chronohill
10-04-2014, 17:12
Διερευσαν νεες πληροφοριες για το H1Z1
4572
It’s a massively multiplayer game in which players fight for survival in a world where death is the only sure thing. The H1Z1 virus devastated mankind and left nothing but death and destruction in its wake and a world nearly empty of human life where the remnants of humanity are in a fight against extinction against those infected with the virus. It’s been 15 years since H1Z1 was first encountered and what’s left of the world before is overrun with the Infected. Humanity has been reduced to hiding in the shadows, searching desperately for food and water and anything that can help to survive even for another day. But the Infected aren’t the only dangers in the world. Everyday life in the Apocalypse means dealing with all kinds of wild animals and the brutality of other survivors, as well as finding your next meal and a safe place to sleep. It also means scavenging or crafting anything that can help you live just one more day. In H1Z1 every minute of every day is borrowed time and fearing for your life… unless you are the Danger (talking to you Walter), but life can and will go on… even in circumstances as dire as this. Humanity has not given in to the Infected. There are still pockets of humanity and the fight goes on! Our vision for this game is very simple but ambitious. We are starting with what I would call “Middle America” – an “anywhere and everywhere” town. The world is massive as you’ve come to expect from our games. Over time we will grow the world until we have our own version of the U.S. after the death and destruction brought on during the H1Z1 epidemic. It will be our own version of America. We’ll have urban cities and desolate wide open places. All connected seamlessly. Our focus is building a sandbox style of gameplay where players can build shelters out of resources in the world. They can even work together to make amazing fortresses complete with weaponry to help defend against both the Infected and other players. Players also have access to a very deep crafting system that can let players make a huge variety of awesome stuff, including weapons (I made a 1911 the other day) and things like Molotov cocktails, explosives.. and other fun surprises.
What is H1Z1? (http://www.reddit.com/r/h1z1/comments/22niku/what_is_h1z1/)
H1Z1 First Details – “Survival Taken To The Next Level”, Free-to-Play Confirmed (http://mp1st.com/2014/04/09/h1z1-first-details-survival-taken-next-level-confirmed-f2p/#.U0Yq96IUM0l)
Sony Promises to Listen to Fans on H1Z1′s Monetization; Will Use Same Anti-Cheat Tech As PS2 (http://www.dualshockers.com/2014/04/10/sony-promises-to-listen-to-fans-on-h1z1s-monetization-will-use-same-anti-cheat-tech-as-ps2/)
https://www.youtube.com/watch?v=lneZYriSbG4
Sony Teases PS4 Release for Sandbox Zombie Survival MMO H1Z1 (http://www.dualshockers.com/2014/04/10/sony-teases-ps4-release-for-sandbox-zombie-mmo-h1z1/)
Sony Online Entertainment’s newly revealed (http://www.dualshockers.com/2014/04/09/first-picture-of-sonys-new-sandbox-zombie-game-h1z1-is-eerie-has-torches/) Zombie Survival Sandbox MMO has only been announced officially for PC, but if you want it on PS4, the outlook is definitely looking positive.
During the unveiling livestream on GamerTalkLive (http://www.twitch.tv/1337loungelive/c/4039023) Smedley was asked if the game will be a PS4 and PC launch, and we already heard his response for EverQuest Next (that was afterwards confirmed for Sony’s new console as well):
Well… it’s launching first on the PC. And we have yet to discuss any other platforms, but we are Sony.
Further in the livestream the host mentioned “We have commented on the PS4 before, and it hasn’t been decided yet…” Smedley interrupted him with a big smile on his face and said:
Well…it’s been decided.
πηρα το θαρρος και εκανα νεο θεμα...
4572
It’s a massively multiplayer game in which players fight for survival in a world where death is the only sure thing. The H1Z1 virus devastated mankind and left nothing but death and destruction in its wake and a world nearly empty of human life where the remnants of humanity are in a fight against extinction against those infected with the virus. It’s been 15 years since H1Z1 was first encountered and what’s left of the world before is overrun with the Infected. Humanity has been reduced to hiding in the shadows, searching desperately for food and water and anything that can help to survive even for another day. But the Infected aren’t the only dangers in the world. Everyday life in the Apocalypse means dealing with all kinds of wild animals and the brutality of other survivors, as well as finding your next meal and a safe place to sleep. It also means scavenging or crafting anything that can help you live just one more day. In H1Z1 every minute of every day is borrowed time and fearing for your life… unless you are the Danger (talking to you Walter), but life can and will go on… even in circumstances as dire as this. Humanity has not given in to the Infected. There are still pockets of humanity and the fight goes on! Our vision for this game is very simple but ambitious. We are starting with what I would call “Middle America” – an “anywhere and everywhere” town. The world is massive as you’ve come to expect from our games. Over time we will grow the world until we have our own version of the U.S. after the death and destruction brought on during the H1Z1 epidemic. It will be our own version of America. We’ll have urban cities and desolate wide open places. All connected seamlessly. Our focus is building a sandbox style of gameplay where players can build shelters out of resources in the world. They can even work together to make amazing fortresses complete with weaponry to help defend against both the Infected and other players. Players also have access to a very deep crafting system that can let players make a huge variety of awesome stuff, including weapons (I made a 1911 the other day) and things like Molotov cocktails, explosives.. and other fun surprises.
What is H1Z1? (http://www.reddit.com/r/h1z1/comments/22niku/what_is_h1z1/)
H1Z1 First Details – “Survival Taken To The Next Level”, Free-to-Play Confirmed (http://mp1st.com/2014/04/09/h1z1-first-details-survival-taken-next-level-confirmed-f2p/#.U0Yq96IUM0l)
Sony Promises to Listen to Fans on H1Z1′s Monetization; Will Use Same Anti-Cheat Tech As PS2 (http://www.dualshockers.com/2014/04/10/sony-promises-to-listen-to-fans-on-h1z1s-monetization-will-use-same-anti-cheat-tech-as-ps2/)
https://www.youtube.com/watch?v=lneZYriSbG4
Sony Teases PS4 Release for Sandbox Zombie Survival MMO H1Z1 (http://www.dualshockers.com/2014/04/10/sony-teases-ps4-release-for-sandbox-zombie-mmo-h1z1/)
Sony Online Entertainment’s newly revealed (http://www.dualshockers.com/2014/04/09/first-picture-of-sonys-new-sandbox-zombie-game-h1z1-is-eerie-has-torches/) Zombie Survival Sandbox MMO has only been announced officially for PC, but if you want it on PS4, the outlook is definitely looking positive.
During the unveiling livestream on GamerTalkLive (http://www.twitch.tv/1337loungelive/c/4039023) Smedley was asked if the game will be a PS4 and PC launch, and we already heard his response for EverQuest Next (that was afterwards confirmed for Sony’s new console as well):
Well… it’s launching first on the PC. And we have yet to discuss any other platforms, but we are Sony.
Further in the livestream the host mentioned “We have commented on the PS4 before, and it hasn’t been decided yet…” Smedley interrupted him with a big smile on his face and said:
Well…it’s been decided.
πηρα το θαρρος και εκανα νεο θεμα...