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NonBorn
11-01-2008, 16:14
CODED SOUL

Characters + Detailed Video Preview
http://www.jp.playstation.com/scej/title/codedsoul/
http://www.jp.playstation.com/movie/4m/pv/1m_coded.asx

http://i269.photobucket.com/albums/jj78/INPAQ-27/CodedSoul.jpg

http://i269.photobucket.com/albums/jj78/INPAQ-27/Freeman.jpg http://i269.photobucket.com/albums/jj78/INPAQ-27/Lisa.jpg http://i269.photobucket.com/albums/jj78/INPAQ-27/Estel.jpg


Λίγες πληροφορίες για το παιχνίδι από το IGN


The latest game from Kouji Okada's Gaia studio has just been announced on the pages of Famitsu. According to the magazine, the maker of Jewel Summoner is working on Coded Soul (http://psp.ign.com/objects/142/14221741.html), an original fantasy RPG for the PSP.

In Coded Soul, you play as Jay, a soldier who travels to the world of Idea to save his girlfriend, May. The army has been conducting research into Monolith Gate, the door to the world of Idea. That door is controlled by Gale, a young boy who gives Jay a special power as he travels to the other side.

And that special power is -- Gaia fans have already guessed it -- the ability to control monsters by sucking up their souls. Once you've defeated a foe, you can make it into your ally for use during future battles. You can take up to two monsters with you on your treks into Idea, selecting from eventually over 100 beasts.

Gameplay in Coded Soul revolves around Jay's exploration of the randomly generated dungeons of Idea. You're limited in the amount of time you can spend in the world, with your time limit replenished only by reaching key check points. Along the way, you face off against beasts using an action-oriented battle system. The game also has the Okada staples like a weapon and item synthesis system and a "Karma" system through which you make your monsters learn new skills.

Except for the fact that they both have the word "Soul" in the title, Coded Soul doesn't really have anything to do with Folks Soul (Folklore in America) just as Folklore/Folks Soul didn't necessarily have much to do with the PSP game Monster Kingdom: Jewel Summoner (even though the PS3 game was originally named "Monster Kingdom: Unknown Realms.") That said, all of these games are considered by some to be a loose trilogy or franchise of monster battling games. Gaia developed the PSP game and also assisted Game Republic in the monster design for the PS3 game, and now for the third in this un-franchise, Gaia has planned a bit of connectivity between the PSP and PS3 games. By sending special items back and forth between the Folklore and Coded Soul, you'll be able to unlock new quests.

Gaia's latest will hit Japan on February 7, from Sony.