PDA

View Full Version : Metal Gear 20th Anniversary (MGS:The Essential Collection)



PDS
10-06-2007, 22:12
Με αφορμη τα 20 χρονια Metal gear θα κυκλοφορησει μια
Μetal Gear collection (http://www.konami.jp/gs/game/mg20th/index.html) με ολους του τιτλους της σειρας.

WolfRathmA
10-06-2007, 22:16
Με αφορμη τα 20 χρονια Metal gear θα κυκλοφορησει μια
Μetal Gear collection (http://www.konami.jp/gs/game/mg20th/index.html) με ολους του τιτλους της σειρας.

Δεν ξερεις ποσο με εφτιαξες τωρα!!!
Ολα τα λεφτα ειναι το twins snakes :D

PDS
10-06-2007, 22:20
To twins snakes δεν νομιζω να το εχει,αλλα θα εχει σιγουρα το 1 του ps1(το ιδιο δηλαδη).

WolfRathmA
10-06-2007, 22:31
To twins snakes δεν νομιζω να το εχει,αλλα θα εχει σιγουρα το 1 του ps1(το ιδιο δηλαδη).

Το remake ηταν τελειο στο gamecube!! Ηταν και γαμ()!!! Anyway... πολλα γιαπονεζικα βλεπω εκει και δεν βρησκω ακρη :P

PDS
29-07-2007, 13:59
Μetal Gear 20 gears of big bad boss battles (http://www.gamespot.com/features/6175700/index.html?tag=topslot;title;1&om_act=convert&om_clk=topslot)

For 20 years, the Metal Gear bosses have been among the best in gaming. They've made Snake (Solid and Naked) as well as Raiden heroes worth playing, their games worth buying, and more than once, our controllers worth throwing. In light of the recent Metal Gear 20th Anniversary party, we decided it was high time these under-appreciated anti-heroes got some recognition outside of a sniper scope.

Without further ado, the following are our 20 favorite Metal Gear bosses, in honor of the fun we've had killing them.



Big Boss
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed001.jpg

Appearances:
Metal Gear
Metal Gear 2: Solid Snake
Metal Gear Solid 3: Snake Eater
Metal Gear Solid: Portable Ops

Trademark:
Eye patch

A.K.A.:
Naked Snake, Saladin, One Eyed Uncle

Big Boss has quite a résumé. Not only was he the last boss in the first two Metal Gear games, but Solid Snake, Liquid Snake, and Solidus Snake were all cloned from his DNA. On top of that, he was the main hero in both Metal Gear Solid 3 and Metal Gear Solid: Portable Ops. Between his real self and his clones, the guy plays half the major roles in the series. While his many great acts for both good and evil make his death seem ignominious (he's burned to death by Solid Snake with a gas canister and a cigarette lighter), he's still the most important character in Metal Gear, and the biggest boss of them all.

Psycho Mantis
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed002.jpg

First appearance:
Metal Gear Solid
Trademarks:
Gas mask, fetish gear
Powers:
Telepathy, psychokinesis

He may not be a very important character in the grand scheme of Metal Gear lore, but Psycho Mantis is still one of the most ingenious and frustrating bosses ever created. Not only did he fuss with your controller, trick you into switching video inputs on your television, read your mind (or at least, your memory card), and brainwash your love interest into attacking you, he was also mentally linked with your attack buttons, so that when you hit one, you were also hitting his dodge button. To beat him, you had to think way outside the box and plug your controller into port 2. From there, you could pummel the psychic fiend out of the future and into the past tense. With the proper amount of respect and reverence, of course.

Gray Fox
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed003.jpg

Appearances:
Metal Gear, Metal Gear 2 Metal Gear Solid MGS: Portable Ops
Trademarks:
None, when he's invisible…
A.K.A.:
Frank Jaeger, Null

Most people know Gray Fox as "that cyborg ninja" from Metal Gear Solid. But there's more to Frank Jaeger than just flipping out and killing people. He crossed paths with Big Boss as a young killer in Mozambique, fought him a couple times, and eventually joined him, as shown in Metal Gear Solid: Portable Ops. But Gray Fox's most significant role in the Metal Gear universe is that of trendsetter: He's the first boss to ever challenge Snake to a fistfight, the first to don the ninja suit, as well as the first to challenge Snake to a fistfight while wearing the ninja suit. He provides the most difficult battle in Metal Gear 2, one of the coolest in Metal Gear Solid, and he dies an honorable death at the end of that game, killed by Liquid Snake and Metal Gear REX. Go ninja, go.

Sniper Wolf
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed004.jpg

First appearance:
Metal Gear Solid
Resembles:
Liquid Snake, or does he resemble her?
Ethnicity:
Kurdish?

That's right, in spite of her blonde hair and pale complexion, Sniper Wolf hailed from Kurdistan. It's also noteworthy that she was a disciple of Big Boss, whose alias in Metal Gear Solid is Saladin. In case you never studied Middle Eastern history, Saladin was a Kurdish general and warrior who went on to become the Sultan of Egypt and Syria. Coincidence? Probably not, though we can only hope that story is made clear in a future Metal Gear game. In the meantime, we'll have to be satisfied celebrating this enigmatic female lone wolf, and her death at the end of two solid shootouts. Sniper Wolf, we hardly knew ya.

Vulcan Raven
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed005.jpg

First appearance:
Metal Gear Solid
Trademarks:
Huge gun, lots of ravens
Ethnicity:
Inuit

The most literally named of the Metal Gear Solid bosses was also the one you most hated to kill. He seemed like a good guy, an old soul, and he loved to take care of his ravens, even if that meant making fresh corpses with his humongous Vulcan cannon for them to feed on. At least he put up a good fight, a game of cat and mouse where he was the cat, and you were the mouse. Or maybe your guided missiles were the cats…In either case, this was a fun, scary fight against a guy we wished was on our side.


Metal Gear REX
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed006.jpg

First appearance:
Metal Gear Solid
Trademark:
A huge railgun
Weakness:
Big, vulnerable radome

In the context of Metal Gears, REX was important because neither its feet nor its legs were vulnerable to conventional weapons fire (a common flaw in early Metal Gear models). REX also had a magnetic railgun that could fire a nuke anywhere in the world, Vulcan cannons, missile launchers, and a free-electron laser (or FEL) for missile defense. Of course, most of that functionality depended on the state of its giant, vulnerable radome (or radar dome). If it were destroyed by, say, a cyborg ninja, REX's driver would have to open the face guard and expose the inner workings of the beast to all kinds of damage, which we had a great time inflicting.

Liquid Snake
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed007.jpg

Appearances:
Metal Gear Solid Metal Gear Solid 2: Sons of Liberty
Trademarks:
Five fingers, a wrist, a forearm
Weaknesses:
Inferiority complex, fistfights

Liquid Snake begins the Metal Gear Solid series as Solid Snake's whiny clone brother, out to destroy the world because he thinks he got the lousy genes in the Les Enfants Terribles project (where they cloned a bunch of Big Bosses). And he was probably right. He gets whipped in Metal Gear REX, then in a fistfight, then in a shoot-out, for a beat-down hat trick. To top it all off, he isn't stabbed, shot, or exploded to death--a virus kills him. Hey, at least it wasn't an aerosol can and a cigarette lighter. Besides, after his ignominious defeats, things get way more interesting for Liquid. His right arm is attached to Revolver Ocelot, and gradually takes over the gunslinger's mind. Either Liquid's right arm is really smart, or Revolver's brain is really dumb. Either way, Liquid Snake is one of the evilest appendages ever. He gets a high five.

Olga Gurlukovich
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed008.jpg

First appearance:
Metal Gear Solid 2: Sons of Liberty
Trademarks:
Knife-gun, ninja suit
Armpits:
Hairy

Olga is the first boss you fight in Sons of Liberty, and she is vintage Metal Gear. For one thing, she's a confident female warrior, like Sniper Wolf. Unlike the coifed Kurdish markswoman, Olga has visibly furry armpits. Way to challenge gender stereotypes, woman. But those aren't the only things she challenges--she puts up a good fight right off the bat by wisely using the battlefield to her advantage. First, she unhooks a tarp over some crates to give herself cover on the windy deck of the tanker where the battle takes place. Then, she tilts a spotlight in your direction to blind your shots. To even the playing field, you can snipe the tarp strings and blast the spotlight. From there, you fill her with enough tranquilizers to knock out Rush Limbaugh. She's pregnant at the time, but the drugs don't get her baby, terrorists do! To get revenge and save her baby, she dons the cyborg ninja suit and secretly helps Raiden during the Big Shell incident.


Fortune
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed009.jpg

First appearance:
Metal Gear Solid 2: Sons of Liberty
Trademark:
Biggest. Gun. Ever.
A.K.A.:
Lady Luck, Queen

Fortune is the most ironically dubbed character in Metal Gear--she's horribly unlucky. In a short period before the events of Sons of Liberty, her father died, then her husband, mother, and baby. But rather than turn to blues and the bottle, she got herself a big 'ole railgun and joined the military, where it was discovered she was too lucky--or maybe unlucky--to perish. When you fight her, or rather, when she fights you, there are only two options: Hide or die. As you run behind crates, she'll fire at them, creating a slick-looking particle trail that travels all the way through. But watch out, eventually more than just particles will make it to your side. The fight is ultimately stopped by Vamp, but not before it can become one of the coolest-looking and most destructive boss battles in Metal Gear.

Vamp
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed010.jpg

First appearance:
Metal Gear Solid 2: Sons of Liberty
Trademark:
Knife codpiece
Hobby:
Dance fighting

Vamp, as you might imagine, has many characteristics of a vampire--immortality, pale skin, sexual ambiguity, and a taste for blood--but none of the weaknesses. Sunlight doesn't seem to bother him, and if a wooden crucifix through the chest didn't kill him as a child (he was impaled in a church bombing), it probably won't now. That makes him sound like a nightmare, but he's actually a sensitive guy, and loving fiend. He had a sexual relationship with Fortune's father, and he's also the lucky vixen's best friend and comrade. Lucky for you, he's also sensitive to sniper rounds and stinger missiles. While his first boss fight is mainly a matter of dodging knives and shooting missiles, there is one really cool touch--his knife can pin your shadow to the ground. To counter this, you have to shoot out the lights and fight in the dark. Eat your heart out, Anne Rice.

Metal Gear RAY Army
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed011.jpg

First appearance:
Metal Gear Solid 2: Sons of Liberty
Behavior:
Roars, hunts in packs
Weaknesses:
Legs, head

The Metal Gear RAY model is unusual, even in a series full of giant, heavily armed, roaring, robot doomsday weapons, for the precise reason that the RAY model was never intended to take over the world. Rather, with its amphibious capabilities and beast-like artificial nervous system, it was meant to hunt down Metal Gear REX clones, cut them to pieces with its water cannon, and save the world from the threat of highly mobile nuclear terrorism. But for all its advantages against other Metal Gear, RAY was relatively weak against cloned super-soldiers like Snake and Solidus. If blasted on its vulnerable legs, the beast would fall to its knees, giving you a direct shot at its fragile head. But what the RAY model lacked in armor, it made up for in numbers--there were supposed to be 25 of them stored on Arsenal Gear (a giant, AI-controlled battle barge). Depending on the difficulty level, you would fight anywhere from three to twenty RAYs before you were done with this army of fun.

Solidus Snake
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed012.jpg

First appearance:
Metal Gear Solid 2: Sons of Liberty
Previous job:
President of the United States
A.K.A.:
George Sears, King Snake

After his political career is ended by the revelation of the Genome Army, Solidus Snake doesn't get mad, he gets tentacles. He also gets Dead Cell, Olga's private army, and combines the two to seize Big Shell as well as new President Johnson. There's a lot more to the story, including a crazy, intelligent gunship, the illuminati, and the fact that Solidus is a Big Boss clone, but the guy can pretty much be summed up like this: He's a giant super-soldier in armor with twin swords and tentacles that shoot rockets. And you thought flaming chain whip-knives were cool. In spite of the fact that you shoot him and his harrier down early, and then fatally run him through with a sword later on, Solidus will always live on as one of the solid-est bosses in Metal Gear history.


Revolver Ocelot
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed013.jpg

Appearances:
Every Metal Gear Solid
Trademark:
Colt single-action revolver
AKA:
ADAM, Shalashaska

Aside from Big Boss and Solid Snake, Revolver Ocelot is one of the most important figures in the entire history of Metal Gear. Though you first encounter him as the gunslinger and first boss in Metal Gear Solid, you discover in Snake Eater that he's actually shown the beauty of revolvers in a confrontation with Big Boss. His true allegiance and motives are never certain in any game, exemplified by his struggles with his evil right arm and the soul of Liquid Snake within. Whether he proves to be a force for good or ill before all is said and done, he's got an awesome pedigree (he's the son of The Boss and The Sorrow), a ridiculous habit (he literally meows before battle), and is always good for a firefight.

The Pain
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed014.jpg

First appearance:
Metal Gear Solid 3: Snake Eater
Trademark:
Hornets
Last words:
The pain!

Not much is known about The Pain's backstory, though from all indications, it probably isn't a happy one. The Pain is a member of The Boss's Cobra unit, where he uses his waves of angry hornets to subdue enemies. You fight him in a watery cavern, where you're able to avoid his hornets by diving beneath the surface, before popping out and blasting him with the shotgun. His arsenal also includes a tommy gun and cartwheels, and fighting him is a fun if not particularly difficult affair. After a few dips in the water and blasts from your gun, you put The Pain out of his misery.

The Fear
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed015.jpg

First appearance:
Metal Gear Solid 3: Snake Eater
Trademarks:
Scary tongue, crossbow
Weakness:
Munchies

Almost nothing is known about The Fear, which is probably a good thing. With his freaky, surgically split tongue and weird double joints, his past probably wouldn't be suitable for publication in the mainstream press, anyhow. But your battle with him in Snake Eater was highly appropriate for a Metal Gear game, especially since it implemented eating and surgery. While that isn't normally considered a positive combination, both worked well against The Fear. If he shot you, you'd have to surgically remove the poisoned arrows before their spider venom drained all of your stamina. And when The Fear became fatigued, he'd shoot fruit out of a tree, then scurry down and eat it. You could sabotage him by sprinkling the ground with poisonous food, which he'd chow on before violently vomiting. Only in Metal Gear…


The End
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed016.jpg

First appearance:
Metal Gear Solid 3: Snake Eater
Trademark:
A parrot
Weakness:
Naps

The End provides one of the most unusual boss fights in the entire history of Metal Gear. The battle ranges over three entire regions, where The End, considered the father of modern sniping, waits for you to show yourself, before popping you with a tranquilizing round. Your main hope is to find cover and then listen for him with your directional microphone. When he inevitably falls asleep (he's old), you'll be able to sneak over and stick him up, provided you've killed his parrot, first. There are a couple other options, though. You can fight him the old-fashioned way, or you can save during the battle and set your system clock forward, causing The End to die of old age. With so many strange quirks in such a difficult battle, The End is definitely one of the best bosses ever.

The Fury
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed017.jpg

First appearance:
Metal Gear Solid 3: Snake Eater
Trademark:
Fire
Weakness:
Knives

The Fury doesn't just look like an evil astronaut, he is one. Apparently, on his way back to earth from space, he went nuts and imagined the entire world on fire. From that moment on, his life's work began. To better burn things, he joined The Boss and Cobra unit, where in spite of his all-consuming rage, he got along pretty well with the other kids. That is, until you put him out. It's a difficult fight, as more and more of the level burns. But The Fury has one awesome weakness that makes his encounter much more bearable--knives. Or more specifically, tears in his heat-resistant suit. If you equip the combat knife and slash him a few times, The Fury won't be able to bear The Heat. He'll go up in flames, and down in history.

The Sorrow
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed018.jpg

First appearance:
Metal Gear Solid 3: Snake Eater
Trademark:
He's dead
Weakness:
The Boss

The Sorrow was a powerful spirit medium who joined The Boss's Cobra Unit and fell in love with her. Together, they even had a child. But all was not well. It's not clear exactly what caused The Boss to kill The Sorrow, but look at it this way: While it's bad enough when your significant other keeps bringing up mistakes you've made in the past, The Sorrow could actually bring them to life and make them attack. This is made abundantly clear when you encounter him in Snake Eater, where Snake must wade down a river, dodging the ghosts of his slain enemies, before ultimately succumbing to The Sorrow. The trick to survival is the revival pill, and after the time it takes to figure that out, you'll be ready to break it off with The Sorrow, too.

Colonel Volgin
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed019.jpg

First appearance:
Metal Gear Solid 3: Snake Eater
Turn-ons:
Boys, girls, pain
Turn-offs:
Peace

Colonel Volgin, a.k.a. Thunderbolt, is one of the best Metal Gear villains. He's completely insane, loves to hurt people, wants to have sex with everything, and has possibly the best evil laugh in a video game, ever. His body is loaded with electricity, and the guy is so tough, he can shoot bullets without a gun. Possibly the coolest move in his arsenal is a lightning strike that will hit your gun and make all the bullets in it discharge. The other slick move at his disposal is an electric strike that hits so hard, it'll knock you across the room and make you barf. In spite of these intimidating attacks, Volgin isn't hard to kill, but he's impossible not to like.

The Boss
http://image.com.com/gamespot/images/2007/features/metalgear/boss_embed020.jpg

First appearance:
Metal Gear Solid 3: Snake Eater
Trademarks:
A fem-mullet, silver jumpsuit
A.K.A.:
The Joy, Voyevoda

We saved The Boss for last. Not only was she Big Boss's hot female mentor, she was also the original bearer of the series' legendary action mullet. She's a jumble of weird contradictions: an American defector who wields a gun called "The Patriot," rides a horse, wears a colonial cape, and is dressed in a silver astronaut's suit. Meanwhile, her pupil, Naked Snake (Big Boss) swears they weren't lovers, just that they invented CQC (close quarters combat) together. That's hot. And so is your battle against her. It takes place in a beautiful field of flowers, where she hunts you with her Patriot as you slither unseen. After she's slain, you learn she was ordered to die a traitor for the United States, yet remained loyal to the end. Of all the bosses in Metal Gear, she may be The Best.

DarkUSS
29-07-2007, 18:07
Eξαιρετικό το άρθρο με τους χαρακτήρες! Αν και λοίπουν μερικοί όπως η Meryl, ο Οtacon και η ΕVA.

PDS
29-07-2007, 19:43
To αρθρο εχει τα καλυτερα bosses των metal gear.
oποτε η Meryl και η Eva δεν νομιζω να κολλανε.:)

Οι καλυτεροι κατ'εμε ηταν ο Psycho Mantis,the Βoss,και ο Τhe End.

DarkUSS
30-07-2007, 00:00
Nαι, έχεις δίκιο. πήρα φόρα εγώ και ήθελα και τους υπόλοιπους :angry:

StAcKeR
13-08-2007, 22:13
Eεεεεεετσι αυτά είναι!

WolfRathmA
20-03-2008, 04:59
IGN reviews Metal Gear Solid: The Essential Collection (http://ps2.ign.com/articles/860/860894p1.html)


If you haven't checked out any of the Metal Gear Solid titles before, and are slightly curious about the franchise before the final chapter is released on June 12th, The Essential Collection is a great way to quickly catch up on what you've missed. For thirty dollars, you're receiving three classic action titles, which is a great value. However, if you have played or own the previous titles (especially the two remakes on the PS2), you might be hard pressed to justify why you need to run out and collect this set.
March 19, 2008 - The countdown to Metal Gear Solid 4 has begun, and for fans of the stealth action title, June 12th can't come soon enough. The finale of the series, MGS4 promises to tie up the loose ends that span the twenty year franchise. But what if you are brand new to the franchise, or need something to tide you over until summertime comes around? Fortunately, you're in luck, as Konami has just released Metal Gear Solid: The Essential Collection (http://ps2.ign.com/objects/142/14233286.html). While it's a great compilation of the series over the past decade, some decisions made on the part of the original Metal Gear Solid and Metal Gear Solid 3 hamper just how incredible this set actually is.

The original Metal Gear Solid (original review (http://psx.ign.com/articles/150/150569p1.html)) was released in a dual CD case in 1998 on the trademark PSOne "black discs." In The Essential Collection, this title has been transferred to a standard PS2 DVD case that holds both discs of the game. However, Konami instead of transferring the game to the PS2 DVD format, the company managed to re-release the title in its original PSOne format. That's pretty cool, especially since those discs haven't been made for quite some time. The original Metal Gear Solid includes a briefing mode that introduces the action before Snake's mission on Shadow Moses starts, previous operations info that sums up the events of Metal Gear 1 and 2, and VR Training missions.

http://ps2media.ign.com/ps2/image/article/860/860894/metal-gear-solid-the-essential-collection-20080319050427499-000.jpg

There is, however, one significant downside to this re-released setup, which relates to the save mechanic. The title only recognizes original PSOne Memory Cards to save your progress; no changes have been made to recognize the PS2 Memory cards in any way, so unless you can track down one of those old cards for a PS2, or you create a memory card on your PS3, you won't be able to save at all. Were this collection held on a single Blu-ray, this would make sense, but since everything is essentially aimed for a PS2 audience, this seems flawed.

Metal Gear Solid 2: Sons of Liberty (original review (http://ps2.ign.com/articles/164/164538p1.html)) was released on the PS2 in 2001, and was the first title in the series on the console. Instead of including the original game, The Essential Collection adds MGS2: Substance (original review (http://ps2.ign.com/articles/387/387824p1.html)), which was released in 2003 and hosted a lot of additional features. These include the more than 200 VR missions that were scattered through four different gameplay modes, as well as alternate missions. Apart from these additional exercises, players can check out the Snake Tales, which provide five additional stories for Snake to explore, as well as unlockable characters and Skateboarding. That adds a ton of replayability to a great game, and getting access to the "Director's Cut" of MGS2 is an excellent addition for The Essential Collection.

http://ps2media.ign.com/ps2/image/article/860/860894/metal-gear-solid-the-essential-collection-20080319050409874-000.jpg

Unfortunately, the same can't be said about the final disc in the set. Metal Gear Solid 3: Snake Eater (original review (http://ps2.ign.com/articles/566/566279p1.html)) was released in 2004, and was set earlier than the previous games in the series. Relying more on natural camouflage to help Snake in his missions, Snake Eater shifted the sneaking mechanics for the franchise. The re-release in 2006, Metal Gear Solid 3: Subsistence (original review (http://ps2.ign.com/articles/694/694781p1.html)), added a much improved 3rd person camera, as well as a lot of additional features on a second disc. While The Essential Collection includes MGS3: Subsistence, it only includes Disc 1 of the remake. That means that while players will receive the new camera viewpoint, all of the extras on the second disc have been lost. That means that items such as the multiplayer mode, Duel Mode, Demo Theater, and original Metal Gear games have been excluded from this collection, which is unfortunate. There were hours of additional content thrown into the second disc of Subsistence, which would be great for fans. While it makes sense to remove some features, such as the multiplayer since the service is no longer supported, the other items could've been republished for relatively little cost.


Closing Comments
If you haven't checked out any of the Metal Gear Solid titles before, and are slightly curious about the franchise before the final chapter is released on June 12th, The Essential Collection is a great way to quickly catch up on what you've missed. For thirty dollars, you're receiving three classic action titles, which is a great value. However, if you have played or own the previous titles (especially the two remakes on the PS2), you might be hard pressed to justify why you need to run out and collect this set.http://img404.imageshack.us/img404/2217/reviewcq4.jpg

WolfRathmA
20-03-2008, 07:46
Ξερετε κανενα καταστημα που θα το φερει Ελλαδα;

klepidas
20-03-2008, 08:38
OLA!!????

Valkyre
20-03-2008, 13:54
PDS13 + rep gia to katapliktiko arthro me ta boss!(χρεωστουμενο το rep) :D

PDS
20-03-2008, 13:56
lol ειχα ξεχασει οτι υπηρχε εδω:p

WolfRathmA
20-03-2008, 19:39
LoL... και εγω το ειχα ξεχασει.. χαχαχαχα...

Αμερικη εχει κυκλοφορησει ρε παιδες.... εδω θα ερθει ιουνιο.. τι σκ@τα...

Αν το παρω αμερικανικο θα παιζει κανονικα στο ps3;

PDS
21-03-2008, 02:18
Eνας απο το Ps3forums.com που εχει αγορασει το πακετο εχει φτιαξει 1 βιντεακι για το καθενα απο τα MGS.

MGS1
YouTube - Metal Gear Solid : The Essential Collection - MGS1

MGS2
YouTube - Metal Gear Solid : The Essential Collection - MGS2

MGS3
YouTube - Metal Gear Solid : The Essential Collection - MGS3

WolfRathmA
21-03-2008, 02:29
Θα εχω κανενα προβλημα αν το αγορασω σε αμερικανικο;;

PDS
21-03-2008, 12:57
Θα ηθελα να το μαθω και εγω αυτο..
Λογικα στο Ps3 μαλλον δεν θα εχουμε προβλημα.

NonBorn
21-03-2008, 13:24
Όπως τα αμερικάνικα ps2 games δε παίζουν στο ps3 έτσι θα ναι και αυτό κατά πάσα πιθανότητα!! Λέτε αν ήμουν σίγουρος ότι παίζει να μη το είχα ήδη σπίτι μου??? :p :p :p

redismagik
26-03-2008, 02:34
omadiki isteria vlepo me to sigkekrimeno game,kai se mena aresan oi proigoumenoi titloi tou alla exo ipomoni....