερη διάρκεια ζωής σαν μηχάνημα), χαλαρά θα γρατζουνίσεις ό,τι media και να βάλεις και θα φοβάσαι μην ξεκολλήσει κανένα swarovski.

Αλλά είναι ό,τι πρέπει για κάποιον/κάποια που έχει χρήματα και δεν ξέρει τι να τα κάνει.

modecris
15-03-2008, 21:06
Ε σαφώς και δεν το παίρνεις για να παίζεις.Αφού διαθέτεις 4000$ γι αυτό ,δίνεις και άλλα 200 και παίρνεις ένα απλό.

MaRkUs_
16-03-2008, 00:18
Crystal Icing created this unique case design for a Wii that was given to the winner of a Super Smash Bros Brawl Competition. Its made from 20,000 Swarovski Crystals and has a retail value of $4,000.
http://img266.imageshack.us/img266/1646/wimocasqa8.jpg (http://imageshack.us)

Μόνο έτσι αποκτάει (για εμένα) αξία αυτή η κονσόλα.

ούτε λακαμάς δεν θα το έκανε αυτό:ΡΡΡ
χαχαχαχαχα
δουλειά δεν είχε ο διάολος γ.... τα παιδία του

modecris
17-03-2008, 20:17
MS Insider: 60 gig stanard is confirmed, supply issues down to poor planning (http://www.maxconsole.net/?mode=news&newsid=26145)

According to a rumored MS insider, it is 100% confirmed that the Xbox 360 hard drive is moving to a standard size of 60 GB. "Those configurations are in design verification testing right now. I'd bet that this changeover also contributed to the lack of units. When MS changes major sub-assemblies like this, they try not to over produce the old configurations." he said. He also says that the Microsofts supply issues in February were down to poor planning, supply chain and quality issues restricting production. He makes t clear that it was not a case of demand out stripping supply.

"I have to wonder what the real reasons are that they couldn't ship enough units. They might have converted production capacity for repair. This quarter is traditionally the peak load for returns, which lags peak holiday sales. They may have had supply chain problems of some type. Yield issues with the new CPU. Other quality issues, like a new high fail rate defect that limited how many they could make. Etc. "

As for larger HD's (hard drives), that was always the plan for later in the life cycle. But size was always TBD (to be determined). One consideration you didn't mention regarding the decision of BR (Blu-Ray) vs. downloaded content is streaming speed. I don't know about you guys, but I have BB (broadband) cable to my PC, and 802.1b/g wireless to my 360. It's pretty damn slow to get anything of size onto the 360. I can drive to the video store and back in less time than I could download an HD movie. That would seem to push them towards BR as the HD source for customer satisfaction.

blizard
17-03-2008, 22:05
He also says that the Microsofts supply issues in February were down to poor planning, supply chain and quality issues restricting production. He makes t clear that it was not a case of demand out stripping supply.
Πολύ ενδιαφέρον....

Slay
17-03-2008, 23:56
Kαλα τωρα σιγα μην πιστεψουμε την M$ οτι εχει ελλειψη απο hardware, ειναι προφανες απο την στιγμη που τους εχει παρει απο κατω η μπαλα να λενε οτι θα εχουν προβλημα μεχρι και τον Απριλιο (τον μαρτη τον ξεχναν επισης γιατι βγαινει το prologue) που θα βγει το GTA με την ελπιδα οτι θα παρουν καπως τα πανω τους.

modecris
18-03-2008, 20:02
Chart-Track: Xbox 360 up 35-40 percent following price cuts (http://www.gamesindustry.biz/content_page.php?aid=34274)

Chart-Track have said that sales of the Xbox 360 went up 35-40 percent over the weekend following the European price cuts. However Chart Track said its too early to read into this figure at the moment and that the real litmus test would be over the next three to four weeks.

modecris
21-03-2008, 04:58
Xbox Drops 500 Limited Edition GTA IV 360s (http://www.complex.com/blogs/2008/03/20/xbox-drops-500-limited-edition-gta-iv-360s/)

http://www.complex.com/blogs/wp-content/uploads/2008/03/limited_gtaiv_xbox360.jpg
http://www.complex.com/blogs/wp-content/uploads/2008/03/limited_gtaiv-xbox-3602.jpg
http://www.complex.com/blogs/wp-content/uploads/2008/03/limited_gtaiv_xbox3603.jpg

http://www.complex.com/blogs/wp-content/uploads/2008/03/limited_gtaiv_xbox3604.jpg

Chill
21-03-2008, 05:16
Αυτά τα limited θα βγάζουν και πάλι το κοινότυπο γνωστό rrod ή θα είναι και αυτό ειδικά φτιαγμένο, εμπνευσμένο από το gtaiv? Δηλαδή αντί για rrod να σου βγαίνει rgod, red gun of death? Και δεν αστειεύομαι. Θεωρώ πως το μόνο που έχει να δώσει πλέον η κονσόλα στην αγορά είναι εναλλακτικούς τρόπους ότι τα έφτυσε.

modecris
21-03-2008, 05:31
Δεν έχει ανακοινωθεί κάτι επίσημα.

WolfRathmA
21-03-2008, 05:35
Αν αυτη η κονσολα σου βγαζει RROD δε θα σου βγαζει τα λαμπακια...
Καραμπινα με την μια και στο ψυχρο θα σου δεινει και τελος! LoL

Θα σου πεταει και ενα Mother F*cker στο τελος :p

ProEvo
21-03-2008, 14:45
Ο David Gosen ενισχύει το τμήμα Xbox της Microsoft

Η Microsoft ανακοίνωσε ότι ο David Gosen αναλαμβάνει τον ρόλο του VP, Strategic Marketing, Interactive Entertainment Business EMEA. Ο David Gosen διαθέτει περισσότερα από 20 χρόνια εμπειρίας στη βιομηχανία των videogames αλλά και εξ ίσου σημαντική εμπειρία σε καταναλωτικά προϊόντα και σε brands τεχνολογίας, που θα συμβάλλουν στη διεύρυνση της αγοράς για το Xbox 360 στην περιοχή της Ευρώπης. Ο David Gosen θα αποτελέσει σημαντικό μέλος της ηγετικής ομάδας της Microsoft IEB EMEA, διαμορφώνοντας τη στρατηγική επικοινωνίας και marketing για ολόκληρο τον τομέα. Θα αναφέρεται στον Chris Lewis, VP, IEB EMEA, και θα έχει την ευθύνη για τη διεύρυνση της αγοράς της Ευρώπης για το Xbox 360, καθώς η πλατφόρμα και η γκάμα παιχνιδιών θα επεκτείνονται, προσφέροντας περισσότερες εμπειρίες ψυχαγωγίας σε καταναλωτές όλων των ηλικιών, ανεξάρτητα από το ποιες κατηγορίες παιχνιδιών προτιμούν.
«Είμαι ενθουσιασμένος που έγινα μέλος της ομάδας IEB της Microsoft, σε αυτή την εποχή ορόσημο για τη βιομηχανία των videogames», είπε ο David Gosen. «Το Xbox 360 είναι πλέον μια κονσόλα που απευθύνεται σε όλους τους καταναλωτές, ενώ με τη μείωση της εκτιμώμενης λιανικής τιμής, που έγινε πρόσφατα, είμαστε σε θέση να διευρύνουμε ακόμη περισσότερο την αγορά για το Xbox 360. Η γκάμα των παιχνιδιών μας εμπλουτίζεται συνεχώς και προσφέρει μοναδικές εμπειρίες σε ένα ευρύτερο κοινό, ενώ οι προσεχείς τίτλοι είναι απίστευτα ελκυστικοί. Ανυπομονώ να ξεκινήσω τη συνεργασία μου με την ομάδα IEB της Microsoft και να προσκαλέσω ακόμα περισσότερους ανθρώπους στον κόσμο του Xbox».
Ο David Gosen διαθέτει πάνω από 20 χρόνια εμπειρίας ως senior manager στον τομέα της τεχνολογίας, με έμφαση στην ψυχαγωγία και σε πολυεθνικές καταναλωτικών αγαθών. Πρόσφατα διατέλεσε CEO στην I-play Mobile Entertainment, καθιστώντας την εταιρεία μία εκ των 5 κορυφαίων εκδοτών mobile gaming. Πριν από αυτό διατέλεσε Managing Director της Nintendo στην Ευρώπη, όπου, για πάνω από 5 έτη, ήταν υπεύθυνος για τη σημαντική αύξηση του μεγέθους της Nintendo στην ευρωπαϊκή αγορά σε κονσόλες και φορητές συσκευές. Πιο πριν διατέλεσε senior manager στη British Sky Broadcasting, στο Mercury One-to-One, στην Pepsico και στην Coca-Cola & Schweppes Beverages.

πηγή : www.contra.gr

modecris
21-03-2008, 20:55
EA want you to pay for weapons in Bad Company Beta (http://www.maxconsole.net/?mode=news&newsid=26262)


According to reports, EA will be charging for some of the weapons in Bad Company. In the beta of the game, there are 10 guns that are locked and cannot be used, but it says that the weapon can be bought on xbox live marketplace. There are now concerns about the effect this will have in multiplayer.Εγώ προσωπικά θα τους πληρώσω σε είδος.

NonBorn
22-03-2008, 02:00
EA want you to pay for weapons in Bad Company Beta (http://www.maxconsole.net/?mode=news&newsid=26262)

Εγώ προσωπικά θα τους πληρώσω σε είδος.

LoL :rofl::rofl::rofl::rofl:

modecris
23-03-2008, 04:59
February Software NPDs: Can Call of Duty 4 Be Stopped?

For the fourth month in a row, Call of Duty 4 on Xbox 360 has reigned supreme atop the sales charts once again. A mere thousand units sold separated it from the number two game, Devil May Cry 4 (also on 360). Wii Play has been a mainstay since it was released, it would seem, and it comes in at number three. The Wii and PS2 versions of Guitar Hero III also managed to stay in the top ten, leading Rock Band on 360 which came in at number ten.
Despite another month of strong sales for the PlayStation 3 (superior to the 360 for the second month in a row) only a single game, Devil May Cry 4, was in the top ten. Are people still not buying Ratchet and Uncharted, or are people simply buying the PS3 to use as a Blu-ray player?
Seeing lost Odyssey make the list was a pleasant surprise, and I suppose I shouldn’t be surprised by Turok making the list. I didn’t find it to be anything particularly special (and Yahtzee seemed to agree) but whether it was nostalgia or the promise of being able to shoot dinosaurs, it sold just under 200,000 copies.
So, will Call of Duty 4 finally be unseated in March? We’ll find out in under a month, but something tells me that Rainbow Six Vegas 2 will certainly play a role in the matter.


February 2008 Software Sales
Call of Duty 4: Modern Warfare (Xbox 360) — 296,200
Devil May Cry 4 (Xbox 360) — 295,200
Wii Play (Wii) — 289,700
Devil May Cry 4 (PlayStation 3) — 233,500
Guitar Hero III: Legends of Rock (Wii) — 222,900
Mario & Sonic at the Olympic Games (Nintendo DS) — 205,600
Lost Odyssey (Xbox 360) — 203,600
Turok (Xbox 360) — 197,700
Guitar Hero III: Legends of Rock (PlayStation 2) — 183,800
Rock Band (Xbox 360) — 161,800N4G.com (http://news.filefront.com/february-software-npds-can-call-of-duty-4-be-stopped/)

modecris
23-03-2008, 18:32
Halo 3's Heroic Map Pack to be free this Tuesday (http://www.joystiq.com/2008/03/22/halo-3s-heroic-map-pack-to-be-free-this-tuesday/)

32168

modecris
24-03-2008, 19:46
Opinion: Five features Xbox Live 'needs'

5) More friends for those who have them,
4) Conference chats,
3) Clan system,
2) Internet browser and mail services and
1) A better social networking service.http://forums.maxconsole.net/showthread.php?t=105675

modecris
28-03-2008, 19:56
Former Xbox boss says consoles to die out within the next 10 years

According to internet reports, Sandy Duncan, the man who ran the European Xbox business for MS believes consoles as we know them today are to die out within the next 10 years. Duncan states that the business model is very risky and there is a definite convergence of other devices such as set top boxes.

The man who set up and ran the European Xbox business for Microsoft, Sandy Duncan, believes that consoles as we know them today will “die out” in the next 5 to 10 years.

“The industry is fundamentally driven by technology. I think dedicated games devices i.e. consoles (and handhelds) will die [out] in the next 5 to 10 years. The business model is very risky and the costs associated with creating new hardware are incredibly high,” Duncan told That VideoGame Blog in an interview to be published tomorrow.

He continued, “There is a definite “convergence” of other devices such as set top boxes. There’s hardly any technology difference between some hard disc video recorders and an Xbox 360 for example. In fact in 5 to 10 years I don’t think you’ll have any box at all under your TV, most of this stuff will be “virtualized” as web services by your content provider.”

Duncan also believes that with the rapid rise of high-speed internet connections, and as game publishers are forced to adjust their business models, top publishers like EA may not be the same companies in 5 years time: “[Look] at how quickly Popcap or Oberon are growing, or look at what has happened to World of Warcraft in the last 3 to 4 years as so many more homes have easy access to decent broadband services. Maybe you’ll see YoYo Games competing with EA in 5 years… [and] why not ?”

NonBorn
29-03-2008, 15:22
Δεν μπορούσα να βρω κάπου να το ποστάρω για να ταιριάζει καλύτερα.
Πραγματικά αν και μικρό είναι Εκπληκτικό!! Δείτε το...

195510

klepidas
29-03-2008, 18:48
Listing leaked : GTA IV coming on DS ?


Seems like a French listing from a videogame store has been leaked recently. New Xbox 360 Pack (including Halo 3 & PGR4) revealed and dated, GPS PSP + Go Explorer, Play TV Tuner PS3, Rock Band, Top Spin Wii dated…and also a mysterious GTA IV planned for Nintendo DS, and LoroRoco 2 planned for October. Check it out.http://m.n4g.com/8/News/128000/128911_hs.jpg

http://www.n4g.com/ps3/News-128911.aspx

modecris
02-04-2008, 03:48
By The Numbers: Who Really Plays Video Games

Video games and gamers have long been associated with the younger crowd (AKA: kids). However, according to a report from the Entertainment Software Association (ESA), the public perception of the gaming demographic couldn’t be further from the truth. Check out the real facts in The Exploding Barrel’s “By The Numbers” below.


33 – Average age of gamers

67% - Percentage of American heads of households who play video games

24% - Percentage of U.S. gamers older than 50 in 2007

38 – Average age of video game purchaser in U.S.

12 – Average number of years adult gamers have been playing

33% - Percentage of U.S. homes with a video game console

28.2% - Gamers younger than 18

47.6% - Gamers 18 - 49

24.2% - Gamers older than 50

80% - Percentage of American parents who play games with their children

Looks like video games aren’t just for kids anymore, so let’s stop trying to save the children from them. Which stat surprises you the most?

Ωραία,μου έφυγε ένα βάρος.

kostasb13
02-04-2008, 03:59
Να το δειχνω στη μανα μου αυτο καθε φορα που με πρηζει επειδη λεει ειμαι πολυ μεγαλος για να παιζω videogames:giggle:
Ουτε καν στον μεσο ορο δεν ειμαι:angry:

Slay
07-04-2008, 11:22
A survey of 10 Australian retail chains who operate over 2,000 stores reveals that the Microsoft XBox 360 is on the skids with the majority of the chains seeing their gaming growth coming from the Sony PS3 or the Nintendo Wii.

Conducted by ChannelNews and SmartHouse the research also revealed that the most crucial component in the gaming market in 2008 will be new software. Overall retailers said that the PS3 was selling well because it had a Blu ray drive and that the Nintendo Wii was appealling to both women and "Kids" because of it's interactive capability.

The retailers claimed that the Xbox 360 as a brand had suffered from their "Ring of Death" problems in 2007 and that consumers did not see the Microsoft gaming console as "Value" when compared to the PS3 or the Nintendo Wii.

One major retailer said "Both the Sony PS3 and Nintendo Wii appeal to women and families and with Sony now winning the HD format war we can also sell the PS3 as a Blu ray player. This will allow us to also sell Blu ray content".

Another Melbourne based retailer said "The Xbox 360 is dead. We are stocking it because of our relationship with Microsoft however all our energy and marketing is going into the PS3 and the Nintendo Wii unless Microsoft come up with something new or additional marketing dollars. Halo 3 was big on the Xbox but that was about it. They have tried discounting and value add offers and even that is not working. We are even thinking of dumping the console all together".

http://www.smarthouse.com.au/Gaming/Industry/X7T4A4P6

SQP_GR
07-04-2008, 13:45
kai puse akomi exei poli gelio i dulia mexri ta xristugena

modecris
10-04-2008, 20:16
EA want you to pay for weapons in Bad Company Beta (http://www.maxconsole.net/?mode=news&newsid=26262)

Εγώ προσωπικά θα τους πληρώσω σε είδος.

Τελικά,κάποιοι διαβάζουν τα ποστ μου...
http://www.maxconsole.net/assets/gfx/dot_clear.gif http://www.maxconsole.net/assets/gfx/dot_clear.gif
EA make all Battlefield: Bad Company weapons free!
EA has changed its mind about having weapons as downloadable content in Battlefield: Bad Company. Instead, 5 of the locked weapons in the beta of the game, will now be free in the ordinary version of the game. The other 5 locked weapons will be available who buy the Gold Edition and to those who earn them by getting their "rank up all the way to the top rank, which is rank 25." The game is set for release on 360 & PS3 on June 23, costing $59.99 for the standard edition and $69.99 for the gold edition.

http://uk.gamespot.com/news/6189011.html

modecris
10-04-2008, 20:38
Insiders claim to confirm existance of official Xbox Wiimote known as 'Newton'
8bitjoystick are claiming that they can confirm the existance of an official Xbox Wiimote clone project which currently has a codename of 'Newton'. According to them, the hardrware is still a work in progress and it might be a matter of months before any kind of production gets underway.

I can now confirm the existence of the Xbox Wiimote clone project and I can tell you the project code name : "Newton"

The "Newton" controller's code name is after the physicist Sir Isaac Newton. The internal Microsoft engineering code name is for this controller is "Newton" as in Newtonian Physics relating to gravity, inertia and acceleration. This is not to be confused with the defunct Apple Newton PDA, this is just and internal name, when this controller comes to market it will have a retail name.

The hardware is still being worked on and it might be a couple months before we see leaked shots of prototypes when they start to mass manufacture it but I am sure that there is an early software developer kit and prototype out there.

http://www.maxconsole.net/?mode=news&newsid=26762

modecris
11-04-2008, 03:15
Microsoft to open Apple like retail shops

According to sources close to Microsoft, the company is hoping to build a retail presence by opening a chain of retail shops dedicated exclusively to Microsoft products. It is believed the stores will be similar to Apple's retail stores.

We can only guess that the shop will be filled with lot of software but it’s likely to include some peripheral stuff such are keyboards and mice as well as some MP3 Zune players. You can count on some computers but the last paragraph is something we suspect not something that has been confirmed.

If they put all that we just listed, it will definitely look like a Microsoft copy of Apple retail stores. Maybe even some windows phones?

It worked well for apple so Microsoft has the chance.http://www.fudzilla.com/index.php?option=com_content&task=view&id=6769&Itemid=1

modecris
14-04-2008, 04:32
The 'most powerful existing hand-held' has the potential to emulate PS1/N64/DS games


The Pandora is an upcoming hand-held game system due to be released this year that promises to excel in the areas where the GP32 and GP2X systems couldn't. The creators are calling it the most powerful existing hand-held and say it should be capable of running PSOne games as well as most, if not all, older machines. They even say that the powerful processor and GPU may provide the potential to enable development of emulators for the Nintendo 64 and the Nintendo DS at playable speeds. The unit is about the same size as the Nintendo DS and features: ARM Cortex-A8 CPU running Linux, 800x480 4.3" 16.7 million colours touchscreen LCD, OpenGL 2.0 ES compliant 3D hardware, Wifi 802.11b/g, Dual SDHC card slots, Dual Analogue and Digital gaming controls, 43 button QWERTY and numeric keypad, TV output and High Speed USB Host. The unit is scheduled for release in June/July and will cost around £199 (inc VAT), $330, Euro212 (Ex.VAT).
http://openpandora.org/

modecris
21-04-2008, 16:20
Midway and Epic announce Unreal Tournament 3 for Xbox 360 in Summer

Award-Winning and Top-Selling Epic Franchise Brings New Characters and Content to Xbox 360®

Midway Games Inc. (NYSE: MWY), a leading interactive entertainment software publisher and developer, and world renowned developer Epic Games Inc., today announced that the highly anticipated and award-winning, first-person shooter Unreal Tournament 3 is scheduled to ship for the Xbox 360® video game and entertainment system from Microsoft in Summer 2008. Utilizing Epic's world class Unreal Engine 3, Unreal Tournament 3 will feature two new characters, five new expansive maps and split screen capability, all exclusive to Xbox 360. Unreal Tournament 3 has already shipped more than one million units worldwide for the PLAYSTATION®3 computer entertainment system and Windows PC.

"We're very excited to be bringing Unreal Tournament 3 to Xbox 360," said Mark Rein, vice president, Epic Games. "Whether playing against our fantastic AI 'bots' or playing online with friends over Xbox LIVE, UT3 is a great fast-paced game with spectacular environments, weaponry and vehicles. Its comprehensive multiplayer offerings are truly going to shine on Xbox LIVE."

"We are extremely happy to expect to put Unreal Tournament 3 in the hands of Xbox 360 owners this summer," said Mona Hamilton, vice president of marketing, Midway Home Entertainment. "The PLAYSTATION®3 computer entertainment system and PC versions have shipped over a million units worldwide thus far, and soon Xbox 360 owners will be able to experience FPS action at its best with Unreal Tournament 3, complete with new characters, new maps and split screen capability."

Unreal Tournament 3 is currently available worldwide for the PLAYSTATION®3 computer entertainment system and Windows-based PC.

http://www.maxconsole.net/?mode=news&newsid=27042

PDS
29-04-2008, 22:41
Future Crytek titles will be multi-platform, no more PC exclusives

The PC Play magazine has released an English version of an interview it did with Cevat Yerli, president of the German Studio Crytek, which is well known for developing Crysis. In the interview they discuss the success and failures of Crysis, but more importantly the state of the PC gaming industry.

http://images.strategyinformer.com/game_images/thumbs/473x/0009/0001820.jpg

Yerli was asked about the risk of going PC exclusive with a high-profile title, and replied with:
“It is certainly. We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy. To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.”

http://www.strategyinformer.com/news/937/future-crytek-titles-will-be-multi-platform-no-more-pc-exclusives

Valkyre
29-04-2008, 23:23
Future Crytek titles will be multi-platform, no more PC exclusives

The PC Play magazine has released an English version of an interview it did with Cevat Yerli, president of the German Studio Crytek, which is well known for developing Crysis. In the interview they discuss the success and failures of Crysis, but more importantly the state of the PC gaming industry.

http://images.strategyinformer.com/game_images/thumbs/473x/0009/0001820.jpg

Yerli was asked about the risk of going PC exclusive with a high-profile title, and replied with:
“It is certainly. We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy. To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.”

http://www.strategyinformer.com/news/937/future-crytek-titles-will-be-multi-platform-no-more-pc-exclusives

PDS13 δεν το ειχα δει το ποστ σου και ποσταρα το ιδιο στο console vs pc gaming. :(

PDS
30-04-2008, 00:19
Δεν πειραζει ας μεινει και εκει.Ετσι και αλλιως αν υπαρξουν απαντησεις,παλι εκει προβλεπω οτι θα μεταφερθει η συζητηση:frog:

TopGunZ
01-05-2008, 21:43
Future Crytek titles will be multi-platform, no more PC exclusives....

....To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.......

Ο ορισμός της ξεφτίλας. Πληρώνουν τα μαλιοκέφαλά τους στην κάθε κ*λοεταιρεία για κάρτες κάθε χρόνο και δε δίνουν 40 ευρώ για ένα παιχνίδι, που είναι και άλλωστε ο λόγος ύπαρξης των καρτών... Σα να μου λες αγοράζω τα ακριβότερα πορσελάνινα πιάτα για να τρώω junk food. Οδήγάω Porche και την φτιάχνω στου Μαστρο Μήτσου. Τέσπα, καλά νεά για εμάς. Αν δεν ήταν η τρελή επιτυχία του WOW, όπου Crytek θα είχαμε βάλει ήδη και το όνομα Blizzard...

modecris
02-05-2008, 15:43
GTA IV Tops CoD4 on Xbox Live

The Grand Theft Auto IV craze has hit Xbox Live, as the game has proven more popular on the service than former top dogs Call of Duty 4 and Halo 3, Microsoft told Next-Gen on Thursday.

Activision's Call of Duty 4 and Microsoft's Halo 3 have been trading the first and second slots on Microsoft's Xbox Live activity chart for the past few months.

But Aaron Greenberg, director of product management for Xbox 360 and Xbox Live, said that GTA IV, which just released on Tuesday, is the new king of the hill on Xbox Live.

"We had roughly 1 million users in the first 24 hours [of GTA IV's release] go online with the game on Xbox Live," said Greenberg.MORE: (http://www.next-gen.biz/index.php?option=com_content&task=view&id=10282&Itemid=2)

Chill
07-05-2008, 04:34
Valve: «Δεν αναπτύσσουμε τίτλους για το PS3»


Για άλλη μια φορά η Valve δια στόματος Doug Lombardi μίλησε απαξιωτικά για το PlayStation3 και πραγματικά αυτή της η στάση σίγουρα θα ενοχλήσει πολλούς. Αυτή τη φορά, αφορμή αποτέλεσε η παρουσίαση του Left 4 Dead αποκλειστικά σε PC και Xbox 360, ενώ σε ερώτηση για το σύστημα της Sony, ο Lombardi δήλωσε πως «δεν αναπτύσσουμε τίτλους για το PlayStation3». Για άλλη μια φορά επανέλαβε τις παλαιότερες απόψεις του, ενώ τόνισε πως ο λόγος που το Orange Box τελικά μεταφέρθηκε και στην συγκεκριμένη κονσόλα, οφείλεται στις πιέσεις της ΕΑ που είχε εντυπωσιαστεί από το αποτέλεσμα. Βέβαια και πάλι αφήνει ανοικτό το ενδεχόμενο να γίνει κάτι αντίστοιχο και με το Left 4 Dead, με την προϋπόθεση όμως μια άλλη ομάδα να ασχοληθεί με την μεταφορά του, μιας και όπως επεσήμανε τη Valve στελεχώνουν μόλις 150 άτομα, τα οποία πέρα από τα γνωστά projects, είναι απασχολημένα και με νέες δημιουργίες και δεν έχουν χρόνο να ασχολούνται με ports. Πάντως το Left 4 Dead δείχνει από τώρα ιδιαίτερα προσεγμένο με την Valve να ρίχνει όλο το βάρος στις multiplayer αναμετρήσεις όπου οι παίκτες έρχονται αντιμέτωποι με ορδές από zombies.

http://www.gameover.gr/default.php?pid=6&cat_id=11&cat=PS3&art_id=4993

modecris
15-05-2008, 13:47
Rumour: Details of the Xbox Live Spring Update include motion sensing calibration

Some supposed leaked details of the Xbox Live Spring Update include "Calibration options for motion sensor devices." There will also apparently be an option to download a gamer picture (if available) from a gamercard being viewed.
Xbox LIVE updates

• Option to delay sign-in to Xbox LIVE upon booting console (to allow user to set Online Status).

• Option to promote Child Account from Family Settings.

• Disallow Child Accounts (over 18) to override Family Settings by launching Privacy Settings through a title.

• Option in Family Settings for Child Accounts to enable child-oriented/non-mature advertisements.

• Introduce a group chat (4) for Private Chat and conferences through Video Chat.

• Support to indicate media being watched to gamercard status (video content from Marketplace only).

• Extend height for Bio field in Personal Profile, easier navigation through text.

• More fields present in Personal Profile - recent achievements, interests, games, movies, links, custom section.

• Compact Personal Profile for new fields (navigating to field will open it up).

• Mandatory option to delete duplicate titles from gamercard (excludes Games for Windows - LIVE). User disconnected from Xbox LIVE when booting any title until action complete.

• Option to remove payment information from gamertag.

• New payment methods for international users.

• Download History on Account Management better organized - games, genre, type, download date, miscellaneous.

• Long descriptions of items on Marketplace can be scrolled using right stick.

• Better organization of free content on Marketplace.

• Option to 'ping' when testing connection.

• Allow re-connection to Xbox LIVE if Ethernet cable is re-inserted whilst powered on.

• New strip colors available to developers, staff gamercards.

• New corner icon available to ambassadors.

• Re-introduce Messages button for Inside Xbox updates only.

• Option to store up to 10 messages permanently on server (excludes invites, status messages).

• Increase character limit for text messages between friends only.

• Option to disable invites from non-friends or all players.

• Option to disable invites from titles not on gamercard (excludes demos).

• Option to have smaller items moved up in Active Downloads.

• Automatically re-connect to Xbox LIVE if disconnected unexpectedly (set intervals).

• Option to download gamer picture (if available) from a gamercard being viewed.

• Display random tips to replace static text on Xbox LIVE and Games blades.

• New button on Marketplace for optional dashboard features - uses Storage Device memory.

• Option to donate Microsoft Points to anybody with a Windows Live ID.

• Option to purchase Membership for charities (includes benefits).

• Integrate file-sharing for selected titles on Xbox LIVE and Games for Windows - LIVE.

• Disable notifications to friends of user repeatedly signing into service (set period).

• Option to see 'snippet' of text message in notification.

• Windows Live Mail integration - includes support for Xbox LIVE Vision.

• Web feeds integration - text, images, audio. Includes support for specific item codes on Marketplace.

• Option to display gamer picture or standard picture as display picture in Windows Live Messenger.

• Support for headset, Xbox LIVE Vision in Windows Live Messenger.

• Support for limited 'winks' that display on dashboard interface. Option to disable 'winks' and 'nudges' added.

• Notifications separate from Windows Live Messenger to Xbox 360 notifications.

• Disable multiple languages from being used in any Xbox LIVE editable fields.

Games

• Option to delete titles from gamercard with 0 gamerscore and 0 achievements (excludes some titles that will be re-added to launch another title).

• Organize My Games at the Games Library section better (includes disc-based titles) - sort by genre, platform (Games for Windows - LIVE), percentage completion.

• Support to display friends leaderboards for disc-based titles.

• Show dates of an achievement unlocked when comparing.

• Preload Games Library upon dashboard bootup for faster access.

• Game updates now shown as items in Memory, increased amount of updates on Storage Device.

• Option to delete game updates, removed 'cheat code' as no longer needed.

• Support for more titles to display banner when accessing guide in-game.

• Option to re-introduce awarded gamer pictures from titles that do not have their own re-introduce feature (requires saved game).

• Disable gamer pictures from being awarded from trials.

• Support for titles to store installation data on Storage Device for faster loading.

• Synchronization to achievements offline/online that were deleted and then re-added from developers.

Media

• Option to hold LT and RT for rewinding/fast-forwarding video content.

• Option to delete individual music tracks from storage device.

• Option to rip music CD at different quality.

• Copy non-protected files (pictures, music, videos) from USB storage devices, CDs and computers to proprietary storage devices.

• Support for menu, top-menu features on video content downloaded from Marketplace.

• Section added for audio delivered through feeds (podcasts). Option to stream, download to Storage Device.

• Support added for video titles/description to gamercard status.

Dashboard/Miscellaneous

• Option to navigate quickly out of several menus back to respective blade home (applies to Games, Media, System).

• New blade trim styles added.

• Introduce expanded Inside Xbox as a portal to news, weather, entertainment, help and community features.

• New sounds for various functions (notifications, blades, navigation).

• Calibration options for display/sound.

• Calibration options for motion sensor devices.

• New effects for Xbox LIVE Vision and dashboard background.

• Disable changing of Theme when on Memory to prevent 'hanging'.

• Preload recent, limited items upon dashboard bootup on Memory.

• Faster loading of Themes section on guide.

• Option to see what items will not work offline due to DRM license changing from Memory.

• Option to automatically associate new DRM to items downloaded for free.

• Indicate 'charging' status on guide when Play & Charge kit is connected.

• Option to change text colors on guide to better contrast some backgrounds.

• Language improvements.

• Word censor updated for fields.

• Privacy Settings/Family Settings updated for new features.

• Voice, picture messages can be read at Xbox.com (Gold accounts)

WolfRathmA
16-05-2008, 02:50
MS selling old consoles as 'new' in Europe - buyers beware



Max Console reports that Fench website logic-sunrise who is usually pretty clued up on these things indicates that Microsoft's new 199 Euro's Xbox360 packs with 2 games and 2 wireless controllers are in fact OLD machines. After opening 10 of them, they found that the machines have been converted to new and all have non-falcon motherboards, old Hitachi 47 or Samsung MS25 drives and the repair center sticker on them.

They suggest that you do not buy these packs and if you want a brand new machine, then fork out 199 Euro's for the arcade pack or 269 Euro's for the premium pack."

http://www.maxconsole.net/?mode=news&newsid=27711

Oh shit!

blurcode
16-05-2008, 02:51
Κατρακύλα

Valkyre
16-05-2008, 02:55
MS selling old consoles as 'new' in Europe - buyers beware




http://www.maxconsole.net/?mode=news&newsid=27711

Oh shit!

Πλακα κανεις....αποκλειεται ρε παιδια...δεν παιζει , καποιο λαθος θα εχει γινει.

Αυτο σηκωνει κανονικη προσφυγη σε διεθνες επιπεδο.Αποκλειεται να εχει κανει τετοια χοντραδα η MS.Μαλλον για λαθος προκειται.:witsend:

WolfRathmA
16-05-2008, 03:10
Πλακα κανεις....αποκλειεται ρε παιδια...δεν παιζει , καποιο λαθος θα εχει γινει.

Αυτο σηκωνει κανονικη προσφυγη σε διεθνες επιπεδο.Αποκλειεται να εχει κανει τετοια χοντραδα η MS.Μαλλον για λαθος προκειται.:witsend:

Εγω τι να πω; Απλα το βρηκα και το ποσταρα. Και εγω δε πιστευω να ειναι αληθεια αυτο. Καποια μ@λ@κια πρεπει να εχει γινει... Θα δειξει..

Παντος αν ισχυει...:witsend:

Slay
16-05-2008, 03:23
Μεταφερθηκαν εδω μιας και δεν αφορα νεα για PS3.

WolfRathmA
16-05-2008, 05:04
360 Developer: Hitting Graphical Limit But Can Do Alot More On A.I & Animation



Major Nelson recently interviewed Mark Terrano, a video game programmer and Design Director for Hidden Path Entertainment on the progress of the industry from a technological point view, and specifically his evaluation of the current generations technical achievements and limitations for the Xbox 360 XBLA games.

Listen from the 43rd minute on the podcast
Updates:
Transcript of Segment in Interview
Major: Looking back on all the work you've done in the industry, are you surprised at where you are today in terms of technology or do you see alot of power in the box to be unlocked - specifically for the Xbox 360..

Developer: I think we've really pushed where we can go graphically, I think realism is losing some of the luster - I would love to see some work done on what we call "non-photo realistic rendering", paint-related techniques, we do things you can do in movies but I'm more interested in what you can't do in movies...

Major: Interesting..

Developer. I thought it was sad that we had to let the Matrix to show how fun Bullet-Time could be, we (developers) have control of the camera, we have control of the content, we're not limited by lenses etc, we (the industry) can do alot more things to draw the players attention to tell a story that haven't been discovered by movie camera's.

Major: Interesting, I never really thought of it like that. Why keep pushing the photo-realism that you could do more things to make the gameplay more effective.

Developer: Right. And I think the bar could be alot higher with animation and A.I, the things really cue into when interacting with an environment to make it more believable, to just make the characters - the scenes, we interact with more fun. We're seeing really good physics now, we all know how much fun it is to drive and smash cars in BURNOUT and do alot of things to make it more fun with the physics..etc


http://www.n4g.com/dev/News-145939.aspx

WolfRathmA
16-05-2008, 05:05
Rumour: Shenmue 1 and 2 being ported to Wii? (http://www.buttonbandits.com/2008/05/16/rumour-shenmue-1-and-2-being-ported-to-wii/)




The May issue of Swedish gaming magazine GameReactor claims Shenmue 1 and 2 are being ported to the Nintendo Wii and are set to feature all new mini games.

blurcode
16-05-2008, 09:19
Πλακα κανεις....αποκλειεται ρε παιδια...δεν παιζει , καποιο λαθος θα εχει γινει.

Αυτο σηκωνει κανονικη προσφυγη σε διεθνες επιπεδο.Αποκλειεται να εχει κανει τετοια χοντραδα η MS.Μαλλον για λαθος προκειται.:witsend:

Κάποιος έγραψε ότι μόνο το κουτί είναι μεταχειρισμένο και ότι η πλακέτα είναι 3ης γενιάς καινούρια. Εγώ έχω να πω μόνο: Mazda destroys 4.703 shiny new cars worth $100 million (http://online.wsj.com/article/SB120942873506551291.html)... Japan και πάλι Japan!!!

konstantinos
16-05-2008, 09:34
Rumour: Shenmue 1 and 2 being ported to Wii? (http://www.buttonbandits.com/2008/05/16/rumour-shenmue-1-and-2-being-ported-to-wii/)

Στο wii θα κανουν την μεταφορα?Δεν μπορουν να την κανουν στο Ps3 ή στο Ps2?

modecris
22-05-2008, 19:09
Future Publishing: motion controller & Microsoft Mii system has been confirmed

"both the 360 motion controller and Rare-helmed Xbox 360 'Mii' project are real, and will be out before the end of the year." According to Future Publishing: "The Microsoft Mii system is well into development at Rare's offices here in the UK, while the controller itself remains more mysterous," and "Partnering with a third-party hardware developer as Nintendo did, Microsoft would want to bring the controller to market before the end of 2008."

More:http://www.computerandvideogames.com/article.php?id=189501

Valkyre
22-05-2008, 19:47
To Mii ειναι επισημη ονομασια ή απλα κανουν συνηρμους με το Wii?Γιατι αν ειναι η επισημη ονομασια , ειναι ολιγον λολ. :)

modecris
22-05-2008, 20:02
Αυτό με τα ανθρωπάκια στο wii,mii δεν λέγονται;Στο 360 βέβαια θα λέγονται αλλιώς,απλά το βάλανε σε " " για να καταλάβουμε από που το αντέγραψαν και τί περίπου να περιμένουμε να δούμε :p

Valkyre
22-05-2008, 20:05
Δεν θα ειχε πλακα να ειχαμε Wii , Mii και Pii? lol :D

modecris
22-05-2008, 20:11
Και στο καπάκι να μας αποκαλούν και "hardcore gamers" :bgrin2:

WolfRathmA
26-05-2008, 04:08
Ubisoft outlines 2008/2009 titles (http://gonintendo.com/?p=44038)



Wondering what Ubisoft has up their sleeves for the next fiscal year? Well, look no further than the list below.

Far Cry 2, Brothers in Arms, Splinter Cell, Anno, Prince of Persia, Haze, HAWX, End War, Shaun White, and three unannounced titles.

Of course, there may be more than this…but this is what Ubisoft is willing to discuss at this time.

nikon
28-05-2008, 10:52
Τα βιντεοπαιχνίδια από μόνα τους δεν κάνουν τα παιδιά βίαια


Σύμφωνα με ένα νέο βιβλίο δύο ερευνητών του Harvard τα βιντεοπαιχνίδια δεν κάνουν από μόνα τους τα παιδιά βίαια.
Σύμφωνα με τον Lawrence Kutner και την Cheryl Olson, ζευγάρι ερευνητών στην Ιατρική Σχολή του Harvard και το βιβλίο τους (Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do) τα βιντεοπαιχνίδια δεν προκαλούν πάντα βίαιες τάσεις στα παιδιά.

Οι ερευνητές, ύστερα από έρευνες δύο ετών σε πάνω από 1200 παιδιά διαπίστωσαν ότι τα βιντεοπαιχνίδια δεν σχετίζονται απαραίτητα με τη βίαιη συμπεριφορά των παιδιών.
Τα πειράματα δεν έγιναν σε εργαστήρια αλλά στους φυσικούς χώρους των παιδιών και οι ερευνητές μίλησαν με τα παιδιά για να καταλάβουν πώς αντιλαμβάνονται τα παιχνίδια.
Αν και οι ερευνητές προσπάθησαν να απομυθοποιήσουν το συσχετισμό της βίας στη ζωή των μαθητών με τη βία στα βιντεοπαιχνίδια ωστόσο κάτι τέτοιο δεν υποστηρίχτηκε από τα αποτελέσματα της έρευνας.

Σύμφωνα με την έρευνα το 51% των αγοριών που είχαν παίξει βίαιο βιντεοπαιχνίδι έμπλεξε σε καυγά σε σχέση με το 28% που δεν έπαιξε βίαιο παιχνίδι.
Η τάση ήταν ακόμα πιο ισχυρή στα κορίτσια όπου το 405 όσων έπαιξαν βίαιο παιχνίδι έμπλεξε σε καυγά σε αντίθεση με το 14% που καυγάδισε αν και δεν έπαιξε βίαιο παιχνίδι.

Το γεγονός αυτό από μόνο του δεν αρκεί για να ενοχοποιηθούν ανεξαιρέτως τα βιντεοπαιχνίδια τα οποία αποτελούν μέσο κοινωνικοποίησης των παιδιών καθώς τα παιδιά παίζουν μαζί και μιλούν γι’αυτά στο σχολείο.

Σημαντικό μερίδιο ευθύνης έχουν οι γονείς οι οποίοι θα πρέπει να ελέγχουν τα παιχνίδια που παίζουν τα παιδιά τους και να αποφεύγουν παιχνίδια που απευθύνονται για ενηλίκους ή για μεγαλύτερες ηλικίες.

Το γεγονός ότι το Grand Theft Auto είναι ένα από τα δημοφιλέστερα παιχνίδια στους ανήλικους ενώ το παιχνίδι απευθύνεται σε ενηλίκους φέρει ως υπεύθυνους τους γονείς.

Επιπλέον το ποσοστό ταύτισης και οι ώρες που παίζει ένα παιδί ένα βιντεοπαιχνίδι μπορεί να έχει άμεση σχέση με τη συμπεριφορά του κι έτσι θα πρέπει να τίθενται φραγμοί στις ώρες που ένα παιδί ασχολείται με το βιντεοπαιχνίδι καθώς και στο βαθμό ταύτισης με τον ήρωα και τις βίαιες πράξεις του.Πηγή (http://new.e-go.gr/tech/article.asp?catid=6441&subid=2&tag=5086&pubid=1076328)

modecris
30-05-2008, 05:15
Alone in the Dark demo coming Friday the 13th

Infogrames president Phil Harrison has said that a demo for Alone in the Dark will hit Xbox Live a week before the game comes out. That should mean the demo is released on Friday the 13th of June, the full game will be released on June 20. PC, PS2 and Wii versions will be released on the same date, with a PS3 game to follow in the autumn.

http://www.eurogamer.net/article.php?article_id=143727

SQP_GR
01-06-2008, 20:01
Elephant in the room: Apple TV preparing to take on gaming?

1 (http://www.n4g.com/industrynews/NewsCom-151854.aspx?CT=1#Comments)
http://m.n4g.com/8/News/151000/151854_hs.jpg Apple is jumping back into the gaming business. Buoyed by the huge interest in bringing games to its iPhone product, Apple is now preparing to add full fledged gaming to its Apple TV product and distribute the games via iTunes ala Valve. Apple sees their potential to be the hub on home entertainment being threatened by the Xbox 360 and PS3. This is also a pushback against Valve which is rumoured to be interested in video and music distribution.
SONY and MS should be VERY worried.

Read Full Story >> (http://www.n4g.com/ClickOut.aspx?ObjID=151854)

msnes7
02-06-2008, 20:33
Η thq ανακοίνωσε ότι το saints row 2 θα κυκλοφορήσει και για pc εκτός από τις 2 κονσόλες

Slay
03-06-2008, 10:16
Itagaki leaves Tecmo. [/URL]
[URL]http://www.1up.com/do/newsStory?cId=3168056 (http://www.neogaf.com/forum/showpost.php?p=11430412&postcount=1)

http://www.watch.impress.co.jp/game/docs/20010827/xbox19.jpg


"I, Tomonobu Itagaki, hereby announce that on the 14th of May 2008 I filed a complaint in the Tokyo District Court against Tecmo Co., Ltd. for unpaid completion bonuses, and against the President of Tecmo, Yoshimi Yasuda, for such unlawful acts as unreasonable and disingenuous statements made towards me, claiming damages in total of 148 million yen. I also announce that this complaint was delivered to the defendants on May 22nd of the same year. In addition, I hereby announce that I have today submitted a letter of resignation to Tecmo Co., Ltd. stating that I will resign as of the 1st of July, 2008.
"Before the start of development on Dead or Alive 4, Tecmo Co., Ltd. had agreed to pay a completion bonus to me for this Xbox 360 title, which I produced. However, when the time came for the actual payment, Tecmo Co., Ltd. went against its previous agreement and refused payment. President Yoshimi Yasuda chose not only to violate this agreement, but also turned defiant, telling me 'if you are dissatisfied with the decision not to pay the bonuses, either quit the company or sue it.' In addition, he made demeaning remarks about me to my subordinates and colleagues, causing me significant emotional distress and worsening my personal relationships and work environment. Thus, I have no choice but to resign from Tecmo Co., Ltd.
"The conduct of Tecmo Co., Ltd. and its president Yoshimi Yasuda towards me has been unbefitting of a publicly-listed company. I have filed this lawsuit with a strong intent to question the social responsibility of Tecmo Co., Ltd. and its President Yoshimi Yasuda, as well as condemning them for their unjust acts. Today, in addition to announcing the reasons for this lawsuit, I make clear my reasons for resigning.

"To All Game Fans

"I truly feel sorry to all the fans of the games I have made. Ninja Gaiden 2, which will launch on the 3rd of June will be the last Ninja Gaiden I will create. I will also never be able to make Dead or Alive 5. I regret the circumstances that have forced me to leave Tecmo, where I had worked for so many years, and I regret the disappointment this will cause my fans. However, I can no longer continue to work with President Yoshimi Yasuda, a man who chooses not to honor promises even when he is able to do so. I truly hope that nothing like this happens again in the future."

Λετε να δουμε και port του Ninja Gaiden 2 στο Ps3?

modecris
05-06-2008, 04:35
Top 10 Best Controllers of All Time
For gamedaily.com

10. Steel Battalion Controller (Xbox)
http://o.aolcdn.com/gd-media/galleries/399/a_Steel-Battalion-Controlle.jpg


9. Nintendo WaveBird (GameCube)
http://o.aolcdn.com/gd-media/galleries/399/a_WaveBird.jpg


8. Dual Shock 2 (PlayStation 2)
http://o.aolcdn.com/gd-media/galleries/399/a_Dual-Shock-2.jpg


7. NES Advantage (NES)
http://o.aolcdn.com/gd-media/galleries/399/a_NES-Advantage.jpg


6. GunCon 2 (PlayStation 2)
http://o.aolcdn.com/gd-media/galleries/399/a_Guncon-2.jpg


5. Guitar Hero III Wireless Gibson Controller (Xbox 360, PlayStation 3)
http://o.aolcdn.com/gd-media/galleries/399/a_Guitar-Hero-III-Wireless.jpg


4. Sega Genesis Six-button Controller (Sega Genesis)
http://o.aolcdn.com/gd-media/galleries/399/a_Genesis-6-Button.jpg


3. SNES Controller (Super Nintendo Entertainment System)
http://o.aolcdn.com/gd-media/galleries/399/a_SNES-pad.jpg


2. Logitech G25 Racing Wheel (PlayStation 3)
http://o.aolcdn.com/gd-media/galleries/399/a_Logitech-Wheel.jpg


1. Xbox 360 Controller (Xbox 360)
http://o.aolcdn.com/gd-media/galleries/399/a_Xbox-360-Controller.jpg

http://www.gamedaily.com/articles/galleries/top-10-best-controllers-of-all-time/

TopGunZ
06-06-2008, 18:59
XAXAXAXXAXAXAXAXXAXAXX.....1oς ο πολιορκητικός Κριός? Ρε δεν πάνε καλά τα παιδάκια! Από την τωρινή γενιά μακράν το χειρότερο, άντε μαζί με το 6axis λόγω κατασκευής, συγκρίνεται η wrecking ball με τις αλκαλικές μπαταρίες με το DS3??? Πάμε καλά???? Δεν έχει out-of-the-box επαναφόρτιση, υπέρυθρη επικοινωνία, άρα πιο εύκολα παρεμβόλιμη, βάρος Βροντόσαυρου, σχήμα Φρίσμπι και θέση μοχλών για γεννετικά μεταλαγμένο με δυσμορφία στα άνω άκρα. Τομόνο που του δίνω σαν συν είναι τα πίσω τρίγκερς πο είναι όντως πολύ καλά...

leone
06-06-2008, 19:22
ποιος xboxοφιλος το εφτιαξε αυτο ? :angry::angry:

ελεος ρε, τι βγαζουν..... αυτο το χειριστηριο ειναι το πιο αβολευτο που εχει βγει ποτε.

three_brothers1
06-06-2008, 19:23
gt re?dn volevei?

leone
06-06-2008, 19:25
δε βολευει οπως ειναι αλλα εχω παρατηρησει οτι μετα απο λιγο με πιανει πονος στο χερι, ενω με του ps οχι...

three_brothers1
06-06-2008, 19:29
t ps3 re eine t pio teleiopoihmeno anatomika

Valkyre
06-06-2008, 19:47
Εγω θα παω βαση λογικης...δεν ειναι τυχαιο οτι το χειρηστηριο του Playstation εχει μεινει ιδιο απο τοτε που κυκλοφορησε η πρωτη κονσολα , δηλαδη το 1995...

Δεν ειναι τυχαιο οτι παρολο που η Σονυ ηθελε να κανει ριζικη αλλαγη στο σχημα του χειρηστιριου για αυτην την γενια για το PS3, οτι συναντησε μια θυελλα αντιδρασεων απο το αγοραστικο της κοινο , το οποιο επεμενε στην διατηρηση του ιδιου σχηματος χειριστηριου.

Νομιζω οτι 14 χρονια και το κοινο να συνεχιζει να ζητα το ιδιο χειρηστιριο σημαινει αρκετα. ;)

Ixor24
06-06-2008, 19:49
Εγω θα παω βαση λογικης...δεν ειναι τυχαιο οτι το χειρηστηριο του Playstation εχει μεινει ιδιο απο τοτε που κυκλοφορησε η πρωτη κονσολα , δηλαδη το 1995...

Δεν ειναι τυχαιο οτι παρολο που η Σονυ ηθελε να κανει ριζικη αλλαγη στο σχημα του χειρηστιριου για αυτην την γενια για το PS3, οτι συναντησε μια θυελλα αντιδρασεων απο το αγοραστικο της κοινο , το οποιο επεμενε στην διατηρηση του ιδιου σχηματος χειριστηριου.

Νομιζω οτι 14 χρονια και το κοινο να συνεχιζει να ζητα το ιδιο χειρηστιριο σημαινει αρκετα. ;)


+rep
:1appl::1appl::1appl::1appl:

modecris
06-06-2008, 19:55
Καλά ρε top,εξακολουθείς να θεωρείς ακόμα ως μειονέκτημα την μη ύπαρξη της μαμάς επαναφόρτισης;Που άμα σου τελειώσουν πετάς μέσα φρεσκοφορτισμένες και δεν τρέχει τίποτα,ενώ στο ds3 το κάνεις ενσύρματο;Και μιλάμε για ένα αμελητέο κόστος.
Με το "υπέρυθρη επικοινωνία" δεν κατάλαβα τί εννοείς,πάντως δεν έχει παρεμβολές και δεν "χάνει" ποτέ την κονσόλα.Το βάρος είναι σχετικό,ο (3.5 χρονών) γιος μου ποτέ δεν κουράστηκε παίζοντας και η θέση των μοχλών και κουμπιών είναι ότι πιο φυσικό μια και οι 2 αντίχειρες βρίσκονται στο ίδιο ύψος.
Υπάρχει και το προσωπικό γούστο αλλά κάποια πράγματα είναι περισσότερο στάνταρ ή και πιο αντικειμενικά αν θες.

Val,εχθρός του καλού είναι το καλύτερο,μου αρέσει το χειριστήριο του ps αλλά με του xbox βολεύτηκα καλύτερα.

Valkyre
06-06-2008, 20:00
Καλά ρε top,εξακολουθείς να θεωρείς ακόμα ως μειονέκτημα την μη ύπαρξη της μαμάς επαναφόρτισης;Που άμα σου τελειώσουν πετάς μέσα φρεσκοφορτισμένες και δεν τρέχει τίποτα,ενώ στο ds3 το κάνεις ενσύρματο;Και μιλάμε για ένα αμελητέο κόστος.
Με το "υπέρυθρη επικοινωνία" δεν κατάλαβα τί εννοείς,πάντως δεν έχει παρεμβολές και δεν "χάνει" ποτέ την κονσόλα.Το βάρος είναι σχετικό,ο (3.5 χρονών) γιος μου ποτέ δεν κουράστηκε παίζοντας και η θέση των μοχλών και κουμπιών είναι ότι πιο φυσικό μια και οι 2 αντίχειρες βρίσκονται στο ίδιο ύψος.
Υπάρχει και το προσωπικό γούστο αλλά κάποια πράγματα είναι περισσότερο στάνταρ ή και πιο αντικειμενικά αν θες.

Val,εχθρός του καλού είναι το καλύτερο,μου αρέσει το χειριστήριο του ps αλλά με του xbox βολεύτηκα καλύτερα.

Γουστα ειναι αυτα δεν αντιλεγω , αλλα εγω ειμαι σιγουρος οτι το χειρηστιριο του PS4 θα ειναι και παλι ιδιο σχημα , οχι επειδη το θελει η Sony , αλλα επειδη το θελουμε εμεις! :)

Αυτο εγινε τρανη αποδειξη με το Playstation 3.Το χειρηστηριο του Playstation εχει ηδη γινει προεκταση των χεριων πολλων gamers.Τοσων που οποιαδηποτε επιθυμια αλλαγης απο την ιδια την Sony, παει στο καλαθι των αχρηστων.

PDS
06-06-2008, 20:02
Παρ'ολο που εχουν περασει πολλα χειριστηρια απο τα χερια μου,κανενα δεν μου φανηκε πιο βολικο απο αυτο του ps.Τα περισσοτερα με κουραζαν.(DC,xbox κτλ).
Aλλα θεωρω οτι η ποιοτητα κατασκευης επρεπε να ειναι καλυτερη.

SQP_GR
06-06-2008, 20:16
ase pu den maresi me tin donisi kai tin exw katavri me to pupulo sixxis,proxthes epese sta xeria mu ena tu xbox kai me pire apo to baros kato

modecris
06-06-2008, 20:18
Ε,δεν υπήρχαν εκεί κοντά 2-3 φίλοι σου να σου δώσουν ένα χεράκι; :frog:

desperate_gamer
06-06-2008, 20:20
Καλά ρε top,εξακολουθείς να θεωρείς ακόμα ως μειονέκτημα την μη ύπαρξη της μαμάς επαναφόρτισης;Που άμα σου τελειώσουν πετάς μέσα φρεσκοφορτισμένες και δεν τρέχει τίποτα,ενώ στο ds3 το κάνεις ενσύρματο;

Ο Al Gore σε βλέπει... :bgrin2::giggle:

modecris
06-06-2008, 20:31
Ο Al Gore σε βλέπει... :bgrin2::giggle:
Που να πρωτοκοιτάξει και αυτός...αν και με τις επαναφορτιζόμενες μάλλον την γλιτώνω ;)

Chill
06-06-2008, 21:24
Και εγώ στην αρχή που έπιασα το 360 controller δεν ενθουσιάστηκα. Με το πέρας όμως το χρόνου και χρησιμοποιώντας το σε αρκετά παιχνίδια κατέληξα στο συμπέρασμα ότι υπερτερεί έναντι του sisaxis. Τα μοναδικά σημεία που υστερεί, είναι η αίσθηση του vibration και το γεγονός ότι δεν φορτίζεται μέσω usb - όχι ότι καταναλώνει πολύ ενέργεια, 3 μήνες μετά ακόμα στο medium είναι οι μπαταρίες του και έχω παίξει πάρα πολλές ώρες -. Γενικά στα χέρια μου εφαρμόζει καλύτερα, η τοποθέτηση μοχλών και πλήκτρων δεν με χαλάει καθόλου ίσα ίσα με βολεύει τρομερά και αν μη τι άλλο τα πίσω triggers είναι προσβάσιμα σε αντίθεση με τα αντίστοιχα του ps3 που σου βγαίνει η πίστη :P. Αν τα βαθμολογούσα θα έβαζα 7 στο sisaxis και 9,5 στον 360 controller. Αγγίζει την τελειότητα :)!!!!!

kostasb13
07-06-2008, 02:15
Και εγω πιστευω οτι το 360 controller ειναι σαφως καλυτερο απο το sixaxis και ενα απο τα καλυτερα αν οχι το καλυτερο ολων. Εχουν περασει απο τα χερια μου πολλες κονσολες και μπορω να πω οτι απ'αυτα που εχω χρησιμοποιησει στο παρελθον ειναι το καλυτερο. Η αποψη μου ειναι οτι η sony επρεπε να εχει αλλαξει το χειριστηριο για το ps3 και να μην κραταει εναν controller 10ετιας. Το 360 ειναι πολυ πιο εργονομικο, πιο ξεκουραστο και το rumble το καταλαβαινεις, δεν ειναι αυτο το ξεψυχισμενο πραγμα του sixaxis.

Omega
07-06-2008, 02:24
Αυτο που ακουω απο φιλους μου που ποτε δεν ηταν σκληροπυρηνικοι gamers σαν εμενα πχ,αλλα απλα ετυχε να επιλεξουν το XBOX360 τοτε κυριως λογο τιμης ηταν οτι τους φανηκαν πιο βολικα τα κουμπια στο XBOX,πιο ξεκουραστα.
Εμενα μου φαινεται πως ειναι απλα θεμα συνηθειας.
Και εγω πχ οταν πρωτο επαιξα με το χειριστηριο του XBOX μου φανηκε πολυ περιεργο.

jorgedept
07-06-2008, 02:57
από το Master System μέχρι τώρα έχω δοκιμάσει ότι υπάρχει σχεδόν σε "μοχλούς" τίποτα δεν ξεπερνάει την άνεση του PS ειδικά του Xbox που είναι τρομακτικά άβολο.

Jargon
11-06-2008, 02:25
Συνλεντευξη του Boss της Nvidia που λέει ότι οι κονσόλες έχουν κάνει καλό στο PC gaming γιατί οι developers της χρησιμοποιούν ως baseline και το αποτέλεσαμ είναι ισχυρότερο baseline απ'οτι παλιά που σκεφτόντουσαν τα integrated graphics. Πολύ ενδιαφέρον άρθρο και πάνω απ'ολα νομίζω αντικειμενικό αν σκεφτείτε ότι η Nvidia έχει κάθε ενδιαφέρον να πωλούνται και PS3 και Gaming PCs.


http://www.eurogamer.net/article.php?article_id=148824


- Μερικοί αριθμοί που δίνει:

- 30 million Geforce 8 series cards sold!!
- 180 million gaming PCs more than all the consoles together.

Πέρισυ πωλήθηκαν 366 εκατομύρια κάρτες γραφικών!

msnes7
12-06-2008, 11:10
Και μετά μου λένε για θάνατο των pcs.........Κανέναν δεν συμφέρει αυτό αλλά που να το καταλάβουν μερικοί.
Τώρα για το χειριστήριο νομίζω το sixaxis είναι φοβερό σε σχέση με το logitech rumplepad και ένα άλλο που έχω.Τόσο ο μοχλός είναι ο πιο βολικός που έχω δει όσο και η ανταπόκριση.Απλά του λείπει το vibration αλλά για μένα δεν έχει και πολύ σημασία αυτό.Μακάρι να υπήρχε τρόπος να το δει και το pc.Ήξερα ότι γινόταν για το χειριστήριο του ps2......

Chill
12-06-2008, 12:20
Έλεος Μένιο.....είναι μακράν το πιο άβολο χειριστήριο. Τα triggers είναι ότι να ναι, μου βγαίνει η Παναγία στο euro08 να παίξω όπως θέλω :/. Καμία αντίρρηση ότι είναι καλύτερο από το logitech αλλά αν αποκτήσεις το 360 wireless controller μάλλον θα πάψει να σε απασχολεί πως να βάλεις το sisaxis στο pc και θα ψάχνεσαι για το πως θα βάλεις τον 360 controller στο ps3 :D.

personGR
12-06-2008, 14:28
πως θα βάλεις τον 360 controller στο ps3 :D.


Μην τα λες αυτάαααα........
:nope::nope::nope:

Valkyre
12-06-2008, 15:18
Έλεος Μένιο.....είναι μακράν το πιο άβολο χειριστήριο. Τα triggers είναι ότι να ναι, μου βγαίνει η Παναγία στο euro08 να παίξω όπως θέλω :/. Καμία αντίρρηση ότι είναι καλύτερο από το logitech αλλά αν αποκτήσεις το 360 wireless controller μάλλον θα πάψει να σε απασχολεί πως να βάλεις το sisaxis στο pc και θα ψάχνεσαι για το πως θα βάλεις τον 360 controller στο ps3 :D.

εγω και περιπου 100 εκατομυρρια χρηστες διαφωνουν μαζι σου! :D :D

SQP_GR
12-06-2008, 15:57
egw paragila kati diaforetikes skantales apo to play 5 euro pu tis kanin na exun anapodi klisi

vasses
13-06-2008, 00:28
Έλεος Μένιο.....είναι μακράν το πιο άβολο χειριστήριο. Τα triggers είναι ότι να ναι, μου βγαίνει η Παναγία στο euro08 να παίξω όπως θέλω :/. Καμία αντίρρηση ότι είναι καλύτερο από το logitech αλλά αν αποκτήσεις το 360 wireless controller μάλλον θα πάψει να σε απασχολεί πως να βάλεις το sisaxis στο pc και θα ψάχνεσαι για το πως θα βάλεις τον 360 controller στο ps3 :D.

Tetoia kostana den tin perimena omologoymenos apo sena , o controller tou xbox einai xeiroteros se kataskeyi kai ergomonia pou vgike se sistima gia des apo poion epireastikan ta gamepad sto pc http://www.e-shop.gr/search_per.phtml?category=GAME%20CONTROLLER&category2=GAME%20PAD
Posa apo ayta moiazoune stou xbox mipos ena :jiggy::p

WolfRathmA
13-06-2008, 07:44
DLB-Network: Is the Xbox360 Dead? Or does it have more in the tank? (http://dlb-network.com/2008/06/is-the-xbox360-dead-or-does-it-have-more-in-the-tank/)




We are six months in to the year 2008 and we haven't seen any big titles this year for the Xbox 360.

This year the Xbox360 only has 3 big titles and that's Ninja Gaiden 2 that's out right now, Fable II, & Gears of War 2 which will be coming this fall 2008. Those are the three top games for the Xbox360 for the year of 2008 and to be truthful that is a very unimpressive line-up compared to there rival Playstation 3 which has seen the likes of Gran Turismo 5 Prologue, and what many are calling the Game of the Year; Metal Gear Solid 4, those two titles alone are huge Playstation Brand titles that we have already seen within the first 6 months of 2008 and with more big titles to come this fall it only gets better.

So what does this mean for the Xbox360? Do they have big titles coming? We will see at this years E3 2008 July 15-17.

SQP_GR
13-06-2008, 10:39
ontos eiani nekro kai to 2009 i katastasi xiroterevi ,tha pesun kai i time kai tha pari kai i kutsi maria ps3,kai tha iparxun pio pola bioshok stin sinexia

slayeras
25-06-2008, 10:10
(http://kotaku.com/tag/rumor/)Rumor (http://kotaku.com/tag/rumor/) Microsoft To Let Other Companies Build, Release 360 Consoles? (http://kotaku.com/5019400/microsoft-to-let-other-companies-build-release-360-consoles)

http://cache.gawker.com/assets/images/9/2008/06/a3/67/494x_a36749ad4e2570839d05ddb7cc60a3b3.jpg (http://kotaku.com/5019400/microsoft-to-let-other-companies-build-release-360-consoles) Yeah, this one's a rumour. A crazy rumour, right? Maybe not as crazy as you think, so bear with us. Here's what Quartermann says in the latest issue of EGM:

We'll tell you what's up with Microsoft: new hardware options. It may sound totally insane — trust us, we did a double-take the first time Qmann whispered it in our ears — but word has it that Microsoft may begin allowing third-party manufacturers to create Xbox 360 (http://kotaku.com/tag/xbox-360/) hardware. And we're not talking about peripherals, people; we mean hardware that runs 360 game discs created by someone other than Microsoft.
Nuts nuts, yes? Probably. But at least think about it. It's not like such a move would be without precedent. You could purchase Sega CD drives for PCs. Panasonic released the Q, a Japan-only GameCube that doubled as a DVD player. And we've heard whispers that Microsoft have also been exploring the idea of releasing 360-compatible disc drives for the PC. Not that any of that makes the prospect of seeing, say, a Samsung Xbox 360/Blu-Ray player any more likely (as the rumour seems to suggest), but hey, crazier things have happened.


http://kotaku.com/5019400/microsoft-to-let-other-companies-build-release-360-consoles

garrett156
25-06-2008, 13:43
βασικα εγω νομιζω οτι και μονο για το ονλαιν το gears of war2 θα ξεφιγει απο οποιονδηποτε τιτλο ps3

Valkyre
25-06-2008, 13:46
βασικα εγω νομιζω οτι και μονο για το ονλαιν το gears of war2 θα ξεφιγει απο οποιονδηποτε τιτλο ps3

εε? :D

Καλωσηρθες φιλε , νομιζω οτι εισαι σε λαθος θρεντ! :)

slayeras
25-06-2008, 13:47
Μακαρι μονο καλο θα μας κανει ο ανταγωνισμος, σαν gamers

SQP_GR
25-06-2008, 14:55
pio gearsv re file ,ase mas re pu tha paizo on line me 8 atoma to poli kai me ta exogiinakia pano kato ,call of duty 4,5 + vale kai to socome mesa + to motostorme pu tha mas kapsi + to litle big planet,ayta einai

TopGunZ
25-06-2008, 15:19
βασικα εγω νομιζω οτι και μονο για το ονλαιν το gears of war2 θα ξεφιγει απο οποιονδηποτε τιτλο ps3

Πρώτον, άσχετο ποστ σε άσχετο θρεντ...

Δεύτερον, Resistance 2 και 60 players online...

garrett156
01-07-2008, 23:23
το να μιλησω για ενα παιχνιδι που ειναι στα σκαρια μου φαινετε ποιο λογικο σε ενα θρεντ που λεγετε Nέα από την βιομηχανία των videogames παρα να διαφωνισω για το ποιο ειναι το καλυτερο χειρηστηριο μαζι σας....μαλλον εσεις ειστε σε λαθος θρεντ!!!νομιζω?οσο για 60 ατομα μουλτι θα παρω τα 10 καλυτερα,επαιζα cod4 στο pc σε χαρτες με 30 κ 35 ατομα,πολυ ενδιαφερον δε λεω,με το που εκανα respawn πεθαινα απο αδεσποτες χειροβομβιδες και ρουκετες.
φιλικα παντα

TopGunZ
02-07-2008, 00:09
Τι σχέση έχει ρε φίλε η προσωπική σου γνώμη με τα νέα? Και πριν πεις για τα χειριστήρια ΑΛΛΟ 5-10 μέλη να πουν τη γνώμη τους για ένα ΝΕΟ και άλλο κάποιος με το πρώτο του ποστ να προσπαθεί σε άσχετο θρεντ να flamebaitάρει. Υπάρχει ένα ωραιότατο θρεντάκι για το GoW2. Επίσης αν όντως σε ενδιέφερε το PS3 -εκτός αν εγγράφηκες για να τρολάρεις- θα ήξερες ότι το 60άρι στο Ρέζι 2 έχει και squad/mission based εκδοχή πέρα από το άρπα κόλλα deathmatch.

Πάντα φιλικά.

modecris
02-07-2008, 04:28
Xbox 360 Getting a 3D Dashboard Make-Over? (http://kotaku.com/5021196/xbox-360-getting-a-3d-dashboard-make+over)


The rumored Xbox 360 Spring Update might not have hit yet, but we know something big is in the works for the console's dashboard. How big? Well besides the gi-normous list of rumored updates we posted about back in May we're now hearing from a number of sources that the Live dashboard is going to be getting a second interface option, one that will use the yet-to-be announced motion controller to navigate.
This new user interface, we've been told, will recreate the increasingly cluttered dashboard "blade" system in a 3D environment that will be something more akin to the Minority Report than a filing cabinet. The motion controls will allow users to sort of slide through the different levels of this floating menu system.
Sounds like a fantastic idea, if it can be implemented correctly.

Πηγή:http://kotaku.com/5021196/xbox-360-getting-a-3d-dashboard-make+over

WolfRathmA
02-07-2008, 08:10
The Xbox 360 glory days are over



It's funny how this generation of game consoles panned out. Most analysts had figured that the PlayStation 3 would sell the most, followed by the Xbox 360, with the Nintendo Wii trailing up the rear. Turns out the opposite of that happened.

Nathan Taylor explains why new price cuts are too little too late to save the Xbox 360. The 360 glory days may be over, with only Fable 2 up its sleeve and Blu-Ray scoring wins for the PS3.

http://www.pcauthority.com.au/BlogEntry/115753,the-xbox-360-glory-days-are-over.aspx

Chill
03-07-2008, 01:56
Αn an interview with GamesIndustry.biz, Microsoft Game Studios Europe Business Development Manager Peter Zetterberg has made some interesting comments about how PC and Xbox 360 games fit into Microsoft's business plan. According to Zetterberg, Microsoft needs to release titles for the Xbox 360 first to avoid cannibalizing sales of its own console:

On a global scale the Windows Vista business is as important as our Xbox 360 business. But in Germany for example, we want more gamers to buy our Xbox 360. If we launch a game that is on 360 and PC simultaneously, we basically shoot ourselves in the foot by allowing the German market to choose to play the PC version – because they are more likely to buy that than spend their money on the Xbox 360.

Link (http://techreport.com/discussions.x/15039)

Άντε γεια lolboxάκιδες και m$. Πάλι καλά που παραδέχεστε πως έχει το πράγμα γιατί μας είχατε πρήξει με πα***ές περί πειρατείας, μικρών πωλήσεων κλπ....Μετά από αυτό ΔΕΝ υπάρχει καμία περίπτωση να πάρω το χαζοκούτι ποτέ των ποτών.

personGR
03-07-2008, 01:58
Lol ρε αφού όταν βγήκε το 360 η Microsoft ανέβασε την τιμή του original καμιά 30αριά ευρώ για να εξασθενίσει τον εσωτερικό ανταγωνισμό...

WolfRathmA
03-07-2008, 03:22
K-Mart discounts Xbox 360 HD DVD Player to $5.00 (http://news.punchjump.com/article.php?id=6270)


K-Mart stores have discounted Microsoft Corp.'s Xbox 360 HD DVD Player to $5.00 as the retailer moves remaining units of the defunct high-definition peripheral.

Καλη φαση.. Θα το αγοραζα παντος αν ηταν εδω. Αν και 50 ευρω (ποσο εχει ακριβος δε θυμαμαι) ειναι καλουτσικα :p

Ixor24
03-07-2008, 21:18
GoLive2 Unveils Wiimote-like PC Controller


That's no Wiimote, that's a PCmote.


by Scott Lowe (http://gear.ign.com/email.html)

July 2, 2008 - PC gamers aren't exactly renowned for their affinity for novelty gaming, or at the very least, the over-simplified type offered by systems like Nintendo's Wii. However, developers GoLive2 are making strides to bridge the casual PC gaming gap with their latest product, the Stix. The Stix is a motion interactive controller for the PC that looks and shares a control layout that is strikingly similar to Nintendo's Wiimote. Unlike a Wiimote, however, the Stix features a touch sensitive button control system with backlit button illumination. The Stix will come in two varieties: the Stix 200 and the Stix 400. The Stix 200 is designed for a particularly casual gamer market, and will be bundled and compatible exclusively with only online games available through the GoLive2's website. The site will offer free access to hundreds of free online games, from both first and third party developers.
http://gearmedia.ign.com/gear/image/article/885/885835/golive2-unveils-wiimote-like-pc-controller-20080702005329512.jpg
The Stix 400, however, is targeted toward more adventurous, intermediate gamers. In addition to the free online game library provided by the GoLive2 website, the Stix 400 will also be supported by games for windows titles. While pricing and select store availability has yet to be announced, the Stix 400 will undoubtedly cost significantly more than the Stix 200. In addition to the cost and feature differential, the Stix 200 and Stix 400 will feature unique color combinations--the Stix 200 will feature a white plastic build with green button illumination, while the Stix 400 will have a black plastic shell with blue button backlighting.
http://gearmedia.ign.com/gear/image/article/885/885835/golive2-unveils-wiimote-like-pc-controller-20080702005328762-000.jpg


O Ανταγωνιστης του Wii:p:p
http://media.gear.ign.com/articles/885/885835/img_5681234.html

WolfRathmA
08-07-2008, 04:13
$990m Bill for Xbox Red Ring of Death (http://www.n4g.com/industrynews/News-165974.aspx)




Computer giants Microsoft are facing a $990m repair bill after their Xbox Elite consoles were hit by the notorious "red ring of death".

The console was originally thought to be immune from the problem, which permanently freezes the unit after a ring of green lights on the power control button turn red.

Now, hundreds of angry owners are sending back their consoles, which are being shipped to Germany for repair. But the fault remains a mystery.

modecris
09-07-2008, 20:28
Newton motion controller finally confirmed?


http://xboxoz360.wordpress.com/2008/07/09/newton-motion-controller-finally-confirmed-prototype-pic/
http://xboxoz360.files.wordpress.com/2008/07/newton-hand.jpg


Shhhh . . . In a recent IGN video clip (http://au.xbox360.ign.com/dor/objects/15334/banjo-kazooie-nuts--bolts/videos/banjo_commentary_p1.html;jsessionid=rtemj5jrt3xp) Ken Lobb (Creative director of Microsoft game studios) showed the world game play footage of the latest Banjo- Kazooie installment. With all this talk about a motion controller coming to the Xbox 360, could it actually be happening? Apparently so! In the IGN video clip it clearly shows Ken Lobb playing through the hub world of Nuts and Bolts. Whilst playing the game he moves Banjo up close to a crane. He then states that Kazooie has a special wrench that is used on certain items. He continued saying “you basically grab with the wrench, and then you twist the controller around and it will move different things in the game”. So he basically confirmed a motion censored controller right?
I hope that if this statement is correct and that the “Newton” controller is finally confirmed at E3 that Microsoft use it wisely. We’ve seen in several Wii and PS3 games that the standard of motion controls in some games are not up to scratch. i.e. Lair and Motor Storm. If Microsoft decide to utilize this new controller lets hope it doesn’t turn into a laughable gimmick by making games awkward to control and that it actually makes game more enjoyable to play.
the picture above is from an article done by Xbox360World (issue #66 pg 16) magazine covering the Newton recently, showing the prototype beingheld in a users hand. Propably one of two items ? The source confirmed to Xbox360World that the project is well underway with motion controller company Motus regarding their new “Darwin Project (http://purenintendo.com/2008/04/23/microsoft-rare-gyration-talk-360-wii-remote-rumors/)“, which you see pictured above.



Το χειριστήριο μπορείτε να το δείτε και εδώ. (http://www.motusgames.com/page_controllerdetail.html)

Valkyre
09-07-2008, 20:50
Θελουμε δεν θελουμε ολα στο Wii θα καταληξουν στο τελος...

PSWii
XBOXWii

Σας το ελεγα! ;)

nikon
09-07-2008, 21:26
Χειριστήρια τύπου Wii ας βγάλουν.....παιχνίδια τύπου Wii μην βγάλουν.:prayer:

desperate_gamer
09-07-2008, 21:29
Εγώ πάλι δεν το πολυπιστεύω. Δηλαδή πόσο ηλίθια μπορεί να είναι μια εταιρεία και να αντιγράψει επ' ακριβώς το χειριστήριο στη μέση μιας generation;;

Gimmick θα καταλήξει.

WolfRathmA
10-07-2008, 05:41
Απλα ελεος... αυτο ειναι καταστροφικο τελειος... Φανταζεσαι να παιζεις metal gear σε στυλ Wii Fit; Μπλιαχ...

WolfRathmA
10-07-2008, 05:56
Burnout Paradise' Cagney update delayed on Xbox 360 (http://www.criteriongames.com/article.php?artID=324)


The 3rd and most ambitious FREE software update for Burnout Paradise will arrive later than expected for Xbox 360 players.

We've picked up some additional bugs in our final test phase for the 360 version of Cagney and will delay until these issues are resolved.

We're unable to give an exact timeline for release, but as soon as we have confirmation, we'll post here on the criteriongames.com. For the moment, we're expecting this to have an impact of around a week-and-a-half. Right now, we're looking at 24th July as a projected date.

Big thanks to Microsoft for picking up these last few bugs. Nothing's more important to us than Burnout fans getting a great service, which is why we won't pull the trigger on Cagney until we're happy that it's bug-free.

The Cagney update is our first major content-based release. It contains 3 all-new game modes and 70 new challenges featuring multiple parts, timer and leaderboard. We're also bringing new cars and designs, live broadcast gameplay through calendar and the best of the blog through our live front page plus a mountain of additional revisions and fixes.

It's an ambitious and complex overhaul of Burnout Paradise, and it's this scope that's caused a few last-minute delays. We'll bring you more news as we have it.

personGR
11-07-2008, 03:05
http://www.imageshack.gr/files/swzgv1xvehmpm9r9jk69.jpg (http://www.imageshack.gr/view.php?file=swzgv1xvehmpm9r9jk69.jpg)


It seems that European publisher-distributor CD Projekt (The Witcher) have come up with a new site where you can buy DRM-free games from the '80s, '90s and early millennium. You know, old games. The site promises good ones, though - it's called Good Old Games, the header image lists the Fallout series, the Freespace series and MDK, among others.

You'll have to wait until September - it's currently in beta- but the site's teaser says it'll sell games for $5.99 and $9.99, and promises total DRM freedom:

You won't find any intrusive copy protection in our games; we hate draconian DRM schemes just as much as you do, so at GOG.com you don't just buy the game, you actually own it. Once you download a game, you can install it on any PC and even re-download it whenever you want, as many times as you need, and you can play it without an internet connection.

Whoa, really?

όπως είπε ένας τύπος στο kotaku...
Consider me interested!

desperate_gamer
11-07-2008, 03:13
Έχεις βάλει το άρθρο δυο φορές :p

Καλό δεν λέω... Αλλά εντάξει, έχει και η νοσταλγία τα όριά της. :p

personGR
11-07-2008, 03:15
Έχεις βάλει το άρθρο δυο φορές :p

Καλό δεν λέω... Αλλά εντάξει, έχει και η νοσταλγία τα όριά της. :p

Για αυτό βγήκε τόσο μεγάλο :frog:

modecris
11-07-2008, 05:38
Some videos of the Xbox 360 Wii Remote in action from Motus

A couple of months ago, Motus Games uploaded a few videos of their Wii Remote-like accessory for Xbox 360 up at Youtube. It is not known if this is an Official (http://www.divineo.cn/php/affstart.php?affcode=66623&prod=hk-xb-opj) peripheral, if it is exclusive to Xbox 360 or perhaps MS has some interest in the company directly. Time will tell...

-kjBASqJzzY

_p3-9oQVsGs

QXd8QlnwJSY

desperate_gamer
11-07-2008, 18:11
Αυτό δεν πέφτει πάνω στις τηλεοράσεις;; :p

Ζήλια ψόρα, κόλλησε όλη η χώρα...

Πραγματικά εύχομαι να μη πέσει και η sony στη λούμπα αυτή με το φημολογούμενο χειριστήριο που (ω! σύμπτωση) θα χωρίζει στα δύο.

Valkyre
11-07-2008, 20:13
Να εισαι σιγουρος οτι θα πεσει και η Sony.

modecris
11-07-2008, 20:16
Xbox 360 price cut this Sunday

http://www.maxconsole.net/assets/gfx/dot_clear.gif
The WSJ states that as early as Sunday, Microsoft will drop the price of the Xbox 360 pro by $50 to $299. So anyone who planned to buy an Xbox 360 today or tomorrow would be best off waiting!

http://online.wsj.com/article/SB121572681173743847.html?mod=googlenews_wsj

NonBorn
11-07-2008, 21:53
O μόνος τρόπος να κρατηθεί το 360 μέχρι να ανακοινωθεί το επόμενο τον ερχόμενο χρόνο... :p

modecris
13-07-2008, 16:35
MS confirms 60GB Xbox 360 and 20GB price cut

Microsoft today announced an Xbox 360 console with triple the storage space of the original console, but for the same price of $349. The 60GB console will be available in retail stores in the U.S. and Canada starting in early August. In addition, Microsoft today dropped the price of its 20GB Xbox 360 console in the U.S. and Canada to just $299 (U.S.) (ERP) while supplies last, a savings of $50.
Press Release: (http://www.maxconsole.net/?mode=news&newsid=29464)

personGR
13-07-2008, 16:46
MS confirms 60GB Xbox 360 and 20GB price cut

Microsoft today announced an Xbox 360 console with triple the storage space of the original console, but for the same price of $349. The 60GB console will be available in retail stores in the U.S. and Canada starting in early August. In addition, Microsoft today dropped the price of its 20GB Xbox 360 console in the U.S. and Canada to just $299 (U.S.) (ERP) while supplies last, a savings of $50.
Press Release: (http://www.maxconsole.net/?mode=news&newsid=29464)


While supplies last....

Και με δεδομένο ότι η mic έχει προβληματική παραγωγή στις ΗΠΑ, τίποτα το ιδιαίτερο...

desperate_gamer
13-07-2008, 20:10
Εγώ ένα θα πω... Τη θρυλική ατάκα του Peter Moore όταν τον ρώτησαν να σχολιάσει το 80άρι PS3...

"What are they gonna do with all that storage???"

Ε ρε γύφτοι...

modecris
13-07-2008, 20:21
...ούτε instal να χρειαζόταν...:frog:

Slay
13-07-2008, 20:31
Μου θυμιζει τις χαζες κινησεις της sony οταν επεσυρε το 20GB μοντελο, ακριβως το ιδιο ειχε κανει.

WolfRathmA
15-07-2008, 08:11
Microsoft: XBL avatars 'fresher' than Home (http://gamerush.zoomshare.com/files/news/002610_Microsoft_XBL_avatars_fresher_than_Home.htm )



Microsoft said Monday that the introduction of Xbox Live avatars is a much fresher approach than the competition. The company confirmed the system of virtual characters at its E3 press conference. The avatars seemed to be a cross between the Nintendo Wii’s stylized Miis and the realistic avatars on Sony’s PlayStation Home, which Microsoft claimed is only for hardcore gamers. “We’ve made Xbox Live more personal than ever before with these avatars – you can express your personality and style to reflect who you are, or who you want to be,” Microsoft’s John Schappert announced at E3.
According to Microsoft, with the new Xbox 360 experience, gamers can personalize their entertainment like never before. They can create their own avatar, designed exclusively by Rare, and jump into a party with friends from around the world.
“It used to be that you had to launch hardware to bring new experiences to users, what we’re going to prove is that software can actually change the experience overnight,” David Hufford, a senior director at Xbox, told The Financial Times.
Hufford claimed that Microsoft’s approach would have wider appeal than Sony’s much delayed PlayStation Home.
“Home is only for the hardcore frankly, we think we’re taking a much fresher approach, offering much more social experiences,” he said.


LOL

redismagik
15-07-2008, 08:33
metafrazmeno {me mixani tis google}
Η Microsoft δήλωσε Δευτέρα ότι η εισαγωγή του Xbox Live είδωλα είναι ένα πολύ πιο πρόσφατων προσέγγιση από εκείνη του ανταγωνισμού. Η εταιρεία επιβεβαίωσε το σύστημα των εικονικών χαρακτήρων κατά τη συνέντευξη τύπου Ε3. Τα είδωλα φαινόταν να είναι μια διασταύρωση μεταξύ των Nintendo Wii της σχηματοποιημένο Miis και η ρεαλιστική είδωλα της Sony για το PlayStation Home, το οποίο η Microsoft ισχυρίστηκε είναι μόνο για hardcore gamers. "Έχουμε γίνει Xbox Live πιο προσωπικό από ποτέ με αυτά τα είδωλα - μπορείτε να εκφράσω την προσωπικότητα και το στυλ που να αντικατοπτρίζουν είσαι, ή που θέλετε να είναι," John Schappert της Microsoft ανακοίνωσε στο Ε3.
Σύμφωνα με τη Microsoft, με το νέο Xbox 360 εμπειρία, gamers μπορούν να προσαρμόσετε την ψυχαγωγία τους, ποτέ άλλοτε δεν ήθελε. Μπορούν να δημιουργήσουν τις δικές τους πιόνι, που έχουν σχεδιασθεί αποκλειστικά από σπάνια, και άλμα σε ένα μέρος με φίλους από όλο τον κόσμο.
"Θα πρέπει να χρησιμοποιούνται στους οποίους έπρεπε να ξεκινήσει το υλικό για να φέρει νέες εμπειρίες στους χρήστες, τι είμαστε πρόκειται να αποδείξει είναι ότι το λογισμικό μπορεί όντως να αλλάξει η εμπειρία νυκτί," ο David Hufford, ένας ανώτερος διευθυντής στο Xbox, δήλωσε στους Financial Times.
Hufford ισχυρίστηκε ότι η Microsoft θα έχει ευρύτερες προσφυγής από τη Sony σε μια πολύ καθυστερημένη PlayStation Home.
"Αρχή είναι μόνο για το hardcore, ειλικρινά, πιστεύουμε ότι είμαστε μια πολύ πρόσφατων προσέγγιση, προσφέροντας πολύ περισσότερες κοινωνικές εμπειρίες», είπε.

redismagik
15-07-2008, 08:35
O μόνος τρόπος να κρατηθεί το 360 μέχρι να ανακοινωθεί το επόμενο τον ερχόμενο χρόνο... :p
kakies!!!!:rofl::rofl::rofl:

desperate_gamer
15-07-2008, 17:44
metafrazmeno {me mixani tis google}
Η Microsoft δήλωσε Δευτέρα ότι η εισαγωγή του Xbox Live είδωλα είναι ένα πολύ πιο πρόσφατων προσέγγιση από εκείνη του ανταγωνισμού. Η εταιρεία επιβεβαίωσε το σύστημα των εικονικών χαρακτήρων κατά τη συνέντευξη τύπου Ε3. Τα είδωλα φαινόταν να είναι μια διασταύρωση μεταξύ των Nintendo Wii της σχηματοποιημένο Miis και η ρεαλιστική είδωλα της Sony για το PlayStation Home, το οποίο η Microsoft ισχυρίστηκε είναι μόνο για hardcore gamers. "Έχουμε γίνει Xbox Live πιο προσωπικό από ποτέ με αυτά τα είδωλα - μπορείτε να εκφράσω την προσωπικότητα και το στυλ που να αντικατοπτρίζουν είσαι, ή που θέλετε να είναι," John Schappert της Microsoft ανακοίνωσε στο Ε3.
Σύμφωνα με τη Microsoft, με το νέο Xbox 360 εμπειρία, gamers μπορούν να προσαρμόσετε την ψυχαγωγία τους, ποτέ άλλοτε δεν ήθελε. Μπορούν να δημιουργήσουν τις δικές τους πιόνι, που έχουν σχεδιασθεί αποκλειστικά από σπάνια, και άλμα σε ένα μέρος με φίλους από όλο τον κόσμο.
"Θα πρέπει να χρησιμοποιούνται στους οποίους έπρεπε να ξεκινήσει το υλικό για να φέρει νέες εμπειρίες στους χρήστες, τι είμαστε πρόκειται να αποδείξει είναι ότι το λογισμικό μπορεί όντως να αλλάξει η εμπειρία νυκτί," ο David Hufford, ένας ανώτερος διευθυντής στο Xbox, δήλωσε στους Financial Times.
Hufford ισχυρίστηκε ότι η Microsoft θα έχει ευρύτερες προσφυγής από τη Sony σε μια πολύ καθυστερημένη PlayStation Home.
"Αρχή είναι μόνο για το hardcore, ειλικρινά, πιστεύουμε ότι είμαστε μια πολύ πρόσφατων προσέγγιση, προσφέροντας πολύ περισσότερες κοινωνικές εμπειρίες», είπε.

Καταλάβαμε τώρα εμείς...

Valkyre
15-07-2008, 17:54
metafrazmeno {me mixani tis google}
Η Microsoft δήλωσε Δευτέρα ότι η εισαγωγή του Xbox Live είδωλα είναι ένα πολύ πιο πρόσφατων προσέγγιση από εκείνη του ανταγωνισμού. Η εταιρεία επιβεβαίωσε το σύστημα των εικονικών χαρακτήρων κατά τη συνέντευξη τύπου Ε3. Τα είδωλα φαινόταν να είναι μια διασταύρωση μεταξύ των Nintendo Wii της σχηματοποιημένο Miis και η ρεαλιστική είδωλα της Sony για το PlayStation Home, το οποίο η Microsoft ισχυρίστηκε είναι μόνο για hardcore gamers. "Έχουμε γίνει Xbox Live πιο προσωπικό από ποτέ με αυτά τα είδωλα - μπορείτε να εκφράσω την προσωπικότητα και το στυλ που να αντικατοπτρίζουν είσαι, ή που θέλετε να είναι," John Schappert της Microsoft ανακοίνωσε στο Ε3.
Σύμφωνα με τη Microsoft, με το νέο Xbox 360 εμπειρία, gamers μπορούν να προσαρμόσετε την ψυχαγωγία τους, ποτέ άλλοτε δεν ήθελε. Μπορούν να δημιουργήσουν τις δικές τους πιόνι, που έχουν σχεδιασθεί αποκλειστικά από σπάνια, και άλμα σε ένα μέρος με φίλους από όλο τον κόσμο.
"Θα πρέπει να χρησιμοποιούνται στους οποίους έπρεπε να ξεκινήσει το υλικό για να φέρει νέες εμπειρίες στους χρήστες, τι είμαστε πρόκειται να αποδείξει είναι ότι το λογισμικό μπορεί όντως να αλλάξει η εμπειρία νυκτί," ο David Hufford, ένας ανώτερος διευθυντής στο Xbox, δήλωσε στους Financial Times.
Hufford ισχυρίστηκε ότι η Microsoft θα έχει ευρύτερες προσφυγής από τη Sony σε μια πολύ καθυστερημένη PlayStation Home.
"Αρχή είναι μόνο για το hardcore, ειλικρινά, πιστεύουμε ότι είμαστε μια πολύ πρόσφατων προσέγγιση, προσφέροντας πολύ περισσότερες κοινωνικές εμπειρίες», είπε.

LOOOL ρε αυτο επρεπε να το βαλεις στα ανεκδοτα! Μιλαμε δεν βγαζει απολυτως κανενα νοημα , ΠΟΛΥ ΓΕΛΙΟ! χαχαχ νασαι καλα ρε !! :D :D

WolfRathmA
16-07-2008, 08:29
Flagship Studios: We're Not Dead! We Just Fired Everyone! (http://www.n4g.com/industrynews/News-170594.aspx)


The past several days have been filled with speculation that 'Hellgate: London' developer Flagship Studios has closed its doors and that Flagship's parent company has taken over the rights of Hellgate: London. However, in a statement released by Flagship Studios, CEO Bill Roper explains that the development house founded by former Diablo II members has not shut down, but has laid off most of its workforce.

Roper also went on to explain that because of the troubled times at Flagship Studios, they will no longer be accepting new subscribers to 'Hellgate: London', but those who are already playing the game will now be playing for free.


We're Not Dead! We Just Fired Everyone!
Θεϊκό LOL :D :cheers:


@Redis αν μπορεις σε παρακαλω μη το κανεις αυτο. Thanks :)

WolfRathmA
21-07-2008, 07:28
New 360 To Upscale DVD’s (http://www.slashgamer.com/2008/07/20/new-360-to-upscale-dvds/)


This past week Microsoft announced that they would be lowering the price of the 20GB Xbox and introducing a new model for $349.99 with a 60GB hard drive. This larger amount of storage will come in handy when the new system update hits so that you can store your games. Circuit city is now listing this new model with a release on August 8th, but they also gave some more information about the system,

Chill
22-07-2008, 18:59
Too Human - Reclassified MA 15+ To M, PC Version Hinted At? (http://www.kotaku.com.au/games/2008/07/too_human_classification_was_revised_went_from_ma1 5_to_m.html)

http://www.kotaku.com.au/images/2008/07/toohuman_2.jpg

The OFLC's classification database is packed full of surprises, both sad and delightful. The most recent of these was not one, but two ratings for Silicon Knights' Too Human. Why would a game get two (or more) ratings? Most of the time it's because a game is released on multiple platforms, but not simultaneously, so the later release has to be classified separately.

However, this is not the case for the Xbox 360-only Too Human.

The first entry for the title is dated May 30, and smacks the game with an "MA 15+". Yet, the second entry on June 18 shows it with the softer "M". My first thought was "Ah damn, not more censorship!", so I contacted Microsoft to find out what the deal was.

According to the publisher, each rating is indeed based on a different build. While there was no official comment regarding the changes to the game, and the need for a revised rating, it stands to reason the earlier version contained stronger themes. Whatever those themes were, it was enough to push Too Human out of the rather heavy MA 15+ bracket and into the softer M, no doubt expanding the game's potential audience.

Now, before you get all excited, this new build was sent out to all regions, not just Australia. It's hard to piece together the sequence of events, but it looks like internationally, Microsoft had a build of the game classified and ready to go. Then, for some reason, Silicon Knights put together a new version with softer themes, which was sent out and - at least in Australia - reclassified.

So, what can we take away from this?:
1) Australia has the same version of Too Human as everyone else;
2) The OFLC classified two versions of the game, with the M-rated one sent to retail and;
3) Both entries are marked "Multi Platform". Does this mean a PC version is on the way?

Too human MA15+ (http://www.classification.gov.au/special.html?n=46&p=156&sStart=140&sMature=1&sMediaGames=1&sDateFromM=1&sDateFromY=2008&sDateToM=12&sDateToY=2009&record=227892)
Too human M (http://www.classification.gov.au/special.html?n=46&p=156&sStart=80&sMature=1&sMediaGames=1&sDateFromM=1&sDateFromY=2008&sDateToM=12&sDateToY=2009&record=228227)Μεγάλη είδηση αν ευσταθεί :>.

SQP_GR
22-07-2008, 19:02
Tekken 6 (PS3) in December '08 (http://www.n4g.com/ps3/News-173538.aspx) FP 30 minutes ago | Pub 49m ago | PlayStation 3 | News | Xplague (http://www.n4g.com/up/35030.aspx)
Speaking in a recent interview with GameEX Magazine, Bandai's Haruki Suzaki uncovered that Tekken 6 is slated to hit retailers during December 2008. Read More (http://www.n4g.com/ps3/News-173538.aspx) | Comments(27) (http://www.n4g.com/ps3/NewsCom-173538.aspx?CT=1) | Go to Source (http://www.n4g.com/ClickOut.aspx?ObjID=173538)

NonBorn
22-07-2008, 20:30
Universal Studios to Make Video Games (http://brutalgamer.com/2008/07/universal-studios-to-make-video-games/)


Universal Studios today announced that they will enter the video game market. They decided to make the move in order to work closely on tie-in movie games whilst getting rid of the outside publishers.

WANTED will be the first game from the studio due to hit in early 2009 in which it follows off from where the successful Jolie/Mcavoy film left off.

Interestingly people may remember Universal publishing games before becoming Vivendi Games. Most famously they published the original Crash Bandicoot series on the Psone under Naughty Dog’s reign.

Whilst I like the idea off continuing films such as WANTED I think we all know where this is going. Yet more crappy, rushed and licensed games in an already saturated market. Hooray.

It is also worth nothing that many other large Film Studios deal with video games in-house such as Paramount and Warner Bros.


Πηγή: http://www.digitalspy.co.uk/gaming/a113809/universal-enters-video-game-market.html

Slay
24-07-2008, 00:07
Μεγάλη είδηση αν ευσταθεί :>.
Σιγα την μεγαλη ειδηση, σχεδον ολα τα exclusives του 360 αργα η γρηγορα βγαινουν και για PC, τοσες φορες το εχουμε δει το εργο, αλλη μια δεν πειραζει, τωρα που θα φτιαξω και καλο PC θα μπορω να παιξω και εγω καποια τετοια exclusives (για κανα 6μηνο γιατι μετα παλι τον πουλο)

Chill
24-07-2008, 00:38
Μπα μην το λες, ούτε ninja gaiden είδαμε, ούτε forza είδαμε ούτε κανένα από τα jrpg είδαμε.

Το too human είναι ένα από τα δυο παιχνιδάκια που θέλω από το xbox να έρθουν στα pc. Το άλλο είναι το halo wars, όχι λόγω του franchise - το οποίο μισώ :> - αλλά λόγω της εταιρίας που βρίσκεται πίσω από την ανάπτυξη του.

Ένα ακόμα που προσμένω είναι το Fable 2. Γι'αυτό βέβαια είμαι λίγο πιο σίγουρος ότι θα έρθει μιας και το πρώτο μέρος εμφανίστηκε λίγο μετά στα pc και γιατί δεν δύναμαι να πιστέψω πως δημιούργημα του Molyneux θα μείνει αποκλειστικό σε κονσόλα.

Slay
24-07-2008, 01:24
Μπα μην το λες, ούτε ninja gaiden είδαμε, ούτε forza είδαμε ούτε κανένα από τα jrpg είδαμε.
ειπα....

σχεδον ολα τα exclusives του 360 αργα η γρηγορα βγαινουν και για PC
αν ηταν ολα τοτε την ειχε κατσει εντελως την βαρκα το 360.

greekteo
24-07-2008, 17:14
Συνεργασία της EA με πρακτορείο του Hollywood

Με σκοπό να μεταφέρει γνωστούς τίτλους της στον κινηματογράφο και στην τηλεόραση

Η EA ανακοίνωσε επισήμως τη συνεργασία της με τη United Talent Agency (μεγάλο πρακτορείο του Hollywood) προκειμένου να μεταφερθούν διάφοροι γνωστοί τίτλοι της σε υψηλής ποιότητας παραγωγές στη μεγάλη οθόνη αλλά και σε τηλεοπτικές σειρές. Ο Patrick O’ Brien της EA δήλωσε πως η UTA αποτελεί έναν ιδανικό συνέταιρο για τη μεταφορά των διαφόρων βιντεοπαιχνιδιών τους σε άλλες μορφές Μέσων, οι οποίες θα καταφέρουν να προσφέρουν στους καταναλωτές μία ξεχωριστή εμπειρία. Επιπλέον ο O’ Brien είπε πως αυτή η συνεργασία θα βοηθήσει σημαντικά σε διάφορες υπάρχουσες παραγωγές, χάρη στην τοποθέτηση καταλλήλων ανθρώπων -παραγωγοί, σκηνοθέτες κ.λπ.- στο εκάστοτε project.

Ήδη έχει γίνει γνωστό ότι ετοιμάζεται η κινηματογραφική παραγωγή του The Sims, ένα animated DVD βασισμένο στη μυθολογία του Dead Space (το οποίο αναμένεται να κυκλοφορήσει παράλληλα με τον νέο αυτό τίτλο) καθώς και μία τηλεοπτική σειρά κινουμένων σχεδίων βασισμένη στο MySims. Άλλοι τίτλοι που αναφέρθηκαν στην εν λόγω ανακοίνωση της συνεργασίας αφορούν τα Army Of Two, Need For Speed και Mirror’s Edge αν και ακόμα δεν έχει γίνει νύξη για μεταφορά τους στη μεγάλη οθόνη.



Gameover (http://www.gameover.gr/news/%CE%A3%CF%85%CE%BD%CE%B5%CF%81%CE%B3%CE%B1%CF%83%C E%AF%CE%B1-%CF%84%CE%B7%CF%82-EA-%CE%BC%CE%B5-%CF%80%CF%81%CE%B1%CE%BA%CF%84%CE%BF%CF%81%CE%B5%C E%AF%CE%BF-%CF%84%CE%BF%CF%85-Hollywood.5525.html)

Ενταξει, καλη ιδεα αλλα προσωπικα περιμενω να δω, πώς θα ειναι μερικες ταινιες πχ αυτη βασισμενη στα The Sims!!

desperate_gamer
24-07-2008, 18:40
Άιντε... Δεν μας έφταναν τα "fast-food" παιχνίδια, τώρα θα έχουμε και τις "fast-food" ταινίες. Όπως και να 'χει, θα έχει πλάκα.

Για το Sims, έπρεπε να βγάλουν μια σαπουνόπερα την εξέλιξη της οποίας θα μπορούν ψηφίζει ο κόσμος από το site.

modecris
26-07-2008, 04:59
Jenna Jameson to star in new Wii title

http://scrapetv.com/News/News%20Pages/Games/Games%20Pages/Jenna-Jameson-to-star-in-new-Wii-title-Scrape-TV-The-World-on-your-side.html


We at Playboy enterprises are extremely excited to be entering into this realm of entertainment. We feel that the Wii is the perfect platform to showcase our brand of entertainment to a mainstream audience,” said the company in a press release. “Jenna Jameson is the biggest adult star in the world, Nintendo is the biggest videogame company in the world and it seems only right that these two legendary forces join together to create what will be an exciting and groundbreaking product.
Yes the game will likely be rated mature,” said Lauren Melone, PR representative for Playboy enterprises. “We are attempting to give the player the most Jenna experience we possibly can so we can’t shy away from that rating. While that may limit the number of people who are able to purchase the title, we feel that it may also serve to open up the market for a whole new group of casual gamers, those who have been stuck in front of the TV with nothing to do with their hands.Τί θέλει να πει ο ποιητής;;;

desperate_gamer
26-07-2008, 16:10
Αχαχαχα. Η τελευταία ατάκα κορυφαία. Όλο και πλησιάζει το Wii Sex... Γιατί δεν το δείχναν στην E3 να κερδίσουν όλες τις εντυπώσεις;

Chill
26-07-2008, 17:47
Υπάρχει ήδη παιχνίδι με την ονομασία virtual sex with jenna jameson :).

Google it για περισσότερες info, όχι όχι δεν βάζω ούτε link ούτε photos.

desperate_gamer
26-07-2008, 21:09
Google it για περισσότερες info, όχι όχι δεν βάζω ούτε link ούτε photos.

Καλά κάνεις γιατί αλλιώς :fryingpan: :frog:

In other gaming news, στη Νέα Υόρκη μπήκε σύστημα αξιολόγησης καταλληλότητας των παιχνιδιών! Μετά από το καιρό...



New York game law unconstitutional?

Game ratings legislation angers civil liberties groups

By Mike Smith (http://videogames.yahoo.com/masthead)

New York became the latest state to enact legislation enforcing video game age ratings with the signing of a new bill by the state's governor, David A. Paterson, this week. The bill, which has already attracted the ire of local civil rights organizations, adds legal weight to the existing system of age classifications provided by the Entertainment Software Ratings Board.

"We have the obligation to be constantly vigilant about amending our laws to protect the residents of New York State. Many of these bills will do just that by closing loopholes or creating new laws to enhance the quality of life for all New Yorkers," said Governor Paterson in a Tuesday press release.

The majority of the bill's requirements are already implemented by game console manufacturers and software publishers. It mandates the inclusion of parental lockouts on all new consoles by 2010; however, the Wii, the PS3 and the Xbox 360 all already include such restrictions. It further requires all games to carry content ratings, in a similar way to those ones that are already there. Thirdly, it promises to establish "an advisory council to conduct a study on the connection between interactive media and real-life violence in minors exposed to such media."

Donna Lieberman, executive director of the New York Civil Liberties Union, responded to the legislation in a press release this week, saying that the law violates the First Amendment.

"New Yorkers do not need the state judging which video games are appropriate and which aren't," she sad. "Parents, not government committees, should be responsible for making those judgments. If the legislature wants to reduce youth violence, it should fund educational programs to teach students conflict resolution skills."

Attempts by other states to implement similar legislation have uniformly failed to pass Constitutional muster, sometimes at considerable taxpayer expense (http://videogames.yahoo.com/%20http://arstechnica.com/news.ars/post/20070905-taxpayer-bill-for-failed-video-game-legislation-crosses-1-million.html). Whether or not video game industry advocates will bother to mount a legal challenge to this bill, given its ineffectual nature, remains to be seen.

http://videogames.yahoo.com/feature/new-york-game-law-unconstitutional-/1232102

Ούτε μύγα στο σπαθί τους οι κύροιοι Νεοϋορκέζοι. Σύμφωνα με το άρθρο, έπρεπε όλες οι κονσόλες να υποστηρίζουν κλειδώματα περιεχομένου από τους γονείς, να έχουν περιγραφές για το περιεχόμενο του παιχνιδιού και να γίνει και έρευνα για το πώς αντιδρούν τα παιδιά στη ψηφιακή και στη πραγματική βία. Αυτό όμως έρχεται σε σύγκρουση με τη νομοθεσία που θέλει τους γονείς να παίρνουν την τελική απόφαση στο τέλος.

Συμφωνώ ότι τη τελική απόφαση για το τι παίζουν και τι δεν παίζουν τα παιδιά, πρέπει να την παίρνουν οι γονείς. Αλλά άραγε θα μπορέσει να περπατήσει ο νέος νόμος; Εσείς τι λέτε;

greekteo
27-07-2008, 14:22
Rockstar Games still not making any announcements on GTA 4 PC

Time to dash some hopes, folks. New information has come to light regarding that GTA 4 PC business we found on Malaysia's version of PCGamer. Like it or not, it seems that the subtitle on the cover was a bit misleading.

The first bit of info found relates to what the editor of PCGamer said on their forums. AoiTenshi, a PCGamer editor, says the following on their forums in response to a question about the PC version's release date:

Well, so far Rockstar just haven't released the actual date but they are going to release it... well.. if you've been following the GTA series, you should know how Rockstar is.. Haha.

IGN's Grand Theft Auto blog has more on this as well. They contacted a Rockstar Games PR spokesperson about this issue, and it seems the PR spokesperson "confirmed with Rockstar Games that they've made no announcements regarding Grand Theft Auto IV on PC."

While the assumption of having Grand Theft Auto 4 (Xbox 360, PlayStation 3) on the PC seems like a foregone conclusion, making it seem like the big part of your coverage on the game without any actual confirmation tends to lead to an annoying anticlimax, one that might drum up sales in the short term but have negative long-term repercussions.



LINK (http://ps3.qj.net/Rockstar-Games-still-not-making-any-announcements-on-GTA-4-PC/pg/49/aid/122606)
Με λιγα λογια, οσοι ακομα δεν εχετε αγορασει το GTA IV για κονσολα και το περιμενετε για υπολογιστη θα περιμενετε για καμποσο καιρο ακομα!

modecris
28-07-2008, 19:00
Shadowrun can be played online on 360 with Live silver account


I just found that Shadowrun can now be played online on the xbox 360 with a live silver account, I am guessing that this is due to the fact that Windows Live is now free. Someone with this game for the 360 should create a silver account and try to get into an online match to see if it works for this game as well. Might work for all cross platform games, I only have Shadowrun for the 360 so I am unable to test this.Link:
http://forums.xbox.com/ShowPost.aspx?PostID=21691968

Χμμ,κάτι καλό πλανάται στον αέρα...

klepidas
28-07-2008, 20:15
^^^Fuckato με πολύ λίγα λόγια

modecris
30-07-2008, 06:44
Confirmed: Xbox Live now free for select games

Microsoft has reportedly confirmed that three Xbox 360 games are now free to play with just a Silver account. The titles which are now free ae as follows: Universe at War, Shadowrun and Lost Planet: Colonies Edition.


Shacknews has confirmed that Xbox Live Silver members are now able to play some Xbox 360 games online, a feature once reserved for paying Gold subscribers.

Currently, only three titles allow free online play: Universe at War, Shadowrun and Lost Planet: Colonies Edition. Other games, such as Call of Duty 4 and Gears of War, still require an Xbox Live Gold subscription for online multiplayer.LINK:
http://www.shacknews.com/onearticle.x/53886

SQP_GR
30-07-2008, 14:39
etsi na sfiguna ta zonaria apo tin sony .kai na to kani kai i micro free to on line

modecris
30-07-2008, 20:42
Dux heading to Dreamcast, yes Dreamcast

Dux is a shooting game for Sega Dreamcast developed by HUCAST.net & KonTechs Ltd. This game combines traditional gameplay with modern shoot 'em up features such as many bullets on-screen and an adequate scoring system. The DC lives on!

U7VikgFrQdo&eurl

NonBorn
30-07-2008, 20:45
Dux heading to Dreamcast, yes Dreamcast

Dux is a shooting game for Sega Dreamcast developed by HUCAST.net & KonTechs Ltd. This game combines traditional gameplay with modern shoot 'em up features such as many bullets on-screen and an adequate scoring system. The DC lives on!

U7VikgFrQdo&eurl

ΑΧΧΧΧΧ.... Από τις λίγες κονσόλες που ήθελα όσο τίποτα να πάρω και τελικά δεν πήρα... Το παιχνίδι θυμίζει Arcade Sega style... ΑΧΧΧΧ.... Αναμνήσεις...

modecris
30-07-2008, 20:53
World's Loudest Xbox 360!


226329


Όποιος σχολιάσει έφαγε ban...:D

SQP_GR
30-07-2008, 21:01
ti itan ayto ,anemistiraki evale

modecris
08-08-2008, 01:43
Exclusives Watch 2008
With QSF5.com’s ‘Exclusives Watch 2008′, we’re going to take a look at how many console platform exclusives could be found on the PS3, Xbox 360 and the Wii in the 2008 calendar year.

http://qsf5.com/wp-content/uploads/2008/08/total-exclusives-by-format-aug-5-2008.jpg

http://qsf5.com/wp-content/uploads/2008/08/total-exclusives-by-parties-aug-5-2008.jpg

http://qsf5.com/wp-content/uploads/2008/08/exclusives-on-retail-disc-aug-5-2008.jpg

http://qsf5.com/wp-content/uploads/2008/08/exclusive-downloadable-games-aug-5-2008.jpg

MORE:http://qsf5.com/2008/08/06/exclusives-watch-2008/

modecris
08-08-2008, 20:46
Trailer for the Wii's sex game
Here's the latest trailer for the first Wii sex game - Housekeeper Squadron clean keeper or something along those lines...

188375

:p:p

gepe13
08-08-2008, 20:56
θελω μεταφραση στα ελληνικα ...τραγουδιστα

modecris
08-08-2008, 20:57
Far Cry 2 PC Specs Revealed (http://kotaku.com/5034666/far-cry-2-pc-specs-revealed)



Minimum requirements
CPU: Pentium 4 3.2 Ghz, Pentium D 2.66 Ghz, AMD Athlon 64 3500+ or better
RAM: 1 GB
Video card: NVidia 6800 or ATI X1650 or better, Shader Model 3 required, 256 Mb of graphic memory
Media reader: DVD-ROM
Hard drive space: ~12 Gig or HD space. (tbd)
Recommended
CPU: Intel Core 2 Duo Family, AMD 64 X2 5200+, AMD Phenom or better
RAM: 2 GB
Video card: NVidia 8600 GTS or better, ATI X1900 or better, 512 Mb of graphic memory
Sound: 5.1 sound card recommended
Supported Video cards:
NVidia 6800, NVidia 7000 series, 8000 series, 9000 series, 200 series. 8800M and 8700M supported for laptops. ATI X1650 – 1950 series , HD2000 series , HD3000 series , HD4000 series .

greekteo
08-08-2008, 21:17
Other companies interested in MotionPlus tech; future consoles to be more Wii-like?

The Wii may be the in-thing in motion sensing now, but the next generation (the next one after this one, I mean) may be a different story.

You might have heard about the MotionPlus accessory Nintendo will be releasing with Wii Sports Resort. According to the accessory's manufacturer, InvenSense, other companies have shown interest in the tech.

Although he did not name any names, it wouldn't be surprising if this turned out to be the other console manufacturers, Sony and Microsoft. After all, they both already have their own motion-sensing controllers; they might be seeking to improve the tech in the next generation.

Joe Virginia, bigwig in InvenSense, has this to say about the matter:

With six degrees of freedom you can basically make any movement at all [...] Six degrees of freedom is the holy grail. [...] But if you think of where motions and where motion-sensing can be applied then there are so many applications; this is a great time to be in the business.

Link (http://ps3.qj.net/Other-companies-interested-in-MotionPlus-tech-future-consoles-to-be-more-Wii-like-/pg/49/aid/123036)

Οποτε δεν αποκλειεται συντομα να δουμε wii-like controllers και σε αλλες κονσολες !

Valkyre
08-08-2008, 21:18
Link (http://ps3.qj.net/Other-companies-interested-in-MotionPlus-tech-future-consoles-to-be-more-Wii-like-/pg/49/aid/123036)

Οποτε δεν αποκλειεται συντομα να δουμε wii-like controllers και σε αλλες κονσολες !

τελεια... :rant:

modecris
09-08-2008, 02:21
Review: Too Human 93/100
Από το Ελληνικό games magazine

Plus: Very well written story, impressive graphics, explosive action, deep character development.

Minus: Static Camera, few AI issues.

General: Too Human puts new standards for the action console games, and wins a seat among the best games of X360.http://i256.photobucket.com/albums/hh181/paris60/games.jpg

http://i256.photobucket.com/albums/hh181/paris60/games2.jpg

http://toohuman.net/index.php?option=com_joomlaboard&Itemid=28&func=view&id=53777&catid=2

modecris
13-08-2008, 15:19
Star Trek Online creators want console and PC players on the same servers

The Official Star Trek Online set has posted up a hefty FAQ section. In the FAQ they say that they would like console and PC players be on the same servers and say that there is nothing technologically stopping them from doing this.


Will console and PC players be on the same servers?

We would like that to be the case. There is nothing technologically keeping us from making it so.http://www.maxconsole.net/?mode=news&newsid=30462

greekteo
14-08-2008, 16:23
Βλέψεις καθιέρωσης από την ΕΑ

O Peter Moore ευελπιστεί, η ΕΑ να γίνει μεγαλύτερο sports brand από Nike και Adidas.
Το γεγονός πως η ΕΑ έχει στην κατοχή της ορισμένα από τα δημοφιλέστερα αθλητικά παιχνίδια, της δίνει τη δυνατότητα να ελπίζει σε περαιτέρω καθιέρωση στον τομέα των σπορ. O Peter Moore μίλησε στο MCV και τόνισε ότι σκοπός του είναι να καθιερώσει την EA Sports ως το κυρίαρχο sports brand, προσπερνώντας εταιρίες όπως η Nike και η Adidas. «Η ΕΑ είναι από τις πλέον πετυχημένες εταιρίες στο χώρο του αθλητισμού εδώ και χρόνια και προσπαθούμε να προσφέρουμε ο,τι καλύτερο στους καταναλωτές. Το επίτευγμα αυτό μας κάνει να θέλουμε να πετύχουμε πολλά παραπάνω», δήλωσε χαρακτηριστικά το ικανότατο στέλεχος και συνέχισε τονίζοντας πως «πρέπει να σπάσουμε τα όρια που υπάρχουν, να μάθουμε από την αγορά νέα πράγματα και να εξερευνήσουμε νέους δρόμους στον αθλητισμό».

Gameover (http://www.gameover.gr/news/%CE%92%CE%BB%CE%AD%CF%88%CE%B5%CE%B9%CF%82-%CE%BA%CE%B1%CE%B8%CE%B9%CE%AD%CF%81%CF%89%CF%83%C E%B7%CF%82-%CE%B1%CF%80%CF%8C-%CF%84%CE%B7%CE%BD-%CE%95%CE%91.5658.html)

PDS
18-08-2008, 18:29
Dragon Age: Origins coming to consoles (http://www.eurogamer.net/article.php?article_id=217002)


BioWare has told Eurogamer that Dragon Age: Origins will definitely be heading to consoles, following a bit of confusion about the whole thing.

"Yes. Dragon Age: Origins will be coming to consoles in the near future, yes," Dan Tudge, director and executive producer for the game, told Eurogamer.

Tudge hinted that console versions of Origins will arrive in late 2009, after the PC release - which BioWare is confident will be early next year.

When pushed on dates and details, a BioWare PR stepped in to say "plans for consoles haven't been finalised yet".

Dragon Age will also definitely be a series, as you may have guessed.

"'Dragon Age: Origins' really represents three real key elements," said Tudge. "One is obviously the origins stories. The other is the return to BioWare's roots. And the other one is the origins of the franchise, of the series.

"We've built the universe from the ground-up to be something we can base a lot of entertainment product in, and Dragon Age: Origins is really just the beginning."

Dragon Age: Origins is a dark fantasy role-playing game self-described as a spiritual successor to Baldur's Gate.

Chill
22-08-2008, 04:13
Κυκλοφόρησε το cinematic trailer (http://www.wow-europe.com/wrath/intro.xml)του Wrath Of The Lich King, του δεύτερου expansion του πιο επιτυχημένου mmo, World Of Warcraft.

Οι λέξεις είναι πραγματικά πολύ φτωχές για να περιγράψει κάποιος το trailer. Τόσο συγκινητικό, τόσο ανθρώπινο, τόσο touching cinematic αμφιβάλλω αν έχω ξαναδεί.

Blizz did it again and even the word L-E-G-E-N-D-A-R-Y can't describe it xD.

Κυκλοφόρησε το το γ***μένο, δεν μπορώ δεν μπορώ να περιμένω!!!! Ή έστω στείλε μου ένα beta key γιατί φέτος με ξέχασες /cry.

blurcode
22-08-2008, 07:40
... τόσο ανθρώπινο ...

:fryingpan:

WolfRathmA
22-08-2008, 07:50
Κυκλοφόρησε το cinematic trailer (http://www.wow-europe.com/wrath/intro.xml)του Wrath Of The Lich King, του δεύτερου expansion του πιο επιτυχημένου mmo, World Of Warcraft.

Οι λέξεις είναι πραγματικά πολύ φτωχές για να περιγράψει κάποιος το trailer. Τόσο συγκινητικό, τόσο ανθρώπινο, τόσο touching cinematic αμφιβάλλω αν έχω ξαναδεί.

Blizz did it again and even the word L-E-G-E-N-D-A-R-Y can't describe it xD.

Κυκλοφόρησε το το γ***μένο, δεν μπορώ δεν μπορώ να περιμένω!!!! Ή έστω στείλε μου ένα beta key γιατί φέτος με ξέχασες /cry.


Απλα αντε γεια το βιντεακι... παντα λατρευα αυτα τα βιντεο της Blizzard.... Τα εβλεπα παντα με ανοιχτό το στόμα οταν έπαιζα Diablo 1 και 2.
Το παιχνίδι απλα ειναι κορυφή... Απλα θελει πολυ αφοσίωση και πολυ χρονο για να παιξεις. Το εχω παρατήσει αρκετο καιρο. Αλλα δε σκεφτομαι να το ξεκινησω παλι.

Chill
22-08-2008, 08:42
:fryingpan:

Αν δεν κατέχουμε το θέμα warcraft, καλύτερα να μην σχολιάζουμε :P. Στο background μιλάει ο πατέρας του Lich King Arthas, King Terenas Menethil. Μιλάει για την ελπίδα που είχε για τον γιο του, για το βασίλειο του Lordaeron και τις αξίες του και πως μια μέρα θα ήθελε να τον δει στον θρόνο του, προστάτη των humans και του φωτός. Αντ'αυτού ο γιος υποκύπτει στις ορέξεις του σπαθιού Frostmourne, σκοτώνει τον πατέρα του και γίνεται ο νέος Lich King (με...."merge" με το spirit of Ner'zhul) αφήνοντας το βασίλειο του στο έλεος της scourge (και εν συνεχεία στους forshaken, γεγονότα του warcraft III). Ανθρώπινο όσο δεν πάει λοιπόν, τα όνειρα ενός γερασμένου πατέρα η ελπίδα στο πρόσωπο του γιου του και η προδοσία. Το videάκι δεν πήρε κολακευτικά σχόλια από την πλειοψηφία παικτών του warcraft. Γιατί αυτό δεν φτιάχτηκε για αυτούς που ακολούθησαν την μόδα και έγιναν παίχτες του wow ανακαλύπτοντας το warcraft μετά το 2005. Φτιάχτηκε για όλους εμάς, τις lore-whores που μείναμε αποσβολωμένοι στην θέαση του και μας πλημμύρισε με πλούσια συναισθήματα.



Απλα αντε γεια το βιντεακι... παντα λατρευα αυτα τα βιντεο της Blizzard.... Τα εβλεπα παντα με ανοιχτό το στόμα οταν έπαιζα Diablo 1 και 2.
Το παιχνίδι απλα ειναι κορυφή... Απλα θελει πολυ αφοσίωση και πολυ χρονο για να παιξεις. Το εχω παρατήσει αρκετο καιρο. Αλλα δε σκεφτομαι να το ξεκινησω παλι.

Δεν θέλει την παραμικρή αφοσίωση. Το παιχνίδι είναι casual friendly και η πλειοψηφία των παιχτών που το απαρτίζουν κινούνται σε χαλαρούς ρυθμούς. Κατά τα άλλα όπως τα λες για τα cinematic της blizz. Τα παιχνίδια της είναι πραγματικά εγγύηση και δεν είναι τυχαία η αγαπημένη εταιρία πολλών ...... εκατομμυρίων παιχτών ανά τον κόσμο :P

WolfRathmA
22-08-2008, 08:52
Εισαι τρελος Chill! :D :D :D Respect απλα για το post!!!

Οταν εννοουσα αφοσιωση εννοω οτι "τρως" πολυ χρονο απο τι προσωπικη σου ζωη αν εισαι πολυ παθιασμενος για το παιχνιδι και τοο... "level".

Ξερεις πολυ καλα τι θελω να πω. Τα εχουμε ξαναπει και αλλου αυτα. Θυμασαι; Οτι βγαινουμε για καφε να παρουμε λιγο αερα και σκεφτομασταν ποτε θα παμε σπιτι να κανουμε log in στο WoW;
Δε θελω να περασω παλι τα ιδια... Θα μου πεις "παν μετρον αριστων" αλλα τεσπα :p

Chill
22-08-2008, 09:03
Καταλαβαίνω απόλυτα τι λες. Μην κοιτάς εσένα ή εμένα όμως που ντύνουμε μέχρι και την εκάστοτε κοπέλα μας succubus στο κρεβάτι (axaxaxaxaxaxa), η πλειοψηφία παίζει το game σαν ένα οποιοδήποτε game. Αλλά ναι η αλήθεια είναι ότι Έλληνα που να μην καίγεται δεν γνωρίζω xD. Ακόμα και οι ελληνίδες κοπελιές της παρέας καίγονται χειρότερα από εμάς - και είναι πολύ respect εμφανισιακά......και όχι τίποτε μπάζα-, τι άλλο να πω δηλαδή.

Και κλασσικά μπήκα bg στις 6 το πρωί και τα ονόματα που αντίκρισα ήταν
Sakisosapios
Liakopoulos
Kostakisgosu
Panosgr
Aias
Apollonas
Elenh
Varvatos
Μastrokosta
klp
klp
και όλα αυτά σε battlegroup που δεν έχει πολλούς Έλληνες να φανταστείς. Οπότε το casual gaming όντως ισχύει για τους μη Έλληνες. Burn baby burn \m/

blurcode
22-08-2008, 09:20
Αν δεν κατέχουμε το θέμα warcraft, καλύτερα να μην σχολιάζουμε :P. ...

Εγώ σχολίασα το trailer που μόνο undeads είδα και όχι την ιστορία, όποια και εάν είναι αυτή.

Valkyre
22-08-2008, 11:24
Chill , ενας casual παιχτης ποτε των ποτων δεν θα μπορεσει να ριξει Lich King , αρα γι αυτον το βιντεακι αυτο ειναι κομματι...αδυνατον να το δει.

greekteo
22-08-2008, 21:27
GameStop: expect PlayStation 3 and Xbox 360 price cuts

Video game retailer GameStop revealed that it expects a US$ 50 price cut for the PlayStation 3 and the Xbox 360 later this year.

Last July, Sony's Chief Financial Officer said that they had no plans for reducing the price of the console. Which is true - they won't be introducing a price cut, but they will be introducing higher-capacity models to replace the current ones.

SCEA revealed that the 40 GB model will be replaced with an 80 GB one this September, selling for US$ 399. A 160 GB bundle will be arriving in November with a pricetag of US$ 499.99. With that in mind, it may be too much to hope for another price cut later this year, but GameStop may know something we don't.

A RadioShack flyer that revealed the Xbox 360 price cut will happen on the week of September 7. These are the prices that the flyer stated:

* Xbox 360 Arcade (No Hard Drive): $199, down from $279
* Xbox 360 Pro (60GB HDD): $299, down from $350
* Xbox 360 Elite (120GB HDD): $399, down from $449


Source (http://ps3.qj.net/GameStop-expect-PlayStation-3-and-Xbox-360-price-cuts/pg/49/aid/123342)

Valkyre
27-08-2008, 21:04
http://xbox360.ign.com/articles/902/902768p1.html



GN: Infinite Undiscovery Review




"The story plays out very linearly, with no branching elements. There are sidequests, but none add to the overall story and amount to little more than time-consuming fetch quests. There are some nice twists and turns in the story along the way that help (http://64.254.227.25/script/clicks.php?params=eJwBpwFY-lzITy0d3vrARSqw_ubNuPFaqjMtYbkmrxjjKEJQOYldJLTnUuA svIITA2RPeNtKw-E-3WdAWlFr_cZvC5yA2Fys2X7WbZD9tLJSc-Pq0Od--ffmIDKEbUEpyooQb6ijm9WTfH0I116koFE9-24Oyyq4GV8xQZDW22Kk6SxEIbELv5-0Q5PyX8ONFNUZC7630BBsTkyD-DoeKMgZqd3ZeiFSwuyTyQLOCtMwrdgV4UKnfFJgqMFcCmCbH0P LQAi16OkJ9W_bxK-Ypp6GFEiO9ftHBt7eAy1cBWJ9zXUjCPrnaYcEZ94WDs0Ktfe7N kiOeMgCMcfcZnIMgHCgho1DVy_jovjG3Gxfcl1fy_xGXhtxqn2 SFeqHijWgmJXTp9jd9a1l0fbzl8nmiIRfwuRhpcN5PHCG7Vclb k6n8foTII8r4Zq12XZJunL2Wn9tMITJKTZIq_Ca0wIOqOHMH-2GsrI-F4enban5tvXPVmw9IujGfILIHkjaq0VsDECuv4ocYCx4zzDtaC J2uYy-qJ89t7m2TyueLBWlOEG8j0N3hwPqxM6pwIZAf61W2oo=) turn what could have been a somewhat dull adventure into something compelling. Capell is much like Luke Skywalker. He starts out whiny and pretty much never stops. Of course he's destined to save the world, but his development never betrays his underlining whiner persona. And that, oddly enough, makes him more likeable than some of the other rags-to-hero characters".

μαπα το καρπουζι?!?
Ειλικρινα εγω δεν το περιμενα να παρει τοσο χαμηλο βαθμο , ιδιως απο το IGN το οποιο ειναι ιδιαιτερα ελαστικο στις βαθμολογιες του.

Εξακολουθω να πιστευω οτι αξιζει περισσοτερο απο οτι εχει παρει.

kostasb13
27-08-2008, 22:32
Η αληθεια παντως ειναι οτι το βασικο στοιχειο του παιχνιδιου που το εκανε ενδιαφερον ειναι οτι ειναι rpg της square και exclusive...Οτι βιντεος εχω δει δε μπορω να πω οτι με εχουν εντυπωσιασει ουτε εχει γινει καποιος ιδιαιτερος ντορος γυρω απο το παιχνιδι τους προηγουμενους μηνες κατι που για μενα ισως να λεει κατι. Θα δουμε βεβαια και τα υπολοιπα reviews και θα κρινουμε καλυτερα:)

desperate_gamer
28-08-2008, 00:06
Εγώ πάλι δεν περίμενα παραπάνω. Ό,τι βίντεο έχω δει από το παιχνίδι μου θύμισε τόσο πολύ το (βαρετό) Final Fantasy 12 που πραγματικά, δεν καταλάβαινα γιατί κάποιος που έχει παίξει το πρώτο, θα ανυπομονούσε γι' αυτό (εκτός κι αν του άρεσε :giggle:).

Valkyre
28-08-2008, 01:20
Ενατξει γουστα ειναι αυτα , παντως εγω το καταευχαρηστηθηκα το FFXII.Ειχε απιστευτα μεγαλο και πλουσιο κοσμο , ωραιο συστημα μαχης και το μονο σημειο που χωλαινε λιγακι ηταν η ιστορια και αυτο γιατι δεν υπηρχε στην ουσια main character.Κατι που λενε και για το FFXIII και με εχει χαλασει λιγο.Αν ειναι δυνατον , υποτιθεται οτι RPG πρεπει να βασιζεται κυριως στο ταξιδι του ηρωα και σε δευτερευοντα ρολο στους secondary characters...


Εγώ πάλι δεν περίμενα παραπάνω. Ό,τι βίντεο έχω δει από το παιχνίδι μου θύμισε τόσο πολύ το (βαρετό) Final Fantasy 12 που πραγματικά, δεν καταλάβαινα γιατί κάποιος που έχει παίξει το πρώτο, θα ανυπομονούσε γι' αυτό (εκτός κι αν του άρεσε :giggle:).

muku
28-08-2008, 01:42
Αντίθετα αν πατήσετε στα δεξιά links του review του ign έχει το tales of vesperia. Άλλο ένα exclusive του 360 το οποίο παίρνει 8.2. Αρκετά καλή βαθμολογία θα έλεγα! Και 8.5 από το gamespot. Όπως και να χει είναι κάποια από τα παιχνίδια για τα οποία θα ήθελα να αγοράσω 360, δεν με νοιάζουν τόσο τα reviews, είμαι σίγουρος ότι θα τα καταευχαριστηθώ όταν και αν τα παίξω!

desperate_gamer
28-08-2008, 02:43
Ενατξει γουστα ειναι αυτα , παντως εγω το καταευχαρηστηθηκα το FFXII.Ειχε απιστευτα μεγαλο και πλουσιο κοσμο , ωραιο συστημα μαχης και το μονο σημειο που χωλαινε λιγακι ηταν η ιστορια και αυτο γιατι δεν υπηρχε στην ουσια main character.Κατι που λενε και για το FFXIII και με εχει χαλασει λιγο.Αν ειναι δυνατον , υποτιθεται οτι RPG πρεπει να βασιζεται κυριως στο ταξιδι του ηρωα και σε δευτερευοντα ρολο στους secondary characters...

Ααα, εμένα δεν μ' άρεσε το σύστημα μάχης, ούτε οι χαρακτήρες, ούτε η ιστορία. Εντάξει, όχι ότι ήταν και κακό... Αλλά σαν το μαγικό FFX δεν είχε. To FFXII ήταν πιο "κοιμιστερό". Άσε που το μόνο που μου έχει μείνει είναι μια κιτρινίλο-καφετίλα... Από τα μαλλιά του πρωταγωνιστή ως την μεγάλη έρημο που έκανε βόλτα. :frog:

Anyway, βγαίνουμε και Offtopic. Όπως είπες, γούστα είναι αυτά!

Valkyre
28-08-2008, 11:19
To βαζω εδω γιατι εχει γελιο αρκετο, αλλα ειναι και πολυ ευρηματικο! ;)



Slashgamer has screenshots of what games would look like if they were on the original Gameboy. Some games include: Bioshock, Ico, Resident Evil 4, Legend of Zelda: Twilight Princess, and more...Check it out.

http://www.n4g.com/gaming/News-190116.aspx

WolfRathmA
29-08-2008, 04:07
Resident Evil 2 Remake for Wii? (http://kotaku.com/5043185/resident-evil-2-remake-for-wii)


Can it be true? Now that the Wii is confirmed as the new home of violent hardcore gaming (http://kotaku.com/5039742/new-mad-world-trailer-screens) is the time right for a remake of good old Resi 2? Japanese fan board 2ch has popped up a rumor concerning a possible remake of Biohazard 2 (aka Resident Evil 2 - but you knew that, right?) that will be exclusive to the Wii.
If the rumor is correct — and when has a random post on a Japanese fan site ever been wrong? — then we will be treated to a full Wii-ified remake, with some additional story elements. There will be a new 'swordsman' enemy (sword waggling minigame, anyone?) and 'Resident Evil 4 Viewpoints', which could mean anything - possibly 3rd-person over-the-shoulder stuff?
Its more than likely just bobbins, but even the slightest hint of RE2 is better than no RE2 at all.

modecris
30-08-2008, 15:37
No Gears of War 2 PC version planned
Epic's Design Director, Cliff Bleszinski , has said that there will not be a PC version of Gears of War 2. "Gears of War is a great franchise first and foremost for Xbox 360, and therefore we're focusing on that platform for Gears of War 2. We've decided we're not going to do a PC version this time around." said Cliff.

http://uk.xbox360.ign.com/articles/906/906298p1.html

Ακούω στοιχήματα,εγώ ποντάρω στο 18μηνο μέχρι να βγει στο PC...:angry:

NonBorn
30-08-2008, 16:10
No Gears of War 2 PC version planned
Epic's Design Director, Cliff Bleszinski , has said that there will not be a PC version of Gears of War 2. "Gears of War is a great franchise first and foremost for Xbox 360, and therefore we're focusing on that platform for Gears of War 2. We've decided we're not going to do a PC version this time around." said Cliff.

http://uk.xbox360.ign.com/articles/906/906298p1.html

Ακούω στοιχήματα,εγώ ποντάρω στο 18μηνο μέχρι να βγει στο PC...:angry:

12 μήνες max... :p :p :p

WolfRathmA
04-09-2008, 03:19
Xbox smokes house (http://www.n4g.com/gaming/News-193442.aspx)


Αλλο ενα σπιτι που καιγεται απο xbox :p Ειναι το δευτερο... μηπως πρεπει να το βαλω και το δικο μου σε ασφαλος μερος; Διπλα στο ενυδρείο ας πουμε :p

personGR
04-09-2008, 14:07
12 μήνες max... :p :p :p

Μπα τώρα θα το κρατήσουν περισσότερο γιατί ξέρουν ότι πουλάει και θα το αρμέξουν πολύ,πολύ,πολύ...

greekteo
06-09-2008, 02:39
Take-Two Interactive - confirmed games for next year, Midnight Club: LA delayed

Take-Two Interactive, still hot in talks with Electronic Arts (supposedly) over their merger, has sent in its financial statement for the previous fiscal quarter.The report reveals their line-up of games for the next year. What does that "fiscal" there mean exactly? It means we can't expect those games to come out before November 1 of this year.

One title to note in the list is Grand Theft Auto IV's PC version, which will come out on November 18 in the US, which lands on the next fiscal year. Other titles to take note of are BioShock 2 (whose platforms are yet to be announced), Borderlands, Mafia II, and GTA: Chinatown Wars. Here's the full list:

BioShock 2 (Platforms TBA)
Borderlands (Xbox 360, PS3, Games for Windows)
Champions Online (TBA [MMOG])
Grand Theft Auto: IV (PC)
Grand Theft Auto: Chinatown Wars (DS)
Grand Theft Auto IV episodic content (Xbox 360)
Mafia II (Multiple Platforms)
Major League Baseball 2K9 (Multiple Platforms)
MLB Superstars (Wii)
NBA 2K10 (Multiple Platforms)
NHL 2K10 (Multiple Platforms)


Midnight Club: Los Angeles, however, was delayed yet again, this time for two weeks. It's new release date in the US is now October 21.


Source (http://ps3.qj.net/Take-Two-Interactive-confirmed-games-for-next-year-Midnight-Club-LA-delayed/pg/49/aid/123720)

Valkyre
06-09-2008, 03:54
bioshock 2 platforms ΤΒΑ ????

Γιατι εγω ειδα στο n4g οτι βγαινει σε 360 , pc και PS3?

desperate_gamer
06-09-2008, 17:37
E εντάξει, είναι σχεδόν δεδομένο, αλλά δεν το ανακοίνωσαν επίσημα ακόμα. Γι' αυτό.

modecris
06-09-2008, 19:58
Insider says Intel offers MS 'very sweet deal' to push out AMD in Xbox 720

According to reports, Intel are absolutely desperate to get their new Larrabee architecture into the Xbox 720 in order to force publishers to then programme for it. Currently it is considered as a big risk and developers are obviously uncertain as to whether to work with new technologies if there are no signs of immediate success. Insiders are relaying that Intel has offered a 'very sweet' deal to MS in exchange for pushing AMD out of the 720.

http://www.theinquirer.net/gb/inquirer/news/2008/09/03/potential-console-deal-intel

NonBorn
06-09-2008, 19:58
Insider says Intel offers MS 'very sweet deal' to push out AMD in Xbox 720

According to reports, Intel are absolutely desperate to get their new Larrabee architecture into the Xbox 720 in order to force publishers to then programme for it. Currently it is considered as a big risk and developers are obviously uncertain as to whether to work with new technologies if there are no signs of immediate success. Insiders are relaying that Intel has offered a 'very sweet' deal to MS in exchange for pushing AMD out of the 720.

http://www.theinquirer.net/gb/inquirer/news/2008/09/03/potential-console-deal-intel

Λες να με κάνει η Intel να πάρω πάλι xbox??? :p :p :p

modecris
06-09-2008, 20:07
Εσύ θα πάρεις xbox μόνο εάν μετονομαστεί σε iBox και το βγάλει παρέα με την apple...:angry:

NonBorn
06-09-2008, 20:18
Εσύ θα πάρεις xbox μόνο εάν μετονομαστεί σε iBox και το βγάλει παρέα με την apple...:angry:

Apple + MS μαζί??? Αυτό είναι χειρότερο και από την μαύρη τρύπα... Πάντως όποιος κάνει συμφωνία με την intel τουλάχιστον σε θέμα hardware θα βρεθεί πολύ ευνοημένος... Και επειδή η Sony είναι πολύ hardware εταιρία δε νομίζω να δεχτεί τα τετρίπια της Intel οπότε ίσως πείσει την MS. Πάντως απ ότι λένε προσφέρει την σχεδίαση της κονσόλας σε θέμα απαγωγής θερμότητας από τα chip και άλλα τέτοια που κόστισαν σε αυτή τη γενιά στην MS οπότε μπορεί και να την δελεάσει τελικά...

Χαίρομαι που θα δω έναν ακόμα δυνατό παίκτη στο χώρο των consoles.

SQP_GR
06-09-2008, 21:00
kai ti tha paizis gears xaxax

vasses
08-09-2008, 01:55
Apple + MS μαζί??? Αυτό είναι χειρότερο και από την μαύρη τρύπα... Πάντως όποιος κάνει συμφωνία με την intel τουλάχιστον σε θέμα hardware θα βρεθεί πολύ ευνοημένος... Και επειδή η Sony είναι πολύ hardware εταιρία δε νομίζω να δεχτεί τα τετρίπια της Intel οπότε ίσως πείσει την MS. Πάντως απ ότι λένε προσφέρει την σχεδίαση της κονσόλας σε θέμα απαγωγής θερμότητας από τα chip και άλλα τέτοια που κόστισαν σε αυτή τη γενιά στην MS οπότε μπορεί και να την δελεάσει τελικά...

Χαίρομαι που θα δω έναν ακόμα δυνατό παίκτη στο χώρο των consoles.

τερτιπια ειναι το σωστο οχι ΤΕΤΡΙΠΙΑ :rofl:

Valkyre
08-09-2008, 02:01
τερτιπια ειναι το σωστο οχι ΤΕΤΡΙΠΙΑ :rofl:

:1appl::1appl:χαχαχαχαχα γελασαμε , την επομενη φορα που θα δεις typing κανε κι αλλο σχολιο , να οριστε να σε βοηθησω :

teh win! :badpc:

modecris
12-09-2008, 13:37
Capcom: We won't be making any more console exclusives

Capcom has revealed that all major titles launched during the next fiscal year or after will be developed as MULTI PLATFORM games, so that means there will be no more console exclusive games. They have confirmed that STREET FIGHTER IV will be multi platform.

Resident Evil and Street Fighter developer Capcom has sworn off the practice of making "next-generation" games exclusive to one home console like the PS3 or Xbox 360.

"All major titles launched during the next fiscal year or thereafter will be developed as multi-platform games," reads Capcom's shareholder report for its fiscal year 2008, which ended on March 31 of this year.

Henceforth, Capcom will develop many of its games using its internal MT Framework technology, "an integrated development environment built to provide common development tools for Xbox 360, PS3 and PC platforms."

As a result, the company "will aim to increase revenue and dramatically increase the number of users by launching, for example, Resident Evil 5 ... Street Fighter IV ... and Bionic Commando [on multiple platforms]."http://www.shacknews.com/onearticle.x/54686

desperate_gamer
13-09-2008, 01:05
Το είπαν και επισήμως. Άντε να το πει και η Square να τελειώνουμε :giggle:

Chill
13-09-2008, 02:49
Δεν γίνεται να πει ακριβώς το ίδιο τόσο η 2K και η EA Sports xD?

DarkUSS
18-09-2008, 01:30
Δύο αναπάντεχες ειδήσεις δια στόματος Peter Moore! :D

Peter Moore: We dropped Xbox 1 because the hard drive “killed us” (http://www.videogaming247.com/2008/09/17/peter-moore-we-dropped-xbox-1-because-the-hard-drive-killed-us/)


Peter Moore’s revealed that Xbox’s hard drive cost $70 per unit, and was the main reason the machine was prematurely dropped in favour of Xbox 360.

“Not having a hard drive in every Xbox 360 was a hard decision, but we wanted to get price under control,” he said. “The hard drive in every Xbox killed us; we we’re still selling it at $199 and the hard drive was like $70. That’s why we prematurely left the original Xbox, because the more we were selling – there was still great demand – it was killing us, and there was no way to bring the price down.

“So in the end we determined at around the 25 million unit mark that we just needed to slow this thing down and just not sell any more, and move to the 360 as quickly as we possibly could. And to this day people still believe we left the Xbox too early but it was purely for financial purposes.”

Moore made the comments in the third part of an ongoing Guardian interview. Which you’d be daft not to read.

Moore: Microsoft considered buying Nintendo (http://www.gamespot.com/news/6197832.html?part=rss&tag=gs_news&subj=6197832)


Peter Moore has been a major player in the gaming industry for the better part of a decade. He was Sega of America president during the Dreamcast launch, a corporate VP at Microsoft since the middle of the original Xbox's life span, and currently serves as the president of Electronic Arts' EA Sports brand. Moore shared some of his experiences from that stretch of time recently with The Guardian tech blogger Keith Stuart, who has been posting excerpts of his interview (http://www.guardian.co.uk/technology/gamesblog/2008/sep/11/playstation.microsoft1) in multiple parts.

(http://www.gamespot.com/news/6197832.html?part=rss&tag=gs_news&subj=6197832#)
The most eyebrow-raising of the remarks published to date include those about his entry into Microsoft. Moore said that, when meeting with Microsoft CEO Steve Ballmer before taking the job, the discussion touched upon the issue of acquiring rival console maker Nintendo, even if the main goal was to crush Sony.


"Those were the conversations in those days," Moore said. "It was a classic "build or buy" conversation. Xbox had launched, but it was an aggressive black box for shooters, and how do we evolve that, how do we build the next Xbox, how do we get after Sony?"


Interestingly, not everyone at Microsoft was thrilled with the company's entry into gaming. Although most welcomed it, Moore said, "There was a vocal minority that disagreed with video games as a cultural phenomenon--the content we were doing--we did M rated, we did allow GTA to be published on the platform and I had no issues with that..."


Of course, not all of the content that Microsoft pursued was M-rated. The company also put resources behind games such as Rare's broad-appeal gardening game Viva Pinata, which was supported by a children's television show. However, Moore implied that the game, and even Microsoft's purchase of Rare itself, never paid off.


"We were trying all kinds of classic Rare stuff, and unfortunately I think the industry had passed Rare by," Moore said. "It's a strong statement, but what they were good at, new consumers didn't care about anymore. And it was tough because they were trying very hard--Chris and Tim Stamper were still there--to try and re-create the glory years of Rare, which is the reason Microsoft paid a lot of money for them and I spent a lot of time getting on a train to Twycross to meet them. Great people. But their skill sets were from a different time and a different place and were not applicable in today's market."


Going back to Moore's first gig in the industry, he talked about the Sega Dreamcast, and how it suffered an ignoble death less than two years after its launch. "We had a tremendous 18 months," Moore told The Guardian. "Dreamcast was on fire; we really thought that we could do it. But then we had a target from Japan that said--and I can't remember the exact figures--but we had to make N hundreds of millions of dollars by the holiday season and shift N millions of units of hardware, otherwise we just couldn't sustain the business. So on January 31, 2001, we said that Sega is leaving hardware. Somehow I got to make that call, not the Japanese. I had to fire a lot of people; it was not a pleasant day."

desperate_gamer
18-09-2008, 01:49
Με τρομάζει αυτός ο άνθρωπος... :giggle:

Valkyre
18-09-2008, 11:15
Για οσους δεν ξερουν ποιος ειναι ο Steve Ballmer , ιδου :

YouTube - Steve Ballmer going crazy

Ατομο για επιχειρηματικη συνεργασια , οχι αστεια...!ΑΑΑ ποιοτης! ;)

SQP_GR
18-09-2008, 11:21
a giatyto tin exei pari tin ms o katiforos kai rixni tis times kato apo to 0 gia na antagonisti to ps3

desperate_gamer
18-09-2008, 15:29
Nintendo makes more per employee than Google

Mario's workforce is serious pay dirt.

By Ben Silverman (http://videogames.yahoo.com/masthead)


If you work at Nintendo, you know how to make money. For Nintendo, that is.

According to the Financial Times (http://www.ft.com/cms/s/0/9d9624a4-8341-11dd-907e-000077b07658.html?nclick_check=1), each employee at the game giant earns the company a whopping $1.6 million in profit. That number trumps the 2007 estimations for both high-powered investment bank group Goldman-Sachs ($1.2 million) and Internet powerhouse Google ($626,000).

The FT attributes Nintendo's profit per employee success to the fact that the company only employs about 3,000 permanent workers, yet routinely outsells the competition with its enormously popular DS and Wii platforms. Outsourcing helps, too -- the Wii is manufactured elsewhere, and many high-profile games are handled by outside developers with Nintendo producers overseeing the projects.

But working with Mario isn't necessarily all its cracked up to be. The FT article further reports that while each Nintendo employee generates well over a million for the company, the average salary is a far more humble $90,000, with the bulk of profits going to shareholders. By contrast, the average Goldman employee walks with over $600,000, nearly half of what they generate. Which game would you rather play?

http://videogames.yahoo.com/feature/nintendo-makes-more-per-employee-than-google/1247333

Δεν ξέρω πώς ακριβώς το κατάφεραν. Με μηδενικό κόστος, οι πωλήσεις εκτοξεύονται! Less is more, I guess...

modecris
21-09-2008, 14:19
The Independent lists its 50 best video games

British newspaper The Independent has compiled a list of the 50 best video games. The list is as follows:

Wii Sports,
Braid,
Halo 3,
Fallout 3,
Rock Band,
Burnout Paradise,
Dr Kawashima's Brain Training / Sight Training,
Gears of War,
Guild Wars,
Rez HD,
Mario Kart Wii,
Sid Meier's Civilization Revolution,
BioShock,
Crisis Core: Final Fantasy VII,
Guitar Hero III: Legends of Rock,
Project Gotham Racing 4,
Medieval 2: Total War,
Call of Duty 4: Modern Warfare,
World of Warcraft,
Geometry Wars: Retro Evolved 2,
Forza Motorsport 2,
Peggle,
Lego Indiana Jones: the Original Adventures,
The Legend of Zelda: Twilight Princess,
SingStar II,
Football Manager 2009,
Tetris DS,
Half-Life 2: The Orange Box,
Mass Effect,
Super Mario RPG: Legend of the Seven Stars,
Pro Evolution Soccer 2009,
Command & Conquer 3: Tiberium Wars,
Metal Gear Solid 4: Guns of the Patriots,
Eve Online,
Uno,
Tiger Woods PGA Tour 09,
Spore,
Grand Theft Auto IV,
Lost Odyssey,
Space Invaders Extreme,
Gran Turismo 5 Prologue,
Picross DS,
Soul Calibur IV,
Diablo II,
Buzz! Quiz TV,
Top Spin 3,
Puzzle Quest,
Resident Evil 4 Wii Edition,
Bomberman Live,
Pokemon Diamond / Pearl.

News Source: independent (http://www.independent.co.uk/extras/indybest/the-50-best-video-games-936121.html)

KosmixGR
21-09-2008, 14:20
The Independent lists its 50 best video games

British newspaper The Independent has compiled a list of the 50 best video games. The list is as follows:

Wii Sports,
Braid,
Halo 3,
Fallout 3,
Rock Band,
Burnout Paradise,
Dr Kawashima's Brain Training / Sight Training,
Gears of War,
Guild Wars,
Rez HD,
Mario Kart Wii,
Sid Meier's Civilization Revolution,
BioShock,
Crisis Core: Final Fantasy VII,
Guitar Hero III: Legends of Rock,
Project Gotham Racing 4,
Medieval 2: Total War,
Call of Duty 4: Modern Warfare,
World of Warcraft,
Geometry Wars: Retro Evolved 2,
Forza Motorsport 2,
Peggle,
Lego Indiana Jones: the Original Adventures,
The Legend of Zelda: Twilight Princess,
SingStar II,
Football Manager 2009,
Tetris DS,
Half-Life 2: The Orange Box,
Mass Effect,
Super Mario RPG: Legend of the Seven Stars,
Pro Evolution Soccer 2009,
Command & Conquer 3: Tiberium Wars,
Metal Gear Solid 4: Guns of the Patriots,
Eve Online,
Uno,
Tiger Woods PGA Tour 09,
Spore,
Grand Theft Auto IV,
Lost Odyssey,
Space Invaders Extreme,
Gran Turismo 5 Prologue,
Picross DS,
Soul Calibur IV,
Diablo II,
Buzz! Quiz TV,
Top Spin 3,
Puzzle Quest,
Resident Evil 4 Wii Edition,
Bomberman Live,
Pokemon Diamond / Pearl.

News Source: independent (http://www.independent.co.uk/extras/indybest/the-50-best-video-games-936121.html)
Aυτα τα παιχνιδια ειναι τα 50 καλυτερα σε τυχαια σειρα? γιατι ελεος το wii sports βαλαν πρωτο :fryingpan:

modecris
21-09-2008, 14:33
Aυτα τα παιχνιδια ειναι τα 50 καλυτερα σε τυχαια σειρα? γιατι ελεος το wii sports βαλαν πρωτο :fryingpan:
Και στην θέση 50 να το έχουν,εγώ και πάλι θα διαφωνήσω.

Valkyre
21-09-2008, 14:33
Καλα αυτη η λιστα ειναι αισχος...δεν ξερω αν αυτη τη λιστα την θεωρουν all time 50 best games ever , αλλα αν ειναι ετσι , τοτε ειναι το λιγοτερο αισχρη.Ειναι δυνατον να βαζουν μεσα το crisis core και οχι το FFVII?

Ειναι δυνατον το buzz να βρισκεται στην λιστα αυτη οπως και τοσα αλλα ηλιθια και ανουσια παιχνιδια?

Ισως η χειροτερη λιστα ever για βιντεοπαιχνιδια...

kostasb13
21-09-2008, 15:02
Βλεποντας τη λιστα, καταλαβαινω οτι αναφερεται στα 50 καλυτερα παιχνιδια αυτης της γενιας, οχι στα all time best.
Ψιλοαστεια λιστα, οπως ειναι και οι περισσοτερες best of λιστες που βγαινουν κατα καιρους