PDA

View Full Version : Πως άλλαξε η σειρά Metal Gear με τα χρόνια...



NonBorn
05-04-2008, 19:51
Then and Now: How Metal Gear has changed over the years


Let’s go back in time, and take a look at how Metal Gear Solid has evolved in terms of graphics and technology. The first ever Metal Gear game appeared in 1987 on the MSX2 computer and was released in Japan and Europe. Metal Gear was one of the first games to use stealth. Metal Gear was later released in North America, Europe and Japan on the NES, selling a massive 1 million units. Boasting good graphics for its time and exciting gameplay as no one has witnessed stealth games before.


http://talkplaystation.com/wp-content/uploads/2008/04/mg-1.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mg-1.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mg-2.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mg-2.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mg-3.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mg-3.jpg)


In 1990 Metal Gear 2: Solid Snake, the sequel to Metal Gear was released for the MSX2 in Japan only. The sequel made numerous enhancements including a better storyline and better graphics.


http://talkplaystation.com/wp-content/uploads/2008/04/250px-metal_gear_2_boxart.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/250px-metal_gear_2_boxart.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mg2-1.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mg2-1.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mg2-2.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mg2-2.jpg)



The Metal Gear series didn’t return until around 8 years later. In 1998 Metal Gear Solid was released for the Playstation which took the series to the next level with new graphics and gameplay elements. While Metal Gear Solid kept to its predecessor (Metal Gear 2 Solid Snake) in terms of gameplay but presented it in glorious 3D graphics.



http://talkplaystation.com/wp-content/uploads/2008/04/mgs1.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs1.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mgs1-1.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs1-1.jpg)



The first two Metal Gear games were successful but Metal Gear Solid was a massive hit selling over 6 million units. Similar stealth games started to pop up including Tenchu and Splinter Cell.

It wasn’t much more than 3 years later until we saw the next Metal Gear title, Metal Gear Solid 2: Sons of Liberty was released for the Playstation 2 in 2001. MGS2 sold more than 7 million units. MGS2 took huge advantage of the power under the PS2’s hood and made the game look fantastic.



http://talkplaystation.com/wp-content/uploads/2008/04/mgs2.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs2.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mgs2-1.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs2-1.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mgs2-2.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs2-2.jpg)



Metal Gear Solid 2 feature new additional gameplay features such as first-person aiming, allowing the player to target certain things within the game. The AI was also vastly improved allowing the enemies be blinded, distracted by fruit and other obstacles. The AI went as far as calling for backup and if they did you would be in deep trouble.

Metal Gear Solid 3: Snake Eater was released another 3 years later which is actually a prequel to Metal Gear (the first metal gear game). MGS3 wasn’t as successful as the previous Metal Gear games, only selling 3.75 million units.



http://talkplaystation.com/wp-content/uploads/2008/04/mgs3.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs3.jpg)



MGS2 and MGS3 provided further enhancements to gameplay and graphics as you see from the screenshots. Many rumours started floating around saying that MGS3 was the last game in the series to make it a trilogy, but think about it; it has past the trilogy mark. Many people forget about the first game on the NES.

Metal Gear Solid 4: Guns of the Patriots is still in development and is due to be released exclusively on PS3 worldwide on June 12 2008. MGS4 is apparently the last in the series. MGS4 will take massive advantage of the PS3’s hardware capabilities and it’s obviously the best looking Metal Gear game ever…



http://talkplaystation.com/wp-content/uploads/2008/04/mgs4.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs4.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mgs4-1.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs4-1.jpg)



http://talkplaystation.com/wp-content/uploads/2008/04/mgs4-2.jpg (http://talkplaystation.com/wp-content/uploads/2008/04/mgs4-2.jpg)



So the Metal Gear series went from a gameboy colour style game to become a massive 3D digital art display.



http://talkplaystation.com/wp-content/uploads/2008/04/metal-gear.jpg



Resources


All about the Metal Gear series (http://en.wikipedia.org/wiki/Metal_Gear_%28series%29)

Metal Gear (http://en.wikipedia.org/wiki/Metal_Gear_%28video_game%29)

Metal Gear 2 Solid Snake (http://en.wikipedia.org/wiki/Metal_Gear_2:_Solid_Snake)

Metal Gear Solid (http://en.wikipedia.org/wiki/Metal_Gear_Solid)

Metal Gear Solid 2: Sons of Liberty (http://en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons_of_Liberty)

Metal Gear Solid 3: Snake Eater (http://en.wikipedia.org/wiki/Metal_Gear_Solid_3:_Snake_Eater)

Metal Gear Solid 4: Guns of the Patriots (http://en.wikipedia.org/wiki/Metal_Gear_Solid_4:_Guns_of_the_Patriots)

I’ve one question to ask you… Which was your favourite Metal Gear game?
Πηγή: http://talkplaystation.com/then-and-now-how-metal-gear-solid-has-changed-over-the-years/

WolfRathmA
05-04-2008, 20:11
Το καλυτερο Metal Gear για εμενα ηταν το 2 και το remake στο gamecube του 1!
Απλα τρομερα!!!

modecris
05-04-2008, 20:30
Μπράβο Non,πολύ καλή δουλειά.
Rep δεν έχει,εκτός αν κάνετε αυτό που λέει ο Αποστόλης στην υπογραφή του!

Valkyre
05-04-2008, 21:31
Αχ τι μου θυμισες...μπραβο!!

Οσο για το remake του MGS1 στο gamecube , εγω το θεωρω ψιλοαισχρο , καθως ο αλλος σκηνοθετης που ανελαβε το εκανε τσιρκο Μεντρανο με τις εντελως γελοιες, σαφως επηρεασμενες απο το Ματριξ, cutscenes...

Εκανε ενα παρα πολυ σοβαρο σεναριο να φαινεται ολιγον γελοιο.

DarkUSS
06-04-2008, 03:34
Μπράβο NonBorn, ωραίο θεματάκι!

Όσο για το MGS Twin Snakes συμφωνώ με τον Valkyre, γενικά θεωρείται άθλιο. Τα δικά μου αγαπημένα είναι με σειρά:

MGS3>MGS>MGS2

EDIT: Πάλι δεν μπορώ να δώσω rep στον ΝοnBorn.:banghead:

obione
06-04-2008, 07:40
nice...wraio themataki...nomizw oti i seira gia mena einai 1mgs,2mgs2,3mgs 3 kai teleutaio sto psp..

den tha xehasw pote ta tria sunexomna reset pou ekana sto psone otan mayrize i othoni apotoma kai egrafe hideo...LOL

NonBorn
08-04-2008, 17:55
Metal Gear History: Fall of a Hero, Rise of a Legend (Video)


199873


The history of Metal Gear Solid from MSX to PS3. Shows early concept footage of MGS1 which most people will not have seen before.

Portable Ops and AC!D were left out as they are considered non-canon.Πηγή: http://www.n4g.com/ps3/News-132313.aspx

leone
15-04-2008, 11:56
Τελειο παιχνιδι, τι να λεμε, τα λογια ειναι περιτα ...

DarkUSS
25-04-2008, 05:27
Θεωρώ πως εδώ κολλάει περισσότερο το παρακάτω post μιας και μιλάμε για επετειακή συλλογή. Αν κάποιος mod θεωρεί πως ταιριάζει περισσότερο κάπου άλλου, ας το μεταφέρει.


Metal Gear 20th Anniversary Music Collection
http://img258.imageshack.us/img258/6051/199970uc5.jpg
Kυκλοφόρησε: 30 Ιουλίου, 2007 (US)

Tracklist:

1. Metal Gear 20 Years History -Past, Present, Future-
2. Snake Eater
3. Virtuous Mission
4. Yell "Dead Cell" (VR remix)
5. Who Am I Really? -Memories of Hal- Reminiscence
6. Metal Gear Solid Main Theme - The World Needs Only One Big Boss!
7. Can't Say Goodbye To Yesterday
8. Zanzibar Breeze
9. Calling To The Night
10. The Best Is Yet To Come

Bonus Track
11. Calling To The Night (Piano Ver.)

Download:
http://rapidshare.com/files/110179661/Metal_Gear_20th_Anniversary_Music_Collection.part1 .rar
http://rapidshare.com/files/110182381/Metal_Gear_20th_Anniversary_Music_Collection.part2 .rar
http://rapidshare.com/files/110185157/Metal_Gear_20th_Anniversary_Music_Collection.part3 .rar
http://rapidshare.com/files/110188204/Metal_Gear_20th_Anniversary_Music_Collection.part4 .rar


Περιέχονται και όλα τα εξώφυλλα, εσώφυλλα κτλ του CD.

Nα σημειωθεί ότι όλα τα τραγούδια είναι σε μορφή Free Lossless Audio Codec (FLAC) και όχι ΜP3.
Enjoy! :cheers:

PDS
09-05-2008, 13:01
33740

NICK_77
09-05-2008, 23:07
Δεν ξερω για εσας παντως εγω θα ηθελα να δω την διασκευη του πρωτου MGS που ειναι για το GAMECUBE στο playstation 2 και περιμενω με αγωνια αν οχι για ενα demo τουλαχιστον για το full game MGS4 στις 12/6!!!!!!!!!!!!

PDS
18-05-2008, 02:24
Το part 2 περιεχει το MGS του PS1 και το remake του στο GC.
34187

PDS
25-05-2008, 15:25
Το 3ο μερος περιεχει το MGS2 sons of liberty
34425

DarkUSS
26-05-2008, 02:25
Καταπληκτικό! Μπράβο στο Gametrailers για τη εξαιρετική δουλειά που έκανε. Λίγες βδομάδες πριν την κυκλοφορία του MGS4, το παραπάνω video σου υπενθυμίζει αρκετά πράγματα και σε προετοιμάζει με τον καλύτερο δυνατό τρόπο.

Περιμένω πως και πως το επόμενο part με το MGS3 (το αγαπημένο μου).

WolfRathmA
26-05-2008, 02:29
Αυτο ειναι το trailer. Μηπως εγινε καποιο λαθος;

edit: το διορθωσα!:bow:

PDS
26-05-2008, 02:33
Αυτο ειναι το trailer. Μηπως εγινε καποιο λαθος;

edit: το διορθωσα!:bow:

αα λεω και εγω:p
πηγα να το διορθωσω και ηταν το σωστο λολ

slayeras
26-05-2008, 13:08
Metal Gear Series Plot and Character Analysis
(in chronological order)

Applicable titles:
Metal Gear Solid (PSX)
Metal Gear Solid: The Twin Snakes (NGC)
Metal Gear Solid 2: Sons of Liberty (PS2)
Metal Gear Solid 2: Substance (XBOX, PS2)
Metal Gear Solid 3: Snake Eater (PS2)

Non-applicable titles!
Metal Gear (MSX2, NES)
Metal Gear 2 (MSX2)
Snake's Revenge (NES)
Metal Gear: Ghost Babel (GBC, Japan, UK)
Metal Gear Solid (GBC, US)
Metal Gear AC!D (PSP)
================================================== ================
TABLE OF CONTENTS
As usual, use the edit>find function to skip directly to a section
using one of the finder names next to its title.

--Introduction

I. Snake Eater Era

I-A. "The Boss" [ SNATHE ]
I-B. "Naked Snake / Big Boss" [ SNANAK ]

II. MSX Era

II-A. "Solid Snake" (MSX Era) [ MSXSOL ]

III. Twin Snakes Era

III-A. "Liquid Snake" [ TWILIQ ]
III-B. "Solid Snake" (Twin Snakes Era) [ TWISOL ]

IV. Sons of Liberty Era

IV-A. "Solidus Snake" [ SONDUS ]
IV-B. "Raiden" [ SONRAI ]
IV-C. "Solid Snake" (Sons of Liberty Era) [ SONSOL ]

================================================== ================
I. SNAKE EATER ERA (1964-1972)
================================================== ================

This is, simply put, the earliest recorded/playable portion of the Metal
Gear story. Most of these events play out in Metal Gear Solid 3. Any
developments beyond this take place up until the MSX era.

This encompasses the Virtuous Mission and Operation Snake Eater as well as
the later foundations of FOXHOUND and the Les Enfants Terribles project.
Practically all of Big Boss's development lies here.


================================================== ================
I-A, "THE BOSS" [ SNATHE ]

The story of Metal Gear, in its entirety, begins with The Boss. The
Boss is a woman who, in her mid-20s, assembled a cooperative special
forces unit of american and soviet operatives in WWII that played a
significant role in the allied victory (the "Cobra Unit".) Upon the
start of the cold war, the Cobras were disbanded as her loyalties
remained with the United States.

The Boss trained Naked Snake ("John," "Jack," "Big Boss".) for at
least a decade after WWII they were partners, and he was her last and
perhaps greatest apprentice. They were closer than allies, than friends
or family. In the late fifties they parted ways, Snake no longer her
fledgling but fully capable as an independent operative.

in 1964, in the height of the cold war, The Boss defected to the soviet
union, rejoining the Cobras under the ambitions of Colonel Volgin's
radicalist unit. There she gave her new hosts a pair of american-made
nuclear shells, along with the return of their asylum-seeking weapons
development scientist Dr Sokolov (the obligatory scientist-in-distress
of MGS3.) Unexpectedly, Volgin used one of these shells to eradicate a
soviet development site, removing evidence of his insurrections against
the soviet government and Premier Khruschev.

Naked Snake, her last disciple, was enlisted to find her and eliminate
her along with the growing soviet threat she has enabled. She never
expresses to him any purposes behind her defection, only that she is
'loyal to the end.'

Only in the end do we understand her purpose. only once snake's mission
is complete does he understand. The Boss's defection was, at first, an
order. She was to defect to the soviet union, specifically to Volgin's
command, as a ruse by the US government.

Volgin had stolen a vast wealth from the Philosophers, the underlying
force behind the US, Chinese, and Soviet governments. After the time
of World War I, they were a united force with an enormous collected
wealth. by the end of WWII, their loyalties were broken and the
organization lost its international cooperation. The bulk of the
'Philosophers' Legacy' was left in independent hands in the USSR.
Through some deception and numerous details, it was obtained by
Colonel Volgin and it was being used to fuel his weapons development as
he planned to oust Khruschev from power in a military coup.

The Boss was the only american soldier infamous enough and useful enough
to be accepted into Volgin's ranks as a defector. Under orders, she
betrayed her own nation. Her mission was to reclaim the Philosophers'
Legacy for America, where the remaining group was now known as the
'Patriots.'

Naked Snake was needed as no more than a witness to her defection. It
would lend credibility to her 'betrayal' of the United States, and
altogether seal the deal. The problem came when Volgin used one of
the nuclear shells over russian soil.

The Russian government was in upheaval over the incident. A foreign
detonation over soviet territory was an act of war. Neither Lyndon
Johnson nor Nikita Khruschev wanted the cold war to erupt into a
blazing hot one. Unfortunately, the balance of power within the soviet
government could not allow Khruschev to hold back hostility simply by
word. The USSR needed proof that this event was the fault of an
american defector, and not directly of the US government. To keep that
detonation from being an act of war, the Boss had to die.

The Boss had a new mission. To carry out her defection to the end,
and ultimately be killed by Naked Snake, her last disciple. She had
to play the charade to the end, to no-one's knowledge but her own,
before finally giving her life for her country.

With her death there would be balance and deterrance. War would be
averted. Her sacrifice would save the world. But it could never be
known. For her sacrifice to save america, she would go down in history
as a treasonous war criminal who instigated a nuclear crisis. A monster
that threatened both America and the Soviet Union with the effects of
her betrayal.

To save the world, to prove her loyalty to 'the end' that her government
ordered of her, she had to die without honor. She was ordered by the
United States government to fight to the death on the side of the Soviet
Union. To her own death, at Snake's hands. That was her role. She
fulfilled it entirely.

The Cobras, her former unit, joined with her again upon her defection.
Their loyalties were entirely to her. She knowingly had to send her
friends, the disciples she trained and fought with against the axis, to
their deaths at Snake's hands. That burden was hers to bear as well,
all for the sake of her loyalty to America.

She could not let Snake join her. She very well could have tested his
loyalties and found him to choose her over the United States, but that
wasn't the point; he had to stay behind. He had to be the one to stand
against her, to destroy her. She could not let him fail, but she could
not make him succeed. She had to be defeated. She needed to be killed
by Snake, to complete her mission.

In all of Metal Gear Solid mythos, The Boss is the truest 'patriot.'
The Boss makes the greatest sacrifices, even beyond the finality of her
own death, for her country, and for her loyalty to the american
government. She makes no choice of her own in this; she fights for
America, loyal to the end.

In the end you'll learn that Ocelot is actually The Boss' son.

================================================== ================
I-B, "NAKED SNAKE / BIG BOSS" [ SNANAK ]

Naked Snake was raised, trained, and entirely made into what he was by
the Boss. She was his master, his mentor, and his family, and she had
betrayed their home nation. He was the only one believed capable of
eliminating her, so he was given the task.

Snake fought tooth-and-nail against the odds, against his former master.
She was his enemy. She had betrayed the United States for reasons he
could not fathom. She had betrayed him personally just as much as she
had the nation. He was nothing if not reluctant, but he followed his
mission to the letter. He neutralized Volgin's nuclear threat, and
moreover, he eliminated the boss.

One by one he tore through her disciples, the cobras, who fought to the
death for no ideals beyond their loyalty to her. It all ended when he
faced her one-on-one, and had to be the one to put her out of her
misery with her own sidearm.

He had no joy in what he had done. He only did it for his mission, for
his loyalty. Not to America, but to her. His only satisfaction was the
success of his mission, the safeguarding of the nation he proclaimed
fealty to.

Fealty. I do not say loyalty because his loyalty was most genuinely with
the Boss. But he chose his duties under the United States flag over his
feelings for her.

Snake defeated the Boss, proving himself the greatest warrior in
America's arsenal. The president congratulated him, bestowing him the
title 'Big Boss.'

It was only then that he came to understand what had transpired. He
understood why everything had fallen into place the way it was. He
understood the boss's mission. He realized that the country she swore her
life to threw her away for its own sake. To a nation, her loyalty was an
asset, and her self was expendable.

But not to him. At the very height of his career, he had lost all faith
in the United States government. He saw that their most loyal soldier,
who would give her life for their goals, could be thrown away so easily.
The Boss was scapegoated, dishonored, and murdered for the sake of the
US Government, and they had led him to do it with his own hands.

The story of Snake Eater ends at her grave, as we the viewers reach these
revelations at the same time the newly-christened Big Boss does. That
story ends there, but Big Boss's life truly begins at that point.

After operation Snake Eater, the experimental 'FOX' unit Naked Snake was
operating under was officially organized into a US military special
operations unit. Under Big Boss's leadership, the fledgling FOXHOUND was
established in 1971. The best of the best, in skills, technology and
resources, FOXHOUND was an assemblage of some of the most lethal freaks
the army could muster.

No matter how much further Big Boss's career in the US Military went over
these years, his loyalty to the nation had truly ended in 1964 with the
Boss's death.

Slowly assembling an enormous wealth over the following decade, somewhere
in the late seventies or early eighties Big Boss began and completed an
extensive plan of subversion. By the mid-eighties, his independent
military nation 'Outer Heaven' finally emerged in the southern jungles of
Africa. Big Boss had constructed his own small mercenary country, a place
for disillusioned soldiers such as himself to find work in what they did
best without swearing fealty to a government that would dishonor them.

Outer Heaven was built for warriors in a world where they were slowly
becoming unwanted. As olive branches spread throughout the world, the
times changed but soldiers did not. Big Boss had always been a solider.
Fighting was all he was good at. His dream, manifested in Outer Heaven,
was a haven for soldiers such as himself that sought to live their lives
without being the expendable property of a nation they no longer cared
for.

The Boss's death left him a warrior but he was no longer a patriot in
any respect. He left any allegiances he had to America and went to
fortifying Outer Heaven. Despite its size, it was a horrifically
formidable force to the rest of the modern world. Within its boundaries,
the first 'Metal Gear' (supposedly the first derivitive of Granin's
leaked designs from Snake Eater) began its construction.

Metal Gear finished what the tread-driven Shagohod began. Metal Gear,
in all its variations (except perhaps Ray) is a walking tank capable of
launching a long-range nuclear strike from any terrain. Supposedly, its
range could rival silo-borne ICBMs. When news of this reached America
in the early 90's, Outer Heaven became a threat to national security.
To defeat Big Boss, the founder of FOXHOUND and former "Naked Snake,"
America sent FOXHOUND's best: the operative 'Grey Fox.' When Grey Fox
was captured in Outer Heaven, their last resort was FOXHOUND's youngest
operative, Solid Snake.

================================================== ================
II. MSX ERA (approx 1985-1999)
================================================== ================

The MSX was home to the two canonical 'old-skool' Metal Gear games, Metal
Gear and Metal Gear 2: Solid Snake. While the NES did eventually find a
port of Metal Gear, the second one never reached us. Either ways, the
completion of Big Boss's arc and Solid Snake's rise to glory are told
here, as well as the underrated and unfortunately obscure story of Frank
Jaeger, FOXHOUND's Grey Fox and later the Ninja.

These events include Solid Snake's FOXHOUND career and the rise of Big
Boss's mercenary nations, Outer Heaven and later Zanzibar Land.


================================================== ================
II-A, "SOLID SNAKE" (MSX ERA) [ MSXSOL ]

Solid Snake was practically raised in FOXHOUND. His career in it began
apparently after Big Boss left the United States, so if they were ever
together in FOXHOUND it must have been brief.

Solid Snake was one of the three 'snake triplets;' near-identical clones
of Big Boss created by the government's 'Les Enfants Terribles' project
in 1972, shortly after FOXHOUND's foundation.

In the wake of Big Boss's blazing successes, and clear leadership
capabilities, genetic research found great applications within him. He
was considered to be a genetically ideal soldier, and his DNA was
harvested for testing. Government scientists determined a number of
genetic factors within him that were linked to various skills and
inherent traits that don't just come from 'training.'

The notion was that Big Boss was a fountain of 'soldier genes,' genome
sequences that could make the difference between a born leader and a
born failure. The 'Les Enfants Terrible' project sought to capitalize
the notion to produce nothing short of a 'sequel.' Three children,
almost entirely identical to Big Boss, were born; Solid, Liquid, and
Solidus.

While Solidus remains enigmatically separate from the 'twins,' the main
two are rather clearly defined: one is tweaked to express more of the
dominant characteristics possible within Big Boss's DNA, and the other
more of the recessives. They're still nigh-identical, but at the deepest
level one could be considered inherently 'superior.'

Make note now that Solidus's origin is a very blurry subject. His
origins are likely in the project as well, but he lived a very different
life. I will explain this in detail in the Solidus section, [ SONDUS ].

Solid Snake, upon his birth, was chosen to be superior (though this
doesn't mean he WAS 'superior' per se.) His career in FOXHOUND was
rather prominent, but he was not the first choice to deal with the
Outer Heaven crisis. Frank Jaeger, known in FOXHOUND as Gray Fox, was
sent to defeat Big Boss but was taken hostage. The promising young
Solid Snake was then sent in.

Snake fought his way through Outer Heaven, rescuing Gray Fox and reaching
Big Boss. Knowing the man only as a traitor who abandoned his unit and
his country, he fought and defeated Big Boss for the sake of his mission.
Metal Gear destroyed, he returned to the United States a small hero,
earning his rightful place in FOXHOUND.

As the years passed, Snake firmly became a career soldier. From an early
age, the only thing he knew for sure was what he was good at; fighting.
He was a born soldier, and he found it suited him best to fight for the
government. Though not a devout patriot, he was loyal to the United
States as their operative. He did his job.

Gray Fox, Snake's closest friend in the unit, soon left FOXHOUND. In
the late nineties, he resurfaced, now the mercenary leader of a small
asian nation akin to Outer Heaven, called 'Zanzibar Land.' His actual
superior in the endeavor was none other than Big Boss, still alive after
the fall of Outer Heaven. Grey Fox and Big Boss began rebuilding what
Outer Heaven once had, including retstarting work on the Metal Gear
project.

Unaware of these details, Snake was sent yet again to defeat Metal Gear,
but in the course of his mission he had to eliminate Gray Fox, his closest
friend. He went into his mission a soldier, loyal to his country, and
moreover loyal to his mission. He had no intention of failing. He
reached Gray Fox and, barehanded amidst a minefield, fought him to the
death. The prize, stolen OILIX petroleum microbes and the destruction of
Metal Gear, were in Snake's hands.

Snake emerged victorious, but he knew the cost. They were friends, best
friends, even in death. As men, as human beings, they were friends. As
soldiers, as men of allegiance, they were enemies. Snake had to uphold
his orders and serve the united states, and Fox had chosen a different
path. Fox, like Big Boss before him, had grown disillusioned with the
life he spent as a tool for politicians. He was a solider, and would
always be a soldier, but he did not want to fight for a nation he did not
believe in. On his deathbed he could explain himself to Snake, but it
changed nothing; Snake fought for the United States, and Grey Fox fought
for Big Boss. They were friends and enemies, and Snake was the
victorious enemy over his fallen friend.

Snake pushed on, eliminating again the threat of Metal Gear and facing
Big Boss for the second time. Before they fought, Big Boss made the
lofty claim that he was Snake's father; it did not weaken Snake's resolve
to his mission, but the words haunted him nonetheless. He defeated and
ultimately killed Big Boss, in a grim spectacle completely mirroring
Naked Snake's reluctant triumph over The Boss thirty years earlier.

Naked Snake defeated The Boss, earning him unparalleled prestige. He had
killed the greatest soldier of the time, and more than that, his closest
friend. Solid Snake had been forced to fight and kill his own closest
friend, Gray Fox, and then kill Big Boss, the greatest warrior of his
time... and possibly his own father. Solid Snake, much like Naked Snake
thirty years earlier, returned home both a hero... and a broken man.

Snake left the military, and retreated to Alaska, where he lived alone for
years to come, happily away from war and the conflicts of choosing duty
and allegiance.

In his absence, the FOXHOUND unit found a new prodigy, and soon a new
leader, in Liquid Snake.

slayeras
26-05-2008, 13:10
================================================== ================
III. TWIN SNAKES ERA (approx 1999-2006)
================================================== ================

After Big Boss's final demise and Solid Snake's retirement, FOXHOUND
spiraled out of control. Big Boss was crushed but his legacy lived on
with what proved to be an insatiable ferocity.

Twin Snakes is the revamped title for Metal Gear Solid. The PSX original
did not have this surname; it was added for the Gamecube remake. Whether
or not I enjoyed that particular game (MGS2-style gameplay on a Gamecube
controller is an abomination under the Lord), its subtitle is appropriate
and suits the story.

Thus this is the story of the first Metal Gear Solid, be it PSX original
or NGC remake. Solid Snake is called out of retirement to deal with the
rebellion of FOXHOUND against the US government. This is the point at
which the sons of Big Boss are finally brought face-to-face.


================================================== ================
III-A, "LIQUID SNAKE" [ TWILIQ ]

Liquid is the first 'villain' I can address here, but not by individual
importance. Were the stories more fleshed out, I would LOVE to
understand and explore the intricacies of Big Boss during the MSX era
or better yet, Gray Fox. The 'villains' of Metal Gear are ALL important
because they are not two-dimensional or static personas. Though the
unit members and minibosses (cobras, FOXHOUND, dead cell, you name it)
may simply be flunkies to the higher authority, that higher authority is
always a genuine character with a depth to explore. If I haven't made
that clear already I hope I am doing so right now.

The greatest boon made to the Metal Gear plotline is the story of Snake
Eater... the hero you play as is the same enemy leader that Solid Snake
faces in Metal Gear and Metal Gear 2. His arc, rise and decline, are
beautifully shown in Snake Eater. Whether or not it is obvious, many
characters in MGS follow this concept. Liquid was not necessarily a
'villain' when he began in FOXHOUND, we simply don't know. Gray Fox,
well, he's an entire story of his own; I really wish we learn more about
him. Getting back to the point, Liquid is as important a character as
Solid Snake, and I hope to explain why.

Liquid Snake, labelled as the 'inferior' of the two at birth, began a
military career despite lacking the 'privileged' start that Solid Snake
had received. He rose through the ranks of FOXHOUND quickly and became
the unit commander between 2002 and 2004. Along with a small force of
'Next Generation Special Forces' soldiers and the rest of FOXHOUND, he
staged an insurrection at the nuclear disposal facility on Shadow Moses
Island in Alaska's Fox Archipelago in 2005.

Liquid's goals were not immediately made obvious, but they soon fell
into place. Shadow Moses island was the site of development for Metal
Gear Rex, the most dangerous and politically unforgiveable variation of
Metal Gear yet... under production by the US government. Seizing this
was his primary bargaining chip.

Metal Gear Rex was the modus operandi Metal Gear; walking nuclear-strike
tank. It was made more lethal by its unprecedented ability to strike any
point in the world with a undetectable nuclear warhead launched from any
solid terrain. It was a completely underground project. as its entire
conception violated countless international treaties. Liquid could
threaten more than a nuclear strike, he could threaten the entire balance
of power in the world by revealing the government's hand in Rex's
creation.

Liquid's rebellion gave him control of the entire facility, and he was
in a suitable place to make demands. His demands were simple; an
exorbitant cash sum, and the remains of Big Boss. Summarily, Liquid was
well aware of his own origins. The US Government had secured Big Boss's
remains after the Zanzibar Land uprising, and continued their genetic research
where they left off in the seventies; the Next-Generation Special Forces
soldiers were 'genome soldiers, genetically altered soldiers that
benefited from Big Boss's 'soldier genes.' With Metal Gear Rex, Big
Boss's remains, and enough funds, Liquid could fulfill his goal: the
ultimate rebirth of Outer Heaven.

Outer Heaven was nothing short of Big Boss's legacy at this point. The
soldier's haven. Liquid knew who and what he was. He was more than a
career soldier, he was a BORN soldier, crafted as a mirror image of Big
Boss to continue his patriotic duties. As anti-nuke accords spread and
disarmament furthered among the superpowers, the soldier was becoming an
unwanted aspect of society. Liquid, much like Big Boss, knew that he
and his unit were warriors in a nation that had no respect for them.

That is the soldier's lot. The soldier is no more than the honed blade;
a tool used in wartime to facilitate peacetime. Upon peacetime, that
sword is sheathed. If Liquid, FOXHOUND, and the Genome army were
nothing more than tools to be kept in storage until the outbreak of war,
their lives would be all but annulled. As warriors, their purpose was
to wage war; if there was no war for America to send them to, Liquid
would make one.

And such was his ambition. Metal Gear Rex was his deus ex machina; it
would enable him to revive Outer Heaven with its ransom, and then fuel
the conflicts of the world with its sale. With an abomination like Rex
let loose upon the free world, there would be welcome arms for the
soldiers of Outer Heaven. Liquid saw himself as a man of the people;
his race was the warriors, a dying race at that (as he would see it.)
Liquid was no less than Big Boss's successor. The oppressed, unwanted
soldiers of the world were his brothers.

Obviously, none moreso his brother than Solid Snake.


================================================== ================
III-B, "SOLID SNAKE" (TWIN SNAKES ERA) [ TWISOL ]

Solid Snake was pulled away from his retirement by Roy Campbell, his
old CO and the former commander of FOXHOUND. The crisis on Shadow
Moses required a man like him. Told only of the armed uprising of
FOXHOUND and their leader 'Liquid Snake,' Snake was asked to be the
government's weapon to combat the insurrection and rescue hostages
taken at the facility.

Snake had no comprehension of who or what Liquid was. Furthermore,
in government employ, nothing pertaining to Metal Gear was let slip
to him. Under the pretexts of serving his country and (more
importantly) saving the world yet again, Snake reluctantly joined
Campbell's ranks. In true one-man-army fashion, he infiltrated
Shadow Moses to take on the entirety of FOXHOUND.

Attempting to rescue the hostages, the nature of the facility was
revealed to Snake. The black project under construction in its
underbelly was an unpleasant surprise to him, but he knew what he
had to do. Disabling Metal Gear, now his personal pastime, was now
a part of his mission. Neither of the corporate hostages in the
facility could be saved, however, due to the FOXDIE artificial virus.
Unbeknownst to Snake at the time, he was injected with an artificial
pathogen programmed to cause cardiac failure in specific targets.
Its effect was meant as a sort of fail-safe to his mission. Despite
its effects on the hostages, Snake remained immune to its effects
himself.

Eliminating FOXHOUND units one by one, he made his way to the depths
of the facility. Before reaching metal gear itself, he was
confronted by the Ninja. The Ninja was no less than the wandering
soul of Gray Fox; his barely-alive body reanimated by FOXHOUND
technology. Gray Fox, unsure of his own identity, struggled to come
to grips with what he had become. Seeking sense or purpose for his
life, he tried repeatedly to fight with Snake, but more often than
not chose to help him along his way.

Reaching Metal Gear, Snake was finally face-to-face with Liquid.
Liquid finally put their entire shared heritage into perspective for
Snake; The 'Les Enfants Terribles' project, their conception, the
lots in life they were given. Although he knew it was a lost cause,
Liquid did briefly extend a hand to Snake. "We're both warriors
fighting for a world that doesn't need us!" he told Snake. Snake
wanted no part in the revival of Outer Heaven or the ensuing war that
would erupt.

It was at this point no longer a matter of following a mission. The
government wanted its hostages rescued, the threat neutralized, and
Metal Gear Rex preserved intact. The hostages were long dead, and
Snake deemed the 'threat' and Rex to be one and the same. On foot,
Snake squared off to Liquid and his Metal Gear Rex. Vastly outmatched,
Snake was saved by Gray Fox.

Gray Fox, finally within his own senses, speaks with Snake one last
time before critically damaging Rex and being killed. He tells Snake,
"even if the only thing I was good at was fighting, I can be glad that
I fought for what I believed in." Gray Fox's words, and his sacrifice,
carry a resounding influence with Snake for the years to follow.

The score evened, Snake destroys Metal Gear Rex himself and is left
one-on-one against Liquid. Nearly defeated, Snake is looking down the
barrel of Liquid's rifle when the FOXDIE virus takes effect... on
Liquid.

Incredulously, Snake himself is unharmed. FOXDIE was programmed to
ultimately kill the hostages along with all of FOXHOUND (likely not
including Revolver Ocelot.) Snake was meant to be simply a carrier for
the fatal virus, but the mission medical advisor Naomi Hunter had seen
to it that this was not so. Frank "Grey Fox" Jaeger was her surrogate
family in her childhood as a war orphan, and she sought vengeance for
his murder. She programmed it to strike Snake as well, but at random.
Once she had spent most of the mission with Snake and come to know him
for who he was, she realized his triumph over Grey Fox was not out of
malice. She forgave him for the choices he had to make, but FOXDIE
could not be undone. The virus remains dormant in Snake from this point
on, and will activate at some random point in his near or distant
future.

The genetics theme within 'Twin Snakes' finally reaches a climax with
this revelation; Snake is quantifiably inferior to Liquid, yet he
triumphed over Metal Gear and all of FOXHOUND. Liquid's superior genes
gave him an inherent advantage, but in the end it did not compare to
Solid Snake's sum of experiences and the choices he had made in his life.
The classic 'nature versus nurture' conflict is shown with a clear
victor at the end of Metal Gear Solid.

Snake leaves Shadow Moses with Metal Gear developer Hal Emmerich
('Otacon'). Fueled by the events that have taken place, and Gray Fox's
dying words, Snake finally chooses a definite path for his life. Much
as Big Boss had Outer Heaven and Liquid had footsteps to follow in, Snake
took it upon himself to fight alone against global threats, especially
that of Metal Gear proliferation. Not as a soldier of a nation, or a
mercenary for hire, but as a warrior of his own ethics. Accepting that
"fighting is all he was good at," Snake chooses to finally fight for what
he believes in.


================================================== ================
IV. SONS OF LIBERTY ERA (approx. 2006-2009)
================================================== ================

Sons of Liberty is the subtitle of Metal Gear Solid 2 for PS2. The
expanded edition with bonus VR and 'alternative' missions is available for
PS2 and XBox as 'Metal Gear Solid 2: Substance.' Substance is not a new
addition to the story, just a wealth of fun extras. This chapter in the
story remains 'Sons of Liberty.'

This story takes place in the years 2007 and then 2009, however the
developments it adds to the characters really fill in the gaps between
this and MGS1.

This chapter finds both the 'Tanker Incident' and later the 'Big Shell,'
which introduced the character of Raiden. Maligned as the fugly middle
child of the series, its story has many loose ends but still provides
important information to the whole.


================================================== ================
IV-A, "SOLIDUS SNAKE" [ SONDUS ]

In Sons of Liberty Solidus Snake (hinted at briefly in Twin Snakes)
finally crawls out of the woodwork. Though he is a very genuine
character, much of Solidus is enigmatic and incomplete. His backstory is
not well shown, but his motivations are clear.

Solidus Snake, though much older in appearance than Solid Snake or Liquid
Snake, was most likely born around the same time if not AT the same time.
In genetic respects, he is most likely a median between the 'twins.'
Solidus has deep ties to the Patriots, the now-independent arm of the
Philosophers that controls the entirety of American policy and politics.
It is likely that he was taken by the Patriots for their own purposes at
a young age, or perhaps was conceived entirely for them. His visible age
and accounts of his military career would indicate that he is at least a
decade older than the twins.

THEORY ONE:
Solidus was a hardened soldier in an uprising in Africa in the
mid-eighties... we might assume that he was 20-something at that time,
so his birth falls best in the early to mid sixties... directly before,
or directly after operation Snake Eater. The Les Enfants Terribles
project began in 1972, so a child before that would not have been a
genetic clone. Can we possibly assume, then, that Solidus is a conceived
child of Big Boss and an unknown mother? Knowing that Eva was an agent
of the Philosphers, were she to have a child it would have fallen into
their care... but we are told in a few points that Big Boss was sterile
by radiation.

This is interesting to say the least, but the next theory is more
likely.

THEORY TWO:
While that thought is definitely interesting, last week Lilac Man
pointed to two crucial points that can turn it all around.

The first key point is that the Liberian Civil War took place in 1989.
If he were born of the Enfants project in 1972, Solidus would have been
17, almost 18 at that time: old enough to be a solider, and very likely
leader of younger child soldiers like Raiden. With the war taking place
at this time, Solidus is MORE likely a result of the project.

Secondly is his noted appearance. Solidus does seem much... grayer than
Solid or Liquid were. Solid Snake isn't really meant to have aged as
well as we see him in MGS2. The script and planning information in
Document of MGS2 along with the dialogue (plus some of the preview bits)
really imply that Snake is older than he looks. Whether or not this is
completely due to the cloning process is unclear, but both he and Liquid
simply weren't aging well. Liquid's comment in MGS2 of "You're drowning
in time!" suddenly has actual meaning in this context.

All of the Snake clones are forty-something in MGS2, and it seems to
have been a marketing decision to give Snake his flowing hockey mane.
Otherwise its safe to assume that he should have lost a little color
over the years, and that Liquid would show it as well if he were more
than a severed arm. Solidus's grizzled gray look isn't necessarily too
far out of place.

Thanks to Lilac Man for this theory; I thought my theory was more FUN, but
this one makes a lot more sense, and I would profess that it is likely
true http://www.icvdforums.com/forum/style_emoticons/default/wink.gif

Solidus' origins can be inferred that far at least. Beyond that is the
purest conjecture. Either ways, Solidus's entire life was essentially
built by the Patriots; he was a sort of mercenary in the late eighties,
fighting in a civil war in the nation of Liberia. A decade later, now
under the name 'George Sears,' he entered a significant political career.
It culminated in his presidency of the United States during the Shadow
Moses incident in 2005. Every movement of his career was granted by the
Patriots; they placed him in office as a figurehead for their authority,
just as they had his predecessors.

However, his own motivations were never squelched. Solidus was not
simply unhappy being their pawn; he hated the Patriots with a passion,
and loathed their dominance over the nation. In the face of Shadow
Moses, Solidus attempted to use the public revelations of Metal Gear and
the Genome army to expose the Patriots, dragging them under with him.
Revolver Ocelot, a member of FOXHOUND during the incident, was an agent
of his within Liquid's ranks, and Solidus attempted to use this as a
conduit for his influence during the entire ordeal.

Ocelot will be addressed separately (he does not quite fit chronologically
because he is both omnipresent in the plot yet entirely enigmatic,) but
one important point should be made here. No matter how mysterious his
loyalties may seem (FOXHOUND, Liquid, Solidus, etc,) in the end of every
arc it always boils down to the point; Ocelot's only allegiance is to the
Patriots. This is the one undeniable aspect of his character; when all
is said and done, he is first and foremost an agent of the Patriots.

Once resolved, the incident at Shadow Moses became [inter]national
scandal. Solidus's attempts to maneuver the situation into revealing the
Patriots failed, and his administration alone took the blame for Metal
Gear Rex and FOXHOUND's insurrection. 'George Sears' was ousted from
office, and the Patriots, enraged at his attempted subterfuge, attempted
to silence him permanently shortly after. Solidus promptly submerged,
and remained in hiding for several years to follow.

Where exactly Solidus was is unclear. It is hinted that he remained with
Ocelot in the time between Twin Snakes and Sons of Liberty, not knowing
that Ocelot was a Patriot agent... but this would cast suspicion on the
motives of the Patriots, or Ocelot, or both, in helping him stay hidden.
This portion of the story remains to be understood.

In approximately 2007, Solidus began his organized effort against the
Patriots. Enlisting the help of the officially disbanded Navy unit 'Dead
Cell' (an assembly of FOXHOUND-esque freaks with significantly less
ethical grounding) and a small Russian mercenary force, Solidus
christened the group 'Sons of Liberty' and seized control of a
Hudson-area offshore oil cleanup rig.

The rig, named "Big Shell," was supposedly in place to filter toxins from
the Hudson Bay from a massive spill two years earlier. It was in fact a
smokescreen for the Patriot's most ambitious project; a mobile fortress,
unprecedented in scale or force, called 'Arsenal Gear.' It was to become
a unified core of the Patriot's control and oppression of American
society; seizing it would be Solidus's greatest blow against the Patriots.

Solidus led his 'Sons of Liberty' to control Arsenal Gear, intending to
use it to launch a high-atmosphere nuclear strike over New York.
Ideally, the electromagnetic fallout would devestate commerce and
communication across the metropolis, shattering the Patriots' most direct
controls over the nation; the economy. The ensuing chaos would allow him
to rise to power using Arsenal and expose the Patriots once and for all.

Solidus was indeed a 'patriot' in definition; ethically, he was
practically The Boss's dark half. His ultimate goal was to end the rule
of the Patriots, and bring America back to its philosophical roots.
Democracy, popular sovreignty, the like; the Patriots undermined every
concept America was supposedly built upon. Solidus lived much of his
life as a individual pawn of the Patriots, but somewhere along the way he
faced the conclusion that the oppression at work was against more than
just his own ambitions.

Solidus did not seek to rule the world, or anything so megalomaniacal.
Solidus did not intend to rebuild Outer Heaven, or even follow the
footsteps of Big Boss per se. Solidus had a compassion for the American
ideal, enough so that he sought to free it from the Patriots' grips.
Individual casualties were nothing to him, admittedly; many died in the
acts of the Sons of Liberty. His compassion was not within the
short-term; he sought to free the nation from the Patriots, no matter the
sacrifices. He was not simply vengeful for having been their lap-dog.
He wanted their power removed entirely. That alone was his ambition.

Solidus was not a villain, though he was far too brutal to be any kind of
protagonist. Solidus is the only character in Metal Gear mythos to rise
personally against the Patriots in their entirety; dangerous as he was,
his ultimate goal... was noble.

Solidus's national coup was not meant to be, however. Through Ocelot,
the Patriots were constantly well aware of his plans. His entire plot
against Arsenal Gear fell perfectly into their hands. Rather than finish
him off, the Patriots let him fester and his powers propogate, so that he
could be yet again a pawn, now in an even more elaborate plot. His
undoing was equally elaborate, and came in the form of a new
'protagonist.'


================================================== ================
IV-B, "RAIDEN" [ SONRAI ]

As effeminate and vaguely annoying as the whole world may find Raiden to
be, his place as a character in the MGS saga is far more critical than
first glance reveals.

Raiden enters the story as an altogether 'green' operative, trained
entirely in virtual reality simulation and hopelessly inexperienced in
real-life situations. The questions raised by his skills are deeply
troubling, as even he isn't completely confident that he has had genuine
'training.' Faced with 'war as a video game,' he is constantly
attempting to draw the line between what is 'combat training' and what
might just be electronic brainwashing.

As technology progresses, the ability to 'program' soldiers rather than
'teach' them becomes more and more viable. The dilemma raised is that,
unlike hands-on training, virtual 'programming' can alter skills along
with a person's entire mindset. More than teaching them how to handle a
gun, it can create entirely different situations for their mind, teaching
them to abandon fear and compassion on the battlefield, potentially
warping their humanity beyond repair. Again, where is the line between
training and brainwashing? Wherever it may be drawn, technology
continues to blur it with its advancements.

Raiden spents most of the story as we see it as a sort of blank slate;
'programmed' but not experienced, he adds a sort of 'tabula rasa'
characteristic to the MGS story that does not appear anywhere else. This
apparent lack of depth, whether or not we like to admit, makes him
frighteningly relateable to the player; he is HIMSELF a 'player' in a
'video game' as he sees it, and he has nothing of 'real life' to offer to
his situation.

While at this point in the mythos, Solid Snake is a certifiable badass,
Raiden is the blank character that we can still find ourselves in the
shoes of. To play as Snake at this point would disintegrate the story;
MGS is first and foremost an interactive experience. Snake would be less
'playing' and more 'suggesting,' as the force of his character and
decisions would overwhelm the player, leaving him less a participant and
more a spectator. Raiden's sheer lack of personality, though somewhat
pathetic, helps define the gameplay and experience. As a player we
control Raiden and we are Raiden, unraveling his situation despite our
own weaknesses.

Now, despite this character setup, Raiden's actual identity carries
importance. Raiden was, in the mid-eighties, a child soldier fighting
under Solidus' command in the infamously vague 'civil war.' Somehow
after the war's conclusion, Raiden found himself alone, making a life for
himself in America. Despite the atrocities he faced and learned to
accept in his childhood, he made the choice to repress his life up to
that point, and try to live a 'normal' life of his own.

Raiden was always followed closely by the Patriots. They likely spotted
him by extension from Solidus during the war, and monitored him from that
point. His efforts to live a simple (but empty) life were ended shortly
after the incident at Shadow Moses. The Patriots recruited him to be an
operative in the vein of the now-defunct FOXHOUND. Raiden, opting to
follow the opportunity, underwent his extensive 'training' for the months
(perhaps years) to follow.

Trained in VR, Raiden did not end up thinking much of the impersonal
nature of his career; he recieved orders by network and radio, equipment
and materials by delivery and middlemen. His CO was never more than a
voice, but after his length in simulacrum, he saw nothing to it.
'Officially' an operative of FOXHOUND, Raiden was finally deployed in
2009 to deal with the crisis at the Big Shell. His mission was to
neutralize the 'Sons of Liberty' and recover a number of hostages from
the facility, including the American President.

Again, Raiden's existence is an archetype crafted out of the various
aspects of growing military technology. He is without identity, without
urgency or human distinctions such as fear or devotion. He is simply
carrying out his task, as blandly and efficiently as possible. For the
majority of his story, he does as told and has as few opinions as
possible.

While Metal Gear itself is touted as an overglorified 'missing link'
between the power of long-range artillery and the mobility of human
infantry, Raiden is an embodiment of a 'missing link' himself; the hybrid
of human intellect and mechanical precision. He is a human, programmed
as if a machine. Thought pleasant-tempered and blonde, he's in reality
one of those horrific Orwellian/THX1138/Equilibrium sort of robot-men at
heart.

Raiden is granted character once he confronts Solidus and his old
identity is brought to surface. His real combat experience and morbid
childhood breathe a bit of life into his character that was not there
previously, giving him personal motivation to see the ordeal through to
the end, and defeat Solidus.

Raiden's motivation at first is lacking; he simply follows his orders, as
it his little more than his job. Nothing so devoted as 'duty;' it is
simply his job to eliminate Dead Cell and Solidus. Raiden likely clings
so tightly to his orders as they help compensation for his lack of
identity. Feeling that fulfilling his 'duties' will bring him personal
fulfillment is a tiny but effective driving force.

By the end of the story, Raiden has become self-aware. Raiden defeats
Solidus, destroying 'Sons of Liberty' and in effect striking that much of
a blow against his inner demons. He realizes the deceptions he has been
surrounded with, and knows that he cannot define himself through such
shallow means. He leaves the fighting behind to find a life and identity
of his own, accepting his past and now his present.

The most miserable manipulation of all is still the final revelation he
reaches. The entire scenario, from Solidus to Raiden, was arranged and
Orcastrated by the Patriots. The entire incident at Big Shell was
meticulously planned to parallel the events of Shadow Moses. The
combination of VR combat training, and this real-and-yet-not experience
were the Patriots' "S3" plan.

S3 was the concept of a hybrid of both virtual and real experiences that,
properly orcastrated, could turn any Soldier into the hardened hero that
Solid Snake had become. The only thing that kept the entire scenario
from being fulfilled, and Raiden becoming a battle-hardened,
now-experienced national hero akin to Solid Snake... was the appearance
of the real Solid Snake.


================================================== ================
IV-C, "SOLID SNAKE" (SONS OF LIBERTY ERA) [ SONSOL ]

When the events of Shadow Moses drew to a close, the acts of President
George Sears (Solidus) allowed everything to be exposed to the public.
The disposal facility, the Genome army, and most of all Metal Gear Rex
were all revealed to the public. The greatest revelation of all was the
man responsible for averting the catastrophic results of those events.

The Patriots had not intended Shadow Moses be revealed. Solid Snake was
a national hero who had narrowly averted armageddon. The Patriots never
desired a hero that was not of their own creation. A hero they made and
controlled, however, could be yet another powerful influence over the
nation. The S3 plan was born.

S3, the 'Solid Snake Simulation,' (or 'Selection for Societal Sanity,'
see 'THE PATRIOTS' section) was to take a single impressionable soldier,
use VR training to mold together his potential, and then create a
scenario that ultimately mirrors the threats and situations of Shadow
Moses to put him through. With the Patriots pulling all the strings on
both sides, that soldier would be guaranteed success, but only by the
narrowest margins possible. The level of challenge is just enough to
drive him to his utmost potential. In the end, he would emerge
victorious amidst a frenzied and worshipping public... and he would still
be under the control of the Patriots.

The entirety of S3 was to replicate a Solid Snake, a national hero, with
variables the Patriots could monitor and control. The entire concept was
in place, so the Patriots were ready to put into action as soon as they
could remove one thorn from their side; the real Solid Snake.

Solid Snake and Hal 'Otacon' Emmerich went underground almost immediately
after Shadow Moses. Snake and Otacon had both found what they wanted to
fight for with their lives; the eradication of Metal Gear technology for
the sake of mankind. Metal Gear proliferation threatened every nation in
the world. Snake and Otacon began a series of independent operations to
disable Metal Gear variations in numerous nations. Rex's technology and
schematics survived Shadow Moses, no doubt thanks to Revolver Ocelot.
Dozens of Rex derivatives were operational around the globe within two
years of the incident.

Snake and Otacon's destructive actions earned them the labels of
international terrorists. The label was further encouraged by the
Patriots so as to drive away Snake's status as a 'hero' icon.

Metal Gear had become a global threat. The US government, specifically
the Marine Corps, saw it fit to re-enter government-sponsored Metal Gear
development. "Metal Gear Ray" was soon completed. Ray was the 'anti
metal gear,' not a walking nuclear platform as a Metal Gear would be, but
rather an amphibious assault vehicle capable of effectively disabling the
Rex derivatives around the world. Metal Gear Ray was not the nuclear
threat that Rex had been, but it was still a cause for alarm to Snake and
Otacon. News of its development leaked to them, and Snake undertook a
mission to infiltrate a Marine Corps vessel and obtain photographic
evidence of Metal Gear Ray to take to the public.

Ray was being transported down the Hudson River in the holds of a false
oil tanker. Snake got himself aboard and secured the evidence needed,
but before he could pull out, the unthinkable happened. A mercenary
force, led by Revolver Ocelot, seized control of the tanker. Ocelot
boarded Ray and blasted his way out of the tanker, sinking it with his
own allies and the marines onboard. Ocelot escaped into the ocean with
Ray, leaving the wreckage in Hudson Bay.

Snake escaped alive, however the Patriots' plan was already in motion.
Footage of Snake onboard the tanker leaked out to the public. The press
and media was universally informed that, in an act of outright terrorism,
Solid Snake sank a loaded oil tanker in the Hudson river bay. Snake and
Otacon's attempts to bring Metal Gear Ray to light were useless, as they
were deluged by the allegations. They remained in hiding, now wanted
international criminals.

To ensure their safety, Snake and Otacon procured Liquid Snake's corpse
from shadow moses and arranged for it to be 'recovered' at the tanker
site soonafter. nearly identical on a genetic level, Liquid's corpse was
confirmed to be Snake, and he was officially declared dead. The record
would state that he went down with the tanker.

Alive or dead, Snake was defamed and politically neutralized, as was the
Patriots' intent. He was no longer a public threat to them, so they were
free to move forward with the S3 plan; Arsenal Gear began construction
under the bay, with the Big Shell built above to manage the 'cleanup' of
the tanker oil spill. Of course, there never was an actual oil spill;
the Patriots replicated the effect of a small-scale crude spill and
immediately put the Big Shell into place. The Big Shell quickly became a
symbol of government benevolence; it was an icon of environmental
responsibility and served as the legacy of Solid Snake's dishonor. In
the following years, Snake and Otacon became fully aware of the Patriots,
their intents, and the purpose of the Big Shell.

The Big Shell and the S3 plan came to a head in approximately 2009.
Raiden, under the guise of a FOXHOUND agent, inflitrated the Big Shell to
rescue the President and neutralize the 'Sons of Liberty.' At the same
time, Snake and Otacon were tipped off to the situation by an informant.
Simultaneously with Raiden's infiltration, Snake surfaced from hiding and
made his way through the Big Shell disguised as a Navy SEAL. It was
there that he met Raiden, an together they began to assemble the details
of Solidus' plans and furthermore, the extent of the Patriots' grip over
the entire situation.

Snake's presence in the story of Sons of Liberty is that of a
mythological hero; a presence which he denounces, but has rightfully
earned after Shadow Moses. He is not the player character because he is
no longer the everyman. Snake is now the elite, the master, and
simultaneously a relic of a story past. He guides Raiden through his
ordeals as a sort of uncompassionate mentor. Snake knows more about the
situation than he ever lets on, has a greater wealth of experience than
we can comprehend at this point, and is instrumental in the revelations
that follow. For us to play as Snake, to see his viewpoint, would have
crippled the storytelling.

Sons of Liberty is literally about manufacturing a 'Sequel' Snake. The
story is about the future of technology, of the military, and of 'heroes'
as we know them. Solid Snake in Sons of Liberty is not unlike the
returning Odyssius of the Odyssey, relating his journeys to Raiden, a
'Telemachos' coming into his own strength, maturity and identity. We
follow Raiden as the center of our story much like the son heralded to
adventure, and Snake is our guide as well as his through the revelations
of the Patriots and the conspiracies therein.

From Sons of Liberty and beyond, Snake continues his purpose of fighting
the good fight. The pursuit of global benefit and safety that he
followed after Shadow Moses continues on in the end. As Raiden defeats
Solidus, Snake sets out to pursue the escaped Revolver Ocelot and take
his fight directly to the Patriots. Arsenal Gear neutralized, Snake's
enemy is the Patriots.

Why Snake's goals shift to the target of the Patriots is never outright
stated, but some possiblities can be inferred. From the ends of Shadow
Moses the Patriots had found Solid Snake to be their enemy, and with his
cover gone, they would continue to wage private war against him; the best
viable defense for his own sake would be to take the fight to their
doorstep.

Deeper than this, however, would be Snake's motive of fighting for future
generations. Throughout the story he tells Raiden his duty is not to
himself or even the 'world,' but to the future. "We need to pass the
torch, and let our children read our sad and messy history by its light,"
Snake says. "We have a responsibility to the coming generations, to the
world, to keep track of the mistakes we've made as a species," Otacon
explains. This has fully formed as the duo's modus operandi, and it is
undoubtable that Snake seeks to end the reign of the Patriots for the
sake of the nation's freedom and future.

Snake may perhaps be following in Solidus' footsteps at this point. In
his goal to, one day, bring America to the people and away from the
Patriots' shadow dictatorship, are his methods the only difference
between the two? Solidus wanted freedom for the nation, as does Snake.
Solidus had no compassion for the sacrifices that would be made, and his
attempt was nothing short of brutal. What will become of Snake in this
pursuit? Can we trust that his compassion will remain strong, or might
he just become another Solidus? Perhaps even to surpass Big Boss?

Hideo Kojima added the tagline to Snake Eater trailers of "Only Snake is
the true hero!" Ironically, this rings true throughout the saga. Only
Solid Snake proves to be the absolute 'hero' of the saga. The Boss began
the saga as a sacrificial patriot, a hero for her country, loyal to the
end. Naked Snake emerged a flawed sort of hero in his triumph over The
Boss. He knew his victory was truly a loss, and saw the extent of
sacrifices being made around him and became disillusioned. It was his
betrayal and disillusionment that made him into the 'villain' Big Boss.
Liquid followed the same ideals... disillusioned by the nation he fought
for, he instead fought to make a world for soliders like himself. This
was Big Boss's dying dream.

Solidus was a step in a different direction. Solidus was still a patriot
to the nation. Solidus loved the United States, and sought to save it
from the oppression of the Philosophers and the Patriots. Solidus was a
hybrid of philosophies, combining both The Boss and Big Bos. His
'loyalty to the end' was not to the Patriots or the government but to his
ideal of the nation. He was disillusioned as a soldier and a politician,
and sought to rebuild America for the people, not just for the soldiers.
Though a noble goal, his tactics reflected the humanity that he had
sacrificed in his years as the Patriots' lackey.

It is with these comparisons that we really see what 'Big Boss' means to
the saga. Naked Snake is a genuine character, but 'Big Boss' has become
a sort of 'dark side' to the entire Metal Gear legacy. The greatest
soldiers we see in the saga all eventually succumb to the betrayals the
nation and government thrusts upon them, and are disillusioned. Big Boss
is the 'darth vader' of Metal Gear as we know it; Naked Snake abandoned
his duty and loyalty and fell into disillusionment. Becoming 'Big Boss,'
he broke away from his old loyalties and ethics and sought to change the
world to suit his ideals.

Liquid Snake followed the same course. Betrayed by his origins as an
engineered soldier and a world that now rejected his kind, he became Big
Boss in his own right. The same follows suit for Solidus, who wanted to
free the world from the Patriots. Both prided themselves as 'sons of Big
Boss' and furthermore his inheritors, not realizing what the archetype of
Big Boss truly stood for;

Η ιστορια του MGS με αφορμη το αναμενομενο MGS4!
Να φρεσκασουμε και την μνημη μας αλλα και οσοι δεν γνωριζουμε την ιστορια να την μαθουμε

ΥΓ Φυσικα δεν ειναι γραμμενο απο εμενα :P

Zeichef
26-05-2008, 13:23
Etsi Bravo! Ante na exoume olo to plot tou MGS sygentromeno mpas kai ginei tipota.
Ante giati mou exoun spasei ta neyra kati noobakia me erotiseis opos: ma pos ginetai na einai zontani i meryl sto MGS4, afou exo paksei to MGS1 kai i meryl pai8ainei..:hide:
Ante tora na ka8esai na tous apantas...:paperbag:

NonBorn
27-05-2008, 22:19
Metal Gear Solid 2 storyline recap in 7 hours of video

YouTube - Metal Gear Solid 2 - Full Story version (Part 1 Olga)

WolfRathmA
28-05-2008, 04:40
Το εχω παιξει τοσες απειρες φορες το Metal Gear 2 που θυμαμαι ολους τους διαλογους απο εξω!
Το ειχα λιωσει το παιχνιδι πραγματικα!
Κατι που θα γινει και με το 4 στο ποιο μεγαλυτερο και μεγιστο βαθμο!!!:D

PDS
28-05-2008, 10:53
Metal Gear Solid Theme - Eminence Orchestra
YouTube - Metal Gear Solid Theme - Eminence Orchestra

Metal Gear Solid 3 Snake Eater Soundtrack: Main Theme
YouTube - Metal Gear Solid 3 Snake Eater Soundtrack: Main Theme

PDS
03-06-2008, 02:56
Metal Gear Retrospective
Part Four
Περιεχει το MGS3:Snake Eater
34700

PDS
11-06-2008, 03:03
Αναφορα στα MGS για psp
35020

PDS
12-06-2008, 12:13
Top 10 Metal Gear Solid Boss Battles (http://ps2.ign.com/articles/881/881088p1.html)

PDS
14-06-2008, 02:24
απο το 1964 στo 2014.
35094

redismagik
14-10-2008, 09:35
Top 10 Metal Gear Solid Boss Battles (http://ps2.ign.com/articles/881/881088p1.html)
poli kalli i ipenthimisi ayti.:1appl:

Astargatis
19-10-2008, 23:44
fantastiko.....

Valkyre
22-10-2008, 11:48
http://retro.ign.com/articles/922/922494p1.html

Metal Gear Solid: Ten Years Later


It was revelation in 1998. What do you think now?


by Levi Buchanan (http://retro.ign.com/email.html) http://media.ignimgs.com/media/ign/images/readmyblog.gif (http://blogs.ign.com/lbuchanan/)

[/URL]http://de.ign.com/event.ng/Type=count&ClientType=2&ASeg=&AMod=&AdID=107503&FlightID=97218&TargetID=6505&EntityDefResetFlag=0&Segments=1,264,348,1931,2092,2747,2863,3494,3975,3 982,4170,4602,4603,4608,4611,4678,4723,4834,4840,4 917,4951,5015,5036,5188,5194,5195,5718,5906,5971,6 081,6102,6297,6382,6671,6701,7396,7752,8587,9208,9 209,9598,10564,10725,10820,11071,11271,11361,11754 ,12248,12591,12894,12895,13820,13902,14084,14149,1 4301,14536,14788,14845&Targets=17411,6556,6781,6505,8726,7812,15505,17319 ,17584,6507,6918,11347,16688,17946,10619,14728,147 29,16692&Values=25,31,43,51,60,72,82,93,100,110,150,167,204 ,218,225,226,227,235,240,268,806,1187,1270,1481,15 03,1591,2679,2690,2721,2778,3494,3932,4056,4295,47 99,8051,8157,8211,8243,8920,9014,9366,57945,58968&RawValues=&random=bkzeWsl,bepKwsIIcvwr
October 21, 2008 - Ten years ago today, [URL="http://games.ign.com/objects/025/025039.html"]Konami (http://de.ign.com/event.ng/Type=click&FlightID=97218&AdID=107503&TargetID=6505&Targets=17411,6556,6781,6505,8726,7812,15505,17319 ,17584,6507,6918,11347,16688,17946,10619,14728,147 29,16692&Values=25,31,43,51,60,72,82,93,100,110,150,167,204 ,218,225,226,227,235,240,268,806,1187,1270,1481,15 03,1591,2679,2690,2721,2778,3494,3932,4056,4295,47 99,8051,8157,8211,8243,8920,9014,9366,57945,58968&RawValues=&Redirect=http://www.collegehumor.com/videogames/ls:11006) released the hotly anticipated Metal Gear Solid (http://psx.ign.com/objects/000/000569.html) for the PlayStation. Perhaps equaled only by Gran Turismo and Final Fantasy VII, Metal Gear Solid (http://pc.ign.com/objects/014/014593.html) was the game that sealed the deal for the PlayStation, permanently establishing it as the premiere gaming destination of the generation. The game not only reintroduced Snake to gamers -- a hero that originally starred in a pair of Metal Gear (http://cheats.ign.com/objects/007/007055.html) games on the first Nintendo Entertainment System -- but it also birthed stealth as an entire genre. Splinter Cell, Winback, and Thief (although, that game was in development at the same time as MGS) all followed in Snake's barely distinguishable footprints. But it wasn't just the stealth gameplay that made Metal Gear such a phenomenon. In fact, MGS is likely to be better remembered for its narrative, characters, and incredible cinematics.

One of the most intriguing parts of Metal Gear Solid's history is that it was originally not destined for the PlayStation. Designer Hideo Kojima, now recognized as one of the industry's visionaries, plotted Snake's return on the 3DO. The inabilities of the 3DO to gain a substantial foothold in the industry lead Kojima to switch development to the PlayStation in 1995, where it gestated for nearly three years before finally debuting to almost universal acclaim.

Gamers lauded the deep, mature story. Critics were astounded by the production values -- Metal Gear Solid exists inside a complete, contained universe. And almost nobody forgets the awesome Psycho Mantis segment. Just try to convince me that you weren't totally spooked when your controller started moving around on its own. That was no cheap gimmick. I still consider it one of the most clever videogame moments I have ever experienced.



http://retromedia.ign.com/retro/image/article/922/922494/mgsts_review_030804_bev3_1224637926.jpg Metal Gear Solid: Twin Snakes on the GameCube.

Looking back on Metal Gear Solid, it's easy to catalog its achievements. More interesting is to go back in time and read then-current reviews of the game. Without a now famous legacy to reflect or other entrants in a genre to compare the game to, reviewers were stunned by just how special the game was. Hit rewind and go back to IGN's original review for Metal Gear Solid (http://psx.ign.com/articles/150/150569p1.html) for October 21, 1998. And tell us if you think Metal Gear Solid deserves all the kudos it's obtained in the last ten years. Do you think it's still revolutionary? Or was it overrated? Hit the comments or send an email telling us about what you think of MGS ten years later. I'll post the best responses!

desperate_gamer
22-10-2008, 20:46
Overrated, overrated :giggle: :giggle: Σαν το Halo 3 δεν υπάρχει... :giggle: