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odytsak
21-02-2014, 14:43
Ná õðåíèõìßóù ðùò äïõëåýïõí ôá prefixes ãéá ôá VR games, óå ðåñßðôùóç ðïõ êÜðïéïò èÝëåé íá áíïßîåé íåï thread Þ íá áíáæçôÞóåé êÜðïéï VR Game.



Áí åéíáé áðïêëåéóôéêü ôï game ãéá VR headsets(PSVR, Oculus Rift, Vive etc, ðïõ óçìáßíåé ïôé äåí ìðïñåé êáðïéïò íá ðáßîåé ôï game ÷ùñßò áõôá):

VR 'Oíïìá ðáé÷íßäéïý (ãéá ôá multiplatform VR games)


Exclusive VR 'Oíïìá ðáé÷íßäéïý (ãéá ôá exclusives ôïõ PSVR)





Áí ðáßæåé KAI óôï PS4 ÷ùñßò íá åßíáé áðáñáßôçôç ç ÷ñÞóç ôïõ PSVR:

'Oíïìá ðáé÷íßäéïý [+VR] (Ãéá ôá multiplatform games)


Exclusive 'Oíïìá ðáé÷íßäéïý [+VR] (ãéá ôá exclusives ôïõ PS4+PSVR)



Óçì.:
-Äåí õðÜñ÷åé Prefix [+VR] Ýôïéìï, ôï âÜæïõìå åìåßò äßðëá áðï ôïí ôßôëï ôïõ ðáé÷íéäéïý.
-Ìå ôï ðÜôçìá ðÜíù óôá prefixes ''ìåôáöåñüìáóôå'' óôçí ëßóôá ìå üëá ôá ''VR'' Þ ''VR Åxclusive'' Games.



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Ôé ìáò ðåñéìÝíåé óôéò 13 Ïêôùâñßïõ ðïõ èá êõêëïöïñÞóåé ôï PlayStation VR.

Launch VR Titles

100ft Robot Golf
Ace Banana
Batman Arkham VR
Battlezone
The Brookhaven Experiment
DRIVECLUB VR
EVE: Gunjack
EVE: Valkyrie
Fated: The Silent Oath
Harmonix Music VR
Hatsune Miku VR: Future Live
Headmaster
Here They Lie
Job Simulator
Keep Talking and Nobody Explodes
Kismet
Loading Human: Chapter 1
Mortal Blitz VR
Moto Racer 4
PlayStation VR Worlds
Psychonauts: In The Rhombus Of Ruin
Rez Infinite
RIGS: Mechanized Combat League
Rise Of The Tomb Raider: VR Mission
Space Slam
SportsBar VR
SUPERHYPERCUBE
Tethered
Thumper
Tumble VR
Until Dawn: Rush of Blood
Wayward Sky
Windlands


Day 1 VR Patch

Attractio [Free]
Bound [Free]
Catlateral Damage [Free]
Futuridium EP Deluxe VR [Free]
Hatsune Miku: Project DIVA X [Free]
Hustle Kings VR [Discount]
Hyper Void [Free]
Nebulous [Free]
Super Stardust Ultra VR [Discount]
VEV: Viva Ex Vivo [Free]
Volume: Coda [Free]


Day 1 Free-to-Play VR Titles

PlayRoom VR
War Thunder
World War Toons


Day 1 Apps

A Haunting: Witching Hour Interactive Movie
Godzilla Resurgence
Joysound VR
Restless Spirit
Virtual Cinema App




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Sony PlayStation VR tips and tricks: How to solve PSVR problems and more
http://www.pocket-lint.com/news/139090-sony-playstation-vr-tips-and-tricks-how-to-solve-psvr-problems-and-more


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http://farm8.staticflickr.com/7259/13248110323_58807b59ac_b.jpg

Introducing: Project Morpheus

A special announcement from GDC in San Francisco

Greetings from GDC 2014 (http://www.gdconf.com/)!
Earlier this evening, I had the pleasure to introduce Project Morpheus, SCEʼs prototype virtual reality(VR) system that works with PlayStation 4 (PS4™).
Virtual reality is the next innovation from SCE that we believe will shape the future of games.

I have long dreamed about VR and the possibilities it brings in regards to game development.
This new technology will deliver a sense of presence, where you as the player actually feel like youʼre inside the game and your emotions feel that much more real.

Our current prototype for Project Morpheus features a head mounted display with 1080p resolution and a 90 degree field of view.
Accelerometer and gyroscope sensors built into the head mounted unit as well as PlayStation Camera accurately tracks head orientation and movement,
so as your head rotates, the image of the virtual world rotates intuitively in real-time.

Project Morpheus also features our new 3D audio technology
that re-creates stereoscopic sounds in all directions and changes in real-time depending on your head orientation.
In addition to PlayStation Camera, Project Morpheus works with DUALSHOCK 4 Wireless Controller
and PlayStation Move to deliver an easy-to-use, plug-and-play VR experience.

The prototype for Project Morpheus is the culmination of our work over the last 3+ years as weʼve refined our vision for VR.
This prototype will serve as the first development kit for PS4 developers that are as enthusiastic about this new medium as we are.
At GDC 2014 this week, attendees will be able to check out Project Morpheus in action at the SCEA booth through a handful of technology demos.

http://blog.eu.playstation.com/2014/03/19/introducing-project-morpheus/


https://www.youtube.com/watch?v=ujtekKJG4fo

Kapa
21-02-2014, 15:09
Ìáëéóôá...

Ðñåðåé íá åðåíäõóåé ðáñáðáíù ç sony óå áõôï ôï êïììáôé.



Sorry áëëá âëåðïíôáò ôç öùôïãñáöéá ìïõ çñèå óôï ìõáëï áõôï:

http://i222.photobucket.com/albums/dd226/Wyzard63/shg_XMenCyclops.gif

nickolas82
21-02-2014, 16:42
Åãþ åëðßæù ìüíï óå ëïãéêÞ ôéìÞ êáé ôüôå ôï óõæçôÜù

odytsak
21-02-2014, 16:58
Åãþ ðÜëé åëðßæù íá ìçí Ý÷åé ëïãéêÞ ôéìÞ ãéáôß èá ôï áãïñÜóïõìå êáé èá ðÜèïõìå êáììéÜ åðéëçøßá. :a050:

hakoo
21-02-2014, 17:12
ÁÍ åéíáé ðñïóéôï êáé äåí å÷åé ôéò ãåëïéåò ôéìåò ðïõ å÷ïõí ôá ðñïçãïõìåíá ðïõ å÷åé âãáëåé
ÁÍ õðïóôçñéæåé ïëá ôá ðáé÷íéäéá
ÁÍ äåí å÷åé ðåñéïñéóìïõò Sony style (íá åéíáé viewer ãåíéêïôåñá, íá ìðïñåéò íá äåéò ôáéíéåò êôë, íá å÷åé ôï áõôïíïçôï hdmi)
ÁÍ å÷åé åíáí âïëéêï ó÷åäéáóìï êáé äåí åéíáé óáí êïõìïõôóá

AN ëïéðïí ôá êáëõðôåé áõôá ôï óõæçôáìå.

easybizi
22-02-2014, 12:59
Åãù ðáëé åëðéæù íá ìçí âãåé êáèïëïõ!
Äåí ìáñåóå, åãù ôïóá ÷ñïíéá(áðï ôï master system ôçò sega ìå÷ñé ôï ps4)ç áëëáãç ðïõ åéäá çôáí óôá gamepad ðïõ ãéíáí áóõñìáôá. Íá âáëù áõôï ôùñá óôï êáöáëé íá ÷áóù åðáöç ìå ôïí ãõñï ÷ùñï ôïõ óðéôéïõ óáí íá åéìáé æïìðé áðï÷áâëïìåíù óôï ðáé÷íéäé,äåí ìáñåóåé.Ìðïñåé íá êáíù ê ëáèïò èá äåéîåé.Áëëá ôï âëåðù íá ãéíåôå óå 3-4 ÷ñïíéá,ç ôéìç ôïõ ðáíôùò ðñåðåé íá ðáåé êáôù áðï 100å ãéá íá ìðïñåé íá ôï áãïñáóåé ìåãáëï ìåñïò ôïí ÷ñçóôùí,áëëéùò äåí èá å÷åé ïõóéá...êáé ïé åôáéñåéåò äåí èá âãáæïõí ðïëëá ðáé÷íéäéá ðïõ íá áîéïðïéïõí áõôá ôá ãõáëéá áí äåí õðáñ÷åé ìåãáëïò áñéèìïò ÷ñçóôùí íá ôá áãïñáóïõí.


ÓôÜëèçêå áðü ôï GT-I9100 ìïõ ÷ñçóéìïðïéþíôáò Tapatalk 2

Leon_DiZ
22-02-2014, 13:20
Åãù ðáëé åëðéæù íá ìçí âãåé êáèïëïõ!
Äåí ìáñåóå, åãù ôïóá ÷ñïíéá(áðï ôï master system ôçò sega ìå÷ñé ôï ps4)ç áëëáãç ðïõ åéäá çôáí óôá gamepad ðïõ ãéíáí áóõñìáôá. Íá âáëù áõôï ôùñá óôï êáöáëé íá ÷áóù åðáöç ìå ôïí ãõñï ÷ùñï ôïõ óðéôéïõ óáí íá åéìáé æïìðé áðï÷áâëïìåíù óôï ðáé÷íéäé,äåí ìáñåóåé.Ìðïñåé íá êáíù ê ëáèïò èá äåéîåé.Áëëá ôï âëåðù íá ãéíåôå óå 3-4 ÷ñïíéá,ç ôéìç ôïõ ðáíôùò ðñåðåé íá ðáåé êáôù áðï 100å ãéá íá ìðïñåé íá ôï áãïñáóåé ìåãáëï ìåñïò ôïí ÷ñçóôùí,áëëéùò äåí èá å÷åé ïõóéá...êáé ïé åôáéñåéåò äåí èá âãáæïõí ðïëëá ðáé÷íéäéá ðïõ íá áîéïðïéïõí áõôá ôá ãõáëéá áí äåí õðáñ÷åé ìåãáëïò áñéèìïò ÷ñçóôùí íá ôá áãïñáóïõí.


ÓôÜëèçêå áðü ôï GT-I9100 ìïõ ÷ñçóéìïðïéþíôáò Tapatalk 2

:heyyy:

Ìçí ôï ðÜñåéò...

Nek_Food
22-02-2014, 20:28
Ëåùíßäá, êáôÜ ðÜóá ðéèáíüôçôá êáíåßò ìáò äåí èá ôï ðÜñåé ìå ôçí ôéìÞ ðïõ èá Ý÷åé. Áêüìç êé áí êÜíåé ôá ìéóÜ ëåöôÜ áðü ôï ðñïçãïýìåíï ìïíôÝëï.

psx3
22-02-2014, 20:40
Ìðïñïýí íá ñßîïõí áñêåôÜ ôï êüóôïò áí âÜëïõí LCD. Óôá HMZ ôï ìåãáëýôåñï êüóôïò Þôáí ôá OLED panels...

odytsak
19-03-2014, 10:46
Ôï äåëôßï ôýðïõ ôçò Sony ãéá ôï VR Project Morpheus
(ìå õðïóçìåßùóç ðùò ïé ðñïäéáãñáöÝò êáé ï ó÷åäéáóìüò ôïõ ðñùôüôõðïõ åíäÝ÷åôáé íá õðïóôïýí áëëáãÝò).
http://scei.co.jp/corporate/release/pdf/140319_e.pdf

Valkyre
19-03-2014, 11:58
Áäéáöïñï åíôåëùò ãéá åìåíá ðñïóùðéêá ôïõëá÷éóôïí áðï áõôá ðïõ áêïõóá.

Ìðïñù íá âñù åíá åêáôïìõññéï áñíçôéêá óôï íá öïñáù êáóêåôï ìåóá óôï éäéï ìïõ ôï óðéôé êáé ÅËÁ×ÉÓÔÁ èåôéêá.

Áóå ðïõ ôï èåùñù ÁÊÑÙÓ åðéêéíäõíï....

Äåí åõ÷ïìáé íá ôá ðáåé êáëá... ðéï ðïëõ åõ÷ïìáé íá ðáôùóåé óáí éäåá.

sfortis
19-03-2014, 12:15
Äåí âëÝðù ôïí ëüãï íá åõ÷üìáóôå êÜôé ôÝôïéï. ÐñïóùðéêÜ èá ìå åíäéÝöåñå íá ôï äïêéìÜóù / áðïêôÞóù õðü ðñïûðïèÝóåéò!

Áí êáé prototype áêüìá äåí ãßíåôáé ëüãïò ãéá ôéìÞ, üìùò åéêÜæù ïôé äåí èá åéíáé áðáãïñåõôéêÞ (199$?) áöïõ åê ðñþôçò üøåùò ÷ñçóéìïðïéåß mainstream êáé öôçíÜ õëéêá.

5" 1080p panel (óáí áõôÜ ðïõ Ý÷ïõìå óôá êéíçôÜ ìáò), åíá áîåëåñüìåôñï - ãõñïóêüðéï (ðÜìöèçíá mems), 2-3 ledÜêéá êáé åíá æåõãÜñé áêïõóôéêÜ ðåñéôõëéãìÝíá üëá óå ìéá ùñáßá óõóêåõáóßá.

Áí ðáéæåé êáëÜ, why not?

dlevel
19-03-2014, 12:19
ìéêñüò èõìÜìáé Þôáí ôï üíåéñï ìïõ ôï virtual reality, ìå ôçí Ýííïéá ïôé ìðáßíåéò ìÝóá óôï êüóìï êëð êëð... ôþñá ðéá äå ìïõ öáßíåôáé ùò êÜôé öïâåñü áëëá áí üíôùò åßíáé óôá 200 ðïõ ëÝåé ï sfortis ìðïñåß êáé íá ôï Ýðáéñíá ãéá ôçí öÜóç ...

Valkyre
19-03-2014, 12:29
Äåí âëÝðù ôïí ëüãï íá åõ÷üìáóôå êÜôé ôÝôïéï. ÐñïóùðéêÜ èá ìå åíäéÝöåñå íá ôï äïêéìÜóù / áðïêôÞóù õðü ðñïûðïèÝóåéò!

Áí êáé prototype áêüìá äåí ãßíåôáé ëüãïò ãéá ôéìÞ, üìùò åéêÜæù ïôé äåí èá åéíáé áðáãïñåõôéêÞ (199$?) áöïõ åê ðñþôçò üøåùò ÷ñçóéìïðïéåß mainstream êáé öôçíÜ õëéêá.

5" 1080p panel (óáí áõôÜ ðïõ Ý÷ïõìå óôá êéíçôÜ ìáò), åíá áîåëåñüìåôñï - ãõñïóêüðéï (ðÜìöèçíá mems), 2-3 ledÜêéá êáé åíá æåõãÜñé áêïõóôéêÜ ðåñéôõëéãìÝíá üëá óå ìéá ùñáßá óõóêåõáóßá.

Áí ðáéæåé êáëÜ, why not?

Ìïíï õðï ðïëõ ðåñéïñéóìåíåò ðñïõðïèåóåéò èá ôï ÷ñçóéìïðïéïõóá. Éóùò óå åíá interractive movie.

Óå game ðïëõ äõóêïëá.

Ï ëïãïò ðïõ äåí èåëù íá ðåôõ÷åé åéíáé ïôé ôï èåùñù åðéêéíäõíï ùò ðñïéïí íá åéíáé óôï óðéôé êáðïéïõ. Áñðáæåé öùôéá ç êïõæéíá, ðåöôåé ôï ìùñï áðï ôçí êïõíéá, óå êëåâåé êëåöôçò êáé äåí ðáéñíåéò ÷áìðáñé ôéðïôá êáé íáé ãåëáóôå ìå ôá åðé÷åéñçìáôá ìïõ ïìùò ÅÉÍÁÉ èåìá, ãéáôé áí ç ãõíáéêá êïéìáôáé êé åóõ å÷åéò âáëåé VR Headset êáé áêïõóôéêá êáé åéóáé óôïí êïóìï óïõ êáé ôï ðáéäé óïõ äéðëá óïõ ðåóåé áðï ôçí êïõíéá Þ ÷ôõðáåé ôçëåöùíï êáé åéóáé áëëïõ...? Äåí èåëåé ðïëõ ãéá êáðïéá ðñáãìáôá. Âïçèåéá ìðïñåé íá óïõ öùíáæåé êáðïéïò êé åóõ íá ÷ïñïðçäáò áíåìåëïò óáí Drake áðï ôáñáôóá óå ôáñáôóá, åíù êáðïéïò óå å÷åé áíáãêç.

Ãåëáóôå ïóï èåëåôå åãù ôï èåùñù âáóéìï ëïãï íá èåùñù ôï ðñïéïí åðéêéíäõíï.

Âáëôå êáé ïëá ôá áëëá, ïôé äçëáäç öõóéêá ôá ãñáöéêá èá åéíáé áñêåôá ÷åéñïôåñá, ôá ðáé÷íéäéá ðïëõ ðéï áðëá êëð...

Slay
19-03-2014, 12:30
Ïôé èá çèåëá íá ôï äïêéìáóù åéíáé óéãïõñï, ôùñá óõìöùíù ìå ìåñéêá ðïõ åéðùèçêáí çäç, äçëáäç íá å÷åé ðñïóéôç ôéìç, êáé íá ìðïñåé íá õðïóôçñé÷ôåé áð'ïëá ôá ðáé÷íéäéá áí êáé ôï êïâù ÷ëùìï, ëïãéêá èá å÷ïõìå êáé åíôõðùóåéò áðï áíèñùðïõò ðïõ èá ôï äïêéìáóïõí óõíôïìá.

sfortis
19-03-2014, 12:35
Ìïíï õðï ðïëõ ðåñéïñéóìåíåò ðñïõðïèåóåéò èá ôï ÷ñçóéìïðïéïõóá. Éóùò óå åíá interractive movie.

Óå game ðïëõ äõóêïëá.

Ï ëïãïò ðïõ äåí èåëù íá ðåôõ÷åé åéíáé ïôé ôï èåùñù åðéêéíäõíï ùò ðñïéïí íá åéíáé óôï óðéôé êáðïéïõ. Áñðáæåé öùôéá ç êïõæéíá, ðåöôåé ôï ìùñï áðï ôçí êïõíéá, óå êëåâåé êëåöôçò êáé äåí ðáéñíåéò ÷áìðáñé ôéðïôá êáé íáé ãåëáóôå ìå ôá åðé÷åéñçìáôá ìïõ ïìùò ÅÉÍÁÉ èåìá, ãéáôé áí ç ãõíáéêá êïéìáôáé êé åóõ å÷åéò âáëåé VR Headset êáé áêïõóôéêá êáé åéóáé óôïí êïóìï óïõ êáé ôï ðáéäé óïõ äéðëá óïõ ðåóåé áðï ôçí êïõíéá Þ ÷ôõðáåé ôçëåöùíï êáé åéóáé áëëïõ...? Äåí èåëåé ðïëõ ãéá êáðïéá ðñáãìáôá. Âïçèåéá ìðïñåé íá óïõ öùíáæåé êáðïéïò êé åóõ íá ÷ïñïðçäáò áíåìåëïò óáí Drake áðï ôáñáôóá óå ôáñáôóá, åíù êáðïéïò óå å÷åé áíáãêç.

Ãåëáóôå ïóï èåëåôå åãù ôï èåùñù âáóéìï ëïãï íá èåùñù ôï ðñïéïí åðéêéíäõíï.

Âáëôå êáé ïëá ôá áëëá, ïôé äçëáäç öõóéêá ôá ãñáöéêá èá åéíáé áñêåôá ÷åéñïôåñá, ôá ðáé÷íéäéá ðïëõ ðéï áðëá êëð...

ôá éäéá ìðïñåßò íá ðáèåéò êáé ïôáí öïñÜò áêïõóôéêÜ...óå áõôü ôï ìáñáöÝôé ìðïñåßò áðëÜ íá å÷åéò ÷áìçëÜ ç êáé êëåéóôü ôï volume êáé èá å÷åéò ôåëåéá áêïç :p

BillyFlo81
19-03-2014, 12:39
Åãù ðéóôåõù ïôé åíäå÷åôáé íá äùóåé áëëç äéáóôáóç éäéùò óå racing êáé fps ðáé÷íéäéá. Íáé, óõìöùíù óå áõôï.
Áëëá ãéáôé ìáò ôï ðáñïõóéáæïõí ëéãïõò ìçíåò ìåôá ôç êõêëïöïñéá ôçò êïíóïëáò, ÷ùñéò íá å÷ïõí äåéîåé Þ êõêëïöïñçóåé êáðïéá äõíáôá exclusives ôá ïðïéá ðåñéìåíåé ïëïò ï êïóìïò. Ãéáôé íá ôï öáìå áðï ôïóï íùñéò óôç ìáðá êáé ï÷é ëéãï áñãïôåñá, áêïìá êáëá äåí å÷ïõìå ÷áñåé ôç íåá ìáò êïíóïëá..Äåí ôïõò öôáóáíå ïé ðùëçóåéò ðïõ êáíáíå?
Ðïëõ öïâáìáé ïôé óå ïëá ôá exclusives èá õðáñîåé ìéá ðáñáôáóç åôóé ùóôå íá åíóùìáôùèåé ç õðïóôçñéîç ôïõ Project morpheus..(ð.÷. âëåðå driveclub - ëåù åãù ôùñá..)

Valkyre
19-03-2014, 12:40
ôá éäéá ìðïñåßò íá ðáèåéò êáé ïôáí öïñÜò áêïõóôéêÜ...óå áõôü ôï ìáñáöÝôé ìðïñåßò áðëÜ íá å÷åéò ÷áìçëÜ ç êáé êëåéóôü ôï volume êáé èá å÷åéò ôåëåéá áêïç http://www.ps4forums.gr/vb/images/smilies/emotional/tongue.png

Ï÷é ãéáôé ïôáí äåí öïñáù êáóêåôï å÷ù ÌÁÔÉÁ êáé ìðïñù íá äù ôïõëá÷éóôïí, ï÷é íá óçêùèù áðï ôçí êáñåêëá êáé íá äù ïôé ï áëëïò ìïõ å÷åé îçëùóåé ôï ìéóï óðéôé åíù åãù åðáéæá. :p

Áí èåùñåéò ôï éäéï íá ìçí âëåðåéò êáé íá ìçí áêïõò ìå ôï íá ìçí áêïõò áðëá, ôïôå ìáëëïí õðïôéìáò ôçí áéóèçóç ôçò ïñáóçò. :p

corsaopc3071r
19-03-2014, 12:51
Åãù ðñïóùðéêá äåí ìðïñù êáí íá âáëù ãõáëéá ãéá íá äù 3d... áõôï ìå ôðô íïìéæù.

Ìïíï ãéá äïêéìç, óéãïõñá!

Kapa
19-03-2014, 13:39
Ìïíï õðï ðïëõ ðåñéïñéóìåíåò ðñïõðïèåóåéò èá ôï ÷ñçóéìïðïéïõóá. Éóùò óå åíá interractive movie.


Ðïíçñïõëç...:d040g:

:hysterical:

Valkyre
19-03-2014, 13:43
Ðïíçñïõëç...:d040g:

:hysterical:

wink wink ;) ;)

spyros arianara
19-03-2014, 14:27
Áí õðïóôçñé÷èåé óùóôá ãéáôé ï÷é, óùóôá ïìùò ï÷é ïðùò move êáé 3d ,áðï êåé êáé ðåñá áí ëåéôïõñãåé êáé óáí ôçëåïñáóç êáðïéïò ðïõ øá÷íåé èá å÷åé áëëç ìéá åðéëïãç , êáé ç ôéìç ôïõ íïìéæù èá åéíáé ðïëõ ðáñáðáíù áðï ïóï ëåí ìåñéêïé áí óêåöôåéò ïôé 150 åõñù å÷ïõí ôá áêïõóôéêá.

james9
19-03-2014, 14:35
Íïìéæù ïôé äåí èá ðñïëáâïõìå ôåôïéåò ôå÷íïëïãéåò åìåéò, ôïõëá÷éóôïí óå åðéðåäï ðñáêôéêï êáé äéåéóäõóçò óôçí âéïìç÷áíéá ôïõ gaming. Óôçí åðïìåíç æùç....

spyros arianara
19-03-2014, 14:38
ãéáôé öéëå ìïõ íïìéæù åéíáé ðïëõ êïíôá áõôá, ìðïñåé óå äåêá ÷ñïíéá íá íá "æïõìå " ôá ðáé÷íéäéá áëëéùò..ìå ïëá ôá êáëá êáé ôá êáêá.

BillyFlo81
19-03-2014, 15:10
Sony¢s Shuhei Yoshida: Morpheus is “3D By Default;” Gives Lots of info on PS4′s New VR Headset

A rather strange and even a little funny peculiarity of yesterday¢s presentation of the new Project Morpheus Virtual Reality Headset is that stereoscopic 3D, which is one of the most relevant parts of virtual reality, was never mentioned. Even the official press release completely skips that point.
Considering that, it¢s not surprising that some thought to ask Sony Computer Entertainment Worldwide Studios President Shuhei Yoshida directly, and he confirmed that the headset will be 3D by default:
Yes, by default it¢s 3D like real.

Yoshida-san also gave quite a few more pieces of information on the hardware on Twitter (https://twitter.com/yosp) and in the comments to his Official PlayStation Blog post (http://blog.us.playstation.com/2014/03/18/introducing-project-morpheus/).
We learn that the PlayStation camera will be required to use it, but the Move will be optional:
PlayStation Camera is required, PS Move is optional, depending on the title.
For conventional type game, you can use DualShock 4 no problem.

Watching movies won¢t be the focus of the experience, but support is possible:
That¢s not our focus but we can create a big virtual screen to watch a movie.

If you want to use your top-notch headset instead of the default speakers you¢ll be able to:
The prototype comes with a headphone and will work with your headphone, too.

Yoshida-san also explained that games need to be programmed specifically for Morpheus, so we won¢t be able to use our current titles unless the developers retool them:
Games have to be programmed for Morpheus, but a game like Outlast would be awesome : )

If you¢re wondering about wearing glasses, or about the safety of your vision, Yoshida-san gave reassuring answers:
I wore glasses and have no problem using this prototype head mount unit : )
It feels very natural when you use it, but we are working with medical experts.

As usual Yoshida-san proves to be a gold mine of information, but of course we still don¢t know when the unit will be released and for how much, and I¢m quite sure many are wondering about that. We¢ll have to wait and see, and we¢ll keep you updated on any relevant info that will surface.

http://www.dualshockers.com/2014/03/19/sonys-shuhei-yoshida-morpheus-is-3d-by-default-gives-lots-of-info-on-ps4s-new-vr-headset/

Êáé ìåíá ôï outlast ìïõ åñ÷ïôáí óôï ìõáëï ïôáí äéáâáæá ôá ðñùôá íåá.

Roy
19-03-2014, 15:54
Ðñïóùðéêá èåëù óáí ôñåëïò íá äïêéìáóù ôç óõóêåõç! Áõôï ðïõ åéðå ï Val ãéá ôçí åëëåéøç åðéïêéíùíéáò ìå ôï ðåñéâáëëïí åéíáé åíá èåìá ïíôùò, áëëá óéãïõñá åéíáé ôï åðïìåíï âçìá óôï immersion ôùí Videogames. Åãù ãéá ðáñáäåéãìá áêïìç êáé ôùñá åéìáé óôï PC ìå headset óôï äùìáôéï ìïõ ìå êëåéóôç ðïñôá. Ïôé êáé íá ãéíåé äåí å÷ù åðáöç ìå ôï õðïëïéðï óðéôé áêïìá êáé ôçí ðïñôá íá ìïõ áíïéîïõí.

Ïðïôå äåí âñéóêù éäéáéôåñá ìåéïíåêôçìáôá ãéá ôïí Ìïñöåá!!!

mihalis13
19-03-2014, 16:08
Èá óõìöùíÞóù ìå ôïí Val.
ÐéôóéñéêÜò çèåëá ðïëõ íá åß÷á åíá ôÝôïéï ìáñáöåôé, ðëåïí ïìùò äåí ìå ôñáâÜåé êáèïëïõ,èÝëù íá áðïëáìâáíù ôï ðáé÷íßäé áðï ôïí êáíáðÝ ìïõ ìå ôï ÷åéñéóôçñéï ìïõ.
Ôùñá ãéá êáìéá "interactive" ôáéíéá ôï óõæçôÜìå... :p :p

PDS
19-03-2014, 16:18
Áðï ôçí ìéá õðáñ÷åé ôï ãåãïíïò ïôé ïóïé ôï å÷ïõí äïêéìáóåé å÷ïõí åíôõðùóéáóôåé êáé ìéëïõí ãéá åðáíáóôáóç, next big thing êôë êáé áðï ôçí áëëç áí äåí ôï äïêéìáóåé ï êáèåíáò áðï ìáò, íá äåé áí åíôõðùóéáæåôáé åîéóïõ, áí âïëåõåé óôçí ÷ñçóç ôïõ ,áí ôïí êïõñáæåé, áí åéíáé áêñéâï ãéá áõôá ðïõ ôïõ ðñïóöåñåé êôë ,äåí ìðïñåé íá îåñåé áðï ôùñá áí áîéæåé ãéá ôïí éäéï.

Ðáñáôçñù ôá íåá ìå åðéöõëáîç áëëá ôá èåùñù èåôéêá.Ïðïéáäçðïôå ðñïóðáèåéá ðáñïõóéáæåôáé óôçí âéïìç÷áíéá ìå óêïðï íá âåëôéùóåé ôçí åìðåéñéá ìáò, ìïíï èåôéêá ìðïñù íá ôçí äù êé áò áðïôõ÷åé.

psx3
19-03-2014, 16:33
Åãþ ôï âëÝðù óáí ôï gimmick ôçò Sony ãéá ôï PS4, üðùò õðÜñ÷åé ôï Kinect óôï Xbone êáé ôï ôáìðëåôï÷åéñéóôÞñéï ôïõ Wii U. Ôï ãåãïíüò üôé äåí ìáò ôï öüñôùóáí õðï÷ñåùôéêÜ óôï âáóéêü ðáêÝôï åßíáé áðü ìüíï ôïõ êáëü. ¼ðïéïò èÝëåé ôï ðáßñíåé, üðïéïò äåí èÝëåé ôï áãíïåß. Ïýôå åßíáé áðáñáßôçôï íá õðïâáèìéóôïýí ôá ðáé÷íßäéá ôå÷íéêÜ ãéá üóïõò äåí ôï Ý÷ïõí. Èõìçèåßôå üôé ôï 3D Ýñé÷íå ôçí áíÜëõóç ìüíï üôáí Ýðáéæåò óå 3D mode, ü÷é óôï 2D.

Ôï èÝìá åßíáé íá äïýìå êáôÜ ðüóï áíåâÜæåé ôçí åìðåéñßá... èá íéþèåéò ð.÷. îÝñù ãù óáí íá åßóáé ìÝóá óå ðëáíçôÜñéï;

Ôþñá áí êÜðïéïé êÜíïõí êáôÜ÷ñçóç ôçò ôå÷íïëïãßáò, åßíáé äéêü ôïõò èÝìá. ÎÝñù Üôïìá ðïõ üôáí êïéìïýíôáé äåí ðáßñíïõí ÷áìðÜñé ïýôå áðü ëçóôÝò, ïýôå óåéóìïýò, ïýôå îõðíçôÞñéá, ïýôå êïõäïýíéá. ¼ðùò åðßóçò Ý÷ïõí õðÜñîåé êáé ðåñéðôþóåéò ãïíéþí ðïõ êáßãïíôáí óôï World of Warcraft êáé Üöçóáí ôï ìùñü ôïõò íá ðåèÜíåé. ¼ëá áõôÜ äåí ÷ñåéÜæïíôáé êáí VR.

Áí ðÜíôùò èÝëåôå íá áðïôõ÷åß, åõ÷çèåßôå íá êÜíåé êáíÜ 500Üñéêï, ÷á÷á! Áí êáé ìå LCD panels äåí ôï êüâù íá åßíáé ôüóï áêñéâü... ;)

Valkyre
19-03-2014, 16:34
Áðï ôçí ìéá õðáñ÷åé ôï ãåãïíïò ïôé ïóïé ôï å÷ïõí äïêéìáóåé å÷ïõí åíôõðùóéáóôåé êáé ìéëïõí ãéá åðáíáóôáóç, next big thing êôë êáé áðï ôçí áëëç áí äåí ôï äïêéìáóåé ï êáèåíáò áðï ìáò, íá äåé áí åíôõðùóéáæåôáé åîéóïõ, áí âïëåõåé óôçí ÷ñçóç ôïõ ,áí ôïí êïõñáæåé, áí åéíáé áêñéâï ãéá áõôá ðïõ ôïõ ðñïóöåñåé êôë ,äåí ìðïñåé íá îåñåé áðï ôùñá áí áîéæåé ãéá ôïí éäéï.

Ðáñáôçñù ôá íåá ìå åðéöõëáîç áëëá ôá èåùñù èåôéêá.Ïðïéáäçðïôå ðñïóðáèåéá ðáñïõóéáæåôáé óôçí âéïìç÷áíéá ìå óêïðï íá âåëôéùóåé ôçí åìðåéñéá ìáò, ìïíï èåôéêá ìðïñù íá ôçí äù êé áò áðïôõ÷åé.

Báããåëç êáôáëáâáéíù ðùò ôï ëåò, áëëá äåí óõìöùíù áêñéâùò...

Ãéáôé êáèå íåá ðñïóðáèåéá ÄÅÍ âåëôéùíåé áðáñáéôçôá ôçí åìðåéñéá ìïõ/ìáò. Ôï kinect âåëôéùóå ôçí åìðåéñéá óôá racing? Ôï move âåëôéùóå ôçí åìðåéñéá óôá shooters? Ãéá êáðïéïõò éóùò... ãéá ôçí óõíôñéðôéêç ðëåéïøçöéá ï÷é.

Ôùñá ôï êáóêåôï áðï ðïõ êé ùò ðïõ îåñïõìå ïôé èá âåëôéùóåé ôçí åìðåéñéá ìáò? Äçëáäç áðï åäù êáé óôï åîçò áðïöáóéæïõìå ïôé ôï ìåëëïí ôïõ gaming åéíáé áðïêëåéóôéêá first person??

Ðïéïò ìáò ëååé ïôé ïëïé èåëïõìå íá ðáéæïõìå åôóé? Ðïéïò èåëåé íá ðáéîåé uncharted 1st person ìå êáóêåôï? Èåëïõí ïëïé íá ðáéîïõí assassins creed ìå êáóêåôï? Ôé ãéíåôáé ìå áõôïõò ðïõ èåëïõí íá âëåðïõí ôï ðáíåìïñöï áìáîé ôïõò ïôáí ðáéæïõí Gran Turismo, áíôé íá âëåðïõí áðëá ôï ôáìðëù ôïõ áõôïêéíçôïõ óõíå÷åéá? Ôé ãéíåôáé ìå ôïí ôõðï ðïõ èåëåé íá ðáéîåé metal gear êáé íá âëåðåé ôïí Big Boss íá êáíåé knockdowns ìå åíôõðùóéáêï ôñïðï?

Åí ôåëåé... ôé ãéíåôáé ìå áõôïõò ðïõ èåëïõí íá áðïëáõóïõí åíá åíôõðùóéáêï animation óå åíá 3rd person game, ôï ïðïéï óôï first person åéíáé áðëá áíõðáñêôï?

Âáëå óå áõôï êáé ôá óõãêñéôéêá ðïëõ ÷åéñïôåñá ãñáöéêá ðïõ èá å÷ïõí ôá ðáé÷íéäéá å ðïóï áêïìá? :P

Ï÷é, äéáöùíù, äåí åéíáé êáèå ðñïóðáèåéá áðáñáéôçôá êáëç ãéá ôçí åìðåéñéá ìáò. Éóùò íá åéíáé êáëç ãéá ïñéóìåíá ðïëõ ëéãá, ðáé÷íéäéá. Ï÷é ïìùò ãéá ôá ðåñéóóïôåñá. Äåí îåñù ðïóïé áðï åóáò èåëåôå íá ðáéîåôå god of war óå first person ìå êáóêåôï, åãù ìå ôéðïôá.

Leon_DiZ
19-03-2014, 16:35
Ôï íá åý÷åôáé êÜðïéïò íá ðáôþóåé åßíáé óáí íá èÝëåé íá ðÜñåé öùôéÜ ôï óðßôé ôïõ áðü ðÜíù.

Áëßìïíü ìáò áí ðáôþóåé êáé Üëëï division ôçò Sony, äåí ôçò Ý÷ïõí ìåßíåé êáé ðïëëÜ.

psx3
19-03-2014, 16:36
Ðïý åßðáí üôé èá åßíáé ìüíï ãéá 1st person; Ìéá ÷áñÜ ìðïñåß íá äïõëÝøåé êáé ìå 3rd person. To ÇÌÆ ðùò äïõëåýåé äçëáäÞ; Ç ßäéá ç Sony ôï äéáöÞìéæå óôçí óåëßäá ôçò ìå screenshots ôïõ Uncharted 3...

Valkyre
19-03-2014, 16:44
^^ ôï ïëï "immersion" ðïõ äéáôõìðáíéæïõí óôá êáóêåôá ðñïõðïèåôåé êõñéùò ôï 1st person view perspective, ïðïõ êïõíáò ôï êåöáëé óïõ êáé áíáëïãá áëëáæåé ç ïðôéêç åéêïíá óáí íá åéóáé åêåé ðñáãìáôéêá.

Áí ðáéæåéò 3rd person ôï 90% ôçò ïõóéáò ôïõ êáóêåôïõ ðáåé ðåñéðáôï.

@ Ëåùíéäá

ôï ïôé åéíáé Sony äåí óçìáéíåé ïôé èá ðñåðåé íá ôï ðñïóêõíçóù Þ íá åõ÷ïìáé íá ðåôõ÷åé, åöïóïí åñ÷åôáé óå ðëçñç áíôéèåóç ìå ôá gaming ðéóôåõù ìïõ êáé ôéò ðñïóùðéêåò ìïõ ðñïôéìçóåéò. Áí åéíáé ôï gaming íá ãéíåé áõôï óôçí åðïìåíç ãåíéá, ôïôå so be it, íá ðåóåé ç Sony êáôù.

Åðéóçò áðï ðïõ êé ùò ðïõ åãéíå ç Sony "óðéôé" ìïõ? Ôï ïôé åäùóá 400 åõñù ãéá íá ðáñù ôï PS4, äåí óçìáéíåé ïôé ôï 2018 (êáëá íá åéìáóôå) äåí èá äùóù 600-800 åõñù óôçí Sega Þ ôçí × åôáéñåéá ðïõ ìå åêöñáæåé êáëõôåñá.

Äåí ìå åíäéáöåñïõí éäéáéôåñá ôá ïéêïíïìéêá ôçò Sony áí ðñïêåéôáé ôï gaming íá áðïîåíùóåé ôïóï ðïëõ ôçí åðáöç ìå ôï ðåñéâáëëïí, ïðïõ èá êáôáëçîïõìå íá åñ÷ïìáóôå ðáñåá óôï óðéôé íá öïñáìå ìéá êáóêá ï êáèåíáò êáé íá ðåñíáìå "ïìïñöá". Not in my dreams, ïðïôå íáé, áí åéíáé åôóé ôï óêçíéêï, áò ðáôùóåé. Äåí óôåíá÷ùñçèçêá ðïõ ôï move øéëïðáôùóå... ôï áíôéèåôï èá åëåãá.

Öõóéêá ôï ôïíéæù ïôé åéíáé äéêç ìïõ áðïøç.

Slay
19-03-2014, 16:49
Ç SONY COMPUTER ENTERTAINMENT ÁÍÁÊÏÉÍÙÓÅ ÔÏ
“PROJECT MORPHEUS” – ÅÍÁ ÓÕÓÔÇÌÁ ÅÉÊÏÍÉÊÇÓ ÐÑÁÃÌÁÔÉÊÏÔÇÔÁÓ ÐÏÕ ÅÐÅÊÔÅÉÍÅÉ ÔÏÍ ÊÏÓÌÏ ÔÏÕ
PLAYSTATION®4 (PS4™)

Ìå ôï Project Morpheus êáé ôçí PlayStation®Camera ôá games èá ðáñáóýñïõí ôïõò ðáßêôåò óå åéêïíéêïýò êüóìïõò ðñïóöÝñïíôáò ìéá ðñùôïöáíÞ êáé êáéíïôüìï áßóèçóç óõììåôï÷Þò


file:///C:\Users\slay\AppData\Local\Temp\msohtmlclip1\01\c lip_image002.jpg

ÁèÞíá 19 Ìáñôßïõ 2014 – Ç Sony Computer Entertainment Inc. (SCE) áíáêïßíùóå óÞìåñá ôçí áíÜðôõîç ôïõ “Project Morpheus” (Morpheus) – åíüò óõóôÞìáôïò ÅéêïíéêÞò Ðñáãìáôéêüôçôáò (virtual reality - VR), ôï ïðïßï ïäçãåß ôçí åìðåéñßá ôïõ PlayStation®4 (PS4™) óôï åðüìåíï åðßðåäï êáé ðñïäéáãñÜöåé ôï ìÝëëïí ôïõ gaming. Ç SCE èá óõíå÷ßóåé ôçí áíÜðôõîç ôïõ Morpheus óôï÷åýïíôáò óå ìåëëïíôéêÞ åìðïñéêÞ êõêëïöïñßá.

«Óôç SCE áíôéìåôùðßæïõìå ôçí êáéíïôïìßá ùò ìßá åõêáéñßá ðåñáéôÝñù åíäõíÜìùóçò ôçò äÝóìåõóÞò ìáò íá öôÜíïõìå ôï ðáé÷íßäé óôá üñéá ôïõ», äÞëùóå ï Shuhei Yoshida, Ðñüåäñïò ôùí Worldwide Studios ôçò SCE, «ôo Project Morpheus åßíáé ôï ðéï ðñüóöáôï ðáñÜäåéãìá êáéíïôïìßáò ôçò SCE, êáé ðñïóâëÝðïõìå óôç óõíÝ÷éóç ôçò áíÜðôõîÞò ôïõ, áëëÜ êáé óôç äçìéïõñãßá óõìâáôþí games, ðïõ èá îåêéíÞóïõí íá äçìéïõñãïýíôáé üôáí ôá kits áíÜðôõîçò öôÜóïõí óôá ÷Ýñéá ôùí äçìéïõñãþí ðåñéå÷ïìÝíïõ.»

Ôï Morpheus åðéôñÝðåé óôïõò äçìéïõñãïýò íá ÷ôßóïõí åìðåéñßåò, ïé ïðïßåò äéáìïñöþíïõí ìßá áßóèçóç "ðáñïõóßáò" – ïé ðáßêôåò äçëáäÞ âéþíïõí ôçí áßóèçóç üôé åßíáé ïé ßäéïé ðáñüíôåò êáé óõììåôÝ÷ïõí óôïí åéêïíéêü êüóìï ôïõ ðáé÷íéäéïý. Ç "ðáñïõóßá" åßíáé Ýíá ðáñÜèõñï óå Ýíáí Üëëï êüóìï êáé åíôåßíåé ôá óõíáéóèÞìáôá ðïõ âéþíïõí ïé gamers åíþ ðáßæïõí. Ôï Morpheus åíóùìáôþíåé Ýíá óýóôçìá ðñïâïëÞò ìå ïèüíç êåöáëÞò (head-mount) ðïõ óõíåñãÜæåôáé ìå ôçí PlayStation®Camera ðñïêåéìÝíïõ íá ðñïóöÝñåé ìéá ìïíáäéêÞ åìðåéñßá ÅéêïíéêÞò Ðñáãìáôéêüôçôáò, áêñéâþò ìðñïóôÜ óôá ìÜôéá ôïõ ðáßêôç. Ïé áéóèçôÞñåò áäñÜíåéáò ðïõ åíóùìáôþíïíôáé óôç ìïíÜäá êåöáëÞò êáé óôçí PlayStation®Camera êáôáãñÜöïõí ìå áêñßâåéá ôéò êéíÞóåéò ôïõ êåöáëéïý ôïõ ðáßêôç, ïýôùò þóôå, óå êÜèå óôñïöÞ ôïõ, ç åéêüíá ôïõ ðáé÷íéäéïý íá ìåôáêéíåßôáé áíôéóôïß÷ùò êáé ìå áðüëõôç öõóéêüôçôá óå ðñáãìáôéêü ÷ñüíï. Åðéðñüóèåôá, óå ïñéóìÝíá óõìâáôÜ games o ðáßêôçò èá ìðïñåß íá ÷ñçóéìïðïéÞóåé ôï ÷åéñéóôÞñéï PlayStation®Move (PS Move) ùò áíôéêåßìåíï (ð.÷. óðáèß). Ôï Morpheus èá áíáðáñáãÜãåé ôçí êßíçóç ôùí ÷åñéþí ôïõ ðáßêôç áëëÜ êáé ôïõ óðáèéïý ìÝóá óôï ðáé÷íßäé, ìå áðïôÝëåóìá ï gamer íá íéþèåé üôé ìÜ÷åôáé ï ßäéïò ìå ôï óðáèß ôïõ óôïí åéêïíéêü êüóìï.

Ôï Morpheus áîéïðïéåß ôçí ôå÷íïëïãßá 3D audio ðïõ áíáðôý÷èçêå áðïêëåéóôéêÜ áðü ôç SCE. Eêôüò áðü ôïõò Þ÷ïõò ðïõ Ýñ÷ïíôáé áðü ìðñïóôÜ, ðßóù, äåîéÜ, áñéóôåñÜ, ôï Morpheus áíáðáñÜãåé ìéá óôåñåïóêïðéêÞ ç÷çôéêÞ åéêüíá ìå Þ÷ïõò, ïé ïðïßïé áêïýãïíôáé ðÜíù êáé êÜôù áðü ôï óçìåßï ðïõ óôÝêåôáé ï ðáßêôçò, üðùò, ãéá ðáñÜäåéãìá, âÞìáôá óôá óêáëïðÜôéá áðü êÜôù ôïõò, ìç÷áíÝò åëéêïðôÝñùí ðïõ ßðôáíôáé áðü ðÜíù ôïõò ê.á.. Ïé Þ÷ïé ðïõ áêïýí ïé ðáßêôåò óå ðñáãìáôéêü ÷ñüíï äéáöïñïðïéïýíôáé áíÜëïãá ìå ôçí êáôåýèõíóç ôïõ êåöáëéïý ôïõò, äçìéïõñãþíôáò Ýíá Üêñùò ñåáëéóôéêü ç÷çôéêü ðåñéâÜëëïí ìÝóá óôïí äéáéóèçôéêü åéêïíéêü êüóìï ôùí 360 ìïéñþí.

Óå óõíäõáóìü ìå ôçí PlayStation®Camera, ôï áóýñìáôï ÷åéñéóôÞñéï ôïõ PS4 êáé ôï PS Move, ôï Morpheus èá ðñïóöÝñåé ìïíáäéêÝò åìðåéñßåò øõ÷áãùãßáò óôïõò gamers ìÝóù ôïõ PS4, áîéïðïéþíôáò ôçí ôå÷íïãíùóßá ôçò SCE óå üëïõò ôïõò ôïìåßò ðïõ ó÷åôßæïíôáé ìå ôçí ôå÷íïëïãßá ÅéêïíéêÞò Ðñáãìáôéêüôçôáò (VR) – üðùò ç áðåéêüíéóç êáé ôá ïðôéêÜ åöÝ, ï Þ÷ïò, ïé ôå÷íïëïãßåò êáôáãñáöÞò êáé åëÝã÷ïõ, ç åõ÷ñçóôßá êáé ôï ðåñéå÷üìåíï.

Ïé åôáéñåßåò áíÜðôõîçò èá Ý÷ïõí ôç äõíáôüôçôá íá äçìéïõñãÞóïõí ðåñéå÷üìåíï ãéá ôï Morpheus óôï PS4, ôçí ðëáôöüñìá ðïõ Ý÷åé ðïõëÞóåé ðåñéóóüôåñá áðü 6 åêáôïììýñéá ôåìÜ÷éá ôñåéóÞìéóé ìÞíåò ìåôÜ ôï ëáíóÜñéóìÜ ôçò êáé óõíå÷ßæåé íá ðáñïõóéÜæåé éó÷õñÞ æÞôçóç. Ôï åéäéêü êéô (SDK) ôïõ Morpheus âñßóêåôáé óå óôÜäéï áíÜðôõîçò êáé èá äéáôåèåß áìÝóùò ìüëéò åßíáé Ýôïéìï.

ÊáôÜ ôç äéÜñêåéá ôïõ Game Developers Conference 2014, ôï ïðïßï äéïñãáíþíåôáé óôï San Francisco áðü ôéò 19 Ýùò ôéò 21 Ìáñôßïõ, ïé óõììåôÝ÷ïíôåò ìðïñïýí íá åðéóêåöèïýí ôïí åéäéêÜ äéáìïñöùìÝíï ÷þñï ôçò Sony Computer Entertainment America êáé íá äïêéìÜóïõí ôï Morpheus. Óôá tech demo ðïõ èá ðáñïõóéáóôïýí óôá ðëáßóéá ôïõ GDC, ïé ðáñåõñéóêüìåíïé èá Ý÷ïõí ôçí åõêáéñßá íá ðáßîïõí áðïêëåéóôéêïýò ôßôëïõò, üðùò ôï multiplayer shooter EVE Valkyrie (CCP), ðéëïôÜñïíôáò Ýíá äéáóôçìüðëïéï ôïõ EVE Online, ôï Thief (SQUARE ENIX Co., LTD.), åîåñåõíþíôáò ôïí óêïôåéíü, ãåìÜôï óêéÝò êüóìï ôïõ íÝïõ ðáé÷íéäéïý stealth äñÜóçò, ôïõ “The Castle” (SCE), äïêéìÜæïíôáò ôéò äéáäñáóôéêÝò äõíáôüôçôåò ôçò ÅéêïíéêÞò ðñáãìáôéêüôçôáò ìÝóù ôïõ PS Move, êáé ôïõ “The Deep” (SCE), åîåñåõíþíôáò ôá âÜèç ôùí ùêåáíþí ìÝóá áðü Ýíá êëïõâß ðñïóôáóßáò áðü ôïõò êáñ÷áñßåò.

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Ôå÷íéêÝò ðñïäéáãñáöÝò ôïõ ðñùôïôýðïõ “Project Morpheus”


ÔìÞìáôá

ÌïíÜäá åðåîåñãáóôÞ, ïèüíç êåöáëÞò



Ôå÷íïëïãßá áðåéêüíéóçò

LCD



ÄéÜóôáóç ðÜíåë

5 ßíôóåò



ÁíÜëõóç ðÜíåë

1920×RGB×1080 (960×RGB×1080 ãéá êÜèå ìÜôé)



Åýñïò ïðôéêïý ðåäßïõ

90 ìïßñåò



ÁéóèçôÞñåò

Åðéôá÷õíóéüìåôñï, ãõñïóêüðéï



Óõíäåóéìüôçôá

HDMI, USB



Ëåéôïõñãßåò

3D audio, Social Screen




*Ïé ðñïäéáãñáöÝò êáé ï ó÷åäéáóìüò áöïñïýí ôï ðñùôüôõðï êáé åíäÝ÷åôáé íá äéáöïñïðïéçèïýí

Deathtrick
19-03-2014, 16:59
Åíáò áðï ôïõò ëüãïõò ôçò áíáâïëÞò ôïõ driveclub ðéóôåýù åéíáé êáé áõôï... Óå racing ðáé÷íéäé èá ìïõ Üñåóå ðáñá ðïëõ. Öáíôáóôåéôå íá åßóôå óôï áõôïêéíçôï ìåóá êáé íá êïõíÜôå ôï êåöáëé ãéá íá äåßôå ðïéïò óáò êïëëÜåé áðï äéðëá. Íá äåéôå ôïõò ðëáúíïõò êáèñåöôåò êôë...

Leon_DiZ
19-03-2014, 17:22
@ Ëåùíéäá

ôï ïôé åéíáé Sony äåí óçìáéíåé ïôé èá ðñåðåé íá ôï ðñïóêõíçóù Þ íá åõ÷ïìáé íá ðåôõ÷åé, åöïóïí åñ÷åôáé óå ðëçñç áíôéèåóç ìå ôá gaming ðéóôåõù ìïõ êáé ôéò ðñïóùðéêåò ìïõ ðñïôéìçóåéò. Áí åéíáé ôï gaming íá ãéíåé áõôï óôçí åðïìåíç ãåíéá, ôïôå so be it, íá ðåóåé ç Sony êáôù.

Åðéóçò áðï ðïõ êé ùò ðïõ åãéíå ç Sony "óðéôé" ìïõ? Ôï ïôé åäùóá 400 åõñù ãéá íá ðáñù ôï PS4, äåí óçìáéíåé ïôé ôï 2018 (êáëá íá åéìáóôå) äåí èá äùóù 600-800 åõñù óôçí Sega Þ ôçí × åôáéñåéá ðïõ ìå åêöñáæåé êáëõôåñá.

Äåí ìå åíäéáöåñïõí éäéáéôåñá ôá ïéêïíïìéêá ôçò Sony áí ðñïêåéôáé ôï gaming íá áðïîåíùóåé ôïóï ðïëõ ôçí åðáöç ìå ôï ðåñéâáëëïí, ïðïõ èá êáôáëçîïõìå íá åñ÷ïìáóôå ðáñåá óôï óðéôé íá öïñáìå ìéá êáóêá ï êáèåíáò êáé íá ðåñíáìå "ïìïñöá". Not in my dreams, ïðïôå íáé, áí åéíáé åôóé ôï óêçíéêï, áò ðáôùóåé. Äåí óôåíá÷ùñçèçêá ðïõ ôï move øéëïðáôùóå... ôï áíôéèåôï èá åëåãá.

Öõóéêá ôï ôïíéæù ïôé åéíáé äéêç ìïõ áðïøç.

Ôï "íá ðÝóåé ç Sony êÜôù" Üó÷åôá ôïõ üôé åßíáé åíôåëþò "ç ðÜñôç ìïõ", äåí óå óõìöÝñåé óå êáíÝíá ðéèáíü óåíÜñéï. Ãéá Angry Birds äåí óå êüâù, ãéá Mario Þ Kinect/TV experience ôï ßäéï ïðüôå äåí ìÝíïõí êáé ðïëëÜ. Êáé áðü ôçí óôéãìÞ ðïõ Ý÷åéò åðéëÝîåé íá äþóåéò 400¤ ãéá íá õðïóôçñßîåéò ôï gaming hobby óïõ, Ý÷åéò ðÜñåé, èåò äåí èåò, ìéá èÝóç. Ïðüôå "óðßôé" óïõ åßíáé (äåí óïõ ëÝù áðü ôçí Üðïøç fanboyéóìïõ, ðéï ðïëý áðü ôçí Üðïøç êáôáíáëùôéêþí óõìöåñüíôùí ôï ëÝù). Áí óïõ ðåé ç Sony óå 3 ÷ñüíéá "îÝñåôå êÜôé, öáëéñßóáìå ïðüôå ðÜðáëá ôï PS4 ðïõ ðÞñáôå" èá óå ôóïýîåé.

Ôï Xbox division Ý÷ïõìå äåé üëïé ðñïò ôá ðïõ ôï ðÜåé, ç Nintendo ðáñáìÝíåé kids-friendly, ç Sega íá îáíáìðåé óôï ðáé÷íßäé åßíáé åõóåâÞò ðüèïò êáé ôðô ðáñáðÜíù, ôé ìÝíåé; Amazon? Apple TV? Ç Microsoft êáé ç Nintendo ìéá ÷áñÜ èá ôçí âãÜëïõí êáé íá ìçí ðåôý÷ïõí ïé êïíóüëåò ôïõò. Ç Sony ãåíéêÜ äåí Ý÷åé ôçí Üíåóç íá Ý÷åé ÷áóïýñåò. Áí ëïéðüí äåí èåò íá êëåßóïõí studios, íá ôñþìå ìüíï sequels, íá óáâïõñéÜóåé ôï plus êáé íá ìçí áíáãêáóôåßò íá ðÜñåéò êïíóïëßôóá Microsoft óôçí åðüìåíç ãåíéÜ, ìçí åý÷åóáé íá áðïôý÷ïõí åðé÷åéñçìáôéêÜ, boomerang èá óïõ ãõñßóåé.

Êáé åííïåßôáé üôé êáíåßò äåí åßðå üôé ôï Morpheus èá åßíáé ï de facto ôñüðïò íá ðáßæåéò ðáé÷íßäéá...

Valkyre
19-03-2014, 17:36
Ï÷é äåí èá ìå "ôóïõîïõí" ôá 400 åõñù êáèïëïõ óå ðëçñïöïñù..., ðéï ðïëõ èá ìå "ôóïõîåé" áí ôï ìåëëïí ôïõ gaming åéíáé íá êáèïìáé ìå ôá ðáéäéá ìïõ ìðñïóôá óå ìéá ôçëåïñáóç êáé íá öïñáìå ïëïé ìéá êáóêá êáé íá ôçí âãáæïõìå êáèå öïñá ðïõ èåëïõìå íá öáìå åíá êïììáôé ðéôóá Þ íá ðéïõìå ìéá ãïõëéá êñáóé/ãáëá, Þ áðëá íá äïõìå ï åíáò ôçí åêöñáóç ôïõ áëëïõ...

Êáé íáé åéíáé "åíôåëùò ç ðáñôç ìïõ" åáí áõôï ðïõ åêöñáæù å÷åé íá êáíåé ìå ôá ðñïóùðéêá ìïõ ãïõóôá óå åíá ÷ïìðõ ìïõ. Äåí çîåñá ïôé èá ðñåðåé íá èõóéáóù ôá ðñïóùðéêá ìïõ ãïõóôá ãéá íá ÷áéñåôáé ï COD-áêéáò (ëåìå ôùñá) Þ ï êáèå åíáò ðïõ äåí åéìáé åãù. Äåí åéìáé öéëáíèñùðéêç ïñãáíùóç ôïõ gaming. ×ïìðõ ìïõ åéíáé. Áí äåí ìå åêöñáæåé ôï êïâù êáé áäéáöïñù áí åêöñáæåé ôïõò áëëïõò. Åóåíá äçëáäç óå íïéáæåé áí ï ìç÷áíïâéïò å÷åé ðéóôá íá ôñåîåé ôçí ìç÷áíç ôïõ êáé áñá íá åêöñáóåé ôï ÷ïìðõ ôïõ, óôçí Áèçíá? Äåí íïìéæù. Áñá åãù ãéáôé íá åíäéáöåñïìáé áí ôï ÷ïìðõ ìïõ óôáìáôçóåé íá ìå åêöñáæåé? Áðëá áäéáöïñù.

Áí ç Óïíõ å÷åé ïñáìáôéóôåé åíá ôåôïéï ìåëëïí åãù åéìáé áíôéèåôïò, êáé ïóïí áöïñá ôï "íá ðåóåé êáôù ç Sony" ðïõ ëåò óõíå÷åéá, áðïññåïõí ðåñéóóïôåñï ùò áðáíôçóç óôá äéêá óïõ êáôáóôñöïëïãéêá óåíáñéá ðïõ ëåíå ïôé áí ôï Morpheus äåí ðéáóåé ðáéæåé êáé íá ðåóåé ïëç ç Sony êáôù, ëåò êáé èá åéíáé ôï ðåñéöåñåéáêï ðïõ Þ èá óùóåé ôçí Sony Þ èá ôçí êáôáóôñåøåé....

Áðåéñá ðñïéïíôá å÷ïõí âãáëåé ðïõ äåí å÷ïõí ðéáóåé. Ôï move åéíáé åíá êáëï ðáñáäåéãìá, Äåí åéíáé ï Morpheus ðïõ ðñåðåé íá ðñïóåõ÷ïìáé êáèå âñáäõ íá ôá ðáåé êáëá, áëëéùò ðáåé ç Sony èá ôçí êëáéìå. Áðëá óå õðåñâïëéêá êáôáóôñïöïëïãéêá óåíáñéá, áðáíôçóá áíôéóôïé÷á... áí ðéóôåõåéò ïôé èá êáôáóôñáöåé áðï êáôé ôåôïéï, å áò êáôáóôñáöåé.

Ìðïñåé ç naughty Dog êáé ç CD Project êáé ïðïéïò áëëïò íá âãáæïõí ðáé÷íéäéá ïðùò ôá áãáðçóá åãù Þ èá ðñåðåé íá õðáñ÷åé åíáò íôáâáôæçò ôõðïõ Sony ðïõ íá ôïõò áíáãêáæåé íá âãáæïõí ðáé÷íéäéá ìå êáóêåôï, first person êáé ïëá ôá óõíáöç? Ðéï ðïëõ ìå åíäéáöåñåé áõôï.

Ìðïñù íá äù ôï VR íá õëïðïéåéôáé "êáëá", áëëá óå ðïëõ ëéãá ðáé÷íéäéá. Åéìáé ïìùò ðïëõ áíôéèåôïò ìå ôïí êéíäõíï êáé ôçí áðïîåíùóç ðïõ ðñïêáëåé + ïôé ìåñïò ôïõ hardware ðáåé ðåñéðáôï. Óå ôáéíéåò. interractive material ôõðïõ "âïëôá óôïí Áñç" íáé êé åìåíá ìïõ áêïãåôáé cool. Ìå÷ñé åêåé. Êáé åííïåéôáé ïôé èá ôï äïêéìáóù.

psx3
19-03-2014, 17:36
^^ ôï ïëï "immersion" ðïõ äéáôõìðáíéæïõí óôá êáóêåôá ðñïõðïèåôåé êõñéùò ôï 1st person view perspective, ïðïõ êïõíáò ôï êåöáëé óïõ êáé áíáëïãá áëëáæåé ç ïðôéêç åéêïíá óáí íá åéóáé åêåé ðñáãìáôéêá.

Áí ðáéæåéò 3rd person ôï 90% ôçò ïõóéáò ôïõ êáóêåôïõ ðáåé ðåñéðáôï.
Íáé, ìðïñåß íá ìçí åßíáé êáé ôüóï åíôõðùóéáêü óå 3rd, áëëÜ êáé ðÜëé èá äïõëåýåé... ìçí áíçóõ÷åßò ðÜíôùò üôé èá êÜíïõí ôï Uncharted 1st person, äåí ðáßæåé ôÝôïéï åíäå÷üìåíï! :P

Áðü åêåß êáé ðÝñá åîáñôÜôáé ôé ÷ñÞóç öáíôÜæåôáé üôé èá êÜíåé ï êáèÝíáò. ÏÊ, èá õðÜñîïõí êáé êáììÝíïé ðïõ èá ôï ðÜñïõí êáé èá ðáßæïõí CoD 12 þñåò ôçí ìÝñá êáé ìåôÜ ôï êåöÜëé ôïõò èá åßíáé êïõñêïýôé... åãþ ãéáôß íá ôïõò åìðïäßóù; Êáôá÷ñÞóåéò õðÜñ÷ïõí Üðåéñåò (ôóéãÜñï, ðïôü, ôæüãïò êëð.)

Áí ç ôéìÞ åßíáé ëïãéêÞ (ðñïóùðéêÞ ðñüâëåøç: $/¤199-249 max <-- ïôéäÞðïôå ðáñÜðáíù êáé èá ðÜåé Üðáôï), äåí èá ìå ÷áëÜóåé íá ôï ðÜñù ãéá íá ôï ÷ñçóéìïðïéþ ðåñéóôáóéáêÜ ãéá ìéóÞ-ìéá þñá ôï ðïëý (ðáñáðÜíù öáíôÜæïìáé èá êïõñÜæåé, ïðüôå ìå ìÝôñï ç ÷ñÞóç) êáé þñåò/ìÝñåò ðïõ îÝñù üôé äåí èá Ý÷ù Üëëåò õðï÷ñåþóåéò íá ìïõ áðïóðÜóïõí ôçí ðñïóï÷Þ. Ìçí óïõ ðù êéüëáò üôé èá âïëÝøåé üóïõò Ý÷ïõí «êáôåéëçììÝíç» ôçí ôçëåüñáóç ëüãù ÓïõëåúìÜí (:silly:) êáé äåí èÝëïõí íá ðáßîïõí óå Vita.

Åðßóçò, êáëü èá Þôáí ç Sony íá äåóìåõôåß ãéá ìáêñï÷ñüíéá õðïóôÞñéîç, ãéáôß áí åßíáé íá Ý÷åé ôçí ìïßñá ôùí Move/3D äåí Ý÷åé íüçìá... âëÝðù êÜôé 3rd party ðáé÷íéäÜêéá ðïõ äåí ôá îÝñåé ïýôå ç ìÜíá ôïõò (ð.÷. Deadly Premonition) íá Ý÷ïõí Move/3D support êáé äåí Ý÷ïõí ðñùôïêëáóÜôá exclusives üðùò ð.÷. ôï Beyond; Åíþ ôï Heavy Rain åß÷å Move support êáé ðßóôåøÝ ìå, äåí ÷ñåéáæüôáí íá ÷ïñïðçäÜò óáí ôï êáôóßêé üðùò ð.÷. óôï Sports Champions. Áñá÷ôüò óôïí êáíáðÝ Ýðáéæåò.

ÕÃ: ÎÝñïõìå áí èá õðïóôçñßæåé êáé 3D åéêüíá, üðùò ôï HMZ;

PDS
19-03-2014, 17:41
Äçìçôñç äåí îåñù óå ôé äéáöùíåéò ,åöïóïí åãñáøá.

Ïðïéáäçðïôå ðñïóðáèåéá ðáñïõóéáæåôáé óôçí âéïìç÷áíéá ìå óêïðï íá âåëôéùóåé ôçí åìðåéñéá ìáò, ìïíï èåôéêá ìðïñù íá ôçí äù êé áò áðïôõ÷åé.

Ïõóéáóôéêá åéíáé ðñïóðáèåéá ãéá êáôé íåï.Ôï áí áõôï èá ìáò êáíåé Þ ï÷é, ôï áí áõôï èá âïçèçóåé èá ôï äïõìå.Oé ðñïóðáèåéåò ãéá äéáöïñåôéêá ðñáãìáôá êáêï äåí êáíïõí.Ðïôå äåí åíèïõóéáóôçêá ìå ôá VR.Áí äåí ôï äù óôçí ðñáîç äåí ìðïñù íá êñéíù ïìùò.Ôï ôé ëåìå êáé õðïèåôïõìå ôùñá, áðå÷åé ðïëõ áðï ôçí éäéá ôçí åìðåéñéá ìáò ìå ôï ðñïéïí, áðï ôï ðùò èá ôï äå÷ôåé ç âéïìç÷áíéá, áðï ôï ðïóï èá åîåëé÷èåé ôï gaming Þ ï÷é êôë.

Áðëá åãù âëåðù èåôéêá ïðïéáäçðïôå ðñïóðáèåéá ãéíåôáé ãéá êáôé äéáöïñåôéêï.Äåí åéíáé áíáãêç íôå êáé êáëá íá ðáñåéò åíá êáèáñá èåôéêï áðïôåëåóìá áðï áõôçí ôçí ðñïóðáèåéá, ãéáôé êáé ìïíï áðï ôçí åìðåéñéá ðïõ áðïêôáôáé, áðï ôçí ðñïóðáèåéá ãéá êáéíïõñéá ðñáãìáôá, å÷åé íá êåñäéóåé ç âéïìç÷áíéá óôï ìåëëïí.




Ôï move âåëôéùóå ôçí åìðåéñéá óôá shooters? Ãéá êáðïéïõò éóùò... ãéá ôçí óõíôñéðôéêç ðëåéïøçöéá ï÷é.
Tåñáóôéá äéáöïñá óå åìðåéñéá move vs ÷åéñéóôçñéï, áðëá õðáñ÷ïõí êáðïéïé ëïãïé ðïõ ôåëéêá äåí êáôáöåñáí íá ôï äïõí ïëïé áõôï.
1.Ç äõóêïëéá íá ìáèåéò íá ðáéæåéò åôóé(ï ÷ñïíïò ðïõ ÷ñåéáæåôáé ãéá íá öôáóåéò óôï óçìåéï íá åéóáé êáëïò ìå áõôï), áí êáé ôåëéêá ãéíåóáé êáëõôåñïò áðï áõôïí ðïõ ðáéæåé ìå ÷åéñéóôçñéï ïôáí ôï ìáèåéò(âëåðå ðáñáðïíá óôï killzone3 ãéá ôïõò move players).Ï ÷åéñéóìïò åðéóçò óïõ öáéíåôáé ðéï îåêïõñáóôïò.
2.Oé ðïëëåò ñõèìéóåéò ãéá íá öôáóåéò óôï óùóôï áðïôåëåóìá(äåí åéíáé ''plug and play'' äëä).
3.Ôï ãåãïíïò ïôé äåí çôáí åíóùìáôïìåíï óôçí êïíóïëá áðï ôçí áñ÷ç.
4.Ôï ïôé âãçêå áñêåôá áñãá óôï ps3.
5.Oé áëëïé äåí áêïëïõèçóáí(MS) ,ïõôå ç éäéá ç Í.

Ôùñá ãéá ôá ðáé÷íéäéá.Indies õðïóôçñéæïíôáé áñ÷éêá êáé õðïðôåõïìáé ïôé èá äïõìå ðïëëá remakes.
Áðëá äåí âñéóêù êáðïéïí ëïãï íá åéìáóôå áñíçôéêïé óå ìéá ôåôïéá åîåëéîç.Ôï áí èá åéíáé êáôé êáëï èá ôï äïõìå óôçí ðïñåéá.




psx3 äåí ôï âëåðåé ùò kinect ðáíôùò ç âéïìç÷áíéá, áëëá ùò êáôé ðïëõ óçìáíôéêïôåñï.

psx3
19-03-2014, 17:45
ðéï ðïëõ èá ìå "ôóïõîåé" áí ôï ìåëëïí ôïõ gaming åéíáé íá êáèïìáé ìå ôá ðáéäéá ìïõ ìðñïóôá óå ìéá ôçëåïñáóç êáé íá öïñáìå ïëïé ìéá êáóêá êáé íá ôçí âãáæïõìå êáèå öïñá ðïõ èåëïõìå íá öáìå åíá êïììáôé ðéôóá Þ íá ðéïõìå ìéá ãïõëéá êñáóé/ãáëá, Þ áðëá íá äïõìå ï åíáò ôçí åêöñáóç ôïõ áëëïõ...
Äåí íïìßæù íá ôï ðñïïñßæåé ãéá family use ç Sony. ¸íá êáóêÝôï èá õðïóôçñßæåé ç êïíóüëá, Üñá åê ôùí ðñáãìÜôùí äåí êÜíåé ãéá ôÝôïéá ÷ñÞóç.

Ãéá ïìáäéêÞ/ïéêïãåíåéáêÞ ÷ñÞóç õðÜñ÷ïõí ôá Wii/Kinect/Move...

PDS
19-03-2014, 17:50
Ôá move êáé kinect êáëùò ç êáêùò(ôï move åêôïò áðï shooters êáé åëá÷éóôá áëëá), âãçêáí êõñéùò ãéá ôï casual êïéíï(ôïõ wii).

Ôï ÏR êáé ôï VR ôçò sony ðñïóðáèoõí íá äùóïõí êáôé ðáñáðáíù óôï hardcore êïéíï.Eíôåëùò äéáöïñåôéêåò ðñïôåñáéïôçôåò.
Ôï OR ôïõ pc èá ãåìéæå indies, ôá ïðïéá èá ðåñáóïõí êáé óôï ps4.Ðáé÷íéäéá ðïõ äåí èá åé÷áìå ðïôå.

Valkyre
19-03-2014, 17:51
^^ Âáããåëç åîçãçóá ôïõò ëïãïõò ìå åðé÷åéñçìáôá óôï ãéáôé èåùñù ïôé å÷åé ðåñéóóïôåñá áñíçôéêá ðáñá èåôéêá, ðáíôá áðï ôçí äéêç ìïõ ðñïóùðéêç óêïðéá êáé áñá óôï ðïõ äéáöùíïõìå. Åóõ ðéóôåõåéò ïôé åéíáé ðñïóðáèåéá âåëôéùóçò åíù åãù äåí ôï âëåðù ïôé åðé ôçò ïõóéáò èá õðáñ÷åé âåëôéùóç ôçò åìðåéñéáò ðáñá ìïíï óå ïñéóìåíåò ðåñéðôùóåéò.

Äåí ìðïñù íá öáíôáóôù åíá ìåëëïí ïðïõ ôá ðåñéóóïôåñá ðáé÷íéäéá èá åéíáé 1st person, äåí ìðïñù åðéóçò íá öáíôáóôù ïôé ïé devs èá áíáãêáæïíôáé íá öôéá÷íïõí ôá ðáé÷íéäéá ôïõò ìå âáóç áõôï, ïðùò êáíïõí ôùñá ãéá ôçí MS êáé ôçí Sony ùóôå íá õðïóôçñé÷èïõí ôá Kinect/Move êëð. ôá åéðá êáé ðéï ðñéí.

Íáé ãéá ïñéóìåíá ðáé÷íéäéá ôï êáôáëáâáéíù. Áëëá áìöéâáëëù êáôá ðïëõ ïôé áõôç ç íåá ìïäá èá âåëôéùóåé ôçí åìðåéñéá ôïõ gaming óõíïëéêá.

Ïðùò ôï åéðå ï psx3 ìïõ áêïõãåôáé ðéï óùóôá. Ãéá êáíá ìéóáùñï ÷áâáëå gimmick öáóç íáé. Áëëá ãéá íá êáôóù íá ðáéîù LoU2 Þ íá ðáéîù åíá Witcher 3?

FUCK NO.


Äåí íïìßæù íá ôï ðñïïñßæåé ãéá family use ç Sony. ¸íá êáóêÝôï èá õðïóôçñßæåé ç êïíóüëá, Üñá åê ôùí ðñáãìÜôùí äåí êÜíåé ãéá ôÝôïéá ÷ñÞóç.

Ãéá ïìáäéêÞ/ïéêïãåíåéáêÞ ÷ñÞóç õðÜñ÷ïõí ôá Wii/Kinect/Move...

Ìéëçóá ãéá "ìåëëïí". Áí áõôï ôï ðñáãìá ðéáóåé êáé ðéáóåé ÊÁËÁ, ôïôå ïëïé ìå ìéá êáóêá èá êáôáëçîïõí. Äåí ìå áðáó÷ïëåé áí èá åéíáé PS4 era áõôï, áëëá ãåíéêá áí èá ðñáãìáôïðïéçèåé óôï ìåëëïí.

Roy
19-03-2014, 18:00
Val, óå åñùôçóç ðïõ åêáíáí óôïí Yoshida åéðå ðùò ìå ôç óõóêåõç èá ìðïñïõìå êáíïíéêá íá ðáéæïõìå 3rd person games. Ôï åéäá ÷èåò óôï liveblog, äåí îåñù áí å÷åé ãñáöôåé êáðïõ óçìåñá, dont worry äå èá åéíáé FPS ìïíï. Êáé åãù åêåé óôñáâùóá áëëá ôï äéåõêñéíçóáí áìåóùò

PDS
19-03-2014, 18:01
Åóõ ðéóôåõåéò ïôé åéíáé ðñïóðáèåéá âåëôéùóçò
Áõôï ðïõ åéðá åéíáé ïôé êáèå ðñïóðáèåéá ðïõ ãéíåôáé, åéíáé èåôéêç åîåëéîç ãéá ôï ìåëëïí ôçò âéïìç÷áíéáò, áêïìá êáé áí ìåéíïõìå ìïíï óôçí ðñïóðáèåéá.
Äåí îåñù áí óôá óôåíá ðëáéóéá ÁÕÔÇÓ ôçò óõãêåêñéìåíçò ðñïóðáèåéáò êáé ôïõ óõãêåêñéìåíïõ áðïôåëåóìáôïò(Tåëéêï sony VR) èá âåëôéùèåé ôï gaming áìåóá.Äåí åéðá áõôï äëä.
Ïðïôå êáèå ðñïóðáèåéá ôçí âëåðù èåôéêá êáé äåí ìðïñù íá ôçí ''ðíéîù'' ðñéí ôçí äù.
Ðñïò ôï ðáñïí ï÷é äåí ìðáéíù óôï hype êáé äåí ìå áðáó÷ïëåé óçìåñá ôï VR ôçò sony.

Roy
19-03-2014, 18:05
Áõôï ðïõ åéðá åéíáé ïôé êáèå ðñïóðáèåéá ðïõ ãéíåôáé, åéíáé èåôéêç åîåëéîç ãéá ôï ìåëëïí ôçò âéïìç÷áíéáò, áêïìá êáé áí ìåéíïõìå ìïíï óôçí ðñïóðáèåéá.
Äåí îåñù áí óôá óôåíá ðëáéóéá ÁÕÔÇÓ ôçò óõãêåêñéìåíçò ðñïóðáèåéáò êáé ôïõ óõãêåêñéìåíïõ áðïôåëåóìáôïò(Tåëéêï sony VR) èá âåëôéùèåé ôï gaming áìåóá.Äåí åéðá áõôï äëä.
Ïðïôå êáèå ðñïóðáèåéá ôçí âëåðù èåôéêá êáé äåí ìðïñù íá ôçí ''ðíéîù'' ðñéí ôçí äù.
Ðñïò ôï ðáñïí ï÷é äåí ìðáéíù óôï hype êáé äåí ìå áðáó÷ïëåé óçìåñá ôï VR ôçò sony.

Åðåéäç ðïóôáñáìå ôáõôï÷ñïíá êáé åðåéäç áíáöåñåôáé ðïëõ. Èá ðáéæïõìå êáíïíéêá ôá 3rd person games ìå ôïí Ìïñöåá.

Valkyre
19-03-2014, 18:10
Val, óå åñùôçóç ðïõ åêáíáí óôïí Yoshida åéðå ðùò ìå ôç óõóêåõç èá ìðïñïõìå êáíïíéêá íá ðáéæïõìå 3rd person games. Ôï åéäá ÷èåò óôï liveblog, äåí îåñù áí å÷åé ãñáöôåé êáðïõ óçìåñá, dont worry äå èá åéíáé FPS ìïíï. Êáé åãù åêåé óôñáâùóá áëëá ôï äéåõêñéíçóáí áìåóùò

To áðáíôçóá áõôï ðéï ðáíù óôïí psx3, ôóåêáñå ôï áí èåò. îåñù ïôé èá ðáéæåé 3rd person games, áëëá ðñáãìáôéêá, ðéï ôï íïçìá íá öïñáò ôçí êáóêá ãéá 3rd person? Õðïôéèåôáé ïôé óêïðïò åéíáé íá åéóáé óå ïðôéêç ðñùôïõ ðñïóùðïõ.


Áõôï ðïõ åéðá åéíáé ïôé êáèå ðñïóðáèåéá ðïõ ãéíåôáé, åéíáé èåôéêç åîåëéîç ãéá ôï ìåëëïí ôçò âéïìç÷áíéáò, áêïìá êáé áí ìåéíïõìå ìïíï óôçí ðñïóðáèåéá.
Äåí îåñù áí óôá óôåíá ðëáéóéá ÁÕÔÇÓ ôçò óõãêåêñéìåíçò ðñïóðáèåéáò êáé ôïõ óõãêåêñéìåíïõ áðïôåëåóìáôïò(Tåëéêï sony VR) èá âåëôéùóåé ôï gaming áìåóá.
Ïðïôå êáèå ðñïóðáèåéá ôçí âëåðù èåôéêá êáé äåí ìðïñù íá ôçí ðíéîù ðñéí ôçí äù.
Ðñïò ôï ðáñïí ï÷é äåí ìðáéíù óôï hype êáé äåí ìå áðáó÷ïëåé óçìåñá.

Äåí ôï "ðíéãù" áêñéâùò, äåò ëéãï ôï ðñùôï ìïõ ðïóô:

"Áäéáöïñï åíôåëùò ãéá åìåíá ðñïóùðéêá ôïõëá÷éóôïí áðï áõôá ðïõ áêïõóá. "

Îåñïíôáò ôá ãïõóôá ìïõ êáé ìå áõôåò ôéò áíçóõ÷éåò ðïõ åéðá, äåí ìðïñù ðáñá íá ôï âëåðù ðåñéóóïôåñï áñíçôéêá ðáñá èåôéêá. Éóùò áêïõãïìáé áðïëõôïò, å÷åéò äéêéï, äåí åéìáé áêñéâùò áõôï ïìùò, äõóðéóôïò èá åëåãá ìïõ ôáéñéáæåé ðåñéóóïôåñï. Äåí ìðïñù íá ìçí å÷ù ïðôéêç åðáöç ìå ôï ðåñéâáëëïí êáé äåí ìðïñù íá óêåöôïìáé ïôé èá ãéíïõí ôá ðåñéóóïôåñá ðáé÷íéäéá 1st person.

psx3
19-03-2014, 18:12
psx3 äåí ôï âëåðåé ùò kinect ðáíôùò ç âéïìç÷áíéá, áëëá ùò êáôé ðïëõ óçìáíôéêïôåñï.
Äåí êáôÜëáâåò ðùò ôï Ýãñáøá... ç Sony ÷ñåéÜæåôáé íá «äéáöïñïðïéÞóåé» ôçí êïíóüëá ôçò ÊÁÉ ðÝñá áðü ôï hardware. ¼ðùò Ýêáíå ç MS ìå ôï Kinect êáé ç Nintendo ìå ôï ôáìðëåôï÷åéñéóôÞñéï. Íá õðÜñ÷åé äçëáäÞ Ýíá ðåñéöåñåéáêü ðïõ èá ôï âñßóêåéò ìüíï óôï PS4 êáé ü÷é óôéò áíôáãùíéóôéêÝò êïíóüëåò.

Ôï hardware êáëü åßíáé ãéá åìÜò ôïõò hardcore ðïõ áó÷ïëïýìáóôå êáé îÝñïõìå 2 ðñÜãìáôá, áëëÜ óå âÜèïò ÷ñüíïõ ßóùò äåí áñêåß ìüíï áõôü. ÁðëÜ ìÝíåé íá äïýìå ôé õðïóôÞñéîç èá Ý÷åé êáé áí èá åßíáé üíôùò "killer app" üðùò ôï ïñáìáôßæïíôáé Þ áí èá åßíáé áðëÜ Ýíá gimmick ðïõ èá îåöïõóêþóåé ãñÞãïñá.

Áðü ôçí óôéãìÞ ðïõ èá åßíáé ðñïáéñåôéêü êáé äåí åßäáìå ôóéãêïõíéÝò ôýðïõ DDR3 óôï hardware, it's fine by me.

ÕÃ: Ôï üôé èá áðïêôÞóåé åðéðëÝïí íüçìá ç êÜìåñá äåí ìå ÷áëÜåé êáèüëïõ. Äåí ôçí ðÞñáìå ãéá íá êÜèåôáé.


Ìéëçóá ãéá "ìåëëïí". Áí áõôï ôï ðñáãìá ðéáóåé êáé ðéáóåé ÊÁËÁ, ôïôå ïëïé ìå ìéá êáóêá èá êáôáëçîïõí. Äåí ìå áðáó÷ïëåé áí èá åéíáé PS4 era áõôï, áëëá ãåíéêá áí èá ðñáãìáôïðïéçèåé óôï ìåëëïí.
ÌåãÜëç óõæÞôçóç áõôÞ... óôï (áðþôåñï) ìÝëëïí ôïõ gaming öáíôÜæïìáé üôé èá ìðáßíåéò «ïëüêëçñïò» ìÝóá óå ìéá åéêïíéêÞ/øçöéáêÞ ðñáãìáôéêüôçôá, üðùò Ý÷ïõìå äåé óå êÜðïéåò sci-fi ôáéíßåò. Ìðïñåß êáé íá ìçí ÷ñåéÜæåôáé êáí êáóêÝôï...

PDS
19-03-2014, 18:18
To áðáíôçóá áõôï ðéï ðáíù óôïí psx3, ôóåêáñå ôï áí èåò. îåñù ïôé èá ðáéæåé 3rd person games, áëëá ðñáãìáôéêá, ðéï ôï íïçìá íá öïñáò ôçí êáóêá ãéá 3rd person? Õðïôéèåôáé ïôé óêïðïò åéíáé íá åéóáé óå ïðôéêç ðñùôïõ ðñïóùðïõ.

Óêåøïõ ïôé ïóï íïçìá å÷åé íá åëåã÷åéò åíáí ÷áñáêôçñá ''ðåôùíôáò'' áðï ðáíù ôïõ(3rd person), áëëï ôïóï íïçìá èá å÷åé íá ôï êáíåéò ìå ðåñéóóïôåñç åëåõèåñéá êáé ðåñéóóïôåñï immersion .Íá êïéôáò äåîéá áñéóôåñá êôë:P
Aëëá êáé ðáëé ôï íá å÷åé ôï uncharted áò ðïõìå áõôçí ôçí ëåéôïõñãéá äåí èá ðåéñáæåé êáíåíáí. Áí êáé ïðùò åéðá ðéóôåõù ïôé èá ''öôéáîåé'' êáéíïõñéá êáôçãïñéá áðï games óå êáðïéïí âáèìï, ðïõ äåí èá ôçí åé÷áìå åôóé êáé áëëéùò ÷ùñéò ôï VR.
Ïðïôå ôé åé÷áìå ôé ÷áóáìå, áí åéíáé åôóé.




Äåí ôï "ðíéãù" áêñéâùò, äåò ëéãï ôï ðñùôï ìïõ ðïóô:

"Áäéáöïñï åíôåëùò ãéá åìåíá ðñïóùðéêá ôïõëá÷éóôïí áðï áõôá ðïõ áêïõóá. "

Îåñïíôáò ôá ãïõóôá ìïõ êáé ìå áõôåò ôéò áíçóõ÷éåò ðïõ åéðá, äåí ìðïñù ðáñá íá ôï âëåðù ðåñéóóïôåñï áñíçôéêá ðáñá èåôéêá. Éóùò áêïõãïìáé áðïëõôïò, å÷åéò äéêéï, äåí åéìáé áêñéâùò áõôï ïìùò, äõóðéóôïò èá åëåãá ìïõ ôáéñéáæåé ðåñéóóïôåñï. Äåí ìðïñù íá ìçí å÷ù ïðôéêç åðáöç ìå ôï ðåñéâáëëïí êáé äåí ìðïñù íá óêåöôïìáé ïôé èá ãéíïõí ôá ðåñéóóïôåñá ðáé÷íéäéá 1st person.

Êáëá íáé óõæçôçóç êáíïõìå êáé åéíáé êáëï íá ãéíåôáé êïõâåíôá ìå ôá óôïé÷åéá ðïõ å÷ïõìå.
Ïõôå åãù ôï âëåðù èåôéêá ùò óõóôçìá, ïõôå ïìùò êáé áñíçôéêá.
Áðëá ìïõ áñåóåé ðïõ øá÷íïíôáé ãéá êáéíïõñéá ðñáãìáôá.

Áí ãéíïõí ãéá ðáñáäåéãìá ôá ðåñéóóïôåñá ðáé÷íéäéá fps ,èá ÷áëáóôù ôï éäéï êáé åãù, áðëá ïðùò ãñáöù ðéï ðáíù íïìéæù ïôé èá å÷ïõìå íåá ðáé÷íéäéá êáé äåí èá åðçñåáóôïõí ôá 3rd person.
Äåí ìðïñïõí íá åðçñåáóôïõí êáô'åìå, ãéáôé äåí ãéíåôáé íá ðåôáîïõí óôá óêïõðéäéá ôï 3rd person gameplay ðïõ åéíáé äéáöïñåôéêï áðï fps.

Valkyre
19-03-2014, 18:27
Óêåøïõ ïôé ïóï íïçìá å÷åé íá åëåã÷åéò åíáí ÷áñáêôçñá ''ðåôùíôáò'' áðï ðáíù ôïõ(3rd person), áëëï ôïóï íïçìá èá å÷åé íá ôï êáíåéò ìå ðåñéóóïôåñç åëåõèåñéá êáé ðåñéóóïôåñï immersion .Íá êïéôáò äåîéá áñéóôåñá êôë:P
Aëëá êáé ðáëé ôï íá å÷åé ôï uncharted áò ðïõìå áõôçí ôçí ëåéôïõñãéá äåí èá ðåéñáæåé êáíåíáí. Áí êáé ïðùò åéðá ðéóôåõù ïôé èá ''öôéáîåé'' êáéíïõñéá êáôçãïñéá áðï games óå êáðïéïí âáèìï, ðïõ äåí èá ôçí åé÷áìå åôóé êáé áëëéùò ÷ùñéò ôï VR.
Ïðïôå ôé åé÷áìå ôé ÷áóáìå, áí åéíáé åôóé.





Êáëá íáé óõæçôçóç êáíïõìå êáé åéíáé êáëï íá ãéíåôáé êïõâåíôá ìå ôá óôïé÷åéá ðïõ å÷ïõìå.
Ïõôå åãù ôï âëåðù èåôéêá ùò óõóôçìá, ïõôå ïìùò êáé áñíçôéêá.
Áðëá ìïõ áñåóåé ðïõ øá÷íïíôáé ãéá êáéíïõñéá ðñáãìáôá.

Áí ãéíïõí ãéá ðáñáäåéãìá ôá ðåñéóóïôåñá ðáé÷íéäéá fps ,èá ÷áëáóôù ôï éäéï êáé åãù, áðëá ïðùò ãñáöù ðéï ðáíù íïìéæù ïôé èá å÷ïõìå íåá ðáé÷íéäéá êáé äåí èá åðçñåáóôïõí ôá 3rd person.
Äåí ìðïñïõí íá åðçñåáóôïõí êáô'åìå, ãéáôé äåí ãéíåôáé íá ðåôáîïõí óôá óêïõðéäéá ôï 3rd person gameplay ðïõ åéíáé äéáöïñåôéêï áðï fps.

Èá óõìöùíïõóá éóùò ìå áõôá ðïõ ëåò áí ôï Uncharted äåí åðñåðå íá êáíåé render 2 åéêïíåò óå 1080ñ áíôé ãéá 1. Ìå áðïôåëåóìá ðïëõ êáôùôåñï ôå÷íéêï ôïìåá. Åðéóçò, îáíáëåù ôï âñéóêù áíïõóéï íá âáëù êáóêá ãéá íá ðáéæù 3rd person. Ôï ïôé èá êïõíáù ôï êåöáëé ìïõ êáé èá ãõñíáåé ç êáìåñá seriously äåí ôï èåùñù immersive ïôáí âëåðù ôïí ÷áñáêôçñá. Áóå ðïõ ìðïñåé íá ãéíåé êáé ÷ùñéò VR áõôï, ïðùò åé÷å ãéíåé óôï Gran Turismo ìå ôï Eye Toy ðïõ êïõíáãåò ôï êåöáëé óïõ êáé ãõñíáãå ç êáìåñá.

Äåí ôá âñéóêù ïëá áõôá ôïóï groundbreaking stuff.

Ôï Morpheus öôáé÷ôçêå ìå ãíùìïíá ôï 1st person. Åäåéîáí ëååé ôï God of War (ps2) ìå ôï morpheus óå 1st person. Å... ï÷é!

psx3
19-03-2014, 18:32
Èá óõìöùíïõóá éóùò ìå áõôá ðïõ ëåò áí ôï Uncharted äåí åðñåðå íá êáíåé render 2 åéêïíåò óå 1080ñ áíôé ãéá 1. Ìå áðïôåëåóìá ðïëõ êáôùôåñï ôå÷íéêï ôïìåá.
¼÷é áêñéâþò. Óôá specs ëÝåé üôé õðïóôçñßæåé 960x1080 ãéá êÜèå ìÜôé.

¼ôáí èá ðáßæåéò ÷ùñßò êáóêÝôï óå êáíïíéêÞ ïèüíç, èá åßíáé 1920x1080. Ôï îáíáëÝù, óôï Uncharted 3 üôáí Ýðáéæåò óå 2D mode ç áíÜëõóç Þôáí 1280x720. Ìüíï óå 3D/splitscreen mode Ýñé÷íáí ôçí áíÜëõóç.

Valkyre
19-03-2014, 18:41
^^ Óùóôïò, áëëá áêïìá êé åôóé èõìáóáé ïôé ïðôéêá ôï 3d uncharted å÷áíå ï÷é ìïíï áðï ôçí ÷áìçëïôåñç áíáëõóç áëëá êáé ôï ÷åéñïôåñï framerate êáé ôï ãåãïíïò ïôé åëåéðáí ðïëëá assets óå ó÷åóç ìå ôï 2D (foilage, áíôéêåéìåíá, details êëð)

Êïéôá áí åéíáé íá õðáñ÷åé åðéëïãç åéìéáé ïê. Ôï íá óðáôáëáíå ïìùò åñãáôïùñåò êáé ðïñïõò ãéá íá âãáëïõí êáôé íôå êáé êáëá VR, å ìå ðñïâëçìáôéæåé, áëëá ïê ôï ìáóáù.

Áõôï ðïõ ìå ôñïìáæåé åéíáé áõôï ôï ðñáãìá íá ãéíåé ðëåïí defacto ï ôñïðïò ðïõ èá ðáéæïõìå ðáé÷íéäéá. Äåí èåëù. Áò õðáñ÷åé ç åðéëïãç. Ìçí öôáóïõìå óôï PS5 êáé äïõìå áðëá ìéá êáóêá êáé ôéðïôá áëëï.

PDS
19-03-2014, 18:47
Åðéóçò, îáíáëåù ôï âñéóêù áíïõóéï íá âáëù êáóêá ãéá íá ðáéæù 3rd person. Ôï ïôé èá êïõíáù ôï êåöáëé ìïõ êáé èá ãõñíáåé ç êáìåñá seriously äåí ôï èåùñù immersive ïôáí âëåðù ôïí ÷áñáêôçñá. Áóå ðïõ ìðïñåé íá ãéíåé êáé ÷ùñéò VR áõôï, ïðùò åé÷å ãéíåé óôï Gran Turismo ìå ôï Eye Toy ðïõ êïõíáãåò ôï êåöáëé óïõ êáé ãõñíáãå ç êáìåñá.

Äåí ôá âñéóêù ïëá áõôá ôïóï groundbreaking stuff.

Áí åâãáéíå ñå óõ ãéá íá êïõíáò áðëá ôï êåöáëé äåîéá áñéóôåñá ,ðñïöáíùò êáé äåí èá ÷ñåéáæïôáí óôçí áãïñá óçìåñá.
Áëëï íá íéùèåéò ïôé åéóáé ÌÅÓÁ óôïí êïóìï ôïõ 3rd person ðáé÷íéäéïõ êáé áëëï íá âëåðåéò ìéá 2d åéêïíá ïðïõ êïõíáò ôï êåöáëé óïõ ìå ôï ps eye(êáé äåí âëåðåéò êáé ôðô áñéóôåñá êáé äåîéá ,ãéáôé ç tv åéíáé ìðñïóôá)
Ôï ïôé õðïóôçñéæïõí ïôé ôáéñéáæåé ðåñéóóïôåñï óå first person ðáé÷íéäéá, åéíáé ãéáôé åéíáé ðéï ëïãéêï íá íéùèåéò ïôé åéóáé ï ðñùôáãùíéóôçò(FP) óå åíáí êïóìï ðïõ íéùèåéò ïôé åéóáé åêåé.Óôï 3rd person äåí áëëáæåé ïìùò ï âáóéêïò ''êáíïíáò'' ôïõ immersion ðïõ äéíåé ôï VR.Áðëá êïëëáåé ðåñéóóïôåñï óôá FP.
Ôçí éäéá åìðåéñéá èá å÷åéò, áðëá åéíáé ðéï êïõëï íá ðåôáò ðáíù áðï ôïí ÷áñáêôçñá, áíôé íá åéóáé åóõ ï éäéïò ï ÷áñáêôçñáò óå ìéá ôåôïéá öáóç ,ïðïõ åéóáé ìåóá óôïí êïóìï ðïõ å÷ïõí äçìéïõñãçóåé ïé devs.

Káé ðéóôåõù ïôé äåí èá ôï äåéò åõêïëá óôï uncharted ïóï óôï rime ãéá ðáñáäåéãìá.
Aëëá êáé íá ôï äåéò äåí íïìéæù ïôé èá èõóéáóïõí ôðô ,ïðùò êáé óôï 3d äåí ôï åêáíáí.Éóá éóá åóðñùîáí êé áëëï ôá ãñáöéêá óôï 2d.

psx3
19-03-2014, 19:03
Áõôï ðïõ ìå ôñïìáæåé åéíáé áõôï ôï ðñáãìá íá ãéíåé ðëåïí defacto ï ôñïðïò ðïõ èá ðáéæïõìå ðáé÷íéäéá. Äåí èåëù. Áò õðáñ÷åé ç åðéëïãç. Ìçí öôáóïõìå óôï PS5 êáé äïõìå áðëá ìéá êáóêá êáé ôéðïôá áëëï.
Áðïêëåßåôáé íá ãßíåé defacto, åêôüò áí åîáöáíéóôïýí ïé ôçëåïñÜóåéò êáé ç åîÝëéîÞ ôïõò. Óôçí åðüìåíç ãåíéÜ (PS5/X2) èá ìáò áðáó÷ïëåß ôï 4K (ëïãéêÜ)...

Ïýôå ôï Move Ýãéíå defacto óôï PS4 åðåéäÞ õðÞñ÷å ðñïáéñåôéêÜ óôï PS3.

Roy
19-03-2014, 19:07
Sony Investigating Third Person VR Games: Uncharted, God of War and Puppeteer Teased by Insider (http://www.dualshockers.com/2014/03/19/sony-investigating-third-person-vr-games-uncharted-god-of-war-and-puppeteer-teased-by-insider/)

dlevel
19-03-2014, 19:09
ëÝôå ç sony íá èÝëåé íá ãßíåé defacto êÜôé ôÝôïéï? êáé ôéò TV ìåôÜ ôé èá ôéò êÜíåé ? áðïêëåßåôáé, óáí êÜôé extra ìå êáëü ìÜôé ôï âëÝðù êáé åãþ... ßäùìåí

PDS
19-03-2014, 19:14
Sony Investigating Third Person VR Games: Uncharted, God of War and Puppeteer Teased by Insider (http://www.dualshockers.com/2014/03/19/sony-investigating-third-person-vr-games-uncharted-god-of-war-and-puppeteer-teased-by-insider/)

Ïñéóôå äåí åãéíáí fps:P

Áðï ôçí áëëç èåëù íá äù ðùò èá ôñå÷ïõí óå VR ôåôïéá ðáé÷íéäéá áí éó÷õåé ôï ðáñáðáíù.Ðéóôåõù ïôé êáëõôåñá èá äïõëåõïõí ðáé÷íéäéá ìéêñïôåñùí áðáéôçóåùí.
Ãéá íá äïõìå...

odytsak
19-03-2014, 19:14
Project Morpheus! 9 things you need to know about PlayStation 4's VR headset!


https://www.youtube.com/watch?v=ujtekKJG4fo

james9
19-03-2014, 19:15
Åíôáîåé 37 åéìáé åëðéæù íá ìçí ôï õëïðïéçóïõí ùóðïõ íá öôáóù 60 (ìå÷ñé ôïôå åëðéæù íá åéìáé gamer, ìáêáñé êáé ðéï ðïëõ) ,ìåôá áò âãáëïõí êáóêá ãéá íá ðáéæåéò uncharted, last of us áêïìá êáé ôåôñéò. U cant teach an old dog new tricks ëåíå óôï ÷ùñéï ìïõ êáé ðéóôåõù ïôé ðïëëïé ôçò ãåíéáò ìïõ êáé áðï ïôé âëåðù ìéêñïôåñïé äåí ðñïêåéôáé íá áó÷ïëçèïõí áíåîáñôçôïõ êïóôïõò. Äïêéìáóáìå ôï move , ôçí êáìåñá óôï ps2 , ôï ôáìðëåô ôïõ wii u , ôï kinect , thanks but no thanks. Êáé ôï å÷ù îáíáðåé êáé ãéá ôï kinect èåëù êáíáðå-÷åéñçóôçñéï. Äåí èåëù íá ìéëáù óôçí êïíóïëá, íá êëùôóáù ôïí áåñá , íá ðáéæù virtual ðáé÷íéäéá ìå öéëïõò Þ ôéò êïñåò ìïõ (èá ðáù ãéá ðïôï Þ ðáéäéêç ÷áñá áíôéóôïé÷á) äåí èåëù ôåëéêá íá îõíù ôá ôåôïéá ìïõ ãéá íá ôá îõíåé êáé ï Nathan áò ôï âáëïõí óôï L1+square áí èåëïõí.

Óôáìáôáù ãéáôé èá ìå ðåéôå ïðïóèïäñïìéêï.

psx3
19-03-2014, 19:34
¼ðùò ôï âëÝðåé ï êáèÝíáò. ÕðÜñ÷ïõí 40-50Üñçäåò ðïõ ôïõò Ý÷ù äåßîåé ôï Uncharted êáé ìïõ ëÝíå üôé åßíáé ðáé÷íßäé ãéá ìéêñÜ ðáéäéÜ. Ïé ßäéïé äåí ðáßæïõí êáí video games, ôá óíïìðÜñïõí åíôåëþò (ôá èåùñïýí ÷Üóéìï ÷ñüíï/ðáëéìðáéäéóìü). Êáé áõôïß old dogs åßíáé êáé äåí ìðïñåßò íá ôïõò ðåßóåéò ìå ôï æüñé íá áó÷ïëçèïýí. ¶ëëïé ðÜëé åßíáé ñåôñüöéëïé, ðáßæïõí MAME êáé äåí èÝëïõí ïýôå íá âëÝðïõí ôá óýã÷ñïíá ðáé÷íßäéá (åßôå SP, åßôå MP).

Ïðüôå üëá åßíáé èÝìá perspective/åìðåéñéþí/ðáñáóôÜóåùí...

Roy
19-03-2014, 20:10
Áðï Thuway:

One final thing I¢ve heard over the last few months and things can change so don¢t hold me to this forever.Morpheus is targeting a $249-299 price point. And yes, I have told this to @roboplato many moons ago before this thing was even a thing.

Dragonpaul
19-03-2014, 20:13
E÷åé ðåñáóåé óôç "æùíç ôïõ áêñéâïõ" ìå áõôçí ôçí ôéìç. Êáðïõ óôá 200 åéíáé ôï øõ÷ïëïãéêï ïñéï. Ìåôá äõóêïëåõïõí ôá ðñáãìáôá ãéá áãïñá...

Roy
19-03-2014, 20:25
E÷åé ðåñáóåé óôç "æùíç ôïõ áêñéâïõ" ìå áõôçí ôçí ôéìç. Êáðïõ óôá 200 åéíáé ôï øõ÷ïëïãéêï ïñéï. Ìåôá äõóêïëåõïõí ôá ðñáãìáôá ãéá áãïñá...

Åéíáé niche gadget/ðåñéöåñåéáêï ïõôùò Þ áëëùò. Äåí áðåõèõíåôáé óå áõôïí ðïõ èåëåé íá äùóåé 200 åõñù êáé íá ðáñåé Wii u ãéá íá ðáéîåé Mario. ¹ áíôéóôïé÷á 250 åõñù óå 3 ÷ñïíéá ãéá íá ðáéîåé Pro óôï PS4

psx3
19-03-2014, 20:28
Äåí åßíáé "niche" üðùò Þôáí ôï HMZ:

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-frc1/t1/s851x315/1964888_10152273800862370_311347029_n.jpg

Bullet point 6.

Roy
19-03-2014, 20:34
To Niche êáèïñéæåôáé êõñéùò áðï ôçí ôéìç, ç ïðïéá äåé÷íåé óå ðïóï êïóìï áðåõèõíåôáé. Óôá 300 åõñù åéíáé niche, äåí áðåõèõíåôáé óôïí ìåóï Gamer. Ç êáñôá ìðïñåé íá ëååé ïôé áðåõèõíåôáé êáé óôç ãéáãéá ìïõ. Ðñáêôéêá äåí áðåõèõíåôáé

psx3
19-03-2014, 20:37
Áí ç Sony èÝëåé íá ðÜåé Üêëáöôï, áò ôï ôéìïëïãÞóåé óôá 300 (ôï 75% ôïõ êüóôïõò åíüò PS4)... áëëÜ ãéá íá ëÝåé "it is for everyone" êáé íá ÷ñçóéìïðïéåß commodity ôå÷íïëïãßá (LCD panel), åìÝíá Üëëï ìïõ ëÝåé.

Leon_DiZ
19-03-2014, 20:46
Morpheus Targeting $249-299 Price; Sony¢s Studios Working on “Absolutely Fantastic” Things According to Insider (http://www.dualshockers.com/2014/03/19/morpheus-targeting-a-249-299-price-point-sony-working-on-absolutely-fantastic-things-insider/)

Roy
19-03-2014, 20:46
Å÷åéò äåé ðïëëá iPhone 5, Galaxy S4 êáé HTC áêëáöôá?? Êáé áõôá áðåõèõíïíôáé óôïõò áíèñùðïõò ðïõ èåëïõí íá îïäåøïõí êáèå ÷ñïíï 700 åõñù ãéá íá áíáâáèìéóïõí(50-70 åêáôïììõñéá ðùëçóåéò ôï êáèå ìïíôåëï êéíçôïõ óå 1 ÷ñïíï). Äå íïìéæù ïôé äå èá âñåèïõí êáðïéá åêáôïììõñéá áíèñùðïé íá ðáñïõí ìå 300åõñù Virtual Reality óõóêåõç ãéá ïëç ôç äéáñêåéá æùçò ôïõ PS4.

Godweeder
19-03-2014, 20:51
Áðï ôçí ìåñéá ìïõ ðáíôùò ôï âëåðù óáí åíá èåôéêï next gen âçìá.
Áí å÷åé ìéá ðñïóéôç ôéìç êáé ðñïóöåñåé ìéá äéáöïñåôéêç êáé êáëç åìðåéñéá ,äåí âëåðù êáôé ôï êáêï .

Ôùñá ãéá ôï ðïóï åðéêéíäõíï ìðïñåé íá åéíáé , óôï íá "÷áíåóå" êáé íá ìçí å÷åéò åðáöç ìå ôçí ðñáãìáôéêïôçôá ,åíôáîåé óôçí ôåëéêç ï êáèåíáò åéíáé õðåõèõíïò ãéá ôéò åðéëïãåò ôïõ.
Åíáò ðïõ èá ôï ðñïóåããéóåé "ðñïóãåéùìåíá" êáé óõíåéäçôá äåí íïìéæù íá å÷åé ðñïâëçìá , ïõôå óå ðåñéðôùóåé êëïðçò, (íá ìçí ðáñåé ÷áìðáñé), ïõôå óå ðõñêáãéá , ïõôå óå åðéèåóç áðï zombies.
Óôçí ôåëéêç áí å÷åéò ðáñåé ôá êáôáëëçëá ìåôñá (ð.÷ ÷áìçëç åíôáóç ,êáèå 20 ëåðôá break, ) êáé ç óõíèçêåò ãõñù óïõ åéíáé éäáíéêåò, äåí íïìéæù íá õðáñ÷åé éäéáéôåñï ðñïâëçìá.

Åí ôåëåé ,ïôáí êõêëïöïñÞóåé èá ìðïñïõìå íá å÷ïõìå ìéá ïëïêëçñùìåíç åéêïíá.

Ðñïò ôï ðáñïí ðñïóùðéêá äåí ôï "èáâù".

PDS
19-03-2014, 20:57
http://i.imgur.com/AewKxuS.png

http://i.imgur.com/XseCwLs.jpg

psx3
19-03-2014, 21:11
Å÷åéò äåé ðïëëá iPhone 5, Galaxy S4 êáé HTC áêëáöôá?? Êáé áõôá áðåõèõíïíôáé óôïõò áíèñùðïõò ðïõ èåëïõí íá îïäåøïõí êáèå ÷ñïíï 700 åõñù ãéá íá áíáâáèìéóïõí(50-70 åêáôïììõñéá ðùëçóåéò ôï êáèå ìïíôåëï êéíçôïõ óå 1 ÷ñïíï). Äå íïìéæù ïôé äå èá âñåèïõí êáðïéá åêáôïììõñéá áíèñùðïé íá ðáñïõí ìå 300åõñù Virtual Reality óõóêåõç ãéá ïëç ôç äéáñêåéá æùçò ôïõ PS4.
ÊáëÜ, ôé óõãêñßíåéò ôþñá; Ôï ôåñÜóôéï install base ôùí smartphones/tablets ìå áõôü ôùí consoles; ÎÝñåéò ðüóïé Ý÷ïõí smartphone/tablet, áëëÜ äåí Ý÷ïõí, ïýôå óêïðåýïõí íá ðÜñïõí êïíóüëá;

Äåí åßíáé ßäéï ôï target group. Ìå ôçí ëïãéêÞ óïõ ôï PS Vita èá Ýðñåðå íá êÜíåé ¤400. Êáé óðÜóå ðëÜêá, áí øÜîåéò ìçíýìáôá åêåßíçò ôçò åðï÷Þò èá äåéò ðïëëïýò íá ëÝíå üôé äåí èá Ýêáíå ëéãüôåñï áðü ¤350-400, åðåéäÞ ôï iPhone Ýêáíå ¤500... öáíôÜóïõ ðüóï ðéï Üêëáöôï èá ðÞãáéíå áí óêåöôüôáí Ýôóé ç Sony, LOL!

Ôï üôé ïé Apple/Samsung õðåñôéìïëïãïýí ôá ðñïúüíôá ôïõò, äåí óçìáßíåé üôé ìðïñåß íá êÜíåé ôï ßäéï êáé ç Sony. Ðïëý èá Þèåëå íá ôï ðïõëÜåé óå ôéìÞ HMZ, áëëÜ äåí ãßíåôáé.

¶óå ðïõ èåò êáé $/¤60 ãéá ôçí êÜìåñá, áí äåí ôçí Ý÷åéò Þäç...

mihalis13
19-03-2014, 21:33
300 èá åßíáé ðáíÜêñéâï..150 èá Þôáí ìéá ëïãéêÞ ôéìÞ, âÝâáéá åìÝíá äåí ìå øÞíåé êáèüëïõ óáí éäÝá áõôü ôï gaming èÝëù ðáñÝá ÷áâáëå êëð.
Äåí îÝñù áëëÜ ìïõ öáßíåôáé "åðéêßíäõíï" ãêáôæåôÜêé..Ï ÷ñüíïò èá äåßîåé âÝâáéá êáé êáôÜ ôï ðüóï èá ôï ðëáóáñïõíå/õðïóôçñßîïõíå (ðïéïò îÝñåé;;ìðïñåß óå 2 ÷ñüíéá íá åßìáóôå üëïé ìå êáóêåôï-ìáêÜñé íá ìçí ãßíåé ðïôÝ)

Nek_Food
19-03-2014, 22:00
ÊáëÜ, áò ìçí ôñåëáßíïìáóôå. Áò ðéÜóåé óôçí áãïñÜ ðñþôá íá ãåìßóåé ï êüóìïò åöáñìïãÝò ãéáôß äåí åéíáé íá ðåôÜìå ëåöôá óå ãêéìéêò ðïõ äïõí çìåñïìçíßá ëçîåùò üðùò ãéá ðáñÜäåéãìá 3D ôçëåïñÜóåéò, PS4 cameras, PS move, kinect, wii mote, wii u gamepad, 3DS 3D screen êáé ðÜåé ëÝãïíôáò. Ìßá ðïõ ôï âãÜæïõí êáé üëá ìÝëé ãÜëá êáé åíèïõóéáóìüò êáé ïõÜïõ êáé ãì êáé ìßá ðïõ ôï îå÷íÜåé ü÷é ìüíï ï êüóìïò áëëÜ êáé ïé åôáéñåßåò ïé ßäéåò.

Roy
20-03-2014, 00:18
Ðïëõ ïìïñöá ôá ãñáöéêá(áðï ôï ëéãï ðïõ åéäá) Öáíôáæïìáé ìå ôçí ôåëåéïðïéçóç ôïõ ðñïéïíôïò, ìå drivers, optimization èá ðáñïõìå êáé êáëõôåñï áðïôåëåóìá.

http://www.engadget.com/2014/03/19/project-morpheus-hands-on/

Åäù ðáéæåé êáé Eve Valkyrie
http://www.theverge.com/2014/3/19/5526730/sony-morpheus-vr-headset-compares-well-to-oculus-rift

PDS
20-03-2014, 15:00
How does Project Morpheus compare to Oculus Rift?
http://www.eurogamer.net/articles/2014-03-20-how-does-morpheus-shape-up-to-oculus

Hands on with Sony's Morpheus headset at GDC
http://www.gamesindustry.biz/articles/2014-03-20-hands-on-with-sonys-morpheus-headset

After smacking a hapless training dummy around with a sharp length of metal for a minute or two I was grinning from ear to ear, but when I realised I could rip his arm off and beat him around the head with it, the experience really started to hit home.
http://i.imgur.com/KY3DlbM.gif
http://i.imgur.com/S5u9l8v.gif

Leon_DiZ
20-03-2014, 16:01
Massive Information Leak About Sony¢s Morpheus Talks Tech, Price, Games, 2015 Release and Much More (http://www.dualshockers.com/2014/03/20/massive-information-leak-about-sonys-morpheus-talks-tech-price-games-2015-release-and-much-more/)


¸÷åé ðïëëÝò ðëçñïöïñßåò, áîßæåé íá ôï äéáâÜóåôå.

Roy
20-03-2014, 16:03
×áìïò ãéíåôáé, 2k áíáëõóç, 90fps óå games, öôéá÷íïíôáé ëååé The Last of Us êáé God og War óå VR êáé ðïëëá áêïìá.

Slay
20-03-2014, 16:26
ìå ðñïëáâåò ëåùíéäá, ìïëéò åñ÷ïìïõí íá ôï ðïóôáñù, ðáíôùò íá ðïõìå ïôé åéíáé öçìåò, ðïõ ìðïñåé êáëéóôá íá ôéò óêáñöéóôçêå êáðïéïò, ïóï êáé ôï êåéìåíï íá äåé÷íåé ôï áíôéèåôï, äåéôå ãéá ðáñáäåéãìá ôçí åéóáãùãç ôïõ ðïõ ìïéáæåé ðïëõ ìå disclaimer.


Bear with me, I have a lot to share. All I can tell you about my source is that he is the same person who initially leaked months ago that Sony was working on a VR headset and was planning to unveil it at Gamescom last August. He disclosed that information to me well before the PS4 launched.

Sony has very strict NDAs in place. At my sources request, this is a throwaway account. He is very enthusiastic about Morpheus but he is also quite worried that I will accidently share information that leads back to him. As a result, he is okay with me sharing the below information but nothing more. Because of the amount of information he is sharing, he asked to avoid sites which may recieve a legal notice from Sony to compel them to reveal a source prefering less regulated places such as reddit or pastebin. He asked me to not share any information about how I know him, what specifically he does at sony, the dept he works for, or the circumstances behind this leak of information. He also asked me to not share any information about who I am in case people start asking me for more information and I slip up. It¢s unlikely that I will be posting from this account again after today unless he explicitly permits me to.

PDS
20-03-2014, 18:32
http://www.youtube.com/watch?v=kKYr9MaZw3I&hd=1

Ïóï åíôõðùóéáêç êáé áí åéíáé ç ôå÷íïëïãéá, ãéá ìåíá ç êáëõôåñç ÷ñçóç ôïõ åéíáé êáôé ôåôïéï

In addition to controlling a character, eye-tracking inside a VR headset could theoretically be used to further enhance the player's sense of presence by faking depth of field, allowing your eyes to "focus" on virtual objects similarly to the way they focus in the real world.
Åíäéáöåñïí.
http://www.theverge.com/2014/3/20/5527274/could-throwing-fireballs-with-your-eyes-be-the-future-of-playstation

enstikto
20-03-2014, 18:43
Ñå ðáéäéÜ äåí óáò öáßíåôå ïôé èá åßíáé êëåéóôïöïâéêü áõôü ôï ìáñáöÝôé óôï êåöÜëé ìáò;

Êáé ìüíï óôçí óêÝøç üôé èá ôï öïñÜù ìå ðéÜíåé åíá Üã÷ïò ãéá êÜðïéï ëüãï... ºóùò íá åßíáé áõôü ôï üôé äåí îÝñåéò ôé ãßíåôå óôçí ðñáãìáôéêüôçôá ãýñù óïõ....

Êáé ëïãéêÜ áí ôþñá Ý÷ïõìå ìßá öïñÜ öüâï ìç öýãåé êáíá move êáé óðÜóåé ôçí tv Þ ôßðïôå Üëëï, ôþñá ðïõ äåí èá Ý÷ïõìå êáé åðáöÞ ìå ôïí ðñáãìáôéêü êüóìï ç ðéèáíüôçôá èá åßíáé 100%....

Áí èõìÜóôå ôá âéíôåÜêéá ìå ôéò ãåëïéüôçôåò ðïõ óõíÝâåíáí ìå áõôïýò ðïõ Ýðáéæáí kinect åôïéìáóôåßôå ãéá ðïëý ÷åéñüôåñá óêçíéêÜ ìå áõôü ôï ìáñáöÝôé :P

Valkyre
20-03-2014, 18:47
^^ Óå êáôáëáâáéíù Äçìçôñç.

Áíôå íá âñåéò ôï ôóéãáñï, ôï ôáóáêé ìå ôçí êáóêá óôï êåöáëé ñå öéëå... ÷á÷á÷á÷á÷á

óå ôñïëïëïëïëïë ñå!



Diclaimer: Åãù öáíáôéêïò áíôéêáðíéóôçò, ï Enstikto öáíáôéêïò êáðíéóôçò, ãé áõôï êáé ôï ðáñáðáíù! :P

enstikto
20-03-2014, 18:49
Ðùùùùùù ôé åßðåò ôþñá....
Áõôü äåí ôï åß÷á óêåöôåß êáí....
No deal for me!!!! :P

ÐÝñá áðï ôçí ðëÜêá èÝëù ðïëý íá ôï äïêéìÜóù ôï ìç÷Üíçìá êáé ðéóôåýù (Þ èÝëù íá ðéóôåýù) ïôé ìðïñïýí íá êÜíïõí ðáðÜäåò ìå áõôü áëëÜ ôá ðáñáðÜíù üíôùò ìå ðñïâëçìáôßæïõí ðÜñá ðïëý...

Godweeder
20-03-2014, 20:45
^^ Óå êáôáëáâáéíù Äçìçôñç.

Áíôå íá âñåéò ôï ôóéãáñï, ôï ôáóáêé ìå ôçí êáóêá óôï êåöáëé ñå öéëå... ÷á÷á÷á÷á÷á

óå ôñïëïëïëïëïë ñå!



Diclaimer: Åãù öáíáôéêïò áíôéêáðíéóôçò, ï Enstikto öáíáôéêïò êáðíéóôçò, ãé áõôï êáé ôï ðáñáðáíù! :P


Ïðïôå ç êáóêá ìðïñåé íá óå âïçèçóåé êéïëáò , óôï íá îå÷íáò íá êáðíéæåéò .

Ôñïëáñéóìá ðáíù óôï Tñïëáñéóìá !!
:p

psx3
21-03-2014, 01:25
Ôþñá ðïõ ôï êáëïóêÝöôïìáé, ãïõóôÜñù ãéá Ýíáí åðéðëÝïí ëüãï áõôü ôï VR ìáñáöÝôé... üóïé ëÝãáíå üôé ç Sony Ýâãáëå Ýíá 8ðýñçíï NES, ìÜëëïí èá äéáøåõóôïýí ðáíçãõñéêÜ!:d030:

PDS
21-03-2014, 03:05
Aõôïò ôï ðáñáêáíå

http://i.minus.com/ibqfHxpOV4GuRh.gif

http://i.minus.com/iE3Jx576OTP1V.gif
:a050:

Roy
21-03-2014, 03:47
Aõôïò ôï ðáñáêáíå

http://i.minus.com/ibqfHxpOV4GuRh.gif

http://i.minus.com/iE3Jx576OTP1V.gif
:a050:

Ôé ðñáìáôá åéíáé áõôá? Ôá ðáé÷íéäéá áõôá ðñïùèïõí ôéò êáíéâáëéóôéêåò ôáóåéò êáé ôïõò âéáóìïõò! Íá êáôáñãçèïõí áõñéï!!!

fits79
21-03-2014, 07:31
Óå ó÷åóç ìå áõôá ðïõ å÷ïõìå äåé ãéá ôï oculus rift ëåôå íá åéíáé êáëõôåñï Þ ÷åéñïôåñï ôï morpheus êáé ãéáôé?

C. St
21-03-2014, 09:09
http://www.bbc.com/news/technology-26659680

ÐÜíôùò åãþ üôáí âëÝðù êÜðïéïí ìå áõôÞ ôç ãêïõìïýôóá óôï êåöÜëé, èõìÜìáé ôï Alien. ¸÷åé äñüìï áêüìá íá äéáíýóåé ç VR ôå÷íïëïãßá.

PDS
21-03-2014, 17:31
Spec Analysis: Project Morpheus
Digital Foundry on what we know about the hardware and how it could host triple-A gameplay.
http://www.eurogamer.net/articles/digitalfoundry-2014-project-morpheus-spec-analysis

Õðáñ÷ïõí áñêåôá èåìáôá ðïõ ðñåðåé íá äåé ç sony.
Ïðùò ôï ãåãïíïò ïôé ç áíáëõóç åêåé ðïõ êïéôáò èá äåé÷íåé ÷áìçëç, äéïôé ç âáóéêç áíáëõóç ôçò ïèïíçò áðëùíåôáé óå ìåãáëõôåñï ðëáéóéï(ðåñéöåñåéáêç ïñáóç ôïõ VR) áðï ôá ïñéá ìéáò ôçëåïñáóçò.Êáôáíáëùíïíôáé äëä ðéîåëò óå ÷ùñïõò åîù áðï ôï ìåãåèïò ìéáò ôçëåïñáóçò ,ðïõ åéíáé êáé áõôï åíá áãêáèé.
Aí âáëïõìå óå áõôï êáé ôï ãåãïíïò ïôé åéìáóôå êïíôá óôçí ïèïíç,óéãïõñá èá åéíáé äåé÷íåé ðéï åíï÷ëçôéêï ôï aliasing.

Äåí îåñù áí èá ìðïñïõóå íá äéíåé êáëõôåñï áðïôåëåóìá(åîïéêïíïìùíôáò ðïñïõò) ìå focus ôçò HD åéêïíáò åêåé ðïõ êáíïõí focus ôá ìáôéá ìáò(ìå ôçí ôå÷íïëïãéá ðïõ ðáñïõóéáóáí åðéóçò óôçí GDC).Äçëáäç íá ñé÷íïõí ôçí ðïéïôçôá óôçí õðïëïéðç åéêïíá(ìå êáðïéïí ôñïðï) ðïõ äåí êáíïõìå focus,áöïõ åôóé êáé áëëéùò êáé ôá ìáôéá ìáò èïëïõñá èá âëåðïõí ðåñéöåñåéáêá.

PDS
21-03-2014, 23:34
EDGE: Sony’s dazzling Project Morpheus demos show that virtual reality’s future is bigger than videogames
http://www.edge-online.com/news/sonys-dazzling-project-morpheus-demos-show-that-virtual-realitys-future-is-bigger-than-videogames/


Alongside Oculus Rift, Project
Morpheus has the potential to pioneer
and popularise an important new medium

odytsak
23-03-2014, 22:26
PS4's Project Morpheus VR device won't launch in 2014, $1000 price point unlikely.
http://www.gamespot.com/articles/ps4-s-project-morpheus-vr-device-won-t-launch-in-2014-1000-price-point-unlikely/1100-6418418/

dlevel
23-03-2014, 22:27
èá ðñïôéìïýóá íá Ýâëåðá ôï 500$ price point unlikely... ü÷é ôþñá ïôé ìáò ëÝíå èá åßíáé êÜôù áðï 1000, íá äïýìå êáíá 600Üñé êáé íá ëÝìå êáé åõ÷áñéóôþ...

Leon_DiZ
24-03-2014, 01:56
èá ðñïôéìïýóá íá Ýâëåðá ôï 500$ price point unlikely... ü÷é ôþñá ïôé ìáò ëÝíå èá åßíáé êÜôù áðï 1000, íá äïýìå êáíá 600Üñé êáé íá ëÝìå êáé åõ÷áñéóôþ...

Áðü êÜôé ðëçñïöïñßåò ðïõ äéÝññåõóáí ðñéí ìåñéêÝò ìÝñåò öçìïëïãåßôáé üôé ðÜåé ãéá $250-300. Ôá $1000 åßíáé áðëÜ ãéá óýãêñéóç ìå ôï HMZ.

dlevel
24-03-2014, 01:57
êáëÜ íÝá ôüôå... êëáóóéêÜ âÝâáéá ðÜåé ê 250-300 åõñþ óå åìÜò ..

Leon_DiZ
26-03-2014, 03:17
Ðáéäßá áí èÝëåé êÜðïéïò mod áò ôá âÜëåé óôï thread ôïõ rift

http://www.ps4forums.gr/vb/showthread.php/13974-Oculus-rift/page2?highlight=oculus+rift

odytsak
26-03-2014, 03:30
OK Ëåùíßäá ôá ìåôÝöåñá, ç óõæÞôçóç ãéá ôï Oculus Rift óõíå÷ßæåôáé åäþ (http://www.ps4forums.gr/vb/showthread.php/13974-Oculus-rift?p=510400&viewfull=1#post510400)

Slay
26-03-2014, 15:12
Ðñáãìáôéêá ðïëõ åíäéáöåñïõóá ç åéäçóç ïôé ôï project Cars èá õðïóôçñéæåé ôï õðï áíáðôõîç VR Headset ôçò Sony, ðéèáíá ôá racing ðáé÷íéäéá íá åéíáé ôá ðïéï êáôáëçëá ãéá ôåôïéïõ åéäïõò åöáñìïãåò.

Project CARS… meet Project Morpheus!

Here at Slightly Mad Studios we¢re always striving for new ways to immerse the player in the race experience beyond the couch, the controller, and the television.

Therefore, building upon all the techniques and features we¢ve pioneered in our previous games to simulate a sensation of speed, distance perception, changing focal points, and physically-accurate cockpit and helmet views, we¢re proud to announce today that Project CARS will be supporting Project Morpheus giving players a totally fresh and exhilarating new perspective on what it feels like to sit in the cockpit of a high-performance machine screaming around a beautiful location.

https://dl.dropboxusercontent.com/u/51646791/PCars%20Screenshots/Promo/Morpheus/018.jpg

Virtual reality is a perfect fit for racing games since the game world literally comes rushing towards you from the distance and the increased sense of depth and speed that stereoscopic vision affords you makes this incredibly real and tangible. So when you¢re racing you get a much better perception of distances and position and you feel far more enveloped by that world rather than just looking through a window at it.

https://dl.dropboxusercontent.com/u/51646791/PCars%20Screenshots/Promo/Morpheus/019.jpg

Project Morpheus also allows you to see detail you might have otherwise missed… Via our interior cameras not only can you look around the cockpit and see everything from a first-person perspective, but using head-tracking via the PlayStation®Camera you can also now move around the cockpit too – peer closer at some intricate detail or turn around and look out of the back window.

We think players are going to be blown away by Project Morpheus when they get their hands on it. Project CARS is all about stepping into the shoes of a race driver and taking that ultimate journey towards the hall of fame. Virtual reality and Project Morpheus are going to allow you to experience every start light, every corner, every finish line now through the driver¢s eyes like never before.

This is Beyond Reality.

http://steamcommunity.com/games/234630/announcements/detail/1640741175096057261

- - - Updated - - -

Ðñáãìáôéêá ðïëõ åíäéáöåñïõóá ç åéäçóç ïôé ôï project Cars èá õðïóôçñéæåé ôï õðï áíáðôõîç VR Headset ôçò Sony, ðéèáíá ôá racing ðáé÷íéäéá íá åéíáé ôá ðïéï êáôáëçëá ãéá ôåôïéïõ åéäïõò åöáñìïãåò.

Project CARS… meet Project Morpheus!

Here at Slightly Mad Studios we¢re always striving for new ways to immerse the player in the race experience beyond the couch, the controller, and the television.

Therefore, building upon all the techniques and features we¢ve pioneered in our previous games to simulate a sensation of speed, distance perception, changing focal points, and physically-accurate cockpit and helmet views, we¢re proud to announce today that Project CARS will be supporting Project Morpheus giving players a totally fresh and exhilarating new perspective on what it feels like to sit in the cockpit of a high-performance machine screaming around a beautiful location.

https://dl.dropboxusercontent.com/u/51646791/PCars%20Screenshots/Promo/Morpheus/018.jpg

Virtual reality is a perfect fit for racing games since the game world literally comes rushing towards you from the distance and the increased sense of depth and speed that stereoscopic vision affords you makes this incredibly real and tangible. So when you¢re racing you get a much better perception of distances and position and you feel far more enveloped by that world rather than just looking through a window at it.

https://dl.dropboxusercontent.com/u/51646791/PCars%20Screenshots/Promo/Morpheus/019.jpg

Project Morpheus also allows you to see detail you might have otherwise missed… Via our interior cameras not only can you look around the cockpit and see everything from a first-person perspective, but using head-tracking via the PlayStation&#174;Camera you can also now move around the cockpit too – peer closer at some intricate detail or turn around and look out of the back window.

We think players are going to be blown away by Project Morpheus when they get their hands on it. Project CARS is all about stepping into the shoes of a race driver and taking that ultimate journey towards the hall of fame. Virtual reality and Project Morpheus are going to allow you to experience every start light, every corner, every finish line now through the driver¢s eyes like never before.

This is Beyond Reality.

http://steamcommunity.com/games/234630/announcements/detail/1640741175096057261

odytsak
26-03-2014, 21:28
https://www.youtube.com/watch?v=LlS3Yx_aJH8

PDS
26-03-2014, 23:55
Watch the full Project Morpheus developer presentation from GDC 2014

http://www.youtube.com/watch?v=pWMp_o03qH4

hakoo
27-03-2014, 02:09
^^Ìáèáìå ôåëéêá êáé ðùò åé÷å ðñïêõøåé åêåéíç ç êïõëç öçìç ðåñé FPS God of war :P

dlevel
27-03-2014, 03:20
ìåôÜ êáé ôçí êßíçóç ôïõ fb íá äþóåé 2bil ãéá ôï oculus , êáé íá äçìéïõñãÞóåé buzz ( ôï ãñÜøáíå ðáíôïý ïôé ðÜëé óêÜåé ëåöôÜ ôï fb ) ðéóôåýù ïôé èá ãßíåé thing áõôü, Þñèå ç þñá ôïõ VR ðéóôåýù.

psx3
27-03-2014, 03:23
Å íáé, êáíÝíáò äåí äßíåé 2 äéò áí äåí ðåñéìÝíåé íá âãÜëåé ðïëëÜ äéò... ôï èÝìá åßíáé íá äïýìå ãéá ôé åßäïõò åöáñìïãÝò ôï èÝëåé ôï FB. Äåí íïìßæù íá ó÷åäéÜæïõí Farmville óå VR åêäï÷Þ.

dlevel
27-03-2014, 03:31
ìðá, åãù ðéóôåýù åêåß ðïõ Ýëåãå ôï âéíôåáêé ïôé áí èåò íá íïéêéÜóåéò Ýíá äùìÜôéï ôï öïñÜò êáé âëÝðåéò áí ó áñÝóåé ( êÜôé ôÝôïéï åßðå ) äëä íïìßæù ôï fb Ý÷åé êáé Üëëá óôï ìõáëü ôïõ ðÝñá áðï ôá ðáé÷íßäéá. ( VR sex chat maybe? êáé äå ôï ëÝù ãéá ðëÜêá )

memix
28-03-2014, 10:17
http://cdn2.vox-cdn.com/uploads/chorus_image/image/30768837/until-dawn-screenshot-3.0_cinema_640.0.jpg


Áêüìá Ýíá ðáé÷íßäé ðïõ ìÜëëïí ( õðïèÝôïõí ) èá åßíáé ìå ôï morpheus åßíáé ôï Untill Dawn . Óýìöùíá ìå ðçãÝò ôï ðáé÷íßäé Þôáí íá âãåé ãéá PS3 ìå ôï move áëëÜ ôþñá áëëÜîáíå êáé ôï ðñïùèïýí ãéá ôï PS4 ìå ôï morpheus .

http://www.polygon.com/2014/3/27/5553890/until-dawn-project-morpheus-ps4

Õ.à ËïãéêÜ èá äïýìå áñêåôÜ ðáé÷íßäéá ìå ôï morpheus , ç Sony ðñÝðåé íá ôï ó÷åäßáæå áñêåôü êáéñü , áí äåßôå ôï video áðü ôçí GDC óôï óçìåßï ðïõ ìéëÜåé ãéá ôï ðùò ç êÜìåñá ôïõ PS4 ëåéôïõñãåß óå óõíäõáóìü ìå ôï morpeus , ëÝåé ðùò ç êÜìåñá âãÞêå Ýôóé ( ìå äéðëü öáêü ) ëåò êáé Þôáí ó÷åäéáóìÝíç ãéá íá äïõëåýåé åéäéêÜ ìå ôï morpheus.

WolfRathmA
28-03-2014, 10:39
ALAN WAKE ìïõ èõìßæåé ç öùôï áõôç! :P

PDS
28-03-2014, 13:26
Sony "excited to give lots of Morpheus units to indie PS4 devs"
http://www.gamesindustry.biz/articles/2014-03-28-sony-excited-to-give-lots-of-morpheus-units-to-indie-ps4-devs

Slay
06-05-2014, 09:50
https://www.youtube.com/watch?v=pF75Qm0EPhA

Nek_Food
06-05-2014, 10:41
Äåí èá Þôáí ðéï üìïñöï êáé âïëéêü áí Þôáí ìå ôçí ðáñáêÜôù ìïñöÞ, èá áðïöåýãáìå êáé ôõ÷üí ôñáõìáôéóìïýò áðï õðåñâïëéêÝò áíôéäñÜóåéò ðáéêôþí óôï VR ðïõ Ý÷ïõìå äåé óå êÜðïéá âéíôåÜêéá. :silly:

4797

Åãþ èá Þèåëá êáé êÜðïéï custom óå ó÷Þìá êñÜíïõò ôïõ ÄéêáóôÞ (Dredd). :d030:

Kkritikos
07-05-2014, 01:04
LOADING HUMAN CONFIRMED FOR PS4 & MORPHEUS, NEW STORY, MOVES TO UNREAL 4, LAUNCHES KICKSTARTERhttp://vrfocus.com/archives/2904/loading-human-confirmed-ps4-morpheus-new-story-moves-unreal-4-launches-kickstarter/

fits79
07-05-2014, 03:43
Êáëï åéíáé ïôáí ìå ôï êáëï ôï äùóïõí óôï êïéíï íá ôï å÷ïõí êáíåé áóõñìáôï ãéáôé èá ãéíïõí ðïëëá áôõ÷çìáôá.....

PDS
08-05-2014, 15:57
The Deep, Project Morpheus Demo - Direct Feed Gameplay 4:16
http://uk.ign.com/videos/2014/05/08/project-morpheus-the-deep-direct-feed-gameplay

Lefteris_X
08-05-2014, 16:03
ôï åß÷á äåé êÜðïéåò þñåò ðñéí.

I'm sold - take my money. ÔÅÔÏÉÁ åîÝëéîç èÝëù íá âëÝðù óôï gaming. Åýãå! ÅíôõðùóéÜóôçêá óôï óçìåßï ðïõ óêýâåé óå âáèý êÜèéóìá êáé êáíïíéêÜ áðïôõðþíåôáé óôï VR ðåñéâÜëëïí. ÔñïìåñÜ immersive ç åìðåéñßá, êáèþò ìðïñåßò íá êéíåßóáé åëåýèåñá óôïí ÷þñï, ãõñíþíôáò êåöÜëé ðñïò üëåò ôéò êáôåõèýíóåéò ðÜíù/êÜôù/äåîéÜ/áñéóôåñÜ 360 ìïßñåò. ÃíùóôÜ üëá áõôÜ "óôá ÷áñôéÜ" áðü ôçí ðñïçãïýìåíç ðáñïõóßáóç, üìùò Üëëï íá ôï äéáâÜæåéò ùò áíáêïßíùóç (+ ìåñéêÜ dem-Üêéá) êáé Üëëï Ýíá full-blown on-hands gameplay session (ðïëý áããëéêü Ýðåóå). ÊõñéïëåêôéêÜ, óå êÜðïéá öÜóç áéóèÜíèçêá ôçí øõ÷ñüôçôá, ôï óêüôïò êáé ôçí áðïêïóìßëá óôá âÜèç ôïõ ùêåáíïý. ÊáëÜ, áò ìçí ó÷ïëéÜóù ôïí êáñ÷áñßá. Ôçí "Üêïõóá" ãéá ôá êáëÜ. (êïéíþò: å÷Ýóôçêá!)

PDS
08-05-2014, 18:12
PS4's DualShock 4 light was designed for Project Morpheus
http://www.mcvuk.com/news/read/ps4-s-dualshock-4-light-was-designed-for-project-morpheus/0132157

odytsak
08-05-2014, 18:21
Eôóé åîçãåßôáé üôé âÜëáíå åðéëïãÞ íá ÷áìçëþíåé ôï led áëëÜ ü÷é íá êëåßíåé åíôåëþò.

Giorgos78
08-05-2014, 19:25
êáëá ôï åé÷á öáíôáóôåé.
Áí óôï bf4 óôá options óôï motion sensor âáëåôå full êáé ìðçôå óå åëéêïðôåñï óôï test range êáé áêïõìðéóåôå ôï DS4 óôï êåöáëé ìå ôï öùôáêé ðñïó ôçí ôçëåïñáóç, êïéôáîåôå åõèåéá, ðáôçóå ôï pad ðáíù (íá êáíåé reset) êáé áñ÷éóåôå íá êïéôáôå äåîéá áñéóôåñá, èá ðáñåôå ìéá ðñùôç ãåõóç ðùò èá åéíáé ôï VR....... Ôùñá áí óáò äåé ôï ðáéäé óáò, ç ãõíáéêá, ç ãêïìåíá ìå åíá öùôéíï ÷åéñéóôçñéï óôï êåöáëé íá êïéôáôå äåîéá áñéóôåñá êáé ôïõò äçìéïõñãÞóåôå øõ÷ïëïãéêï óïê åéíá áëëï èåìá...... áîéæåé ðáíôïò íá ôï äïêéìáóåôå...ôï bf4 åéíáé åôïéìï ãéá VR

Nek_Food
08-05-2014, 19:38
Ãéá Üëëá ðñÜãìáôá äåí åßíáé üìùò Ýôïéìï. Ùóôüóï, íá ôï âñÜóù ôï öùôÜêé êáé ôçí Sony üôáí äåí ìïõ äßíåé åðéëïãÞ íá ôï óâÞíù, áëëÜ åßíáé ôüóï îåñïêÝöáëç íá äå÷ôåß üôé ìïõ åßíáé Ü÷ñçóôï ãéáôß ÄÅÍ Å×٠ʶÌÅÑÁ. Ãéá ôï morpheus íá ðù ôçí áëÞèåéá, äåí åßìáé êáé ôüóï äåêôéêüò áêüìç, åéäéêÜ áí äåí îÝñù ôéìÞ (áõôÞ íá åßíáé 200¤ êáé êÜôù óßãïõñá) êáé íá Ý÷ïõí âãåé êáé êáìßá íôïõæßíá áîéüëïãá ðáé÷íßäéá, ðïõ íá áîßæåé ç óõíïëéêÞ åðÝíäõóç, ìç Ý÷ïõìå áêüìç åíá kinect style gadget ìå ðïëëÝò õðïó÷Ýóåéò êáé áðü ïõóßá ìçäÝí.

Giorgos78
08-05-2014, 20:49
öéëå ìïõ áí ÷áëéåóáé ÔÏÓÏ ðïëõ ìå ôï öùôáêé, ðáñå ìïíùôéêç ôáéíéá êáé êëåéóôï. Åìåíá äåí ìå ÷áëáåé sto mind

åðéóåéò ìå 200 åõñï ðáñå ìéá 24áñá tft íá êáíåéó ôç äïõëåéá óïõ

http://stretchfilm.gr/image/cache/data/monotiki/fyVMtP8A-500x500.jpg

odytsak
08-05-2014, 20:50
Äåí õðÜñ÷åé ðåñßðôùóç íá Ý÷åé 200 åõñþ, åßíáé ðïëý ëßãá ãéá ìéá ôÝôïéá êáé åéäéêÜ êáéíïýñéá ôå÷íïëïãßá.

odytsak
09-05-2014, 00:50
https://www.youtube.com/watch?v=7mOcJ9PdKUE

fits79
09-05-2014, 09:42
Äåí õðÜñ÷åé ðåñßðôùóç íá Ý÷åé 200 åõñþ, åßíáé ðïëý ëßãá ãéá ìéá ôÝôïéá êáé åéäéêÜ êáéíïýñéá ôå÷íïëïãßá.
Ç ôå÷íïëïãéá virtual reality ÄÅÍ åéíáé íåá áëëá ðïëõ ðáëéá áðëá ç sony êáé ç êáèå sony ôçí åîåëéîáí áñêåôá.

Lefteris_X
09-05-2014, 10:36
fits79, ôá Ý÷ïõìå ðåé Þäç üëá áõôÜ (ôá ðåñß ðáëéþí), áí áíáæçôÞóåéò ðïóôò åßôå óå áõôü ôï èñåíô åßôå óå Üëëï èá äåéò ìÜëéóôá ìéá óýíôïìç éóôïñéêÞ ðåñéãñáöÞ ôçò ôå÷íïëïãßáò, ðùò îåêßíçóå, ðùò õëïðïéÞèçêå êáé ðïõ êáôÝëçîå. Áí èõìÜìáé êáëÜ, ðñÝðåé íá åß÷å êáôáèÝóåé Üðïøç ï Valkyre, Üëëï Ýíá ðáéäß êé åãþ.

êïéíþò, ãíùóôÜ ðñÜìáôá åäþ êáé 25 ÷ñüíéá ðåñßðïõ.

Nek_Food
09-05-2014, 10:57
öéëå ìïõ áí ÷áëéåóáé ÔÏÓÏ ðïëõ ìå ôï öùôáêé, ðáñå ìïíùôéêç ôáéíéá êáé êëåéóôï. Åìåíá äåí ìå ÷áëáåé sto mind

åðéóåéò ìå 200 åõñï ðáñå ìéá 24áñá tft íá êáíåéó ôç äïõëåéá óïõ

http://stretchfilm.gr/image/cache/data/monotiki/fyVMtP8A-500x500.jpg
To èÝìá äåí åßíáé íá ìçí ôï âëÝðù ãéá íá ôï ëýóù ìå ôçí ìïíùôéêÞ ôáéíßá, ôï èÝìá åßíáé íá ìçí ìïõ óðáôáëÜåé ÁÓÊÏÐÁ ðüñïõò êáé åíÝñãåéá áðü ôçí Þäç ìéêñÞ óå äéÜñêåéá ìðáôáñßá ôïõ ÷åéñéóôçñßïõ.

Åðßóçò, Ý÷ù 32" ôçëåüñáóç TFT áðïêëåéóôéêÜ ãéá gaming, äåí Ý÷ù èÝìá. Ôï èÝìá ìå ôï morpheus åßíáé üôé ôï åí ëüãï áîåóïõÜñ åßíáé ðñüóèåôï êáé ôá ðñüóèåôá ðñÝðåé íá Ý÷ïõí ìéêñü êüóôïò êôÞóçò êáé íá ìçí åßíáé ðéï áêñéâÜ áðü ôçí ßäéá êïíóüëá. Åßíáé óõíïäüò ôçò êïíóüëáò ãéá ôçí äéáóêÝäáóç ìáò, äåí åßíáé áõôüíïìï, ïðüôå ïðïéáäÞðïôå ôéìÞ Üíù ôùí 200¤ åßíáé too much (íïìßæù ôüóï êÜíïõí êáé ôá êáëÜ - áîéïðñåðÞ ôéìüíéá). Åðßóçò, ðñÝðåé íá õðÜñ÷åé êáé êÜðïéï ðáé÷íßäé, ìçí áñ÷ßóïõìå ôá ßäéá ìå ôï kinect ðïõ êüóôéæå ìßá 150¤ êáé üôáí öþíáæá óôï öüñïõì ôïõ xbox üôé åßíáé âëáêåßá, üëïé ôï åêèåßáæáí êáé Ýôñå÷áí íá ôï áãïñÜóïõí. ÔåëéêÜ Üñ÷éóáí ìåôÜ áðü Ýíá/åíÜìéóç ÷ñüíï íá ôï ðïõëÜíå üëïé êáé Ýôóé ôï ðÞñá êáé åãþ, áí èõìÜìáé êáëÜ 40¤ ìå 3 ðáé÷íßäéá ðáêÝôï (ãéá íá ðáßæåé ç ìéêñÞ - üðùò üðùò). Ìüíï óå ôéìÞ áðïäåêôÞ êáé ðñïóâÜóéìç ãéá üëïõò, èá ãßíåé åõñÝùò äéáäåäïìÝíï êáé èá âãáßíïõí ôßôëïé êáé ðáé÷íßäéá, áëëéþò èá ôï Ý÷ïõí ëßãïé ãéá íá ðáßæïõí 2 ðáé÷íßäéá êáé üëï ôïí õðüëïéðï ÷ñüíï èá êÜèåôáé. Áðü ãêÜôæåôò êáé äéåßóäõóç óôï ðáñåëèüí Ý÷ïõìå äåé ðïëëÜ, üëá ôïõò áðÝôõ÷áí êáé áí ôï ðÜìå ìå ôçí ëïãéêÞ üóï êáëü íá åßíáé êáé áõôü áí äåí åßíáé öèçíü êáé äåí Ý÷åé êüóìï åßíáé êáôáäéêáóìÝíï íá áðïôý÷åé.

Viper
25-05-2014, 16:35
Digital Foundry: hands-on with Project Morpheus (http://www.eurogamer.net/articles/digitalfoundry-2014-hands-on-with-project-morpheus)


Sony is keen to point out that the current Morpheus prototype could see considerable revisions before it is released in consumer form, but these are the specs as they stand, and the unit that we tested.


Component: Processor unit, head-mounted unit
Display Method: LCD
Panel Size: 5-inch
Panel Resolution: 1920xRGBx1080 (960xRGBx1080 per eye)
Field of View: 90 degrees
Sensors: Accelerometer, Gyroscope
Connection interface: HDMI + USB
Function: 3D audio, Social Screen

Slay
11-06-2014, 22:19
Åíôõðùóåéò áðï íåï demo óôçí Å3, ðïëõ èåôéêåò ôéò âëåðù.

Joystiq (http://www.joystiq.com/2014/06/10/seen-e3-the-joystiq-project-morpheus-luge-experience/)


Sony had a brand new luge racing game. In the game, you're hurtling down a mountain road, hugging turns and dodging speeding semi trucks, with none of the forgiving distance of just watching a digital vehicle on a television screen.

First, Anthony got into the Project Morpheus to try the luge. Then Richard got in the luge. Then Susan got in the luge. Then all of them freaked right the heck out. It looked kind of like this.

https://vine.co/v/MjOH0hqgiHw

https://vine.co/v/MjODMTgwPJB

https://vine.co/v/MjOjPiOt0LH

Gamesradar (http://www.gamesradar.com/new-project-morpheus-vr-demo-lets-you-street-luge-100-mph-safety-bean-bag-chair/)


...the Street Luge demo perfectly reinforces the notion that immersion trumps complexity when it comes to VR games. Here's how it works: you lean on an incline surface to mimic the posture you'd have on an actual luge. When the demo begins, I steer left and right simply by tilting my head--no controller necessary. At first, I go slow as I build up momentum. A minute later, I'm barrelling down a winding road at speeds of 80+ miles per hour. Oh, and by the way, I have to dodge cars. No big deal.

Admittedly, there is a bit of a disconnect from what my eyes perceive as fast-paced motion, and what my body actually feels--which is to say, nothing. The experience didn't generate motion sickness, but there was an odd sensation that I wasn't actually moving even though my eyes were convinced that I was. Even so, the luge experience was pretty great, and I can't wait to see what the future of VR has in store.

Gizmodo (http://www.gizmodo.com.au/2014/06/project-morpheus-hands-on-the-virtual-future-is-very-very-bright/)
Next up? Street Luge, which was pure awesome. Sony piled me into a mostly flat beanbag chair so that my body position would be similar to being on an actual luge. I put the goggles and headphones on, and before I knew it I was bombing down a hill, trying to avoid traffic and other obstacles.

The controls were incredibly intuitive: You just lie there and lean in the direction you want to turn. There was basically no learning curve at all. The system was super responsive and I didn¢t have any moments of lag, which can cause brain bubbles when you¢re in a virtual world. Going a virtual 145km/h, I was able to slide under an oncoming big rig and look up at the axles as it was passing over head. It was really, really fun. I just wished I had a high-speed fan blowing into my face as it happen to add a little physical goodness.

Now, it¢s certainly not anywhere near perfect yet. Currently, the display in there is 1080p, but that¢s split between your two eyes, so it ends up being a little grainy. Add to that the fact that your eyeballs are basically pressed up against the screen, and we¢re a long way from a “retina display.” Pixels are still very visible. And it has a little bit of the “looking through a screen door” effect we¢ve seen on the Oculus, as well.

VR Focus (http://vrfocus.com/archives/4002/preview-street-luge/)

A very unusual experience, Street Luge offers full control of your movement without any controller interface. Making sole use of the head-tracking available within the Project Morpheus headset, the player tilts their head left and right in order to guide the board upon which they lie in their chosen direction. It may sound simple, boring even, but there¢s a great amount of nuance in the control; levels of momentum and force upon the steering that take longer to learn than you might expect.

That, of course, is the technical aspect. Taking into account the fact that the road is littered with cars, fallen rocks and steep inclines/declines, the player is quickly given the chance to compete against the will of the road. Collisions will cost speed, as you might expect, but careful maneuvering under the larger vehicles will reward the player with a boost: this is the key to successfully finishing with a competitive time.

Cnet - video (http://www.cnet.com/videos/diving-into-the-latest-project-morpheus-games-at-e3-2014/)


IGN - video (http://www.ign.com/videos/2014/06/10/project-morpheus-street-luge-eve-valkyrie-hands-on-e3-2014)

odytsak
11-06-2014, 23:12
ØçìÝíïé Þìáóôå Þäç, óôçí ôéìÞ èá êñéèïýí üëá. :P

Nerven
13-06-2014, 21:02
http://youtu.be/DavXJG1Br1I

odytsak
18-06-2014, 14:07
https://www.youtube.com/watch?v=-MNLU2WmjAA

Dragonpaul
18-06-2014, 19:37
Åéíáé éäåá ìïõ, Þ õðáñ÷åé êáðïéá ÷ñïíéêÞ áðüêëéóç -åëÜ÷éóôç âåâáéá- ïôáí óôñßâåé ôï êåöÜëé ï ôýðïò;;;;
Ðåñáí áõôïý, áíáñùôéÝìáé ôé ðáé÷íéäéá èá ÷ñçóéìïðïéÞóïõí ôïí ÌïñöÝá. Ãéáôé, ðñïò ôï ðáñüí, ôïí âëåðù êáëï ìïíï ãéá ôÝôïéá ÷áæïíôåìáêéá.

PDS
18-06-2014, 21:59
Ðåñáí áõôïý, áíáñùôéÝìáé ôé ðáé÷íéäéá èá ÷ñçóéìïðïéÞóïõí ôïí ÌïñöÝá. Ãéáôé, ðñïò ôï ðáñüí, ôïí âëåðù êáëï ìïíï ãéá ôÝôïéá ÷áæïíôåìáêéá.

Óêåøïõ åíá point and click adventure óå First person view, ïðïõ ìðïñåéò íá øá÷íåéò åóõ ôïí ÷ùñï óå åíá äéáìåñéóìá îåñù ãù, áíïéãoíôáò óõñôáñéá êáé ìáæåõïíôáò ðñáãìáôá- ðëçñïöïñéåò ìå ôï move(ìå ôçí ðéóù óêáíäáëç ãñáðùíåéò ôï áíôéêåéìåíï).
Noìéæù ïôé èá äéíåé ìéá áéóèçóç ðñùôïãíùñç.Êáé öõóéêá äåí èá õðáñ÷åé áíôéêáôáóôáóç ôùí ðáé÷íéäéùí ðïõ îåñïõìå, áëëá èá å÷ïõìå êáé áëëåò åìðåéñéåò óôï ps4.
Ðåñéóóïôåñá ðáé÷íéäéá äçëáäç:D

mihalis13
18-06-2014, 22:03
ÃåíéêÜ ðïôÝ äåí Þìïõí öáí ôÝôïéïõ gaming (üðùò êáé ôï Move) + ôï ïôé äåí åßìáé êáèüëïõ öáí ôùí first person, ìïõ öáßíåôáé ðïëý áäéÜöïñï áõôü ôï project...
Óôï ïðïéï áð'ïôé Ý÷ù êáôáëÜâåé áðëÜ êïõíÜò ôï êåöáëé óïõ êáé ðáåé åêåé ç êáìåñá...

Dragonpaul
18-06-2014, 23:46
Óêåøïõ åíá point and click adventure óå First person view, ïðïõ ìðïñåéò íá øá÷íåéò åóõ ôïí ÷ùñï óå åíá äéáìåñéóìá îåñù ãù, áíïéãoíôáò óõñôáñéá êáé ìáæåõïíôáò ðñáãìáôá- ðëçñïöïñéåò ìå ôï move(ìå ôçí ðéóù óêáíäáëç ãñáðùíåéò ôï áíôéêåéìåíï).
Noìéæù ïôé èá äéíåé ìéá áéóèçóç ðñùôïãíùñç.Êáé öõóéêá äåí èá õðáñ÷åé áíôéêáôáóôáóç ôùí ðáé÷íéäéùí ðïõ îåñïõìå, áëëá èá å÷ïõìå êáé áëëåò åìðåéñéåò óôï ps4.
Ðåñéóóïôåñá ðáé÷íéäéá äçëáäç:D
Å÷ù êáíåé êÜðïéåò óêÝøåéò, åéíáé ç áëÞèåéá, áëëá èá çèåëá íá äù êáôé ðåñéóóüôåñï, ïðùò, ð÷, FPS ðïõ èá ÷ñçóéìïðïéåß ôïí ÌïñöÝá. Ôï immersion èá ÷ôýðáãå êüêêéíï, åöüóïí, âåâáéá, èá õðÞñ÷å óùóôç õëïðïßçóç.
Ïðùò êáé íá '÷åé, åëðßæù íá éó÷ýóåé áõôï ðïõ ëåò, äçëáäç íá äïýìå ðåñéóóüôåñá ðáé÷íéäéá êáé íá ìç ìåßíïõìå óå ìåãáëåðÞâïëá ó÷Ýäéá. ¶ëëùóôå, ìç îå÷íÜìå ïôé ôï ìç÷Üíçìá èá å÷åé êáé åíá Á êüóôïò. Äå èá åéíáé óá ôï Move...

PDS
18-06-2014, 23:51
Ðáõëï áõôï ãéíåôáé ìå÷ñé óôéãìçò.
Ìéêñá studios(ðïõ éóùò ðïôå íá ìçí åêáíáí ðáé÷íéäéá óôï ps4) áíáêïéíùíïõí ðáé÷íéäéá ãéá ôï ðåñéöåñåéáêï.
Äçëáäç äåí èá äïõìå uncharted ìå morpheus Þ êáé íá ôï âëåðáìå èá çôáí extra ÷áñáêôçñéóôéêï ôïõ.Èá âëåðïõìå ðáé÷íéäéá áðïêëåéóôéêá ãéá ôï Morpheus(Þ êáé OR êáðïéá).

Nek_Food
19-06-2014, 10:24
Óôá âßíôåï ðïõ Ý÷ïõìå äåé åßóáé üñèéïò êáé óêýâåéò, ãõñßæåéò ôï êïñìß, ÷Üíåéò ôçí éóïññïðßá óïõ êáé ðÝöôåéò êáé ðïëëÜ Üëëá immersive stuff. ¸÷ù ðáßîåé êáé óå orbital sphere ðáé÷íßäé 3D áëëÜ äåí ìïõ ôßíáîå ôá ìõáëÜ êáé Þôáí ðáñáðÜíù äýó÷ñçóôï ðáñÜ áðüëáõóç, ïðüôå äåí êáßãïìáé éäéáßôåñá ãéá ôÝôïéá. Sorry guys áëëÜ åãþ áñÝóêïìáé íá ðáßæù êáèéóôüò óå ðïëõèñüíá Þ êáíáðÝ. Äåí êáßãïìáé êáèüëïõ ãéá ôï morpheus êáé íá äïýìå ìÞðùò êáé áõôü åßíáé áêüìç Ýíá ðõñïôÝ÷íçìá ìÝ÷ñé ôï ôÝëïò ôçò ãåíéÜò. ÈõìÜìáé êÜôé move, êÜôé kinect, êÜôé motions, êÜôé 3D, áðü ôá ïðïßá ôá ðñþôá Þôáí ìüäá ðïõ ðÝñáóå, åíþ ôï ôåëåõôáßï èá ìðïñïýóå íá åðéêñáôÞóåé óáí next-gen ôå÷íïëïãßá óôï gaming áëëÜ áðÝôõ÷å ðñïöáíþò åßôå óôçí äéåßóäõóç ôùí ïðôéêþí ìÝóùí ðïõ áðáéôïýóå (ôçëåïñÜóåéò âñå), åßôå ëüãù áäõíáìßáò ôùí ìç÷áíçìÜôùí íá óðñþîïõí õøçëÞ áíÜëõóç êáé ðïéüôçôá óå 3D áðåéêüíéóç. Íáé, åßìáé áñíçôéêüò áðÝíáíôé ôïõ êáé äåí Ý÷ù äåé êáí ôçí ôéìÞ áêüìç.

mihalis13
19-06-2014, 14:49
Äåí èá ìðïñïõóá íá óõìöùíÞóù ðåñéóóïôåñï Íåêôáñéå.

PDS
19-06-2014, 16:33
Óôá âßíôåï ðïõ Ý÷ïõìå äåé åßóáé üñèéïò êáé óêýâåéò, ãõñßæåéò ôï êïñìß, ÷Üíåéò ôçí éóïññïðßá óïõ êáé ðÝöôåéò êáé ðïëëÜ Üëëá immersive stuff. ¸÷ù ðáßîåé êáé óå orbital sphere ðáé÷íßäé 3D áëëÜ äåí ìïõ ôßíáîå ôá ìõáëÜ êáé Þôáí ðáñáðÜíù äýó÷ñçóôï ðáñÜ áðüëáõóç, ïðüôå äåí êáßãïìáé éäéáßôåñá ãéá ôÝôïéá. Sorry guys áëëÜ åãþ áñÝóêïìáé íá ðáßæù êáèéóôüò óå ðïëõèñüíá Þ êáíáðÝ. Äåí êáßãïìáé êáèüëïõ ãéá ôï morpheus êáé íá äïýìå ìÞðùò êáé áõôü åßíáé áêüìç Ýíá ðõñïôÝ÷íçìá ìÝ÷ñé ôï ôÝëïò ôçò ãåíéÜò. ÈõìÜìáé êÜôé move, êÜôé kinect, êÜôé motions, êÜôé 3D, áðü ôá ïðïßá ôá ðñþôá Þôáí ìüäá ðïõ ðÝñáóå, åíþ ôï ôåëåõôáßï èá ìðïñïýóå íá åðéêñáôÞóåé óáí next-gen ôå÷íïëïãßá óôï gaming áëëÜ áðÝôõ÷å ðñïöáíþò åßôå óôçí äéåßóäõóç ôùí ïðôéêþí ìÝóùí ðïõ áðáéôïýóå (ôçëåïñÜóåéò âñå), åßôå ëüãù áäõíáìßáò ôùí ìç÷áíçìÜôùí íá óðñþîïõí õøçëÞ áíÜëõóç êáé ðïéüôçôá óå 3D áðåéêüíéóç. Íáé, åßìáé áñíçôéêüò áðÝíáíôé ôïõ êáé äåí Ý÷ù äåé êáí ôçí ôéìÞ áêüìç.

Ôá kinect,ps camera,move äåí çôáí ðõñïôå÷íçìá, ãéáôé áêñéâùò ôï morpheus åéíáé ç åîåëéîç ôïõò.
Ôï ðõñïôå÷íçìá êáðïéá óôéãìç åîáöáíéæåôáé.:P
Ôï Move + êáìåñá çôáí âçìá ðñïò áõôç ôç êáôåõèõíóç.

Ðñïóùðéêá åéìáé õðåñ óôï íá âëåðïõìå íååò éäååò êáé ìå÷ñé íá ôéò äïêéìáóù, èá åéìáé ðáíôá óõãêñáôçìåíá áéóéïäïîïò êáé ÷áñïõìåíïò ìå ôïõò ðåéñáìáôéóìïõò.
Çôáí ôï ìïíï ðïõ æçëåõá áðï ôï pc gaming êáé ôåëéêá èá ôï å÷ïõìå óôï ps4.

Ôùñá ãéá ïôé óôñéâïõí ïëï ôï óùìá êôë, íïìéæù ïôé óôçí ðñáîç èá å÷åé ëéãç åöáñìïãç áðï åìáò.
Èåëù íá ðù ïôé óôá íôåìï åíïèïõóéáóìåíïé êáíïõí óôñïöåò ãéá íá äïõí ôï ðïóï êáëá äïõëåõåé ïëï áõôï êáé ôï ðïóï óå âáæåé ìåóá óôï ðáé÷íéäé.
Óôá ðáé÷íéäéá(êáé ï÷é tech demo) ðïõ å÷ù äåé óå âéíôåáêéá, ôï êåöáëé ôï ãõñíáíå åëá÷éóôá ïóï ÷ñåéáæåôáé ,÷ùñéò öõóéêá íá óå êïõñáæåé êáôé ôåôïéï.Êáé öõóéêá êáèïíôáé óôçí êáñåêëá áíåôïé.Êáìéá äéáöïñá ìå ôï ðùò ðáéæïõìå ìå÷ñé óçìåñá.
Ïðùò êáé óôçí ðñáãìáôéêç æùç äåí ãõñíáò óáí ÷áæïò ôï êåöáëé ïõôå êáíåéò êoëïôïõìðåò(ïðùò óôá tech íôåìï ôïõ ìïñöåá) åôóé êáé óôï ðáé÷íéäé èá êïõíáò åëá÷éóôá ôï êåöáëé óïõ Þ êáé êáèïëïõ áí äåí èåò, êáèùò ôï immersion ìå ôçí åëá÷éóôç êéíçóç ôïõ êåöáëéïõ(ðïõ êáíåéò êáé ïôáí ðáéæåéò ìå dualshock) èá åéíáé åêåé.

Nek_Food
19-06-2014, 17:47
Ôï VR ðñïûðÞñîå ðïëý êáéñü ðñéí ôá üðïéá move/kinect êáé óáöþò äåí áðïôåëåß ìåôåîÝëéîç ôïõò. ÁðëÜ ðñïóðáèïýí åê íÝïõ íá äïêéìÜóïõí ìßá ôå÷íïëïãßá ïëßãïí áíþñéìç êáé áêñéâÞ óôï ðáñåëèüí áí èá ìðïñåß íá õëïðïéçèåß êáé íá ðéÜóåé óôï ðáñüí. Äåí ôï íïìßæù, ðïëý áðëÜ ãéáôß èá åßíáé êáé ðÜëé áêñéâü óáí ôå÷íïëïãßá, êáé ðÜëé èá áó÷ïëçèïýí åëÜ÷éóôïé ìáæß ôïõ êáé åðåéäÞ ï ðåñéóóüôåñïò êüóìïò äåí ãïõóôÜñåé íá áëëÜîåé ôïí ôñüðï ðïõ ðáßæåé, ðïëý áðëÜ åðåéäÞ äåí õðÜñ÷åé êáé êáíÝíáò óïâáñüò ëüãïò íá ãßíåé áõôü, åéäéêÜ üôáí ôï êüóôïò ãéá íá ôï êÜíåé êáé ç õðïóôÞñéîç ðïõ èá ëÜâåé ôï óõãêåêñéìÝíï ìÝóï èá åßíáé åëÜ÷éóôç. Ï ãíùóôüò öáýëïò êýêëïò ôïõ gaming. Ôï Wii Þôáí ßóùò (?) ç åîáßñåóç, ßóùò ðñüóêáéñç êáé ìå áñêåôÜ ìåãÜëç õðïóôÞñéîç, êé áõôü üìùò ðéá ðÝñáóå óå ìåãÜëï âáèìü ç ìüäá ôïõ. Åêôßìçóç ìïõ; Èá åßíáé ôüóï áêñéâü ðïõ èá áðïôñÝøåé ôçí ðëåéïøçößá íá áó÷ïëçèåß ìáæß ôïõ, äåí èá Ý÷åé áñêåôÞ õðïóôÞñéîç áðü äçìéïõñãïýò êáé êïéíü ìéáò êáé ï Ýíáò èá ðåñéìÝíåé êëáóéêÜ ôïí Üëëï íá êÜíåé ôçí ðñþôç êßíçóç êáé óýíôïìá ó÷åôéêÜ èá êÜíåé ðáñÝá óå Üëëá ðáñüìïéá ðåéñÜìáôá ôïõ ðáñåëèüíôïò óå âéôñßíåò gaming åêèÝóåùí, ìåôÜ ßóùò îáíáèõìçèïýìå ôï 3D.

¶óå ðïõ åßíáé ãêïõìïýôóá, õðïèÝôù êáé ó÷åôéêÜ Üâïëï ãéá ðïëýùñï ëéþóéìï. ¶óå ðïõ êÜèå öïñÜ ðïõ ôï âëÝðù èõìÜìáé ôïí Ray.

PDS
19-06-2014, 18:05
Ôï VR ðñïûðÞñîå ðïëý êáéñü ðñéí ôá üðïéá move/kinect êáé óáöþò äåí áðïôåëåß ìåôåîÝëéîç ôïõò.
Å÷ì ñå óõ ãéá ôçí ðñáîç ìéëáìå êáé ãéá ôï ôùñá, ï÷é ãéá ôçí éóôïñéá ôïõ VR(áí êáé åêåé íá ôï ðáìå áí èåò,áõôç ðåñéëáìâáíåé êéíçóç ÷åñéùí óôçí åííïéá VR).:P
Óôçí ðñáîç ëïéðïí camera-->move-->DS3-->morpheus(âáëå áíáìåóá ôïõò ôï + êáé åéóáé ïê):p.
Åôóé ôï ðáåé ç sony,ïðïôå äåí åéíáé ðõñïôå÷íçìá, áëëá óõíå÷åéá.
To move êõêëïöïñçóå ïôáí Þäç óôçí sony åé÷áí ôï ðñùôï VR devkit(2010).Ìáëéóôá áí äåí êáíù ëáèïò êïõìðùíå ðáíù óôï headset áñ÷éêá.

Ãåíéêïôåñá êáíïõí ðñïóðáèåéåò íá ðáíå êáé ðñïò áõôç ôç êáôåõèõíóç ôï gaming.Oëá áõôá(kinect,camera,move êôë) äëä å÷ïõí ìéá êïéíç êáôåõèõíóç---vr.
Ôùñá êáðïéá áðï áõôá èá ôá âåëôéùóïõí áëëá èá ôá áðïññéøïõí, áëëá ç êáôåõèõíóç åéíáé ç éäéá.


Ôï ðïõ èá ðáåé êáé áí èá ðåôõ÷åé, êáíåéò äåí ôï îåñåé.Åðåôñåøå ìïõ íá ðéóôåõù ïôé ïôáí äïêéìáóôåé èá åíôõðùóéáóåé ðïëõ êïóìï.Åéíáé ðïëëåò ôå÷íïëïãéåò ìáæé, äåí åéíáé óêåôï move.
Öõóéêá ðáéæåé ìåãáëï ñïëï ç ôéìç êáé óéãïõñá óôï ps5 èá åéíáé ðïëõ êáëõôåñç ç õëïðïéçóç.
Áðëá åãù áðáíôçóá óôïõò öïâïõò óïõ ãéá êïëïôïõìðåò êôë:P
Íá ðñïóèåóù êáé ãéá ôçí õðïóôçñéîç oôé çäç å÷ïõí áíáêïéíùèåé ðáñá ðïëëá games ãéá ôï rift, ôá ïðïéá èá ðåñáóïõí ïëá êáé åäù.
Èá õðáñ÷åé ðïëõ ìåãáëõôåñç õðïóôçñéîç áðï move êáô'åìå.

chronohill
19-06-2014, 18:07
åãù ìå÷ñé íá êáôáöåñïõí íá êáíïõí áõôá ðïõ ãéíïíôáé óôï ðáñáêáôù âéíôåï äåí ôï áãïñáæù...!!!!

http://www.youtube.com/watch?v=FHCYHldJi_g

ðïëõ ùñáéï êáëïêáéñéíï êïììáôáêé åðéóçò...

PDS
19-06-2014, 18:17
PS6:P

mihalis13
19-06-2014, 18:19
Åãþ ðñïóùðéêÜ ìå ôá move/kinect äåí åßäá êÜôé ôñïìåñü ðïõ íá åîåëßóåé ôï gaming(áí êáé ôï Kinect Þôáí ðéï ùñáßï óáí éäåá) ùñáéá íá ìáæåõôåéò ìå ìéá ðáñÝá íá ðáßîåôå ìéóç þñéôóá íá ãåëÜóåôå êáé ìåôá íá âÜëåôå Fifa/Pro/2K êáé íá ëéþóåôå.
ÔïõëÜ÷éóôïí åãþ áõôü Ý÷ù äåé åùò ôþñá áðï áõôÝò ôéò ôå÷íïëïãßåò..

PDS
19-06-2014, 18:25
Åãþ ðñïóùðéêÜ ìå ôá move/kinect äåí åßäá êÜôé ôñïìåñü ðïõ íá åîåëßóåé ôï gaming(áí êáé ôï Kinect Þôáí ðéï ùñáßï óáí éäåá) ùñáéá íá ìáæåõôåéò ìå ìéá ðáñÝá íá ðáßîåôå ìéóç þñéôóá íá ãåëÜóåôå êáé ìåôá íá âÜëåôå Fifa/Pro/2K êáé íá ëéþóåôå.
ÔïõëÜ÷éóôïí åãþ áõôü Ý÷ù äåé åùò ôþñá áðï áõôÝò ôéò ôå÷íïëïãßåò..

Má áõôï ãñáöù ðáñáðáíù.Ïôé åéíáé âçìáôá.Äåí óçìáéíåé ïôé óôçí óçìåñéíç ôïõò ìïñöç åéíáé áøïãá.
Áí êáé ôï move óôá fps äåí å÷åé åðáöç ìå ôï ÷åéñéóôçñéï ïôáí ìáèåéò íá ðáéæåéò ìå áõôï, ïðïôå ãéá ìåíá åéíáé óéãïõñá åîåëéîç.
Ôï kinect ðåñéóóïôåñï ðñïëïãïò åéíáé ãéá vr games, êáèùò äåí õðïóôçñéîå ðïôå ïõóéáóôéêá hardcore games ïðùò ôï move.
Êáé ôá 2 ëéãá ðñïóöåñáí(ôï ëéãá óå ìåíá ðåñéïñéæåôáé óôá 3-4 fps ðïõ åðåîá êáé óéãïõñá ï÷é óôá family games, ôá ïðïéá äåí ôá õðïëïãéæù êáí), áëëá ïðùò öáéíåôáé äåí ôá å÷ïõìå äåé óôçí ôåëéêç ôïõò ìïñöç.

mihalis13
19-06-2014, 18:27
Íáé üëá áõôÜ ôï ðÜíå óå ðáé÷íßäéá ðñþôïõ ðñïóùðïõ óôá ïðïéá äåí åßìáé êáèüëïõ fan..
Äåí ìðïñþ íá öáíôáóôþ ôÝôïéåò ôå÷ïëïãßåò óå áèëçôéêá ðáé÷íéäéÜ êáé ôñßôïõ ðñïóþðïõ ðïõ êõñßùò ôÝôïéá ðáßæù.

PDS
19-06-2014, 18:29
Èá äåéîåé, ðáíôùò å÷ïõí äåéîåé êáé 3ïõ ðñïóùðïõ ðáé÷íéäéá óôï rift.

spyros arianara
19-06-2014, 18:41
Peran ta osa eipe o pds me ta opoia symfono , theoro oti isos na einai ena perifereiako pou na ferei pio konta casual kai core players, isos kapoia hardcore games na einai pio eukola prosbasima me to Morpheus xoris na einai kako auto gia tous core gamers.

mihalis13
19-06-2014, 18:54
Áðï üóï ëÝíå èá êáíåé 200-300 åõñù + ôá 400 ôçò êïíóüëáò öôÜíïõìå óå åíá êüóôïò 600-700 åõñù ÷ùñéò êáí íá å÷åéò ïõôå åíá ðáé÷íßäé..
Ðüóïé casual èá åíäéáöåñèïýí ãéá áõôï;;
Ôï wii åé÷å åðéôõ÷ßá ãéáôé åêôüò áðï casual çôáí êáé ðÜìöèçíï óå ó÷åóç ìå ôéò Üëëåò êïíóïëåò...
Èá ìïõ ðåéò ðùò ç ðëåéïøçößá ôùí hardcore äåí åéíáé fan ãéá ôÝôïéåò ôå÷íïëïãßåò êáé óõìöùíþ.
Ïðïôå åéíáé ëéãï ðåñßåñãï Ýôóé ïðùò ôï âëåðù ãéá ôï óå ðïéï êïéíü áðåõèýíåôáé áõôï ôï project..

GRZEUS
19-06-2014, 19:37
ÅìÝíá óáí éäÝá ðïõ áñÝóåé ðïëý......êáé óßãïõñá êáðïéá óôéãìç óáí ëÜôñåéò ãåíéêá ôéò ôå÷íïëïãßáò èá ôá ðÜñù..........
Åßíáé áðëá åíá áîåóïõÜñ ôï ïðïßï äßíåé ìéá åðéðëÝïí äéáöïñåôéêç åìðåéñßá óôï ðáé÷íéäé...... Äåí Þñèå íá áíôéêáôáóôÞóåé ôï ôçëå÷åéñéóôÞñéï ð÷ ç êÜôé Üëëï ïõôå Þñèå íá ðñïùèçèåß óáí êÜôé íåï, áëëÜ óáí êÜôé ðïõ ç Óüíõ âëÝðåé ïôé ðëåïí ìðïñåß íá ÷ñçóéìïðïéçèåß ìå óùóôï ôñüðï, ïðïôå åßíáé êáèáñÜ óôçí åðéëïãÞ êáðïéïõ áí èá ôï ðÜñåé ç ü÷é......

Nek_Food
20-06-2014, 10:22
OK, ìå ðåßóáôå... ìå ôï ðïõ âÜëïõí êáé ôá ãÜíôéá ôï ðÞñá. :p

odytsak
20-06-2014, 13:06
Ãéáôß ðñÝðåé íá åßíáé áðëÜ Ýíá gamer gadget?

Èá ìðïñïýóáí íá êõêëïöïñÞóïõí ðéï casual åöáñìïãÝò ãéá íá ôñáâÞîïõí ôïí áðëü êüóìï,
ð.÷. åìðåéñßá ïñåéâáóßáò, íá óêáñöáëþíåéò óôá âñÜ÷éá êáé íá íéþèåéò ôïí ßëéããï áðü ôï ýøïò êñåìáóìÝíïò áðü Ýíá ó÷ïéíß.

Ãéá íá Ýñéîå ç Facebook ôüóá ëåöôÜ ãéá ôï Oculus Rift ðÜåé íá ðåé ðùò êÜôé Ý÷ïõíå äåé ðïõ ìðïñåß íá ôñáâÞîåé ãåíéêÜ ôïí êüóìï êáé ü÷é áðïêëåéóôéêÜ ôïõò gamers.

dlevel
20-06-2014, 13:19
Ãéáôß ðñÝðåé íá åßíáé áðëÜ Ýíá gamer gadget?

Èá ìðïñïýóáí íá êõêëïöïñÞóïõí ðéï casual åöáñìïãÝò ãéá íá ôñáâÞîïõí ôïí áðëü êüóìï,
ð.÷. åìðåéñßá ïñåéâáóßáò, íá óêáñöáëþíåéò óôá âñÜ÷éá êáé íá íéþèåéò ôïí ßëéããï áðü ôï ýøïò êñåìáóìÝíïò áðü Ýíá ó÷ïéíß.

Ãéá íá Ýñéîå ç Facebook ôüóá ëåöôÜ ãéá ôï Oculus Rift ðÜåé íá ðåé ðùò êÜôé Ý÷ïõíå äåé ðïõ ìðïñåß íá ôñáâÞîåé ãåíéêÜ ôïí êüóìï êáé ü÷é áðïêëåéóôéêÜ ôïõò gamers.

ôï FB ôï ðÞñå êáô åìÝ ãé áõôü ðïõ ëåò, ãéá íá ôñáâÞîåé êüóìï óå íÝåò åìðåéñßåò, èá âëÝðåéò íá êÜíïõí tour de france áðï ôï óðßôé ôïõò, êÜðùò Ýôóé èá ôï ðëáóÜñïõí ðéóôåýù.

Nek_Food
20-06-2014, 13:45
Ìüíï ôï p0rn, Üíôå êáé ôçí õðüëïéðç êéíçìáôïãñáöéêÞ âéïìç÷áíßá ìðïñåß íá âãÜëåé ôñåëÜ ëåöôÜ áðü êÜôé ôÝôïéï, Üíôå ãéá íá ìçí áäéêÞóïõìå åíôåëþò ôï ìÝóï íáé ãéá ðéï "åíåñãçôéêÞ óõììåôï÷Þ" áðü ìÝñïõò ôïõ ÷ñÞóôç êáé ãéá øçöéáêÝò îåíáãÞóåéò óå ìïõóåßá, ìÝñç, ßóùò ãéá íôïêéìáíôÝñ, êëð äåí îÝñù ãéá áèëçôéóìü ðïõ áíáöÝñèçêå. Åðßóçò, ðåñéóóüôåñï ôï êüâù ãéá âéïìç÷áíßá êáé ðáñïõóéÜóåéò åðåñ÷üìåíùí ìïíôÝëùí óõóêåõþí Þ ãéá öáíôÜóïõ áõôïêéíÞôùí êëð. Ï casual äåí ðëçñþíåé ðïëëÜ ëåöôÜ ãéá ðåéñÜìáôá, ìüíï ãéá íÝá ìïíôÝëá ôïõ áãáðçìÝíïõ ôïõ êéíçôïý.

ÁëëÜ ãéá gaming êáé extreme sports íá óå èÝëåé ðáèçôéêü óôçí ðïëõèñüíá êáé íá öáíôÜæåóáé üôé óêáñöáëþíåéò óå âïõíü äåí ðáßæåé íá ðéÜóåé. ×ñåéÜæåôáé íá åßóáé üñèéïò, íá êïõíÜò ÷Ýñéá - ðüäéá, íá óå âëÝðïõí Ýîù áðü ôï ðáñÜèõñï Þ ìÝóá óôï ßäéï óïõ ôï óðßôé ïé õðüëïéðïé êáé íá ãåëÜíå ìáæß óïõ. Ùóôüóï üðïõ ôï åßäáìå åßíáé lonely áðáó÷üëçóç - óå áðïìïíþíåé áðü üëïõò ãýñù óïõ, åíþ ôï Wii ðÝôõ÷å ãéáôß Þôáí êïéíùíéêü êáé êáëÜ öáéíüìåíï. Ï core gamer èá ìïõ ðåéò åßíáé üìùò ìïíá÷éêüò ëýêïò, íáé áëëÜ Ý÷åé êÜíåé ôáôïõÜæ ôï ðïíôßêé Þ ôï gamepad óôï Ýíá ÷Ýñé ôïõ êáé ôçí ìðýñá óôï Üëëï. ¶íôå íá öïñÜò ôï Morpheus êáé íá øÜ÷íåéò óôá ôõöëÜ ôçí ìðýñá.

Åðßóçò, ï core gamer ëéþíåé ìðñïóôÜ óôï áãáðçìÝíï ôïõ ðáé÷íßäé, ìå ôï morpheus èá ôïí ðéÜóåé ßëéããïò, ðïíïêÝöáëïò, êáé ðïëëÜ Üëëá. Êáé ôé, üëá áõôÜ óôçí ðñïíïìéáêÞ ôéìÞ ôùí 200~300¤ êáé ìå ôïí áðßóôåõôï áñéèìü ôùí 2~3 ðáé÷íéäéþí ðïõ èá áîßæïõí êáé èá åîáíôëïýí ôï óýíïëï ôùí äõíáôïôÞôùí ôïõ. Êáé ìçí ìïõ ðåßôå üôé èá Ý÷åé õðïóôÞñéîç, åäþ ïé next-gen êïíóüëåò Ý÷ïõí 8 ìÞíåò óôçí ðëÜôç êáé õðïöÝñïõí áðü ëïãéóìéêü áêüìç, ðïõ ãéá êÜôé ðïõ ï ìéóüò êüóìïò èá ôï Ý÷åé ïýôùò Þ Üëëùò óôï öôýóéìï êáé ï õðüëïéðïò ìéóüò èá ðåñéìÝíåé íá ðÝóåé ç ôéìÞ ôïõ êáé êÜôé áîéüëïãï íá âãåé ãéá íá áîßæåé ç áãïñÜ ôïõ. Ïé early adopters äåí öôÜíïõí ãéá êÜôé ôÝôïéï, áëëÜ áêüìç êáé ìçí îå÷íÜìå ôçí ðåñßðôùóç íá Ý÷åé ðïëëÜ èýì... ïðáäïýò Þèåëá íá ðù, åßäáìå êáé ôá 10 åêáôïììýñéá ôïõ kinect åðáíÜóôáóç êáé ðëçèþñá áîéüëïãùí ôßôëùí ðïõ Ýöåñáí. ÌÜðá ôåëåßùò ôï êáñðïýæé, ãéáôß íá äéáöÝñåé áõôü; ÅðåéäÞ åßíáé üíôùò äéáöïñåôéêü; ÖõóéêÜ êáé ãéá áõôü äõóôõ÷þò ìÜëëïí èá áðïôý÷åé ãéáôß åßíáé ôüóï ðïëý äéáöïñåôéêü áðü ôïí ôñüðï ðïõ Ý÷åé ìÜèåé êáé èÝëåé íá ðáßæåé ï êüóìïò. Åäþ, ôá áêïõóôéêÜ, ôéìïíéÝñåò êáé ôï ðéï åýêïëï êáé áîéüëïãï 3D äåí ðÝôõ÷áí íá äéåéóäýóïõí óå ìåãÜëï êïéíü, ãéáôß íá ðåôý÷åé êÜôé ôüóï áêñáßï êáé êáôÜ ôçí ôáðåéíÞ ìïõ ãíþìç "äýóêïëï" óáí áîåóïõÜñ.

ÁëÞèåéá, üóïé åíäéáöÝñåóôå åéëéêñéíÜ êáé èá ôï èÝëáôå óôïí ÷þñï óáò ãéá gaming, ðüóá èá äßíáôå ãéá ôçí áãïñÜ ôïõ êáé ìå ðüóá áîéüëïãá ðáé÷íßäéá íá êõêëïöïñïýí ìáæß ôïõ day1/launch window ãéá íá ôï ðÜñåôå;

dlevel
20-06-2014, 13:48
óùóôü ôï p0rn ôï åß÷á îå÷Üóåé....

Leon_DiZ
23-06-2014, 02:37
http://youtu.be/2rasx1As9aY

De-lee_GR
23-06-2014, 15:36
Ìáò Ýâãáëå ôçí Ðáíáãßá ìÝ÷ñé íá ôá ðåé ï êåêåò ... :p

Valkyre
23-06-2014, 16:13
óùóôü ôï p0rn ôï åß÷á îå÷Üóåé....
http://www.troll.me/images/omg-rage-face/this-changes-everything-thumb.jpg

odytsak
24-06-2014, 19:27
http://m.youtube.com/watch?v=MAF1aG5sQ20

PDS
09-07-2014, 17:15
Sony: "The first impression of VR has to be good"
http://www.gamesindustry.biz/articles/2014-07-09-sony-the-first-impression-of-vr-has-to-be-good


Only a very small number of people have tried Oculus Rift or Morpheus. We believe that unless you try it, you really don't know what it is that can be done.


"Technically, it's easy to adapt to VR," he said. "It's not much different to making your game compatible with 3D stereoscopic TV. What's different is the game design doesn't work. Doom or Half-Life 2 is an amazing experience initially, but you quickly realise it doesn't work. The games have to be designed from the ground up, and that's what we've been saying to everyone, internally and externally. Either create something totally for VR, or create a VR dedicated experience within the same universe.

odytsak
09-07-2014, 17:38
Áí åéóáé ï Channing Tatum å÷åéò êáé ôá ôõ÷åñá óïõ... :P


https://www.youtube.com/watch?v=i-hhMCMTU_Q

Dragonpaul
09-07-2014, 18:12
Wtf;;; Èá ÷ñåéÜæåôáé êáé ôï move;;; Å÷ù ÷Üóåé êáíÜ åðåéóïäéï;;;;

spyros arianara
09-07-2014, 19:48
ôá å÷ù êñáôçóåé...áíôå ìç âãïõí á÷ñçóôá, ðáñïëï ðïõ åõ÷áñéóôçèçêá çäç ìåñéêá ðáé÷íéäéá ìå áõôá

PDS
09-07-2014, 20:00
Wtf;;; Èá ÷ñåéÜæåôáé êáé ôï move;;; Å÷ù ÷Üóåé êáíÜ åðåéóïäéï;;;;

Äåí îåñù áí èá åéíáé áðáñáéôçôï óå ïëá ôá ðáé÷íéäéá, ìáëëïí ï÷é.

Dragonpaul
09-07-2014, 20:02
Ôï å÷ù âåâáéá, áëëá Ýëåãá íá ôï äþóù.

PDS
19-09-2014, 23:31
Sony Dreams of Profit With Morpheus Virtual-Reality Headset
http://blogs.wsj.com/japanrealtime/2014/09/19/sony-dreams-of-profit-with-morpheus-virtual-reality-headset/

fits79
20-09-2014, 02:58
Íáé áí ôï êáíïõí íá ÷ñåéáæåôáé ôï move êáé ôçí êáìåñá ðéóôåõù èá ÷áóïõí ðïëõ êïóìï ãéáôé åéíáé ðáñá ìá ðáñá ðïëëá ôá áôïìá ðïõ å÷ïõí áãïñáóåé óêåôç ôç êïíóïëá êõñéùò ëïãï ôéìçò êáé ï÷é ìïíï.

Áí ëïéðïí ôï morpheus ÷ñåéáæåôáé õðï÷ñåùôéêá ôï move Þ ôçí êáìåñá Þ êáé ôá äõï ôïôå èá ÷áóïõí ðïëõ êïóìï ðïõ èá ôï áãïñáæå ìå óêåôç ôç êïíóïëá êé åãù åíáò áðï áõôïõò åéìáé.

Lefteris_X
20-09-2014, 09:32
êÜìåñá èá ôçí ÷ñåéÜæåôáé, ôï Ý÷ïõí ðåé ðïëëÜêéò Þäç (ãéá ôï tracking ôïõ êñÜíïõò óôïí ïéêéáêü ÷þñï).

ôá move äåí èá ôá ÷ñåéÜæåôáé õðï÷ñåùôéêÜ ôï êñÜíïò ãéá íá äïõëÝøåé, áðëþò åßíáé ï ðåñéóóüôåñï åíäåäåéãìÝíïò (Ýíáíôé ôïõ joypad) ôñüðïò ÷åéñéóìïý VR ðáé÷íéäéþí - áíÜëïãá ðÜíôá ôï óôõë ôïõ ôßôëïõ.

¼ìùò êáé ôéò äýï ðáñáðÜíù ðñïôÜóåéò (ôï íüçìÜ ôïõò äçëáäÞ), ôï Ý÷åé ðåé ç Sony îåêÜèáñá üðïôå Ý÷åé åñùôçèåß åðß ôïýôùí. Ôþñá áí êÜðïéïõ ôïõ äéÝöõãå Þ áðëþò äåí áó÷ïëåßôáé éäéáßôåñá ìå ôå÷íïëïãßá = äåí Ý÷åé åðÜñêåéá åíçìÝñùóçò ðåñß Morpheus, ëïãéêü åßíáé íá îåíåñþóåé êáé íá ìçí áãïñÜóåé ôï VR êñÜíïò, áëëÜ óå áõôü äåí "öôáßåé" ç Sony. Áò åíçìåñùíüôáí êáëýôåñá, êé Ýôóé èá Þîåñå ðïëý êáëÜ ôé åóôß VR.

ÕÃ: Ëïë, å÷ôÝò îåöýëëéæá ðáëéÜ îÝíá ðåñéïäéêÜ, êáé êÜðïõ åêåß ìÝóá âñÞêá Ýíá PIXEL ôïõ 1992, ðïõ åß÷å áöéÝñùìá óôéò ðñþôåò VR ðñïóðÜèåéåò. ¸ôóé Ýðñåðå íá ãñÜöïíôáé ìÝ÷ñé êáé óÞìåñá ôá Üñèñá/áöéåñþìáôá ìå ëåðôïìåñÞ åðåîÞãçóç ôé åóôß VR, ðùò õëïðïéåßôáé, ôé åßíáé ôï hardware ðïõ ÷ñçóéìïðïéåß, ðùò ëåéôïõñãåß êáé áðü ðïõ ðñïÝñ÷åôáé (îáíáèõìÞèçêá ôá ôóéð Transputer ôçò Inmos êáé ôçò Perihelion, èõìÞèçêá ôçí W Industries ðïõ ðñùôïîåêßíçóå ôï VR èÝìá ìå Amiga 2000/3000 ùò hardware) êëðêëð. ¼÷é ôá óçìåñéíÜ Üñèñá, ðïõ åßíáé ãñáììÝíá áðü ðáíôåëþò áíßäåïõò ôå÷íïëïãéêÜ, áëëÜ êáé áôÜëáíôïõò óôïí ãñáðôü ëüãï = áðïôÝëåóìá íá ìçí "ìïñöþíåôáé" (Ýóôù êáé åðéäåñìéêÜ) ï êüóìïò êáé ç ðïéüôçôá ôçò áñèñïãñáößáò (üðùò êáé ç åìðéóôïóýíç óå áõôÞ) íá Ý÷åé öôÜóåé óôá ôÜñôáñá. Áßó÷ïò.

fits79
20-09-2014, 10:35
Ìáêáñé áõôï ðïõ ëåò íá ìçí éó÷ýåé êáé íá ìðïñåé íá äïõëåøåé êáé ÷ùñéò êáìåñá ãéáôé ãéá åéíáé áíïõóéï íá å÷åé ôçí êáìåñá ôç óôéãìç ðïõ ôï éäéï ôï morpeus å÷åé ìåóá áéóèçôçñá êéíçóåéò êáé äåí ôçí ÷ñåéáæåôáé êáèïëïõ ôçí êáìåñá êáé óå áõôï óïõ öáéñíù óáí ðáñáäåéãìá áõôï ðïõ ôá îåêéíçóå ïëá ôï oculus rift ðïõ äåí å÷åé êáìéá êáìåñá êáé äïõëåõåé áðëá ìå áõôï ðïõ âáæåéò óôï êåöáëé óïõ êáé ôá áêïõóôçêá êáé ìåñéêåò öïñåò êáé ÷ùñéò áõôá êáé ïëá åéíáé ôåëåéá åðïìåíùò áí èåëåé ç sony ìðïñåé íá ôï êáíåé íá äïõëåõåé êáé ÷ùñéò ôçí êáìåñá êáé ï ìïíïò ëïãïò íá ôï êáíåé íá äïõëåõåé ìïíï ìå êáìåñá åéíáé ãéá íá ðïõëçóåé êáé ôéò êáìåñåò.


Ïôé êáé íá ëåìå åéíáé áðëá ÈÅÙÑÉÅÓ êáé èá îåñïõìå óéãïõñá ìïíï ïôáí ìå ôï êáëï êõêëïöïñçóåé åðéóçìá ôï morpheus.

odytsak
20-09-2014, 13:08
¶ëëç ìßá ãéáôß åßíáé äýóêïëá ôá åëëçíéêÜ. :P


êÜìåñá èá ôçí ÷ñåéÜæåôáé, ôï Ý÷ïõí ðåé ðïëëÜêéò Þäç (ãéá ôï tracking ôïõ êñÜíïõò óôïí ïéêéáêü ÷þñï).

Lefteris_X
20-09-2014, 17:51
äåí åßíáé êáèüëïõ èåùñßåò îÝñù ôé ãñÜöù, äåí ðåôÜù ìðáíÜíåò (ïðüôå êåöáëáßá ôïõ óôõë "ÈÅÙÑÉÅÓ" ôá ðñïóðåñíþ,ãéá ôïõò ãíùóôïýò ëüãïõò áðïöõãÞò ìðïõñäÝë-ing ôïõ èñåíô).

áñêåôÝò öïñÝò Ý÷åé áíáöåñèåß óå Üñèñá ðåñß morpheus (óå äéÜöïñåò óåëßäåò, ð÷ eurogamer áíÜìåóá óå Üëëåò), ü÷é áðëÝò áíáñôçóïýëåò ìå 2 ëïãÜêéá ßóá-ßóá ãéá ôá êëéê ôùí åðéóêÝøåùí, üôé èá áðáéôåßôáé ç êÜìåñá ãéá ôïí õðïëïãéóìü ôïõ Üîïíá z (âÜèïò / áðüóôáóç). Ïé ãõñïóêïðéêïß êáé ëïéðïß áéóèçôÞñåò åßíáé ãéá ôçí áêáñéáßá ôïðïèÝôçóç ôïõ êñÜíïõò óôïí 3D VR ÷þñï Ýêáóôïõ ðáé÷íéäéïý (ðåñéóôñïöÞ / ãùíßá ìïéñþí 360), Þôïé ðñïò ôá ðïõ êïéôÜ ï ðáßêôçò. Ãéá ôï áí / êáé ðüóï êéíåß ï ðáßêôçò üìùò ôï êåöÜëé ôïõ, ðñïò ôá ìðñïóôÜ Þ ðñïò ôá ðßóù, ðÜíù Þ êÜôù êáé óõíäõáóìü áõôþí, ôïí "åíôïðéóìü" ôïí êÜíåé ç êÜìåñá ðïõ äéáâÜæåé ôá êáôÜëëçëá LED ðïõ öÝñåé ðÜíù ôïõ ôï êñÜíïò. Ðéï áðëÜ äåí ìðïñþ íá ôï ðù! (ëïë)

fits79
20-09-2014, 20:19
Óõãíùìç äåí çîåñá ïôé äïõëåõåéò óôç sony êáé îåñåéò ãéáôé ìéëáò.
Äåí ôï ëåù ìå åéñùíéá áëëá ï ôñïðïò ðïõ áðáíôáò êáé ëåò ïôé îåñåéò ôé ëåò ê.ô.ë. ìïíï áõôï óçìáéíåé.
Áí ëïéðïí äåí äïõëåõåéò óôç sony äåí îåñåéò, ïõôå ìðïñåéò íá îåñåéò ôéðïôá êáíåéò êé åóõ õðïèåóåéò ïðùò ïëïé ìáò êáé ìïíï áõôï åéíáé ÕÐÏÈÅÓÅÉÓ êáé ôéðïôá áëëï.

Ãéáôé áí äåí ôï êáôáëáâåò ìéëáìå ãéá åíá ðñïéïí ðïõ áêïìá äåí å÷åé êõêëïöïñÞóåé åðéóçìá. Åðïìåíùò ìå÷ñé íá êõêëïöïñçóåé ÏËÁ ÐÁÉÆÏÕÍ.

Ìá ôï èåìá åéíáé ïôé äåí ÷ñåéáæåôáé ôçí êáìåñá ãéá íá åíôïðéæåé ðïõ åéíáé ôï êñáíïò.

Êáé ãéá íá óïõ áðïäåßîù ïôé ôï virtual reality ìðïñåé íá äïõëåøåé ÷ùñéò êáìåñá ðïõ íá åíôïðßæåé ôï êñáíïò ãåíéêïôåñá äåò ôï oculus rift(Áðï ôï ïðïéï åãéíå êáé ôï îåêéíçìá ôïõ virtual reality ãé' áõôç ôç ãåíéá êïíóïëùí) ðïõ äåí å÷åé áðïëõôùò ôéðïôá áëëï áðï ôï êñáíïò êáé ôá áêïõóôéêá ôéðïôá áëëï ïõôå êáìåñåò, ïõôå ôéðïôá.

Åðïìåíùò ÁÍ ÈÅËÅÉ ìðïñåé íá ôï êáíåé êáé ç sony åôóé êáé íá ôï áðïêôçóïõí ðïëõ ðåñéóóïôåñïé ÷ñçóôåò ôçò.

Ãéáôé ãéá ëáâå õðïøéí ðïóïé å÷ïõí áãïñáóåé ôï ps4 óêåôï êáé ðïóïé ìå ôçí êáìåñá.

Åííïåéôå ïôé óêåôï êõñéùò ëïãï êïóôïõò ôï å÷åé áãïñáóåé ðïëõ ðåñéóóïôåñïò êïóìïò.

PDS
20-09-2014, 20:50
Óõãíùìç äåí çîåñá ïôé äïõëåõåéò óôç sony êáé îåñåéò ãéáôé ìéëáò.
Äåí ÷ñåéáæåôáé íá äïõëåõåé êáðïéïò óôçí sony ãéá íá ìðïñåé íá äéáâáóåé áíáêïéíùóç ôçò sony Þ ôá ôïóá previews ôïõ ðåñéöåñåéáêïõ.


Åðïìåíùò ìå÷ñé íá êõêëïöïñçóåé ÏËÁ ÐÁÉÆÏÕÍ.
Ï×É äåí ''ðáéæïõí ïëá'' ãéáôé ç sony ãéá êáðïéï ëïãï åâáëå êáé ôï öùò ìðñïóôá óôï ÷åéñéóôçñéï.


Ìá ôï èåìá åéíáé ïôé äåí ÷ñåéáæåôáé ôçí êáìåñá ãéá íá åíôïðéæåé ðïõ åéíáé ôï êñáíïò.
Ãéá ôçí sony ÷ñåéáæåôáé ãéá áëëïõò ìðïñåé ï÷é.




Åðïìåíùò ÁÍ ÈÅËÅÉ
Äåí èåëåé.

fits79
20-09-2014, 21:09
Ôïóç ùñá ìéëáìå ÕÐÏÈÅÔÉÊÁ ãéá åíá ðñïéïí ðïõ áêïìá ÄÅÍ Å×ÅÉ ÂÃÅÉ ÅÐÉÓÇÌÁ óôçí áãïñá.

Áðï ôç óôéãìç ðïõ áêïìá äåí å÷åé âãåé åðéóçìá óôçí áãïñá ëÝãïíôáò ðïéï ðáíù ïëá ðáéæïõí åííïù áêñéâùò áõôï ïôé ÏËÁ ÐÁÉÆÏÕÍ ìðïñåé íá áëëáîåé ãíùìç ç sony êáé íá êáíåé ôï morpheus íá ìðïñåé íá äïõëåõåé áêïìá êáé ÷ùñéò ôç êáìåñá áëëá ìå ôç êáìåñá íá ãéíåôáé ðïéï óùóôç ç virtual reality åìðåéñéá.

Áí åóåéò ôï áðïêëåßåôáé êáôé ôåôïéï áðï ôùñá ÐÑÉÍ ÁÊÏÌÁ ÊÕÊËÏÖÏÑÇÓÅÉ ôï ðñïéïí óôçí áãïñá ôé íá óáò ðù áðïøç óáò ðïõ êáôá ôç ãíùìç ìïõ åéíáé ëáíèáóìåíç êáé åîçãçóá ðïéï ðáíù ôï ëïãï.
Áêïìá êáé åðéóçìåò áíáêïéíùóåéò íá å÷åé êáíåé ç sony ðáíôá ìðïñïõí íá áëëáîïõí(Ãéá ðáñáäåéãìá äåò ôé åé÷å ðåé ç microsoft áñ÷éêá ãéá ôï xbox one êáé ðùò ìåôá áëëáîå ôá ðáíôá)

Êáé pds åðåéäç äåí ì' áñåóåé ôï õöïò óïõ êáèïôé áðáíôáò ðïëõ áðïôïìá åðåéäç äåí ó' áñåóåé ç áðïøç ìïõ êáé ìïíï ãé' áõôï.

Ï êáèå åíáò ìðïñåé íá å÷åé ôçí ïðïéá áðïøç ôïõ äåí óçìáéíåé åðåéäç äåí óå âñéóêåé óýìöùíï ïôé ðñåðåé íá ôïõ êáíåéò åðéèåóç.

PDS
20-09-2014, 21:25
Ç sony å÷åé åíá óõãêåêñéìåíï ðëáíï ãéá ôïí ìïñöåá êáé äåí õðáñ÷åé êáôé óôïí ïñéæïíôá ðïõ íá äåé÷íåé ïôé èá ÷áëáóåé áõôï.Ç êïíóïëá ôá ðçãáéíåé ðáñáðáíù áðï ðïëõ êáëá ,ç êáìåñá äåí åéíáé êáé ôïóï áêñéâç êáé å÷åé åðåíäõóåé óå 2 ÷åéñéóôçñéá(Move,DS4) ðïõ äïõëåõïõí ìå êáìåñá...
Äåí õðáñ÷åé êáíåíáò ëïãïò ëïéðïí íá êáíïõìå áêõñåò õðïèåóåéò(ãéá íá áëëáîïõí ôá ó÷åäéá ðñåðåé íá õðáñ÷åé óïâáñïôáôïò ëïãïò...ÄÅÍ õðáñ÷åé)
Áëëéùò èá åé÷áìå ãåìéóåé êáé ôï ðñùôï thread ôïõ ps4 ìå ôåôïéåò... áíçóõ÷éåò ôõðïõ ''áöïõ äåí å÷åé âãåé áêïìá ,äåí îåñïõìå ôï ó÷çìá ôïõ,äåí îåñïõìå áí èá å÷åéò ôï dualshock 4 ðáíù, äåí îåñïõìå êáí ôé ÷ñùìá åéíáé'' Äåí å÷ïõí êáíá íïçìá áõôá áöïõ õðçñ÷áí áíáêïéíùóåéò.
Äåí âïçèáíå ôï thread.
Ëïãéêá èá å÷ïõí ðáêåôï ôçí êáìåñá ìáæé ìå ôï VR.

ÕÃ.Äåí áðáíôçóá áðïôïìá.Áêñéâùò ìå ôï óôõë ðïõ áðáíôçóåò åóõ áðáíôçóá.

james9
20-09-2014, 21:29
http://gifrific.com/wp-content/uploads/2013/11/Bill-Hader-Eating-Popcorn-Smiling-SNL.gif

fits79
20-09-2014, 21:47
Ç sony å÷åé åíá óõãêåêñéìåíï ðëáíï ãéá ôïí ìïñöåá êáé äåí õðáñ÷åé êáôé óôïí ïñéæïíôá ðïõ íá äåé÷íåé ïôé èá ÷áëáóåé áõôï.Ç êïíóïëá ôá ðçãáéíåé ðáñáðáíù áðï ðïëõ êáëá ,ç êáìåñá äåí åéíáé êáé ôïóï áêñéâç êáé å÷åé åðåíäõóåé óå 2 ÷åéñéóôçñéá(Move,DS4) ðïõ äïõëåõïõí ìå êáìåñá...
Äåí õðáñ÷åé êáíåíáò ëïãïò ëïéðïí íá êáíïõìå áêõñåò õðïèåóåéò(ãéá íá áëëáîïõí ôá ó÷åäéá ðñåðåé íá õðáñ÷åé óïâáñïôáôïò ëïãïò...ÄÅÍ õðáñ÷åé)
Áëëéùò èá åé÷áìå ãåìéóåé êáé ôï ðñùôï thread ôïõ ps4 ìå ôåôïéåò... áíçóõ÷éåò ôõðïõ ''áöïõ äåí å÷åé âãåé áêïìá ,äåí îåñïõìå ôï ó÷çìá ôïõ,äåí îåñïõìå áí èá å÷åéò ôï dualshock 4 ðáíù, äåí îåñïõìå êáí ôé ÷ñùìá åéíáé'' Äåí å÷ïõí êáíá íïçìá áõôá áöïõ õðçñ÷áí áíáêïéíùóåéò.
Äåí âïçèáíå ôï thread.
Ëïãéêá èá å÷ïõí ðáêåôï ôçí êáìåñá ìáæé ìå ôï VR.

ÕÃ.Äåí áðáíôçóá áðïôïìá.Áêñéâùò ìå ôï óôõë ðïõ áðáíôçóåò åóõ áðáíôçóá.
Óïõ åîçãçóá ôçí áðïøç ìïõ ôùñá ïôéäçðïôå êáé íá ìïõ ëåò áí äåí äù ôï morpheus íá êõêëïöïñåé åðéóçìá óôá ìáãáæéá äåí ðñïêåéôå íá ðéóôåøù ôéðïôá êáé ïé ëïãïé åéíáé ÁÕÔÏÍÏÇÔÏÉ.

Åãù èåëù íá åëðéæù ïôé èá ìðïñåé íá äïõëåõåé êáé ÷ùñéò êáìåñá êáé ôïõò ëïãïõò ôïõò åîçãçóá ðïéï ðáíù.
Ðéóôåõåéò åóõ ïôé ðåñéóóïôåñïò êïóìïò å÷åé óêåôá ps4 Þ ps4+camera?

Ìïíï êáé ìïíï ï êïóìïò ðïõ å÷åé óêåôï ps4 êáé äåí èá èåëçóåé íá áãïñáóåé ôçí êáìåñá áëëá èá çèåëå íá ðáñåé ôï morpheus áí êáíïõí åíá ãêáëïð íá äåéò ðïóïò èá åéíáé åéíáé ðïëõ óïâáñïò ëïãïò íá êõêëïöïñçóåé ç sony êáé ìéá åêäïóç morpheus óêåôï ÷ùñéò êáìåñá êáé íá äïõëåõåé êáé áõôï êáíïíéêá.
Ãéá íá ìçí áíáöåñù ïôé ìå÷ñé ôùñá ç sony äåí å÷åé êõêëïöïñçóåé êáíåíá ðáé÷íéäé ðïõ íá ÷ñçóéìïðïéåé ôçí êáìåñá.
Êáé ìå âáóç ôï ðùò ðçãå ôï ps move óôï ps3 áõôïìáôïò âëåðåéò êáé ðùò èá ðáåé ôï ps move êáé óôï íåïôåñï ps4.

Íïìéæù åéðá îåêáèáñá ôçí áðïøç ìïõ áí äåí ôçí äÝ÷åóôå Þ äåí ôçí ðéóôåýåôáé Þ äåí èÝëåôå íá éó÷ýóåé åéíáé äéêï óáò èåìá.

Axilleas_GR
20-09-2014, 22:08
Äåí å÷ù êáôáëáâåé áêñéâùò ç åíóôáóç óïõ ðïéá åéíáé. Èåùñåéò ïôé óå áíáãêáæïõí íá áãïñáóåéò êáôé ÷ùñéò íá ôï èåëåéò??(Ìéëùíôáò ãéá ôçí êáìåñá) Ìçí ôï áãïñáóåéò êáèïëïõ äé÷íïíôáò ôç äõóáñåóêåéá óïõ, ðïéï ôï ðñïâëçìá. Ðñïóùðéêá ìðïñù íá æçóù êáé ÷ùñéò VR Head Set. Äåí ìïõ áñåóåé ç éäåá ïôé äåí èá ìðïñù íá å÷ù êáíåíá îçñï êáñðï êáé ðïôáêé äéðëá ìïõ áëëá èá çèåëá íá ôï äïêéìáóù êáðïéá óôéãìç êáé åöïóïí äù ïôé ìïõ áñåóåé ôï áãïñáæù ìå ôï ôñïðï ðïõ ôï å÷ïõí ó÷åäéáóåé. Áéóèáíåóáé ïôé ðñïóðáèïõí íá óå ðéáóïõí êïñïéäï äéíïíôáò óïõ åíá gadget åðéðëåïí, á÷ñçóôï ãéá åóåíá?? Ãéá áëëïõò ìðïñåé íá öáíåé ÷ñçóéìï äåí ìðïñåéò íá îåñåéò ôé èåëåé ï êáèåíáò. Áí ôï êáëïóêåöôåéò áëëùóôå ðçñáí êáôé ôï ïðïéï äåí ôïõò ðñïóöåñå éäéáéôåñï êåñäïò ôï óõíäõáóáí ìå ôï VR Head set êáé ðåñéìåíïõí íá âãáëïõí êåñäïò. Äåí ìðïñù íá êáôçãïñçóù ôç sony ãéá êáôé ôåôïéï. Ôï ôé åðéôõ÷éá èá å÷åé èá äåéîåé ïôáí êõêëïöïñçóåé óôçí áãïñá.
Ïóïí áöïñá óôï ðïéïé å÷ïõí Þ äåí å÷ïõí êáìåñá ìáæé ìå ôï ps4 óéãïõñá èá êõêëïöïñçóåé ïðùò êáé ôï move. Åéôå bundled ìå êáìåñá åéôå ï÷é.
Ç áðïøç óïõ åðéóçò åéíáé óåâáóôç êáé êáìéá ó÷åóç å÷åé ìå ôï ôé èá èåëáìå, ôé ðéóôåõïõìå, ôé äå÷ïìáóôå Þ ï÷é. Áðï ôç óôéãìç ðïõ å÷åé áíáêïéíùèåé ïôé èá ëåéôïõñãåé åôóé åéíáé ìéá êáôáóôáóç take it or leave it. Èá çôáí áóõíçèéóôï ãéá íá ìçí ðù áêáôïñèùôï íá îåêéíçóåé ï ó÷åäéáóìïò ôïõ áðï ôçí áñ÷ç ùóôå íá ìçí óõìðåñéëáâïõí ôçí êáìåñá. Áóå ðïõ èåùñù ïôé ôï êïóôïò áíáðôõîçò ôïõ êáé ôï óôáäéï ðïõ å÷åé öôáóåé èá å÷åé êáíåé ôï ïëï project "to big to kill". Ãéá áõôï êáé ïé õðïëïéðïé óõíöïñïõìéôåò åììåíïõí óôéò áðïøåéò ôïõò.

dspug7
21-09-2014, 01:53
ôï oculus rift dk2 óõíïäåõåôáé áðï êáìåñá ãéá ôïí áêñéâùò éäéï ëïãù ðïõ èá ôçí ÷ñçóéìïðïéåé êáé ôï morpheus. ïðïôå....

fits79
21-09-2014, 02:17
Äåí å÷ù êáôáëáâåé áêñéâùò ç åíóôáóç óïõ ðïéá åéíáé. Èåùñåéò ïôé óå áíáãêáæïõí íá áãïñáóåéò êáôé ÷ùñéò íá ôï èåëåéò??(Ìéëùíôáò ãéá ôçí êáìåñá) Ìçí ôï áãïñáóåéò êáèïëïõ äé÷íïíôáò ôç äõóáñåóêåéá óïõ, ðïéï ôï ðñïâëçìá. Ðñïóùðéêá ìðïñù íá æçóù êáé ÷ùñéò VR Head Set. Äåí ìïõ áñåóåé ç éäåá ïôé äåí èá ìðïñù íá å÷ù êáíåíá îçñï êáñðï êáé ðïôáêé äéðëá ìïõ áëëá èá çèåëá íá ôï äïêéìáóù êáðïéá óôéãìç êáé åöïóïí äù ïôé ìïõ áñåóåé ôï áãïñáæù ìå ôï ôñïðï ðïõ ôï å÷ïõí ó÷åäéáóåé. Áéóèáíåóáé ïôé ðñïóðáèïõí íá óå ðéáóïõí êïñïéäï äéíïíôáò óïõ åíá gadget åðéðëåïí, á÷ñçóôï ãéá åóåíá?? Ãéá áëëïõò ìðïñåé íá öáíåé ÷ñçóéìï äåí ìðïñåéò íá îåñåéò ôé èåëåé ï êáèåíáò. Áí ôï êáëïóêåöôåéò áëëùóôå ðçñáí êáôé ôï ïðïéï äåí ôïõò ðñïóöåñå éäéáéôåñï êåñäïò ôï óõíäõáóáí ìå ôï VR Head set êáé ðåñéìåíïõí íá âãáëïõí êåñäïò. Äåí ìðïñù íá êáôçãïñçóù ôç sony ãéá êáôé ôåôïéï. Ôï ôé åðéôõ÷éá èá å÷åé èá äåéîåé ïôáí êõêëïöïñçóåé óôçí áãïñá.
Ïóïí áöïñá óôï ðïéïé å÷ïõí Þ äåí å÷ïõí êáìåñá ìáæé ìå ôï ps4 óéãïõñá èá êõêëïöïñçóåé ïðùò êáé ôï move. Åéôå bundled ìå êáìåñá åéôå ï÷é.
Ç áðïøç óïõ åðéóçò åéíáé óåâáóôç êáé êáìéá ó÷åóç å÷åé ìå ôï ôé èá èåëáìå, ôé ðéóôåõïõìå, ôé äå÷ïìáóôå Þ ï÷é. Áðï ôç óôéãìç ðïõ å÷åé áíáêïéíùèåé ïôé èá ëåéôïõñãåé åôóé åéíáé ìéá êáôáóôáóç take it or leave it. Èá çôáí áóõíçèéóôï ãéá íá ìçí ðù áêáôïñèùôï íá îåêéíçóåé ï ó÷åäéáóìïò ôïõ áðï ôçí áñ÷ç ùóôå íá ìçí óõìðåñéëáâïõí ôçí êáìåñá. Áóå ðïõ èåùñù ïôé ôï êïóôïò áíáðôõîçò ôïõ êáé ôï óôáäéï ðïõ å÷åé öôáóåé èá å÷åé êáíåé ôï ïëï project "to big to kill". Ãéá áõôï êáé ïé õðïëïéðïé óõíöïñïõìéôåò åììåíïõí óôéò áðïøåéò ôïõò.
Äåí åéðá ðïôå íá óêïôùóïõí ôç ðñïïðôéêç íá ôï êõêëïöïñçóïõí ìå ôçí êáìåñá áðëá åéðá ïôé èá çôáí ôñåëá õðåñ ôïõò áí êõêëïöïñïõóáí êáé ìéá åêäïóç ÷ùñéò ôçí êáìåñá ðïõ íá å÷åé ëéãïôåñá áð' ïôé ôï ðáêåôï ìå ôç êáìåñá áëëá íá äïõëåõåé.
Ðéóôåøå ìå áõôï èá ôï åêôçìïõóå ðïëõ ðåñéóóïôåñï ï êïóìïò ôçò sony ðïõ å÷åé ôï ps4 óêåôï êáé èá çèåëå íá å÷åé êáé ôï v.r. set.

Áõôï ðïõ ëåù ìå ëéãá ëïãéá åéíáé íá óïõ äéíåé ôçí äõíáôïôçôá åðéëïãùí ïðïéïí êáé áí åéíáé áõôùí êáé ï÷é íá óïõ ðåé åôóé ôï äéíïõìå áí ôï èåò.

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ôï oculus rift dk2 óõíïäåõåôáé áðï êáìåñá ãéá ôïí áêñéâùò éäéï ëïãù ðïõ èá ôçí ÷ñçóéìïðïéåé êáé ôï morpheus. ïðïôå....
Ôï 1 ïìùò äåí óõíïäåõïôáí ìå êáìåñá êáé ìéá ÷áñá äïõëåõå ïðïôå.....

dspug7
21-09-2014, 02:21
ìá äåí å÷ïõí ôéò éäéåò äõíáôïôçôåò, ôï äõï ìå ôçí êáìåñá õðïóôçñéæåé êáé âáèïò/áðïóôáóç áðï ôçí ïèïíç êáé áëëá, ôï ðñùôï ï÷é.

fits79
21-09-2014, 02:40
Åéäåò ëïéðïí ðïõ åñ÷åóáé óôá ëïãéá ìïõ.
Ôé å÷ù ðåé åäù êáé ðïóá ðïóô?

Ïôé áí èåëáíå èá ìðïñïõóáíå íá ôï êõêëïöïñçóïõí êáé óêåôï ìå ëéãïôåñåò éóùò äõíáôïôçôåò êáé ïðïéïò çèåëå ôçí ðëçñç åìðåéñéá íá åðñåðå íá áãïñáæå êáé ôçí êáìåñá ï÷é íá óïõ áðáéôïõí ìå ôï åôóé èåëù íá áãïñáóåéò êáé ôçí êáìåñá.

Åêåé áêñéâùò èåëù íá êáôáëëçîù íá óïõ äéíïõí ÅÐÉËÏÃÅÓ êáé íá áðïöáóéæåéò åóõ ôé èá áãïñáóåéò êáé ðùò.

mihalis13
21-09-2014, 03:01
Ôï Morpheus èá äïõëåýåé ìå ôçí êáìåñá áõôï åéíáé äåäïìÝíï.
Êáëùò Þ êáêþò Ýôóé åéíáé öôéáãìÝíï íá äïõëåýåé.
Åðéóçò ïðïéïò èåëåé íá ôï áãïñÜóåé äåí íïìéæù íá îåíåñþóåé åðåéäÞ èá èåëåé êáìåñá, ãéáôé
1) Ôï îåñåé åäù êáé êáéñï ïôé Ýôóé èá ëåéôïõñãåß
2) Ãéáôß ïôáí ìéëáìå ãéá áíá ðñïúüí ðïõ èá êÜíåé ãýñù óôá 300¤(ôï oculus íïìéæù êáíåé 350¤) äåí íïìéæù íá óêáëþóåé óôá 40-50¤ ðïõ êáíåé ç êáìåñá.
Åìåíá ðñïóùðéêá üóï åíôõðùóéáêü êáé íá öáßíåôáé åìåíá(ðñïò ôï ðáñïí) äåí ìå Ý÷åé øÞóåé êáèüëïõ...

BillyFlo81
22-09-2014, 18:33
PS4 VR Headset Project Morpheus 85% Complete says Yoshida, No Release Date Yet, Hints Price Tag Will Be Lowsource: http://www.gamepur.com/news/16313-ps4-vr-headset-project-morpheus-85-complete-says-yoshida-no-release-date.html

christos-sonyboy
22-09-2014, 18:51
ïõôå êáí,äåí ÷ñåéáæåôáé íá áðïêáù å÷ïíôáò ìéá ôçëåïñáóç ìåóá óôá ìïõôñá. ìï÷ëïò êáñåêëá ê old school êáøéìï ìå÷ñé åíïò óçìåéïõ.áõôá åéíáé õðåñâïëåò ãéá åìåíá ðñïóùðéêá.äåí èá ôá åäéíá ìå ôéðïôá ôá ëåöôá ãé'áõôï,êáëõôåñá íá ôá åäéíá óå games ãéá ôï ps4.

PDS
09-12-2014, 01:48
https://www.youtube.com/watch?v=OcyKhtHOc5U

Lefteris_X
16-02-2015, 20:19
http://www.eurogamer.net/articles/digitalfoundry-2015-housemarque-testing-super-stardust-ultra-for-morpheus-vr

ðñéí áðü êÜðïéåò óåëßäåò, ßóùò ü÷é êéüëáò óå áõôü ôï èñåíô, åß÷á ðåé üôé ïé áðáñáßôçôåò ðñïûðïèÝóåéò ãéá ôï Morpheus åßíáé 1080p x 2 ïèüíåò (ìéá ãéá êÜèå ìÜôé), áðáñáéôÞôùò êáé rock solid 60 fp/s êáé ðåíôáêÜèáñç åéêüíá (crystal clear, åéäÜëëùò áðáéôåßôáé ðïëý anti-alias). ¼÷é åðåéäÞ åßìáé "ìÜíôçò ÊÜë÷áò", áëëÜ åðåéäÞ ôá åß÷á äéáâÜóåé áðü leak êÜðïéïõ dev + üôé åìðåéñéêÜ áðü ðéï ðáëéÝò ðñïóðÜèåéåò VR (ðëçí ôçò áíÜëõóçò) áõôÝò Þôáí ïé ðñïûðïèÝóåéò Ýôóé ê' áëëéþò.

éäïý ôá requirements ôçò Sony ðñïò ôïõò dev ãéá ôï Morpheus, áðü ôï ðáñáðÜíù Üñèñï.



Resolution: VR titles require native resolution rendering - in the current Morpheus kits sent out to developers, that's 1080p.
Frame-rate: Titles need to run at a minimum of 60fps (it's unknown whether the display in the final kit will settle on a higher refresh).
Stereo 3D: Games also need to render individual viewpoints for each eye, meaning that geometry set-up is processed twice.
Anti-aliasing: With the player's eyes right on front of the display, jaggies and pixel-pop are somewhat exaggerated. VR titles require really good anti-aliasing.



÷Ýóå øçëÜ êáé áãíÜíôåõå ìå ëßãá ëüãéá. Åêôüò êáé áí ïé ôßôëïé åßíáé ìå áñêåôÜ ðéï "áðëÜ" óå ðïëõðëïêüôçôá ãñáöéêÜ, Þ óôçí éäéáßôåñá åîáéñåôéêÞ ðåñßðôùóç ôï óõíïäåõôéêü "êïõôß" ôïõ ÌïñöÝá (áõôü óôï ïðïßï èá óõíäÝåôáé USB + HDMI áðü ôï PS4 êáé áðü åêåß Ýíá Ýîôñá HDMI èá ðçãáßíåé óôçí TV ãéá ëåéôïõñãßá "2çò ïèüíçò / spectator mode", åíþ óôï êïõôß èá óõíäÝåôáé ï ÌïñöÝáò âÝâáéá, ü÷é áðåõèåßáò óôï PS4) èá åìðåñéÝ÷åé "extra horsepower" þóôå íá ìðïñïýí ïé dev íá ôçñÞóïõí ôïõò ðáñáðÜíù êáíüíåò. ¶ëëåò ïäïýò áðü áõôÝò ôéò äýï äåí âëÝðù.

ÖõóéêÜ, õðÜñ÷åé êáé ç ðëÜãéá 3ç ïäüò, ðïõ ëÝãåôáé PS4.5 Þ áêüìá ÷åéñüôåñá, ôåñÜóôéï delay (enter 2017- ôÝëç 2018) ìå PS5.

Roy
16-02-2015, 22:06
http://www.eurogamer.net/articles/digitalfoundry-2015-housemarque-testing-super-stardust-ultra-for-morpheus-vr

ðñéí áðü êÜðïéåò óåëßäåò, ßóùò ü÷é êéüëáò óå áõôü ôï èñåíô, åß÷á ðåé üôé ïé áðáñáßôçôåò ðñïûðïèÝóåéò ãéá ôï Morpheus åßíáé 1080p x 2 ïèüíåò (ìéá ãéá êÜèå ìÜôé), áðáñáéôÞôùò êáé rock solid 60 fp/s êáé ðåíôáêÜèáñç åéêüíá (crystal clear, åéäÜëëùò áðáéôåßôáé ðïëý anti-alias). ¼÷é åðåéäÞ åßìáé "ìÜíôçò ÊÜë÷áò", áëëÜ åðåéäÞ ôá åß÷á äéáâÜóåé áðü leak êÜðïéïõ dev + üôé åìðåéñéêÜ áðü ðéï ðáëéÝò ðñïóðÜèåéåò VR (ðëçí ôçò áíÜëõóçò) áõôÝò Þôáí ïé ðñïûðïèÝóåéò Ýôóé ê' áëëéþò.

éäïý ôá requirements ôçò Sony ðñïò ôïõò dev ãéá ôï Morpheus, áðü ôï ðáñáðÜíù Üñèñï.



Resolution: VR titles require native resolution rendering - in the current Morpheus kits sent out to developers, that's 1080p.
Frame-rate: Titles need to run at a minimum of 60fps (it's unknown whether the display in the final kit will settle on a higher refresh).
Stereo 3D: Games also need to render individual viewpoints for each eye, meaning that geometry set-up is processed twice.
Anti-aliasing: With the player's eyes right on front of the display, jaggies and pixel-pop are somewhat exaggerated. VR titles require really good anti-aliasing.



÷Ýóå øçëÜ êáé áãíÜíôåõå ìå ëßãá ëüãéá. Åêôüò êáé áí ïé ôßôëïé åßíáé ìå áñêåôÜ ðéï "áðëÜ" óå ðïëõðëïêüôçôá ãñáöéêÜ, Þ óôçí éäéáßôåñá åîáéñåôéêÞ ðåñßðôùóç ôï óõíïäåõôéêü "êïõôß" ôïõ ÌïñöÝá (áõôü óôï ïðïßï èá óõíäÝåôáé USB + HDMI áðü ôï PS4 êáé áðü åêåß Ýíá Ýîôñá HDMI èá ðçãáßíåé óôçí TV ãéá ëåéôïõñãßá "2çò ïèüíçò / spectator mode", åíþ óôï êïõôß èá óõíäÝåôáé ï ÌïñöÝáò âÝâáéá, ü÷é áðåõèåßáò óôï PS4) èá åìðåñéÝ÷åé "extra horsepower" þóôå íá ìðïñïýí ïé dev íá ôçñÞóïõí ôïõò ðáñáðÜíù êáíüíåò. ¶ëëåò ïäïýò áðü áõôÝò ôéò äýï äåí âëÝðù.

ÖõóéêÜ, õðÜñ÷åé êáé ç ðëÜãéá 3ç ïäüò, ðïõ ëÝãåôáé PS4.5 Þ áêüìá ÷åéñüôåñá, ôåñÜóôéï delay (enter 2017- ôÝëç 2018) ìå PS5.

Áõôï ðïõ ðåñéãñáöåéò çäç ãéíåôáé ìå åîùôåñéêç êáñôá ãñáöêùí óôá Alienware ôçò Dell. Ïðïôå áðï ìåñéáò õëïðïéçóçò äåí õðáñ÷åé èåìá, ìðïñåé íá ãéíåé ëïãéêá adapt óå ps4 software. Ôï èåìá åéíáé ïôé èá áíåâáóåé ôï êïóôïò ðáíù áðï ôá 400 åõñù óõíïëéêá ÷áëáñá.

Ïðïôå å÷ïõìå 2 ôéíÜ: íá ðáéæïõìå ìÝ÷ñé ãñáöéêá pac-man óôï Morpheus Þ íá óôï÷åõóåé óôïõò áíèñùðïõò ðïõ èåëïõí íá äùóïõí åîôñá 400 åõñù. Ôï êïéíï óéãïõñá õðáñ÷åé ïðïôå ãéá ìåíá êáôé ôåôïéï èá çôáí êáëõôåñï, áí åéíáé íá êáíåéò êáôé êáíôï êáëá êáé ìå óôïìöï.

Lefteris_X
16-02-2015, 22:28
ÁíáöÝñèçêá âñå óõ ðïõèåíÜ óôï áí õößóôáôáé Þäç Þ ü÷é, áí åßíáé ôå÷íéêÜ åöéêôü Þ äåí åßíáé; ¼÷é êáé óôá äýï (äéüôé óáöÝóôáôá êáé ãßíåôáé ç áýîçóç horsepower áñêåôÜ ÷ñüíéá ôþñá, Hell ìå åîùôåñéêü êïõôß áêüìá êáé Ýíáò Mac-Üêïò Air ðñþôçò ãåíéÜò, Þôïé ìç÷Üíçìá ðïëëþí åôþí, êÜíåé grab/capture êáé edit óå 4K.) Áí åß÷åò ðáñáêïëïõèÞóåé ôçí ðáëéÜ êïõâÝíôá (Þ áí üíôùò ôçí åß÷åò êáé ôçí Ý÷åéò îå÷Üóåé), åß÷áìå áíáöåñèåß åêôåíþò óôéò ðéèáíÝò õëïðïéÞóåéò.

Óõíåðþò, üðùò åß÷å áíáöåñèåß êáé óôçí ðáëáéüôåñç êïõâÝíôá, ðïõ åß÷áí êáôáèÝóåé áðüøåéò êáé Üëëïé óõíöïñïõìßôåò üôáí óõæçôÜãáìå ãéá óðåêò êáé ìéá "áíåêôÞ ôéìÞ", ãéá íá áðïäïèåß õøçëÞ ðïéüôçôá ãñáöéêþí + ìç-ëéðïèõìéêÞ ôéìÞ, áðëÜ äåí ãßíåôáé ìå ôá óðåêò ôïõ PS4. Áí ç ôéìÞ áíÝëèåé ôùí 200-250 åõñþ, ôüôå íáé ãßíåôáé. Êáé äåí åííïþ íá áíÝâåé êáôÜ 50 åõñþ, áëëÜ êáôÜ 150 åõñþ, äçëáäÞ üðùò åßðåò êïíôÜ óôá 400 åõñþ. ÔïõôÝóôéí ðÜìå, ÏÊ ü÷é êáé ãéá ðáêìáí ãñáöéêÜ, ãéá ÷áìçëüôåñçò ðïëõðëïêüôçôáò ãñáöéêÜ áëëÜ ìå fluid gameplay Þ êáëÞò ðïéüôçôáò ãñáöéêÜ êáé PS4.5 Þ PS5. Óå ôåëåßùò ðñïóùðéêü ôüíï, áí êáé åßìáé õðÝñ ôùí 400 åõñþ (êÜíôï êáëÜ êáé ìå óôüìöï, ðñïöáíþò èñÜóïò/èÜññïò åííïåßò), ðïëýò êüóìïò äåí åßíáé. Ïðüôå áò ôï ðÜíå ãéá PS5 êáé ìå ìéêñüôåñï êüóôïò (êáèþò ôá ðÜíôá èá ãßíïíôáé render Üíåôá -åëðßæù- áðü ôç êïíóüëá. Åêôüò êáé áí åßíáé óáí ôçí ôùñéíÞ PS4 öüëá áðü ðëåõñÜò óðåêò).

ÐÜíôùò áðü ðñïóùðéêÞò åìðåéñßáò, ó÷åäüí üëá ôá óôõë ðáé÷íéäéþí ðïõ Ý÷ïõìå óÞìåñá, ÄÅÍ åßíáé åöáñìüóéìá óå VR, ü÷é ôå÷íéêþò, áëëÜ äåí åßíáé äéáóêåäáóôéêÜ ðáñÜ Ýíá ÷ëéáñü gimmick. ÈÝëåé ôåëåßùò äéáöïñåôéêÞ ðñïóÝããéóç, Üëëï åíôåëþò gameplay, êáèþò ôï immersion åßíáé 100% äéáöïñåôéêü áð' üôé Ý÷ïõìå óõíçèßóåé Ýùò ôþñá. Äåí ôáéñéÜæïõí ïýôå FPS, ïýôå rpg, ïýôå strategy, ïýôå shooter, óáöþò êáé ü÷é áèëçôéêÜ ðáé÷íßäéá (ð÷. ìðÜëá, ìðÜóêåô), ïýôå ðëáôöïñì.

Ìå ôï ðïëý æüñé ôáéñéÜæïõí driving / flight sim (ìå ôçí êáìßá arcade), áëëÜ êáé ðÜëé, åßíáé ìÝôñéáò äéáóêÝäáóçò. ÐñïóðÜèåéåò óôï (ìáêñéíü) ðáñåëèüí Ý÷ïõí ãßíåé ðïëëÝò, áíåðéôõ÷åßò üëåò. Êáé äåí Þôáí èÝìá áíåðáñêïýò hardware óå ó÷Ýóç ìå óÞìåñá (êáèþò ãéá ôçí åðï÷Þ ôïõò ôá ãñáöéêÜ/Þ÷ïò Þôáí Üøïãá), áëëÜ ôï immersion Þôáí áðü too overwhelming Ýùò åíôåëþò ðáôÜôá, åíþ ôï gameplay Þôáí áðü ÷áæü Ýùò êáñá-ðáëïýêé. Óôçí êáëýôåñç ðåñßðôùóç ðáé÷íéäéïý VR ðïõ Ý÷ù ðáßîåé áíÜìåóá óå äéÜöïñá, Þôáí Ýíá ðïëý êáëü sim ôïõ ëåãüìåíïõ "ðáñáðÝíôå" (áõôü ôï éðôÜìåíï êáôáóêåýáóìá ðïõ "ðåôÜåé" óôïí áÝñá êáé öïõíôÜñåéò áðü âïõíïðëáãéÝò, ðëáíÜñïíôáò óôïí áÝñá)........áëëÜ öïõíôÜñïíôáò ôç íý÷ôá áðü ïõñáíïîýóôç. Ç åìðåéñßá Þôáí "ôñåëÞ", ü÷é ìüíï üìùò ëüãù VR, áëëÜ êõñéüôåñá ãéáôß óôï coin-op, ðñáãìáôéêÜ îÜðëùíåò óå ìéá "áéþñá" ðïõ óå êéíïýóå êáôÜëëçëá, åíþ áíåìéóôÞñåò öýóáãáí áÝñá ðÜíù óïõ. ¶íôå íá áíáðáñá÷èåß ôÝôïéá åìðåéñßá óôï óðßôé (êáëÜ êñáóéÜ).

Ôåóðá, áò êñáôÞóïõìå ôï good wines êáé êáëïß åßìáóôå.

Roy
16-02-2015, 22:39
Áðï ôçí áñ÷ç ðïõ ôï åéäá áìåóùò óêåöôçêá ïôé áõôï åéíáé ìéá óõóêåõç ãéá PS5. Áëëá åöïóïí ç Sony áðïöáóéóå íá ôï äåéîåé êáé íá ôï âãáëåé ôùñá èá ðñåðåé íá ôï õðïóôçñéîåé áíáëïãá, êáôé ðïõ èá ÷ñåéáóôåé ãåííáéåò áðïöáóåéò ïðïéåò êáé íá åéíáé áõôåò.

Ïóïí áöïñá ôá ãñáöéêá, ãéá íá êáôáöåñåé ôï PS4 íá ôñå÷åé 2 games ôáõôï÷ñïíá óå 1080p íïìéæù ïôé ôï Littlebigplanet åéíáé ôáâáíé(ôï pac-man ðñïöáíùò ôï áíåöåñá ãéá ðëáêá). Äåí ìðïñù íá óêåöôù êáôé êáëõôåñï åéëéêñéíá ðïéï game ôñå÷åé ôùñá 1080p/60fps ÷ñçóéìïìðïéùíôáò ôï 45% ôïõ PS4, åôóé ùóôå íá ìðïñåóåé ìå Ìorpheus íá ôñåîåé 2x óôï 90%??

Áðëïðïéçìåíá åéíáé ôá íïõìåñá ðñïöáíùò, áëëá ëïãéêá ïëïé èá ðéáóïõí ôï point ìïõ.

Lefteris_X
16-02-2015, 22:52
Áí êáôáöÝñïõí íá óêåöôïýí Ýíá äéáöïñåôéêü óôõë gameplay (áíáöÝñïìáé åêôåíþò üôé ôá ôùñéíÜ óôõë äåí êÜíïõí ãéá VR) ßóùò êáé íá åðáñêÞ ôï PS4 hardware. ºóùò.

Êáé äåí åßíáé Ýôóé áðëþò 2x, äéüôé äåí åßíáé ìüíï 2x ç áíÜëõóç/textures/effects áëëÜ êõñéüôåñá ôá ìéíéìïõì 60 fp/s Þôïé 120 fp/s (60 ãéá êÜèå ìÜôé). ÉäáíéêÜ, åßíáé ôá 90 Þ áêüìá êáé 120 fp/s ãéá ÊÁÈÅ ìÜôé. ÐÜíôùò ãéá íá Ý÷ïõìå ìéá éäÝá, ôï Trine ôñÝ÷åé óå 2.5Ê (ãßíåôáé downscale óå 1080p), óå 3D, åíþ åóùôåñéêÜ óôï óôïýíôéï ðÝôõ÷áí ãéá ôçí ßäéá áíÜëõóç êáé 3D (x2 äçëáäÞ) êáé óôá 90 fp/s. ¼ðùò áíÝöåñá óôï ðñïçãïýìåíï ðïóô, ôÝôïéïõ åßäïõò gameplay åßíáé ìç åöáñìüóéìï óå VR. Êáé.......áõôü åßíáé ôï âáóéêü "ðñüâëçìá" ôïõ VR åí ãÝíåé: Ýëëåéøç éäåþí íÝïõ, êáéíïôïìéêïý óôõë gameplay, åäþ êáé äåêáåôßåò.

GRZEUS
16-02-2015, 23:39
Äåí îÝñù áí éó÷ýåé áëëÜ êáéñü ðñéí óôï facebook óôçí óåëßäá ôçò Sony Japan êÜðïéïò åß÷å áíáöÝñåé üôé ç óõóêåõÞ èá Ý÷åé Ýîôñá äýíáìç þóôå íá âïçèÜåé ôï ps4 .ëïãéêÜ ç èá ôï Ý÷åé åíóùìáôùìÝíï åðÜíù óôçí óõóêåõÞ ç èá åßíáé óôï êïõôß ðïõ óõíäÝåôáé ìå ôï ps4 .. Óßãïõñá ðÜíôùò ôçí ðñáãìáôéêÞ äýíáìç èá ôçí äåßîåé óôï ps5. Êáé ìÜëëïí áõôÞ ç ãåíéÜ èá åßíáé ìéêñüôåñç áð üôé öáíôáæüìáóôáí....

Roy
16-02-2015, 23:51
Åãù ðáíôùò áí åðáéæá ôï P.T. óôï Morpheus èá çìïõí ÷åóìåíïò åðáíù ìïõ. Åéíáé êïììåíï êáé ñáìåíï ãéá ôåôïéá FPS ôï Morpheus áëëá èåëïõí áñêåôç éó÷õò äõóôõ÷ùò

Lefteris_X
17-02-2015, 00:24
Êé üìùò äåí åßíáé êïììÝíá êáé ñáììÝíá! (ôá FPS)

¸íá áðü ôá âáóéêüôåñá ðñïâëÞìáôá ìå ôï VR, åßíáé ç åëåõèåñßá êßíçóçò ôçò êÜìåñáò. Ãéá ðáñÜäåéãìá (áðü case studies ðÜíù óôï VR) óôï ôÜäå ðáé÷íßäé ôñüìïõ 1ïõ ðñïóþðïõ, óå ìéá äåäïìÝíç óôéãìÞ ìðïñåß ï óêçíïèÝôçò íá èÝëåé ï ðáßêôçò/èåáôÞò íá êïéôÜæåé óå óõãêåêñéìÝíï óçìåßï, õðü óõãêåêñéìÝíç ãùíßá êáé ýøïò - êÜôé ðïõ óå "êëáóéêü" ðáé÷íßäé óôçí TV, Üíåôá óôï êÜíåé ìÝóù rail/cutscene. Óôï VR üìùò, ëüãù åëåõèåñßáò, ï ðáßêôçò/èåáôÞò åêåßíç ôç äåäïìÝíç óôéãìÞ ìðïñåß íá êïéôÜæåé áëëïý, ïðüôå "÷Üèçêå" ç óôéãìÞ ðïõ Þèåëå ï óêçíïèÝôçò = ðÜðáëá ôï immersion. Óôçí áíôßèåôç ðåñßðôùóç, Ý÷åé ìåëåôçèåß/ðáñáôçñçèåß, ðùò áí "óôáìáôÞóåéò" ôçí åëåõèåñßá êßíçóçò áðü ôï VR (þóôå íá óôñÝøåéò ìå rails / cutscene) ôï âëÝììá ôïõ ðáßêôç/èåáôÞ åêåß ðïõ åðéèõìåß ï óêçíïèÝôçò, áõôïìÜôùò ÷áëÜåé ôï immersion, 1ïí ãéáôß áéóèÜíåôáé awkward áðü "åëåýèåñïò" ---> óå "ðáñùðßäåò Üíåõ åëåõèåñßáò" êáé 2ïí ãéáôß "áíáìÝíåé" êÜôé íá óõìâåß óôï ðáé÷íßäé åðåéäÞ áêñéâþò ôïõ "êëåßäùóå" ôçí ïðôéêÞ. Êïéíþò óêáôÜ immersion (åðáíáëáìâÜíù: áðü case studies ðïõ Ý÷ïõí ãßíåé).

Åî ïõ êáé áñêåôÜ áðü ôá õöéóôÜìåíá åßäç gameplay, äåí åßíáé åöáñìüóéìá ÷ùñßò íá "÷Üíïõí" óôï VR. Ìðïñåß ìå ìéá ðñþôç óêÝøç íá öáßíåôáé üôé èá åßíáé ôÝëåéá (üðùò ìéá êïéíÞ óêÝøç åßíáé ôá FPS horror, shooter), óôçí ðñáãìáôéêüôçôá üìùò (õëïðïßçóç) ôåëéêÜ äåí åßíáé. Ç áëÞèåéá åßíáé üìùò, üôé åäþ êáé 3 ðüóô ôï ßäéï ðñÜìá ðåñéãñÜöù êáé åéëéêñéíÜ äåí îÝñù ãéáôß. :P ÊÜôé äåí ãñÜöù óùóôÜ;

ÕÃ: Áí ðåñÜóåéò áðü Ýíá 3D Ride óôçí Disneyland Þ óôç Universal Studios, èá êáôáëÜâåéò ãéáôß äåí Ý÷ïõí âÜëåé êñÜíç, ðáñÜ ïëüêëçñåò õäñáõëéêÝò áßèïõóåò ìå êáèßóìáôá ðïëý ðåñéïñéóìÝíùí èåáôþí êáé ôåñÜóôéá êáìðõëùôÞ ïèüíç. Ôï immersion åßíáé áðßóôåõôï.

muku
17-02-2015, 01:06
Êé üìùò äåí åßíáé êïììÝíá êáé ñáììÝíá! (ôá FPS)

¸íá áðü ôá âáóéêüôåñá ðñïâëÞìáôá ìå ôï VR, åßíáé ç åëåõèåñßá êßíçóçò ôçò êÜìåñáò. Ãéá ðáñÜäåéãìá (áðü case studies ðÜíù óôï VR) óôï ôÜäå ðáé÷íßäé ôñüìïõ 1ïõ ðñïóþðïõ, óå ìéá äåäïìÝíç óôéãìÞ ìðïñåß ï óêçíïèÝôçò íá èÝëåé ï ðáßêôçò/èåáôÞò íá êïéôÜæåé óå óõãêåêñéìÝíï óçìåßï, õðü óõãêåêñéìÝíç ãùíßá êáé ýøïò - êÜôé ðïõ óå "êëáóéêü" ðáé÷íßäé óôçí TV, Üíåôá óôï êÜíåé ìÝóù rail/cutscene. Óôï VR üìùò, ëüãù åëåõèåñßáò, ï ðáßêôçò/èåáôÞò åêåßíç ôç äåäïìÝíç óôéãìÞ ìðïñåß íá êïéôÜæåé áëëïý, ïðüôå "÷Üèçêå" ç óôéãìÞ ðïõ Þèåëå ï óêçíïèÝôçò = ðÜðáëá ôï immersion. Óôçí áíôßèåôç ðåñßðôùóç, Ý÷åé ìåëåôçèåß/ðáñáôçñçèåß, ðùò áí "óôáìáôÞóåéò" ôçí åëåõèåñßá êßíçóçò áðü ôï VR (þóôå íá óôñÝøåéò ìå rails / cutscene) ôï âëÝììá ôïõ ðáßêôç/èåáôÞ åêåß ðïõ åðéèõìåß ï óêçíïèÝôçò, áõôïìÜôùò ÷áëÜåé ôï immersion, 1ïí ãéáôß áéóèÜíåôáé awkward áðü "åëåýèåñïò" ---> óå "ðáñùðßäåò Üíåõ åëåõèåñßáò" êáé 2ïí ãéáôß "áíáìÝíåé" êÜôé íá óõìâåß óôï ðáé÷íßäé åðåéäÞ áêñéâþò ôïõ "êëåßäùóå" ôçí ïðôéêÞ. Êïéíþò óêáôÜ immersion (åðáíáëáìâÜíù: áðü case studies ðïõ Ý÷ïõí ãßíåé).

Åî ïõ êáé áñêåôÜ áðü ôá õöéóôÜìåíá åßäç gameplay, äåí åßíáé åöáñìüóéìá ÷ùñßò íá "÷Üíïõí" óôï VR. Ìðïñåß ìå ìéá ðñþôç óêÝøç íá öáßíåôáé üôé èá åßíáé ôÝëåéá (üðùò ìéá êïéíÞ óêÝøç åßíáé ôá FPS horror, shooter), óôçí ðñáãìáôéêüôçôá üìùò (õëïðïßçóç) ôåëéêÜ äåí åßíáé. Ç áëÞèåéá åßíáé üìùò, üôé åäþ êáé 3 ðüóô ôï ßäéï ðñÜìá ðåñéãñÜöù êáé åéëéêñéíÜ äåí îÝñù ãéáôß. :P ÊÜôé äåí ãñÜöù óùóôÜ;

ÕÃ: Áí ðåñÜóåéò áðü Ýíá 3D Ride óôçí Disneyland Þ óôç Universal Studios, èá êáôáëÜâåéò ãéáôß äåí Ý÷ïõí âÜëåé êñÜíç, ðáñÜ ïëüêëçñåò õäñáõëéêÝò áßèïõóåò ìå êáèßóìáôá ðïëý ðåñéïñéóìÝíùí èåáôþí êáé ôåñÜóôéá êáìðõëùôÞ ïèüíç. Ôï immersion åßíáé áðßóôåõôï.

Áõôü ðïõ ðåñéãñÜöåéò äåí åßíáé êáèüëïõ ðñüâëçìá. Ìðïñåß íá âãïõí ðáé÷íßäéá ðïõ óôï÷åýïõí áðïêëåéóôéêÜ ãéá VR ïðüôå íá ìçí óïõ ìåôáêéíïýí êáèüëïõ ôçí êÜìåñá ìå cutscenes Þ hybrids ðïõ íá ðáßæïõí äéáöïñåôéêÜ ìå headset êáé äéáöïñåôéêÜ óôçí TV. Ìå ôï headset üóï immersion ðéèáíü íá ÷Üóåé ìå ìéá êÜìåñá öéîáñéóìÝíç óôï ïðôéêü ðåäßï ôïõ ðáß÷ôç ÷ùñßò êéíçìáôïãñáöéêÝò ëÞøåéò Üëëï ôüóï êáé óôï äéðëÜóéï èá êåñäßóåé ìüíï êáé ìüíï ìå ôçí "áðïìüíùóç" ìÝóá óôï êñÜíïò êáé ôïí óõíäõáóìü åéêüíáò êáé Þ÷ïõ. ÅéäéêÜ ï Þ÷ïò èá ðáßîåé ôåñÜóôéï ñüëï. Åêåß ðïõ ìðïñåß íá èÝëåé ï óêçíïèÝôçò íá êïéôÜîåéò, ìðïñåß áðëÜ íá ãßíåôáé ìå ç÷çôéêÜ åñåèßóìáôá. Ð÷ Ýíáò äéÜëïãïò óå Ýíá FPS Þ Ýíáò ðåñßåñãïò Þ÷ïò óå Ýíá horror êáé ëïéðÜ. Áêüìá êáé ìå hud ìðïñåß íá óå êÜíåé íá êïéôÜîåéò åêåß ðïõ èÝëåé. Åãþ ðéóôåýù üôé åíäåßêíõôáé ãéá ïðïéïäÞðïôå åßäïò ðáé÷íéäéïý ìðïñåß íá ðáßîåé ìå êÜìåñá ðñþôïõ ðñïóþðïõ. Åßôå shooter, åßôå driving sim, flight sim, space sim áêüìá êáé GTA óå first person mode.

Roy
17-02-2015, 01:11
Êé üìùò äåí åßíáé êïììÝíá êáé ñáììÝíá! (ôá FPS)

¸íá áðü ôá âáóéêüôåñá ðñïâëÞìáôá ìå ôï VR, åßíáé ç åëåõèåñßá êßíçóçò ôçò êÜìåñáò. Ãéá ðáñÜäåéãìá (áðü case studies ðÜíù óôï VR) óôï ôÜäå ðáé÷íßäé ôñüìïõ 1ïõ ðñïóþðïõ, óå ìéá äåäïìÝíç óôéãìÞ ìðïñåß ï óêçíïèÝôçò íá èÝëåé ï ðáßêôçò/èåáôÞò íá êïéôÜæåé óå óõãêåêñéìÝíï óçìåßï, õðü óõãêåêñéìÝíç ãùíßá êáé ýøïò - êÜôé ðïõ óå "êëáóéêü" ðáé÷íßäé óôçí TV, Üíåôá óôï êÜíåé ìÝóù rail/cutscene. Óôï VR üìùò, ëüãù åëåõèåñßáò, ï ðáßêôçò/èåáôÞò åêåßíç ôç äåäïìÝíç óôéãìÞ ìðïñåß íá êïéôÜæåé áëëïý, ïðüôå "÷Üèçêå" ç óôéãìÞ ðïõ Þèåëå ï óêçíïèÝôçò = ðÜðáëá ôï immersion. Óôçí áíôßèåôç ðåñßðôùóç, Ý÷åé ìåëåôçèåß/ðáñáôçñçèåß, ðùò áí "óôáìáôÞóåéò" ôçí åëåõèåñßá êßíçóçò áðü ôï VR (þóôå íá óôñÝøåéò ìå rails / cutscene) ôï âëÝììá ôïõ ðáßêôç/èåáôÞ åêåß ðïõ åðéèõìåß ï óêçíïèÝôçò, áõôïìÜôùò ÷áëÜåé ôï immersion, 1ïí ãéáôß áéóèÜíåôáé awkward áðü "åëåýèåñïò" ---> óå "ðáñùðßäåò Üíåõ åëåõèåñßáò" êáé 2ïí ãéáôß "áíáìÝíåé" êÜôé íá óõìâåß óôï ðáé÷íßäé åðåéäÞ áêñéâþò ôïõ "êëåßäùóå" ôçí ïðôéêÞ. Êïéíþò óêáôÜ immersion (åðáíáëáìâÜíù: áðü case studies ðïõ Ý÷ïõí ãßíåé).

Åî ïõ êáé áñêåôÜ áðü ôá õöéóôÜìåíá åßäç gameplay, äåí åßíáé åöáñìüóéìá ÷ùñßò íá "÷Üíïõí" óôï VR. Ìðïñåß ìå ìéá ðñþôç óêÝøç íá öáßíåôáé üôé èá åßíáé ôÝëåéá (üðùò ìéá êïéíÞ óêÝøç åßíáé ôá FPS horror, shooter), óôçí ðñáãìáôéêüôçôá üìùò (õëïðïßçóç) ôåëéêÜ äåí åßíáé. Ç áëÞèåéá åßíáé üìùò, üôé åäþ êáé 3 ðüóô ôï ßäéï ðñÜìá ðåñéãñÜöù êáé åéëéêñéíÜ äåí îÝñù ãéáôß. :P ÊÜôé äåí ãñÜöù óùóôÜ;

ÕÃ: Áí ðåñÜóåéò áðü Ýíá 3D Ride óôçí Disneyland Þ óôç Universal Studios, èá êáôáëÜâåéò ãéáôß äåí Ý÷ïõí âÜëåé êñÜíç, ðáñÜ ïëüêëçñåò õäñáõëéêÝò áßèïõóåò ìå êáèßóìáôá ðïëý ðåñéïñéóìÝíùí èåáôþí êáé ôåñÜóôéá êáìðõëùôÞ ïèüíç. Ôï immersion åßíáé áðßóôåõôï.

Áðï áõôç ôç óêïðéá ôïõ Single Player óùóôï. Óå åíá Online MMO FPS ãéá ðáñáäåéãìá ïðùò ôï Destiny/Elder Scrolls Online êáé áëëá ðïõ ëïãéêá èá âãïõí, ðéóôåõù äå èá õðçñ÷å áõôï ôï èåìá êáé èá äïõëåõå èáõìáóéá!

Lefteris_X
17-02-2015, 11:58
@Roy

Åðßóçò Üêõñá ôá MMO FPS, êáèþò áõôÜ óêïíôÜöôïõí óôá logistics: ç áðüöáóç/ðñÜóéíï öùò/ÏÊ ãéá ôÝôïéïõò ôßôëïõò, ëáìâÜíåôáé ÌÏÍÏ áí õðÜñ÷åé ìåãÜëç (ç äõíçôéêÜ ìåãÜëç) åãêáôåóôçìÝíç âÜóç ÷ñçóôþí. Êáé ùò ãíùóôü åäþ, óôá 35 ÷ñüíéá ôçò âéïìç÷áíßáò ôùí videogame, ç êáôÜñá ôùí add-on, åßíáé üôé äåí ëáìâÜíïõí ÐÏÔÅ åðÜñêåéá ìåãÜëçò åãêáôåóôçìÝíçò âÜóçò ÷ñçóôþí = ï dev / publisher ðåñéìÝíåé áõôü íá óõìâåß þóôå íá "ðåéóôåß" (ôï ïéêïíïìéêü ôìÞìá) ãéá ôï ÏÊ......

.....êáé íá ôï ëåãüìåíï "Ýêáíå ç êüôá ôï áõãü Þ ôï áõãü ôçí êüôá", êáèþò êáé ïé ÷ñÞóôåò ðåñéìÝíïõí åðÜñêåéá êáëþí ôßôëùí ãéá íá áãïñÜóïõí Ýíá (ðáíÜêñéâï êéüëáò) add-on. Åí ôÝëåé, ôï add-on áðïôõã÷Üíåé áêñéâþò ãéá áõôü ôï ëüãï. Ôá ðáñáäåßãìáôá ðïëëÜ, áðü light guns, SEGA 32X, SEGA Mega-CD, PSX MPEG Cartridge, PS2 HDD, PS2/PS3/PS4 Eye Toy Camera (ìðïñþ íá áðáñéèìÞóù ðïëëÜ ðåñéóóüôåñá).

@muku

Éó÷ýïõí ôá ðáñáðÜíù ðïõ åßðá êáé ãéá áõôü ðïõ ðñïôåßíåéò. Ôáõôü÷ñïíá, üðùò èá ãíùñßæåéò âåâáßùò, åßíáé ó÷åäüí áðßèáíï íá åãêñéèåß áðü ôï ïéêïíïìéêü ôìÞìá hybrid (2D + VR) ôßôëïò, êáèþò èá áðáéôåß ôåñÜóôéá äïõëåéÜ ãéá ôï êïììÜôé ôïõ VR (êþäéêáò ãéá äéðëÜóéáò äýíáìçò engine, ãéá ôá 1080p/60). ÐáñÜëëçëá, áí äåí åßíáé åöéêôÞ ç áðüäïóç 1080p/60, ôüôå ÏËÏ ôï ðáé÷íßäé èá ðñÝðåé íá ãßíåé ôñïìåñÜ re-worked þóôå íá Ý÷åé ðïëý ðéï åëáöñéÜ assets, ãéá íá åðéôåõ÷èåß ï óôü÷ïò ôïõ 1080p êáé ìßíéìïõì (rock solid) 60 fp/s, ÷þñéá êéüëáò ðïõ áðáéôåßôáé åíôåëþò äéáöïñåôéêÞ "óêçíïèåóßá" ãéá VR ôßôëï, áðü áõôÞ ðïõ áðáéôåßôáé ãéá 2D. Äåí åßíáé Ýôóé áðëÜ, "ðáßñíù ôçí êÜìåñá ðñþôïõ ðñïóþðïõ êáé ôçí âÜæù óôï êñÜíïò, ìå ôçí êßíçóç íá ôçí åëÝã÷åé ï áõ÷Ýíáò ôïõ ðáßêôç". ¸÷ïõí õðÜñîåé case studies óôï ðáñåëèüí ðïõ áðïäåéêíýïõí üôé êÜôé ôÝôïéï ðñïóäßäåé ôçí áßóèçóç åíüò áðëïý gimmick = äåí ðåßèåôáé ç ìåãÜëç ìåñßäá ÷ñçóôþí íá ðñïâåß óôçí (ðáíÜêñéâç) áãïñÜ ôïõ add-on. Êáé..........ãõñíÜìå ðÜëé óôï ëåãüìåíï "áõãü". Åí ïëßãïéò, VR is a tough nut to crack ãéá íá ãßíåé åëêõóôéêü óôçí ìÜæá êáé ü÷é óå ëßãïõò. Åî ïõ êáé äåí ôï Ý÷ïõí ðåôý÷åé ôüóåò äåêáåôßåò.

mihalis13
17-02-2015, 12:47
Åãþ ðÜíôùò äåí ðéóôåýù ïôé èá ôï ðÜñåé ðïëýò êüóìïò.
Óõìöùíþ ìå áõôÜ ðïõ ëÝåé ï ËåõôÝñçò.Ïôé äåí õðÜñ÷ïõí ðáé÷íßäéá êáôÜëëçëá ãéá vr gaming (Üíôå êáíÝíá ôýðïõ Outlast) áëëÜ êáé ïôé ïé devs ãéá íá ðåéóôïýí ðñÝðåé íá äïõí ìåãÜëç åãêáôåóôçìåíç âÜóç ÷ñçóôþí ïüðùò êáé ïé ÷ñÞóôåò ôáõôü÷ñïíá ãéá íá ðñï÷ùñÞóïõí óôçí áãïñÜ åíüò ôüóï áêñéâïý ãêáôæåô ðñÝðåé íá äïýíå êáé ìéá ðëçèþñá ôßôëùí (ðïéïôéêþí).
Ïðüôå äåí âëÝðù ðïëý "ñïäéíá" ôá ðñÜãìáôá ãéá áõôï ôï ðñïôæåêô.

ÐñïóùðéêÜ äåí ìå íïéÜæåé ãéáôß ðñïôéìþ ôéò 1-2 þñåò ðïõ èá âñù ÷ñüíï íá ðáßîù íá ôéò áðïëáýóù óôï êáíáðÝ ìïõ ìå ôï ÷åéñéóôÞñéï ìïõ ðáñá íá å÷ù åíá "ðñÜãìá" óôï êåöÜëé ìïõ.
Áóå ðïõ ôï èåùñþ êáé ðïëý åðéêßíäõíï ãéá ðïëëïýò ëüãïõò (íáõôßá,÷Üíåéò åðáöÞ ìå ôç ðñáãìáôéêüôçôá, êßíäõíïò ôñáõìáôéóìïõ êëð)

Lefteris_X
17-02-2015, 12:56
ÊáëÜ Ìé÷Üëç, äåí ìðïñþ íá óïõ ðåñéãñÜøù ôçí áßóèçóç "÷Üíïìáé", ðáíéêïý, óïê, üôáí åß÷á ôï êñÜíïò óôï êåöÜëé ìïõ óå Ýíá VR flight sim. ¼ôáí äå ôï Ýâãáëá êáé óçêþèçêá áðü ôçí êáìðßíá, äåí æáëéæüìïõí, ïýôå åß÷á íáõôßá, áëëÜ äåí ìðïñïýóá íá åãêëéìáôéóôþ ìå.....ôçí real life ãéá 20-30 äåõôåñüëåðôá, êÜôé óá íá Ýêáíå re-boot ï åãêÝöáëïò, ãéá íá êáôáëÜâåé ôé åßíáé áõôü ðïõ Ýâëåðå êáé Üêïõãå. ÓïêáñéóôéêÞ åìðåéñßá, äÝïò ìå ðëçììýñéóå, áëëÜ êáôüðéí áõôÞò, øéëï-Ý÷áóá ôç ìðÜëá. Êáé íá öáíôáóôåßò üôé ôüôå, áðü ðëåõñÜò áíôáíáêëáóôéêþí, Þìïõí 1.000.000% Üñôéïò, êáèüôé ìå ôç ìç÷áíÞ ôá 200÷ëì/ù (ôï ëéãüôåñï) ôá åß÷á øùìïôýñé êÜèå ìÝñá!

mihalis13
17-02-2015, 13:06
Äåí Ý÷ù âÜëåé ðïôÝ Vr óôï êåöÜëé ìïõ.
Áðü áõôÜ ðïõ Ý÷ù äåé üìùò ìïõ öáßíåôáé áíçóõ÷çôéêü ãéá íá ôï Ý÷åé êÜðïéïò ìüíïò ôïõ óôï óðßôé ôïõ.
Êáé åéäéêÜ áõôü ðïõ ëåò(20-30 sec íá åãêëéìáôéóôåßò) åßíáé "êÜðùò".
ÓêÝøïõ ôþñá áíèñþðïõò ðïõ èá ëéþíïõíå ìå ôéò þñåò ìå ôï óõãêåêñéìÝíï.. Åäþ ÷áæåýåéò áí êÜôóåéò ðïëëÝò þñåò óôçí ïèüíç ôïõ pc êáé êÜíåéò äïõëåéÜ , ðüóï ìÜëëïí óå ìéá ôüóï äéáäñáóôéêÞ åìðåéñßá ðïõ ÷Üíåé åðáöÞ ìå ôçí ðñáãìáôéêüôçôá...

ÌÞðùò "ìðÜñìðåøá" áðüôïìá êáé ìïõ öáßíïíôáé üëá áõôÜ áíçóõ÷çôéêÜ;;; :P
ÁëÞèåéá äåí îÝñù, áëëÜ äåí åßìáé ôüóï õðÝñìá÷ïò íá õðÜñ÷åé áõôÞ ç ôå÷íïëïãßá óôá óðßôéá..

muku
17-02-2015, 13:16
Éó÷ýïõí ôá ðáñáðÜíù ðïõ åßðá êáé ãéá áõôü ðïõ ðñïôåßíåéò. Ôáõôü÷ñïíá, üðùò èá ãíùñßæåéò âåâáßùò, åßíáé ó÷åäüí áðßèáíï íá åãêñéèåß áðü ôï ïéêïíïìéêü ôìÞìá hybrid (2D + VR) ôßôëïò, êáèþò èá áðáéôåß ôåñÜóôéá äïõëåéÜ ãéá ôï êïììÜôé ôïõ VR (êþäéêáò ãéá äéðëÜóéáò äýíáìçò engine, ãéá ôá 1080p/60). ÐáñÜëëçëá, áí äåí åßíáé åöéêôÞ ç áðüäïóç 1080p/60, ôüôå ÏËÏ ôï ðáé÷íßäé èá ðñÝðåé íá ãßíåé ôñïìåñÜ re-worked þóôå íá Ý÷åé ðïëý ðéï åëáöñéÜ assets, ãéá íá åðéôåõ÷èåß ï óôü÷ïò ôïõ 1080p êáé ìßíéìïõì (rock solid) 60 fp/s, ÷þñéá êéüëáò ðïõ áðáéôåßôáé åíôåëþò äéáöïñåôéêÞ "óêçíïèåóßá" ãéá VR ôßôëï, áðü áõôÞ ðïõ áðáéôåßôáé ãéá 2D. Äåí åßíáé Ýôóé áðëÜ, "ðáßñíù ôçí êÜìåñá ðñþôïõ ðñïóþðïõ êáé ôçí âÜæù óôï êñÜíïò, ìå ôçí êßíçóç íá ôçí åëÝã÷åé ï áõ÷Ýíáò ôïõ ðáßêôç". ¸÷ïõí õðÜñîåé case studies óôï ðáñåëèüí ðïõ áðïäåéêíýïõí üôé êÜôé ôÝôïéï ðñïóäßäåé ôçí áßóèçóç åíüò áðëïý gimmick = äåí ðåßèåôáé ç ìåãÜëç ìåñßäá ÷ñçóôþí íá ðñïâåß óôçí (ðáíÜêñéâç) áãïñÜ ôïõ add-on. Êáé..........ãõñíÜìå ðÜëé óôï ëåãüìåíï "áõãü". Åí ïëßãïéò, VR is a tough nut to crack ãéá íá ãßíåé åëêõóôéêü óôçí ìÜæá êáé ü÷é óå ëßãïõò. Åî ïõ êáé äåí ôï Ý÷ïõí ðåôý÷åé ôüóåò äåêáåôßåò.

ËÝãïíôáò hybrid äåí åííïþ äéáöïñåôéêÜ assets Þ äéáöïñåôéêÞ ðïéüôçôá, fps Êëð. Áõôü åßíáé Üëëç óõæÞôçóç ðåñß hardware. (Èá âãåé ãéá ps5 èá âãåé ìå äéêü ôïõ CPU/GPU?)

¸íá ðáé÷íßäé èá ìðïñïýóå íá åßíáé óôçìÝíï ãéá VR headset ìå ü,ôé óõíåðÜãåôáé áõôü ùò ðñïò ôçí ðïéüôçôá ôùí ãñáöéêþí. ÁðëÜ êÜðïéá events êáé cutscenes èá ìðïñïýí íá ôñÝ÷ïõí áðü äéáöïñåôéêÞ ïðôéêÞ ãùíßá üôáí ôï ðáé÷íßäé èá ðáßæåé ÷ùñßò headset áí ôï åðéèõìåß ï åêÜóôïôå äçìéïõñãüò. Äåí åßíáé êáèüëïõ ðáñÜëïãï êáé êáèüëïõ äýóêïëá õëïðïéÞóéìï. ÓêÝøïõ ðùò ðáßæåé ôï Oculus Rift ìå õðÜñ÷ïíôá ðáé÷íßäéá óôï PC. Áí öïâïýíôáé üôé ôï market åíüò VR headset åßíáé ðåñéïñéóìÝíï ìðïñïýí íá âãÜëïõí ðáé÷íßäéá ðïõ èá ðáßæïõí êáëÜ ìå Þ ÷ùñßò VR.

Lefteris_X
17-02-2015, 13:25
¼÷é äåí ìðÜñìðåøåò (ëïë), åßíáé áðïëýôùò ëïãéêü íá Ý÷åéò åíäïéáóìïýò. ¶ëëùóôå ôï VR ðïôÝ (ïýôå ðáëéÜ, ïýôå ôþñá) äåí ðñïïñßæåôáé ãéá ðïëýùñç ÷ñÞóç, ðáñÜ ãéá session ôï ðïëý ìéóÞò - ìéáò þñáò (áíÜëïãá ôï Üôïìï). ¼óï áöïñÜ ôïí ïéêéáêü ÷þñï, ôï VR èá ÷ñçóéìïðïéåßôáé áõóôçñÜ êáèéóôüò, ãéá íá áðïöåõ÷èïýí áôõ÷Þìáôá, ðéóôåýù êéüëáò (áí ðïôÝ âãåé óôç ëéáíéêÞ) üôé èá õðÜñ÷ïõí ðñïåéäïðïéÞóåéò / üñïé ÷ñÞóçò (óáí êáé áõôïýò ðåñß åðéëçøßáò).

Ç áëÞèåéá åßíáé üôé êáé ðñéí 25-28 ðåñßðïõ ÷ñüíéá üôáí Üñ÷éóáí íá ãßíïíôáé ôá ðñþôá ôåóô óôïí áðëü êïóìÜêç ôùí VR, áõôü ðïõ åß÷å ðáñáôçñçèåß, óôçí êáëýôåñç ìÜëéóôá ðåñßðôùóç, Þôáí Ýíá åëáöñü Ýùò ìÝôñéï disorientation ìåôÜ ôçí ÷ñÞóç ôïõ êñÜíïõò. ¹ôáí Üëëïò Ýíáò ëüãïò ðïõ ðïôÝ äåí "Ýðéáóå" óôç ëéáíéêÞ: êáé áíáöÝñïìáé óôéò õðåñ-ðÜíáêñéâåò ðñïóðÜèåéåò ðïõ Ýãéíáí óôçí áãïñÜ ôùí coin-op (ð÷. W Insdustries) êáé ü÷é óå åðáããåëìáôéêÝò - åôáéñéêÝò ëýóåéò (Transputer chip / CPU), ïé ïðïßåò ùò êýñéï óôü÷ï åß÷áí ôçí "Üíåóç" ôïõ ðåëÜôç (ãéá íá ãïõóôÜñåé íá ÷þóåé öñÜãêá óôï coin-op).

Áêüìá êáé ðáé÷íßäéá óå 3D VR ÷þñï åß÷áí öôéá÷ôåß, üðïõ ðåñðÜôáãåò óå Ýíáí êõêëéêü äéÜäñïìï (öáíôáóôåßôå óáí êé áõôüí ôïõ ãõìíáóôçñßïõ, áðëÜ êõêëéêü ðïõ óïõ åðéôñÝðåé íá êéíåßóáé ðñïò üëåò ôéò êáôåõèýíóåéò 360 ìïéñþí), öüñáãåò êñÜíïò êáé êñÜôáãåò äýï áóýñìáôá ÷åéñéóôÞñéá ùò ðñïÝêôáóç ôùí ÷åñéþí óïõ (åì áðü ðïõ "ðÞñå" ôçí éäÝá íïìßæåôå ôï Move; Äåí Þôáí ðáñèåíïãÝíåóç, 25 ÷ñüíéá ðñéí åß÷å åìöáíéóôåß)..........å, ôåëéêÜ ï êüóìïò óêüíôáöôå áðü ôïí äéÜäñïìï, ìðïõñäïõêëùíüôáí...ïðüôå Ýâáëáí ðåñéìåôñéêÝò êõêëéêÝò ìðÜñåò ãýñù áðü ôçí ìÝóç ôïõ ðáßêôç, þóôå ìüëéò ôéò áêïõìðÜ íá óôáìáôÜ ç êßíçóç ôïõ êõêëéêïý äéáäñüìïõ = íá ìçí óêïíôÜöôåé êáé ðÝöôåé ï ðáßêôçò. Ôæßöïò êáé ðÜëé. ÊÜèå ëßãï êáé ëéãÜêé (äåõôåñüëåðôá ëÝìå ôþñá), ôï ðáé÷íßäé Ýêáíå pause ãéáôß ï ðáßêôçò åß÷å áêïõìðÞóåé óôïí ðñïóôáôåõôéêü äáêôýëéï êáé óôáìÜôáãå ï äéÜäñïìïò.

Ãåíéêüôåñá, Ý÷åé ÐÏËËÁ "èÝìáôá" ç õëïðïßçóç ôïõ VR, óå ëéáíéêü åðßðåäï, þóôå íá åßíáé: á) öèçíÞ Þ Ýóôù ðñïóéôÞ ãéá áãïñÜ, â) åëêõóôéêÞ (ðáé÷íßäéá ôçò ðñïêïðÞò), ã) áóöáëÞò, ä) áíèåêôéêÞ (þóôå íá ìçí óðÜåé ãéá ðëÜêá = ðáñáðÜíù êüóôïò ãéá åðéóêåõÞ). ÁõôÜ ôá 4 point áêüìá ìÝ÷ñé óÞìåñá äåí ôá Ý÷ïõí êÜíåé "crack". Óå óôñáôéùôéêÝò üìùò õëïðïéÞóåéò (VR sims) åßôå ëÝãåôáé óôñáôüò îçñÜò, åßôå ëÝãåôáé áåñïðïñßá, ôï VR ðÜåé óýííåöï êáé ïé õäñáõëéêÝò êáìðßíåò. ÂÝâáéá, ôÝôïéá óõóôÞìáôá (ð÷ BAE Systems) êïóôßæïõí ãìóÝôá åêáôïììýñéá åõñþ/äïëÜñéá, åíþ ðáñÜëëçëá, ìåôáîý Üëëùí óêïðþí ôïõò, åßíáé ÏÍÔÙÓ íá ðñïêáëïýí íáõôßá, äçëáäÞ üóç íáõôßá èá âéþóåé ï ÷åéñéóôÞò êáé óôçí real life, ìÝóá óå Ýíá Üñìá, óå Ýíá áåñïðëÜíï, óå Ýíá äéáóôçìüðëïéï êëðêëð.

ÔÝëïò ðÜíôùí, ì' Üëëá ëüãéá íá áãáðéüìáóôå âëÝðù ôïí ÌïñöÝá. ÌáêÜñé íá êáôáöÝñïõí ôá 4 âáóéêÜ point, üðùò âÝâáéá, êÜðùò íá ðåôý÷ïõí êáé åðÜñêåéá horsepower áðü ôï PS4 êáé íá ìçí ðÜìå óå PS4.5 / PS5. (êé áíåìßéééééééééæáááááááìå......óôá ðÝåååååååëáãáááááá, áãÜááááááðç ìïõ ãëõêéÜáááá....)

Lefteris_X
17-02-2015, 13:36
@ muku

ôï Oculus, Ý÷åé ðïëý áäéÜöïñç õëïðïßçóç óôá ðáé÷íßäéá, áêñéâþò ãéáôß.......ôá ðáé÷íßäéá äåí åßíáé áíåðôõãìÝíá ãéá Oculus, áðëÜ ôï õðïóôçñßæïõí ùò gimmick - óôçí êáëýôåñç ðåñßðôùóç óáí ìéá åëåýèåñç ðñïïðôéêÞ åíüò 1st person ðáé÷íéäéïý.

¼óï áöïñÜ áõôü ðïõ ëåò ãéá Ýíá ðáé÷íßäé "ãéá VR headset ìå ü,ôé óõíåðÜãåôáé áõôü ùò ðñïò ôçí ðïéüôçôá ôùí ãñáöéêþí. ÁðëÜ êÜðïéá events êáé cutscenes èá ìðïñïýí íá ôñÝ÷ïõí áðü äéáöïñåôéêÞ ïðôéêÞ ãùíßá üôáí ôï ðáé÷íßäé èá ðáßæåé ÷ùñßò headset áí ôï åðéèõìåß ï åêÜóôïôå äçìéïõñãüò", êÜôóå ëßãï ãéáôß ÷ñçóéìïðïéåßò Ýííïéåò êáé ëÝîåéò ðïõ óçêþíïõí ðïëëÞ êïõâÝíôá. Ôé åóôß "ìå üôé óõíåðÜãåôáé" ;;;; Ôï ïéêïíïìéêü ôìÞìá ôï óêÝöôåóáé ôé èá ðåß; "ÏÊ guys, êÜíôå üôé èÝôå, ìå üôé êáé áí óõíåðÜãåôáé óôï êüóôïò";;;;;; Åðßóçò, "ãéá êÜðïéá events êáé cutscenes", íïìßæåéò üôé èá ðåßóïõí Ýíáí ÷ñÞóôç íá óêÜóåé ÷ñÞìáôá, ãéá Ýíá ðáíÜêñéâï add-on êñÜíïò; ÌÜëéóôá ôçí óôéãìÞ ðïõ èá ìðïñåß íá ðáßîåé ôï ðáé÷íßäé êáé ÷ùñßò êñÜíïò; Å, ôÝôïéá Ýêáíáí êáé ðéï ðáëéÜ, óôïí ÷þñï ôïõ PC, ðïõ åß÷áí åìöáíéóôåß êÜðïéá êñÜíç VR (êáìßá ó÷Ýóç ìå ôá êïëïóóéáßá project åêáôïììõñßùí åõñþ/ôüôå äïëáñßùí óôá coin-op óáöþò) êáé üëá áðÝôõ÷áí ðáôáãùäþò.

Ãéá áõôü óïõ ëÝù Âëáäßìçñå, åßíáé ðïëý tough nut to crack. Êáé üôáí ëÝù crack, åííïþ óå üëá ôá key selling points, ü÷é óå 1-2, äéüôé...........ìå 1-2 Ý÷åéò Ýíá áðëü (êáéíïôïìéêü èåò; ðïõ äåí åßíáé âÝâáéá, áöïý ç ôå÷íïëïãßá åßíáé ãíùóôÞ äåêáåôßåò ôþñá) add-on, ðïõ ôåëéêÜ êáôÝíôçóå gimmick, ïé ðùëÞóåéò åí ôÝëåé åßíáé óêáôÜ, ïé dev äåí Ý÷ïõí åãêáôåóôçìÝíç ðåëáôåéáêÞ âÜóç = äåí ðåßóôçêáí ãéá áðïêëåéóôéêÜ (ôïýìðáíá) games........êáé ðÜðáëá ôï üëï èÝìá VR, üðùò Ýãéíå ðéï ðáëéÜ (ðïõ ìÜëëïí äåí ôï ðñüëáâåò, íéÜôï ìïõ :D)

Nek_Food
18-02-2015, 12:26
ÁíáñùôéÝìáé áðü üóïõò ðáßæïõí racing games, ðüóïé áãïñÜæïõí áêñéâÝò ôéìïíéÝñåò êáé åõ÷áñéóôéïýíôáé óôï íá ðáßæïõí ìå áõôÝò. Ôï êïéíü áõôü èåùñþ üôé ìåí ìéêñü áëëÜ åßíáé êáôÜ ðïëý ìåãáëýôåñï áðü ôï êïéíü ðïõ èá áó÷ïëçèåß ìå ôï VR gaming. ÁëëÜ ôï ðñüâëçìá äåí åßíáé êáí åêåß, áëëÜ óôï ðüóïé devs èá åóôéÜóïõí êáé èá áó÷ïëçèïýí íá êõêëïöïñÞóïõí ðáé÷íßäéá áîéüëïãá ðïõ íá åêìåôáëëåýïíôáé óôï Ýðáêñï ôçí ôå÷íïëïãßá ðïõ èá êïõâáëÜåé. Ï áÝíáïò êýêëïò áñéèìüò ðáéêôþí ðñïò áñéèìüò ðáé÷íéäéþí êáé ôï áíôßèåôï èá ïäçãÞóåé ëïãéêÜ óôçí ìç áðïññüöçóç ôïõ áðü áñêåôü êïéíü þóôå íá ïäçãÞóåé êáé óå ðïëëïýò êáëïýò ôßôëïõò. Áðüóâåóç äåí èá ãßíåé ãéá êáíÝíáí áðü ôïõò äõï êáé èá Ý÷ïõìå áêüìç Ýíá áðïôõ÷çìÝíï gimmick. ÌåôÜ ôéò ìåãáëïðñåðåßò õðïó÷Ýóåéò ôùí Kinect/3D games/move/etc ðñïóùðéêÜ óáí ÷ñÞóôçò åßìáé ðïëý ðïëý ðïëý åðéöõëáêôéêüò. Ðñïöáíþò êáé öõóéêÜ äåí åßìáé äéáôåèåéìÝíïò íá äþóù 300¤ êáé 400¤ ãéá áõôü ãéáôß äåí ðåñéìÝíù êáé ðïëëïýò ôßôëïõò ðïõ íá äéêáéïëïãÞóïõí ðïôÝ ôÝôïéï êüóôïò êáé äåí åßìáé öõóéêÜ äéáôåèåéìÝíïò íá ôá äþóù áêüìç êáé ãéá Ýíá ïõáïõ once in a lifetime experience ðáé÷íßäé. Áêüìç êáé ôá 150~200¤ ìïõ öáßíïíôáé ðïëëÜ êáé åðéðëÝïí äåí åßíáé êáé ôïõ óôõë ìïõ áõôüò ï ôýðïò áðïêëåéóìïý áðü ôï ðåñéâÜëëïí ìïõ, áí êáé äåí èá Þôáí Üó÷çìç éäÝá íá ìçí áêïýù êáé íá ìçí âëÝðù ôçí óýæõãï íá ìå æáëßæåé üôáí èá ðáßæù (ôá áêïõóôéêÜ 5.1 ðïõ Ý÷ù êÜíïõí ôçí ìéóÞ äïõëåéÜ óÞìåñá).

PDS
20-02-2015, 18:17
Sony hosting Project Morpheus event during Game Developers Conference (http://www.polygon.com/2015/2/19/8072173/project-morpheus-virtual-reality)


Sony has announced that it will be hosting a nearly four-hour event focusing on its PlayStation 4-based virtual reality headset Project Morpheus on Tuesday, March 3, during the Game Developers Conference in San Francisco. We'll be given hands-on demos of the system, along with an update on the company's plans for virtual reality.

Past that, details are scarce on what will be announced or shown.

PlayStation head of worldwide studios Shuhei Yoshida previously told Polygon the hardware wasn't quite ready for a retail release as of June 2014.

"We have a good system," Yoshida stated. "People enjoy the Morpheus demo, but it's not enough. It's coming close, but there isn't enough in terms of creating real experiences with a sense of presence.

"You really need to be able to feel that you are standing on the edge of a cliff. Tech-wise, there are a few things we want to include to really nail it from a hardware and system software standpoint."

You can watch my hands-on report from the device's premiere at last year's GDC, and we'll be at the event to try the latest version of the hardware.

odytsak
02-03-2015, 11:57
Óå äõï âäïìÜäåò êëåßíåé Ýíáí ÷ñüíï ðïõ áíáêïéíþèçêå ôï Project Morpheus
áëëÜ áêüìç äåí õðÜñ÷åé çìåñïìçíßá êõêëïöïñßáò óôïí ïñßæïíôá êáé öõóéêÜ ïýôå êáí ëüãïò ãéá ôéìïëüãçóç.

Ç Sony äåí äåß÷íåé ðùò èá ôï êõêëïöïñÞóåé ìÝóá óôï 2015 åêôüò êé áí ôþñá ðïõ ìðáßíïõí êé Üëëïé óôï ðáé÷íßäé áíáãêáóôåß íá ôï ôñÝîåé ëéãÜêé ôï èÝìá.

HTC Vive VR headset announced for 2015 as part of HTC + Valve VR partnership
http://www.ps4forums.gr/vb/showthread.php/16137-HTC-Vive-VR-headset?p=569679&viewfull=1#post569679

Lefteris_X
02-03-2015, 12:25
Sony to Begin Major Morpheus Push With "4-Hour" GDC Session

http://www.gamespot.com/articles/sony-to-begin-major-morpheus-push-with-4-hour-gdc-/1100-6425413/

GRZEUS
04-03-2015, 04:15
Ç Sony áðïêÜëõøå óôï ðëáßóéï ôïõ Game Developers Conference ðùò Ý÷åé ðñï÷ùñÞóåé óå ìßá óåéñÜ áéóèçôéêþí êáé ôå÷íéêþí áëëáãþí óôï VR Headset ôïõ PS4, ôï Project Morpheus. Ôï ðåñéöåñåéáêü èá êÜíåé ôçí åìöÜíéóÞ ôïõ ìÝóá óôï ðñþôï åîÜìçíï ôïõ 2016, åíþ ç éáðùíéêÞ åôáéñåßá óçìåßùóå ðùò ôï íÝï Project Morpheus prototype åßíáé áñêåôÜ ðéï åîåëéãìÝíï. Ïé áëëáãÝò ðïõ Ý÷ïõí ãßíåé ðñïóöÝñïõí Ýíá âåëôéùìÝíï áðïôÝëåóìá ðïõ óßãïõñá åßíáé áñêåôÜ âÞìáôá ìðñïóôÜ áð¢ üôé Ý÷ïõìå äåé ìÝ÷ñé óôéãìÞò. ¼ðùò áðïêáëýöèçêå ëïéðüí, ôá íÝá ÷áñáêôçñéóôéêÜ ôïõ PS4 VR Headset åßíáé ôá áêüëïõèá.





- OLED Display: Áíôß ãéá ôéò 5 ßíôóåò êáé ôçí ôå÷íïëïãßá LCD, ç Sony áðïöÜóéóå íá áíáâáèìßóåé ôçí åéêüíá ìå Ýíá OLED display, äéáãùíßïõ 5.7 éíôóþí êáé áíÜëõóçò 1920xRGBx1080 pixels. Ç áëëáãÞ áõôÞ ìåãáëþíåé ôï ðñïóöåñüìåíï ïðôéêü ðåäßï óôéò 100 ìïßñåò êáé ìåéþíåé ôï motion blur.
- 120hz refresh rate: Ôï õðïóôçñéæüìåíï refresh rate åßíáé ðëÝïí äéðëÜóéï áðü ôçí ðñïçãïýìåíç Ýêäïóç, êÜôé ðïõ óçìáßíåé ðùò ôï Project Morpheus öôÜíåé óôá 120hz. Óå óõíäõáóìü ìå ôï OLED display, ç ðïéüôçôá ôçò åéêüíáò ðïõ èá ðñïóöÝñåé èá åßíáé óáöþò ðéï ïìáëÞ. Áîßæåé äå íá óçìåéùèåß ðùò ôï HTC Vive VR Headset õðïóôçñßæåé ìÝ÷ñé 90hz êáé ôï Oculus Rift DK2 ìÝ÷ñé 75hz.
- Super low latency: Ôï latency ìåéþèçêå óå êÜôù áðü 18ms, åðßäïóç ðïõ öôÜíåé óôá ìéóÜ óå ó÷Ýóç ìå ôï áñ÷éêü prototype.
- Ðéï áêñéâÝò tracking: Ãéá íá ðñïóöåñèåß âåëôéùìÝíç äéáäéêáóßá êáôáãñáöÞò ôùí êéíÞóåùí ôïõ êåöáëéïý, ç Sony ðñüóèåóå ôñßá LEDs óôï headset, Ýíá ãéá ôï ìðñïóôéíü ôìÞìá êáé äýï ãéá ôá ðëáúíÜ. ¸ôóé, 9 LED èá ìðïñïýí íá õðïóôçñßîïõí ôï 360 degree tracking.
- ÂåëôéùìÝíïò ó÷åäéáóìüò: ÐëÝïí ôï VR headset ìðïñåß íá öïñåèåß êáé áöáéñåèåß áñêåôÜ ðéï Üìåóá, ìå ôç ÷ñÞóç åíüò quick release ðëÞêôñïõ. ÐëÝïí, ôï âÜñïò ðÝöôåé óôï åðÜíù ìÝñïò ôïõ êåöáëéïý, Ýôóé þóôå íá ìçí ðéÝæåôáé ôï ðñüóùðï ôïõ ðáßêôç, åíþ ôá äéÜöïñá components Ý÷ïõí ãßíåé áñêåôÜ ðéï åëáöñéÜ.

http://www.enternity.gr/Article/Games/News/%CE%91%CF%85%CF%84%CF%8C-%CE%B5%CE%AF%CE%BD%CE%B1%CE%B9-%CF%84%CE%BF-%CE%B1%CE%BD%CE%B1%CE%BD%CE%B5%CF%89%CE%BC%CE%AD%C E%BD%CE%BF-Project-Morpheus/28967.html

Viper
04-03-2015, 10:05
Digital Foundry: Hands-on with Sony's near-final Project Morpheus (http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-the-near-final-project-morpheus)


Impressions from Sony's GDC 2015 presentation, and London Studio's new Heist demo.

Lefteris_X
04-03-2015, 10:06
Ìéá áíÜëõóç áðü ôï Digital Foundry, ôïõ Richard Leadbetter (ðáëéüò óõíôÜêôçò, ðéôóéñßêïò ôüôå, ôïõ ðåñéïäéêïý Computer and Video Games, åðï÷Þ 1989-1991).

Åí ïëßãïéò:

- Ç ðåñéöåñåéáêÞ üñáóç åßíáé óáöÝóôáôá âåëôéùìÝíç óå ó÷Ýóç ìå ôçí ðñïçãïýìåíç Ýêäïóç ôçò óõóêåõÞò, ëüãù áýîçóçò ôùí éíôóþí ôçò åóùôåñéêÞò ïèüíçò: áðü 5 ßíôóåò óôéò 5.7 ßíôóåò. ¸ôóé ïé ðñïçãïõìÝíùò ëßãï ïñáôÝò êÜèåôåò ìáýñåò ìðÜñåò óôéò Üêñåò ôùí ìáôéþí (üôáí êïéôÜò ìðñïóôÜ), ìå ôçí áýîçóç ôùí éíôóþí, Ýãéíáí áìõäñÜ ïñáôÝò åíþ ìåôáöÝñèçêáí óôçí ðåñéöåñåéáêÞ üñáóç (äçëáäÞ ïðïõäÞðïôå êáé áí êïéôÜò, Ý÷åéò ôçí áßóèçóç üôé õðÜñ÷ïõí ðïëý áìõäñÜ "ìáýñá üñéá" óôéò åíôåëþò Üêñåò ôùí ìáôéþí óïõ. Ïé ðåñéóóüôåñïé äåí ôï ðáñáôçñïýí êáí). Ôï ðåäßï üñáóçò (Field of Vision - FoV áõîÞèçêå óôéò 100 ìïßñåò).

- Ç áíÜëõóç ðáñáìÝíåé êáèáñüáéìç Full HD 1920x1080 êáé óå ÷ñùìáôéêÞ ðáëÝôá full RGB. Ç ôå÷íïëïãßá üìùò ôïõ ðÜíåë, áðü LCD, Ýãéíå OLED = ðïëý ðéï "æùíôáíÜ" / vibrant ÷ñþìáôá.

- ÐáñÜëëçëá, ï ñõèìüò áíáíÝùóçò ôçò ïèüíçò áíáâáèìßóôçêå êáé êëåéäþèçêå óôá 120Hz, êÜôé ðïõ ìåôáöñÜæåôáé óå ðïëý ðéï ïìáëÞ êßíçóç = ðéï "ðåéóôéêÞ" 3D VR áßóèçóç óôïí ðáßêôç. ÁíáöïñéêÜ, ôá VR Headset ôùí HTC (Vive) êáé Oculus (VR 2.0 Ýêäïóç) åßíáé óôá 90Hz êáé 75Hz áíôßóôïé÷á. ÐáñÜëëçëá, ôï latency ôïõ ÌïñöÝá, ìåéþèçêå óôá ðïëý ÷áìçëÜ åðßðåäá ôùí 18 millisecond.

- Ï ó÷åäéáóìüò ôïõ headset Ýãéíå áêüìá ðéï åñãïíïìéêüò: ðëÝïí ôï âÜñïò ôïõ headset Ý÷åé ìåôáöåñèåß áðü ôï ðñüóùðï êáé Ý÷åé äéáíåìçèåß ðåñéóóüôåñï ðñïò ôï ðÜíù ìÝñïò ôïõ êåöáëéïý, óá íá öïñÜò Ýíá åëáöñý êñÜíïò (êÜôé ðïõ ìðïñåß íá "áíå÷ôåß" ôï êåöÜëé. ¼ëá ôá Üëëá headset Ý÷ïõí ôï âÜñïò óôï ðñüóùðï = áéóèÜíåóáé üôé öïñÜò ãõáëéÜ çëßïõ/ïñÜóåùò 1 êéëïý). Åðßóçò, ðñïóôÝèçêå Ýíá êïõìðß óôï headset, ìå ôï ïðïßï ìðïñåßò íá ñõèìßæåéò ðüóï ðïëý èá "ðéÝæåé" ôï headset ôï ðñüóùðü óïõ. Åðßóçò, ìå ðÜôçìá åíüò êïõìðéïý, ç "ëùñßäá" ðïõ óößããåé ôï êñÜíïò óôï êåöÜëé, áöáéñåß ìå ìéá êßíçóç ôï headset (ôñïìåñÜ ðñáêôéêü).

- ÐñïóôÝèçêáí ðåñéóóüôåñá ëáìðÜêéá LED (3 ðáñáðÜíù, óõíïëéêÜ 9), Ýôóé þóôå íá êÜíåé tracking ç êÜìåñá PS Eye áêüìá êáëýôåñá ôï êñÜíïò / ðáßêôç óôïí ÷þñï. ÁðïôÝëåóìá: ðëÞñçò "ôïðïèÝôçóç" ôïõ ðáßêôç óôïí 3D VR ÷þñï, ôüóï ôïõ êåöáëéïý ôïõ, üóï êáé ôïõ óþìáôüò ôïõ (ðåñéóóüôåñá ðáñáêÜôù)

- ¸÷ïõí öôéá÷ôåß (åìöáíþò) íÝåò âéâëéïèÞêåò / êþäéêáò ãéá ôï PS4, þóôå ï ðñïãñáììáôéóìüò ôùí ðáé÷íéäéþí íá åßíáé ðéï áðïäïôéêüò. ¸ôóé, ï ôßôëïò London Heist (áíÜìåóá óôïõò 3 ðïõ åðÝäåéîå ç Sony ùò demo), Ýôñå÷å ó÷åäüí êáñöùìÝíï óôá 60 fps (ëßãåò óôéãìÝò Ýäéíå ôçí áßóèçóç ãéá êáôÜôé ëéãüôåñá fp/s) êáé áðïëýôùò óôá 1080p, ìå ãñáöéêÜ ðïõ åßíáé óýã÷ñïíá êáé ü÷é cut-down. ÐáñÜëëçëá, ôï refresh rate ôùí 120Hz, êÜíåé ôçí åìðåéñßá smooth as butter. Ïé äå íÝåò âéâëéïèÞêåò, ðñïóöÝñïõí ôç äõíáôüôçôá óôï PS4 íá ðáñÜãåé ôçí "áßóèçóç" ôùí ðáñáðÜíù áðü 60fp/s, ìÝóù åíóùìÜôùóçò åíäéÜìåóùí ôå÷íçôþí frame (ôï ëåãüìåíï interpolation). ÁõôÞ ç ôå÷íéêÞ, áí ÷ñçóéìïðïéçèåß óùóôÜ, ìðïñåß üíôùò íá êÜíåé Ýíá ðáé÷íßäé íá ôñÝ÷åé ð÷. óôá 35-45 fp/s êáé íá äßíåé ôçí áßóèçóç ôùí 60fp/s. Áíôßóôïé÷á, Ýíá ðáé÷íßäé ôùí 60fp/s èá ìðïñåß íá äßíåé ôçí áßóèçóç ôùí 90 Þ áêüìá êáé 120 fp/s, åíþ ôá ãñáöéêÜ èá ðáñáìÝíïõí óýã÷ñïíá êáé ü÷é õðïâáèìéóìÝíá þóôå íá "óçêþóåé" ôï PS4 üëá áõôÜ ôá fp/s. Ôï äå aliasing óôïí ôßôëï-demo London Heist ðáñáôçñÞèçêå ëßãï ìüíï óôïí þìï åíüò ÷áñáêôÞñá.

- Ôßôëïò demo London Heist: âñßóêåóáé äåìÝíïò óå ìéá êáñÝêëá, åíþ Ýíáò ôõðÜò óå áíáêñßíåé. ¼íôáò äåìÝíïò êáé êáèçëùìÝíïò óôçí êáñÝêëá, ìðïñåßò íá ðåñéóôñÝöåéò ôï êåöÜëé óïõ, þóôå íá äåéò ïëüêëçñï ôïí ðåñéâÜëëïíôá ÷þñï. ÓéãÜ-óéãÜ "ìðáßíåéò" óôï VR ðåñéâÜëëïí. Ôåëåéþíåé ç áíÜêñéóç, ìå ôçí "åêðáßäåõóç" ôïõ ðáßêôç ìÝóù åíüò tutorial ðïõ åîçãåß ðùò íá ðáßîåéò. Óå áõôü ôï óçìåßï íá ðù, üôé ãßíåôáé ÷ñÞóç 2 ÷åéñéóôçñßùí Move (áíáìåíüìåíï, Ý÷åé áíáöåñèåß êáé óôï ðáñüí èñåíô ðïëëÜêéò óôï ðáñåëèüí), þóôå íá ðñïóïìïéþíåôáé ôï êÜèå ÷Ýñé, åíþ ïé óêáíäÜëåò ôïõ áíôéóôïé÷ïýí óôï "grab" êáé óôï shoot. Ãéáôß; Äéüôé îåóðÜ êáôáéãéóôéêÞ äñÜóç, ìå ðõñïâïëéóìïýò. Óçêþíåóáé áðü ôçí êáñÝêëá ðïõ Þóïõí äåìÝíïò, êáé øÜ÷íåéò óå Ýíá ãñáöåßï ðïõ âëÝðåéò ìå ðïëëáðëÜ óõñôÜñéá ãéá êÜðïéï üðëï. Óçìåßùóç: ãéá íá öôÜóåéò ôá ÷áìçëÜ óõñôÜñéá, ðñÝðåé ï ðáßêôçò ìå ôï äéêü ôïõ óþìá íá ÷áìçëþóåé (ü÷é âÝâáéá íá ãïíáôßóåé, áëëÜ óßãïõñá íá óêýøåé áñêåôÜ), þóôå íá öôÜóåé óôï êÜôù-êÜôù óõñôÜñé (åäþ ðáßæïõí ñüëï ôá Ýîôñá LED ëáìðÜêéá óôï headset ãéá ôï åêôåíÝóôåñï 3D tracking). Âñßóêåéò Ýíá üðëï, áëëÜ äåí ìðïñåßò íá ðõñïâïëÞóåéò, ãéáôß äåí Ý÷åé óöáßñåò. ØÜ÷íïíôáò âñßóêåéò ãåìéóôÞñåò, ôïõò ïðïßïõò Ýíáí-Ýíáí âÜæåéò óôï üðëï ìå êáíïíéêÝò êéíÞóåéò, ÷Üñç óôá 2 Move. Ôï äå shooting ðïõ áêïëïõèåß åßíáé üóï ðéï "real" ìðïñåß íá ãßíåé.

áõôÜ ôá ïëßãá ðñïò ôï ðáñüí...

...êáé íáé, ìå "Ýøçóå". Ïìïëïãþ ðùò äåí ôï ðåñßìåíá íá åßíáé ÔÏÓÏ êáëü.
¼÷é, ÄÅÍ åßíáé "gimmick". ¼÷é äåí åßíáé ðáôÜôá. ¼÷é äåí èá åßíáé öèçíü (ð÷. 100 åõñþ). Êáé íáé, èá ÷ñåéÜæåôáé (ü÷é üìùò áðáéôåß) 2 Move. Áõôü ðïõ èá áðáéôåß (ëïãéêüôáôï) üìùò, åßíáé ç êÜìåñá PS Eye (ãéá ôï 3D tracking ôïõ êåöáëéïý/ðáßêôç óôïí VR ÷þñï).

¼ðùò áíáöÝñèçêå êáé óôï ðñïçãïýìåíï ðïóô, Ýëåõóç ôïõ ÌïñöÝá: 1ï åîÜìçíï ôïõ 2016.

ÔÝëïò, óôéò åðüìåíåò ìÝñåò ôï Digital Foundry èá "âéþóåé" Ýíá ðëÞñùò 120 frames per second ôßôëï-demo, üðùò Ý÷åé õðïó÷åèåß ç Sony...

http://www.eurogamer.net/articles/digitalfoundry-2015-hands-on-with-the-near-final-project-morpheus


EDIT: Ìå ðñüëáâå ï Viper ìÝ÷ñé íá óõíôÜîù ôï ðïóô. :D ¼óïé âáñéïýíôáé íá äéáâÜóïõí ôá áããëéêÜ óôï ëéíê, ìðïñïýí íá åîõðçñåôçèïýí áðü ôçí ðáñáðÜíù óýíïøç.

http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/03/The_London_Heist_2_1425419611-720x408.jpg

http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/03/The_London_Heist_3_1425419611-720x404.jpg


Êáé ôþñá åéêüíåò áðü Ýíá Üëëï ôßôëï-demo (óüññõ äåí ðñïëáâáßíù íá ãñÜøù óýíïøç)...

http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/03/GDC_RENDER3_1425419651-720x404.jpg

http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/03/GDC_RENDER2_1425419647-720x404.jpg

êáé ôÝëïò, ìéá íåüôåñç Ýêäïóç ôïõ ðáëáéüôåñïõ demo "The Deep", óáöÝóôáôá ìå ÐÏËÕ ðéï âåëôéùìÝíá ãñáöéêÜ...

http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/03/The_Deep_2_1425419610-720x405.jpg

http://oyster.ignimgs.com/wordpress/stg.ign.com/2015/03/The_Deep_3_1425419611-720x404.jpg

óôï áêüëïõèï ëéíê ìðïñåßôå íá äéáâÜóåôå ðéï åêôåíÞ ðåñéãñáöÞ ôùí ôßôëùí-demo áðü áõôÞ ôïõ Digital Foundry:

http://www.ign.com/articles/2015/03/04/gdc-2015-project-morpheus-put-me-in-a-virtual-reality-shootout


truly excited...

panos74gr
04-03-2015, 10:34
The new version of Sony's Project Morpheus is the most comfortable virtual reality headset I have ever worn.


http://www.polygon.com/2015/3/3/8145577/sony-project-morpheus-london-heist

Lefteris_X
04-03-2015, 10:49
Åõ÷áñéóôþ ãéá ôï rep, üðùò êáé ãéá ôçí åìöÜíéóç ôïõ ðïóô óôçí áñ÷éêÞ óåëßäá ôïõ site. ¼ìùò åðåéäÞ äåí îÝñù ðïéïò ìïõ Ýóôåéëå ôï rep + áíÜñôçóå ôï ðïóô óôçí áñ÷éêÞ óåëßäá, äåí ìðïñþ íá ôïõ ðù üôé Ýêáíá edit ðñïóèÝôïíôáò êÜðïéåò Ýîôñá ðëçñïöïñßåò, åéêüíåò êáé ôï ëéíê ãéá ôï ign, óôïé÷åßá ðïõ äåí öáßíïíôáé óôçí áñ÷éêÞ óåëßäá êáé ðïõ ðéóôåýù üôé èá Ýêáíáí ðéï üìïñöç ôçí áíÜñôçóç (ëüãù åéêüíùí).

Viper
04-03-2015, 10:56
Ðñïóèåóá ôéò åéêïíåò óôçí áñ÷éêç óåëéäá. Åõ÷áñéóôïõìå ãéá ôçí áíáëõóç:D

Lefteris_X
04-03-2015, 10:58
Íá 'óáé êáëÜ Êþóôá, èåíî êáé ðÜëé. ×áñÜ ìïõ Üëëùóôå, üôé êáôáëáâáßíù / åñìçíåýù íá ôï ìåôáâéâÜæù óå üëïõò! (áí èÝëåéò, êÜíå ôïí Ýîôñá êüðï íá êÜíåéò copy / paste îáíÜ ôï êåßìåíï ãéáôß ðñüóèåóá - äéåõêñßíéóá êÜðïéá ðåñáéôÝñù ðñáãìáôÜêéá!)

Viper
04-03-2015, 11:11
Done:)

odytsak
04-03-2015, 11:58
Ôé Þèåëá êáé åßðá ðñï÷èÝò üôé èá ðÜåé ëïãéêÜ ãéá 2016...:a122::a122:

Óôá èåôéêÜ üëåò ïé âåëôéþóåéò ðåñß hardware,
óôá áñíçôéêÜ ç ìáêñéíÞ çìåñïìçíßá êõêëïöïñßáò êáé öõóéêÜ ç ôéìÞ ðïõ èá áíÝâåé áéóèçôÜ êáé ßóùò íá âãåé óå êáêü åìðïñéêÜ.

Ï êüóìïò èá ôï áíôéìåôùðßóåé ùò ðåñéöåñåéáêü ôïõ PS4, oðïéáäÞðïôå ôéìÞ ðÜíù áðü 400-500 åõñþ èá áðïôåëÝóåé ôñï÷ïðÝäç.

Viper
04-03-2015, 12:10
Óôçí ôéìç, âáëå êáé ôçí êáìåñá ðïõ åéíáé áðáñáéôçôç ãéá ôçí ëåéôïõñãéá ôïõ headset (ãéá ïóïõò äåí ôçí å÷ïõí çäç) êáé éóùò êáé ôá move (ï Ëåõôåñçò ðéï ðáíù ëååé ïôé åéíáé ðñïáéñåôéêá).

odytsak
04-03-2015, 12:42
H HTC-Valve üðùò Ý÷ù äåé ðÜåé óå öèçíüôåñåò ëýóåéò,
ìßá áðü áõôÞ åßíáé üôé äåí èá Ý÷åé áêïõóôéêÜ ôï ðáêÝôï, õðÜñ÷åé õðïäï÷Þ audio jack (üðùò áõôÞ ôïõ DS4)
þóôå ï êáèÝíáò íá ìðïñåß íá ÷ñçóéìïðïéåß üðïéá áêïõóôéêÜ èÝëåé Þ äéáèÝôåé Þäç.

Áðü ôçí Üëëç åíþ èÝëù íá êñáôçèåß ÷áìçëÜ ç ôéìÞ äåí èá Þèåëá ç Sony íá êÜíåé êÜôé áíÜëïãï ãéáôß ìéëÜìå ãéá áíáëïãéêü óôåñåï Þ÷ï ì' áõôÞ ôçí õëïðïßçóç.

odytsak
04-03-2015, 12:53
Ðïëý äåëôßï ôýðïõ ðáßæåé óÞìåñá áðü ôçí Sony.


SONY COMPUTER ENTERTAINMENT UNVEILS THE NEW PROTOTYPE OF “PROJECT MORPHEUS” – A VIRTUAL REALITY SYSTEM THAT EXPANDS THE WORLD OF PLAYSTATION 4 (PS4™)

New Prototype Enables Developers To Immerse Players in Amazing Virtual Worlds
Project Morpheus To Launch In The First Half of 2016

http://scei.co.jp/corporate/release/pdf/150304b_e.pdf

Lefteris_X
04-03-2015, 13:48
Åôïéìáóôåßôå ãéá bundle PS4+Morpheus + PS Eye óôá 600-650 åõñþ. Äå íïìßæù íá åìðåñéÝ÷ïíôáé ôá Move, ôá ïðïßá åíäÝ÷åôáé íá õðïóôïýí redesign (ð÷. ìåãáëýôåñç äéÜñêåéá ìðáôáñßáò).

ºóùò íá âãåé êáé bundle üëá ôá ðáñáðÜíù + 2 Move ðñïò 650-700 åõñþ. ÔéìÝò ðïëý ëïãéêÝò èá Ýëåãá.
Ïé ôéìÝò áõôÝò ÌÏÍÏ áí ôï PS4 ðáñáìåßíåé óôçí ôéìÞ ôùí 400 åõñþ. Áí Ý÷åé ðÝóåé, ð÷. óôá 350 åõñþ, ôüôå õðïëïãßóôå Ýíá 50Üñéêï åõñþ ðáñáêÜôù.

Êáé öõóéêÜ, Morpheus óêÝôï = 200-250 åõñþ, ðáêÝôï áãïñÜò Morpheus + PS Eye = 250-280 åõñþ ðÜíù - êÜôù.
ÅíäÝ÷åôáé íá äïýìå ðëÞñåò ðáêÝôï áãïñÜò Morpheus + PS Eye + 2 Move = 250 - 300 åõñþ.

Åðßóçò ðïëý ëïãéêÝò ôéìÝò.

Íá ôï äþóåé 100-150 åõñþ, ôï âëÝðù åîáéñåôéêÜ äýóêïëï, êñßíïíôáò áðü ôá ôå÷íïëïãéêÜ parts ðïõ äéáèÝôåé.

ÐÜëé êáëÜ íá ëÝìå: üóïé Ý÷ïõí ðñïëÜâåé êáé Ýæçóáí ôéò åíôåëþò gimmick ðñïôÜóåéò VR headset ðïõ äéáôÝèçêáí óôá 90ò, èá áíáãíùñßóïõí üôé ïé ðáñáðÜíù ôéìÝò åßíáé ãåëïßåò (ð÷. 800.000 - 1.000.000 äñ÷, Þôïé 2.350 - 3.000 åõñþ).

×ùñßò íá èÝëù íá ãßíïìáé êïõñáóôéêüò, üôáí ç ôå÷íïëïãßá ðñïóðáèåß íá êÜíåé âÞìáôá åîåëéêôéêÜ, äïêéìÜæïíôáò (óôç ëéáíéêÞ) íÝåò ðñïôÜóåéò, ÁËËÁ ðïõ ìÝ÷ñé åêåßíç ôç óôéãìÞ ÄÅÍ Ý÷ïõí åìöáíéóèåß ever, ôüôå ôï êüóôïò åßíáé õøçëü áíáãêáóôéêÜ. ¸ôóé, ëïãéêü åßíáé ç áñ÷éêÞ ôéìÞ ôïõ åíôåëþò íÝïõ / ðñùôïðïñéáêü óôï åßäïò ôïõ ðñïúüíôïò, íá åßíáé ôóéìðçìÝíç. Áðü ôçí Üëëç ìåñéÜ, êñßíïíôáò áðü ôá ôå÷íïëïãéêÜ ìÝñç, ç ôéìÞ åßíáé óôï "ðÜôùìá". ÂÝâáéá, áõôü äåí åíäéáöÝñåé (ç ãíþóç ðåñß ôå÷íïëïãéêþí ìåñþí êáé ç áîßá ôïõò) ôçí ôóÝðç ôïõ êáôáíáëùôÞ. Åíôïýôïéò, êáëü åßíáé ï êáôáíáëùôÞò ôçò ôå÷íïëïãßáò íá åßíáé "ðñïóãåéùìÝíïò" óôéò áðáéôÞóåéò ôïõ, äçëáäÞ íá ìçí ðåñéìÝíåé êÜôé ôï ðáíôåëþò íÝï, íá åßíáé ëßáí êáëÞò ðïéüôçôáò, áíôï÷Þò, åîáßñåôïõ design êáé ôáõôü÷ñïíá íá öÝñåé ÷áìçëÞ ôéìÞ.

Ç ðéèáíÞ êïóôïëüãçóç ôïõ ÌïñöÝá ðïõ áíÝöåñá ðáñáðÜíù, åßíáé ìå ðïëëÞ ìåãÜëç "Ýêðôùóç", ç ïðïßá åíäå÷ïìÝíùò áñ÷éêÜ íá áðïöÝñåé ïéêïíïìéêÞ æçìßá óôç Sony, ìÝ÷ñé ôï êñÜíïò íá ðïõëÞóåé áñêåôÜ = áõîçèåß ç ðáñáãùãÞ = ìåéùèåß ôï êüóôïò êáôáóêåõÞò = åí ôÝëåé ìåéùèåß ç ëéáíéêÞ ôéìÞ.

Ôþñá áðü åêåß êáé ðÝñá, ôï áí èá "ðéÜóåé" óôçí áãïñÜ ï ÌïñöÝáò, áöïñÜ áðüëõôá ôï ãíùóôü åðß äåêáåôßåò ñçôü óôçí Ôå÷íïëïãßá åí ãÝíåé: ôï áõãü Ýêáíå ôçí êüôá Þ ç êüôá ôï áõãü;

ÄçëáäÞ, ï êáôáíáëùôÞò ÐÑÅÐÅÉ íá äåé ðáé÷íßäéá ðïõ íá ôïí "ðåßóïõí" íá ôá óêÜóåé áäñÜ þóôå íá ãßíåé early adopter ìéáò ðïëý íÝáò êáé ìç-ôåóôáñéóìÝíçò (óôç ëéáíéêÞ) ôå÷íïëïãßáò......üìùò ïé developer ÐÑÅÐÅÉ ãéá íá "ðåéóôïýí" íá åðåíäýóïõí äåêÜäåò åêáôïììýñéá äïëÜñéá þóôå íá öôéÜîïõí games ãéá áõôü, íá ÄÏÕÍ ÐÑÙÔÁ åãêáôåóôçìÝíç âÜóç ÷ñçóôþí, åéäÜëëùò äéóôÜæïõí íá áíáðôýîïõí ðáé÷íßäéá.

Ëýóç: ôï áõãü ôï êÜíåé ï êüêïñáò, äçëáäÞ ç "ìáìÜ" åôáéñåßá (Sony) âÜæïíôáò ôá 1st party studio íá öôéÜîïõí äéáìÜíôéá ôßôëïõò, þóôå íá "ðåéóôåß" ç ìÜæá ôùí êáôáíáëùôþí.
Èõìçèåßôå ôï, êÜðïõ êïíôÜ ìå ôïí ÌïñöÝá èá áíáêïéíùèåß êáé ôï Gran Turismo 7 ðïõ èá ôïí åêìåôáëëåýåôáé ðÜñá ðïëý.

Êáé Ýíá ôåëåõôáßï, ðïõ ðéóôåýù (èá) ðïíôÜñåé ç Sony óôïí ÌïñöÝá: Þäç Ý÷ïõí áñ÷ßóåé Ýíôïíá óôï ×ïëõãïõíô êáé öëåñôÜñïõí ìå ôçí éäÝá ôùí VR êéíçìáôïãñáöéêþí ôáéíéþí. Âãáßíïõí åéäéêÝò VR êÜìåñåò, åíþ ðáñÜëëçëá, ðñïóöÝñïíôáé ôå÷íéêÝò áíáâáèìßóåéò óå õöéóôÜìåíåò êÜìåñåò ãéá íá ìåôáôñáðïýí óå VR êÜìåñåò. Ôá ðñþôá áðïôåëÝóìáôá ôÝôïéùí (óýíôïìùí ðñïò ôï ðáñüí) ôáéíéþí, Ý÷ïõí äåé÷èåß óå äçìïóéïãñÜöïõò, ïé ïðïßïé Ý÷ïõí ìåßíåé ìå ôï óôüìá áíïé÷ôü.

Öáíôáóôåßôå ëïéðüí, Ýíá PS4 ðïõ èá ðáßæåé ðáé÷íéäÜñåò (ìÝ÷ñé ôï 2016), èá ðáßæåé (áí ðëçñþóåéò åßðáìå) VR ðáé÷íßäéá êáé ôÝëïò, èá ìðïñåßò íá äåéò óå áõôü VR ôáéíßåò ðïõ èá óïõ ðÝöôåé ôï óáãüíé. Ëßãåò ôáéíßåò / íôïêõìáíôÝñ âÝâáéá óôá ôÝëç ôïõ 2016, åëáöñþò ðéï ðïëëÝò ôï 2017 êáé ó÷åôéêÜ áñêåôÝò ôï 2018.

Óå üëá ôá ðáñáðÜíù üìùò, ôïí ÊÕÑÉÏÔÅÑÏ ðáñÜãïíôá åðéôõ÷ßáò Ý÷åé ï êüêïñáò. Áí ç Sony äåí âÜëåé ôá 1st party studio íá ðáñÜîïõí åëêõóôéêüôáôïõò ôßôëïõò (åëêõóôéêü-ôáôïé ðñÝðåé íá åßíáé ãéá íá ðåéóôåß ï êáôáíáëùôÞò íá óêÜóåé ôüóá Ýîôñá ÷ñÞìáôá), ðïëý áðëÜ ï ÌïñöÝáò èá áðïôý÷åé.

Ìüíï ðïõ........ãéá íá ãßíåé áõôü, ç Sony ðñÝðåé íá ÷þóåé ÃÅÑÏ ÷ñÞìá óôá óôïýíôéï. Ç åðÝíäõóç åßíáé ôåñÜóôéá êáé äåí îÝñù áí Ý÷åé ôÝôïéï ðïóü äéáèÝóéìï (ßóùò íá ôçí ëõðçèïýí ïé éáðùíéêÝò ôñÜðåæåò êáé ÷ïñçãÞóïõí äÜíåéá, äéüëïõ ðåñßåñãï, ôï óõíçèßæïõí üôáí ðñüêåéôáé ãéá åã÷þñéá åôáéñåßá ðïõ áðïôïëìÜ êÜôé ôï êáéíïôïìéêü.)

PDS
05-03-2015, 03:12
http://cdn1.24liveblog.com/images/2015/03/04/img_54f76b7779b7b.jpg

http://cdn1.24liveblog.com/images/2015/03/04/img_54f76b410d411.jpg

http://cdn1.24liveblog.com/images/2015/03/04/img_54f76b228b7e7.jpg

http://cdn1.24liveblog.com/images/2015/03/04/img_54f76ce45c6af.jpg

https://www.youtube.com/watch?v=Z2cj4MsbLgo

odytsak
05-03-2015, 03:26
https://www.youtube.com/watch?v=0USSvBSCcc8

odytsak
06-03-2015, 12:59
ËåõôÝñç èÝëïõìå êáé ìéá ðëçñÝóôáôç áíÜëõóç üóïí áöïñÜ ôïí áíôáãùíéóìü óýìöùíá ìå ôéò ôåëåõôáßåò áíáâáèìßóåéò,
õðåñôåñåß Þ ü÷é ôï Ìüñöåïõò óå ó÷Ýóç ìå ôï ÂÜçâ êáé ôï Ïêéïõëïõò?

Lefteris_X
06-03-2015, 14:58
ÐáéäéÜ, Ýöáãá ðáêÝôï. ÔÑÅËÏ ðáêÝôï: ìðáßíù ãéá åã÷åßñçóç áõ÷Ýíá (óðüíäõëïé Á6-Á7), ëüãù áíáêÜëõøçò êÞëçò ðïõ "ìÜãêùóå" ôï äåîß ÷Ýñé. Ôçí ßäéá óôéãìÞ, áðü ôéò áêôéíïãñáößåò êáé ìáãíçôéêÝò ôïìïãñáößåò ðïõ Ýêáíá, áíáêáëýöèçêå üôé êõêëïöïñþ ìå êÜôáãìá óôïí äåîß þìï, áðü Ýíá ôñáõìáôéóìü óôï ôÝííéò Þ ñáêÝôåò äåí èõìÜìáé (åäþ êáé 12 ÷ñüíéá ðåñßðïõ!). ÁðïôÝëåóìá: áðáéôåßôáé ÊÁÉ åã÷åßñçóç þìïõ. Å, ÷Ýóå ìå. Ôçí Ôñßôç ðïõ Ýñ÷åôáé 06-03-2015 ìðáßíù ÷åéñïõñãåßï ãéá ôïí áõ÷Ýíá. ¹äç ôï äåîß ÷Ýñé åßíáé off áðü ðëåõñÜò êßíçóçò (ï ðüíïò óôá @@ ìïõ).

Anyway, üóï ìðïñþ íá ãñÜøù.

Ôï Vive ôçò Valve áíáìÝíåôáé õðåñ-ðáíÜêñéâï.
Ãéáôß;

Äéüôé èá Ý÷åé åêôüò ôïõ êñÜíïõò, ðïõ Ý÷åé ëßééééãï êáëýôåñç êÜèåôç áíÜëõóç áðü ôïí ÌïñöÝá (1200x1080, Ýíáíôé 960x1080 - ðñáêôéêÜ äåí âëÝðåéò ôçí äéáöïñÜ), èá åìðåñéÝ÷åé ôï ðáêÝôï áãïñÜò 2 åéäéêÜ controller (áñêåôÜ ðéï áêñéâÜ áðü ôá 2 Move ãéáôß èá Ý÷ïõí ðáñáðÜíù êïõìðéÜ + åðéöÜíåéá áöÞò/joystick).........áëëÜ èá Ý÷åé êáé 2 óõóêåõÝò "öùôåéíÝò ðçãÝò".

ÁõôÝò ïé öùôåéíÝò ðçãÝò èá ôïðïèåôïýíôáé ìÝóá óôï äùìÜôéï áíôéêñéóôÜ - äéáãþíéá, þóôå íá äçìéïõñãïýí Ýíáí ÷þñï 4,5 × 4,5 ìÝôñùí. ÌÝóá óå áõôü ôï ÷þñï, ï ðáßêôçò èá ãßíåôáé ìïíßìùò tracking, Ýôóé þóôå íá ìåôáêéíåß êåöÜëé áëëÜ êáé óþìá åëåýèåñá. ÂÝâáéá, ôï èÝìá ìå ôï êáëþäéï óôï PC ðáñáìÝíåé äõóêïëÜêé (ðñïò ôï ðáñüí ôá äýï ÷åéñéóôÞñéá Ý÷ïõí êáëþäéá óýíäåóçò ìå ôï êñÜíïò, áëëÜ óôçí ôåëéêÞ Ýêäïóç ßóùò íá åßíáé áóýñìáôá. Ôï êñÜíïò üìùò ïðùóäÞðïôå èá óõíäÝåôáé êáëùäéáêÜ ìå ôï PC.)

Åðßóçò, ï ðáßêôçò èá öïñÜåé ìéá åéäéêÞ æþíç ãýñù áðü ôçí ìÝóç ôïõ, õðï÷ñåùôéêÜ (ìÝñïò ôïõ body tracking) áð' üóï Ý÷ù êáôáëÜâåé (ðáñÜãïíôáò ðïõ áõîÜíåé ôï óõíïëéêü êüóôïò).

ÔÝëïò, èá ÷ñåéÜæåôáé PC ìå ãåñÜ @@, ð÷. óôá demo ðïõ Ýäåéîáí ÷ñçóéìïðïéåßôï PC ìå GeForce 980 (÷ùñßò íá åðéóçìáßíåôáé ðïéá ÝêäïóÞ ôçò, ôïõìðáíÝçóïí Þ øéëï-êáëÞ). ÂÝâáéá, äÞëùóáí üôé èá "ðñïóðáèÞóïõí" íá êáôåâÜóïõí êÜðùò ôá óðåêò, áëëÜ áðü ðñïóùðéêÞ ðåßñá, óßãïõñá èá áðáéôåßôáé ðïëëÞ RAM, äõíáôüò i7 êáé éó÷õñÞ (ìçí ðù éó÷õñüôáôç) êÜñôá ãñáöéêþí. Ãéá ôïõò îÝíïõò ðïõ ôá ëåöôÜ äåí åßíáé ôüóï èÝìá + üôé ôá PC êïóôßæïõí ëéãüôåñï, èá ÷ñåéÜæåôáé Ýíá PC 1200-1500 åõñþ (óùóôÜ óôçìÝíï = üëá ôá ìÝñç íá åßíáé êáëï-äéáëåãìÝíá. äçëáäÞ ü÷é ìéá ìÝôñéá/öèçíÞ motherboard êáé Ýíáò ãåñüò i7...Þ ìÝôñéá ìíÞìç ôùí 16GB, áëëÜ ìíÞìç ìå ãñÞãïñï ÷ñïíéóìü, ãñÞãïñï CAS êëð.....êáé üëá áõôÜ óå óõíäõáóìü ìå ìéá ðïëý äõíáôÞ êÜñôá ãñáöéêþí). ÁõôÜ ôá ëÝù, ãéáôß áí åßíáé êÜðïéïò íá ôá "óêÜóåé" ÷ïíôñÜ ãéá ôï HTC Vive, å, èá åßíáé ìáëáêßá íá ìçí ëÜâåé 100% áðüäïóÞ ôïõ, åðåéäÞ äåí èá Ý÷åé ôï êáôÜëëçëï PC.

Íá óçìåéþóù üôé áðü ðëåõñÜò Þ÷ïõ, äåí Ý÷ù éäéáßôåñç åíçìÝñùóç ãéá ôï Vive (åíþ ï ÌïñöÝáò ðáñÝ÷åé 3D audio Þ÷ï, ðåñéëáìâÜíåé ÊÁÉ ìéêñüöùíï, åíþ öÝñåé õðïäï÷Þ ãéá íá óõíäÝóåéò -áí Ý÷åéò- ôá äéêÜ óïõ áêïõóôéêÜ). ÅíäÝ÷åôáé ôï Vive íá ìçí Ý÷åé ÊÁÍ áêïõóôéêÜ (üðùò äçëáäÞ êáé ôï Oculus Rift, ðïõ äåí äéáèÝôåé).
Êáé êÜôé áêüìá: üóïé öïñÜíå ãõáëéÜ ïñÜóåùò, èá Ý÷ïõí ðñüâëçìá ìå ôï Vive, ãéáôß ï ó÷åäéáóìüò ôïõ åíþ õðïôßèåôáé üôé ðñïâëÝðåé ôá ãõáëéÜ, óôçí ðñÜîç áñêåôïß ðïõ ôï äïêßìáóáí Ýðñåðå íá ôá âãÜëïõí ãéáôß äåí ÷þñáãáí (ôï ßäéï êáé ôï Oculus). Ï ÌïñöÝáò åßíáé ôüóï êáëÜ ó÷åäéáóìÝíïò ðïõ ìðïñåßò íá öïñÜò ãõáëéÜ ÷ùñßò êáíÝíá áðïëýôùò ðñüâëçìá.

Êáé íá ìçí îå÷Üóù: ôåñÜóôéï ñüëï óôçí "áßóèçóç" VR, ðáßæïõí ôá Hertz áíáíÝùóçò ôçò ïèüíçò: 90Hz ãéá ôï Vive. Ôï Oculus åßíáé óôá 75 - ôïõëÜ÷éóôï ðñïò ôï ðáñüí (÷Ýóå ìÝóá). Ï ÌïñöÝáò êëåéäþèçêå ðëÝïí óôá 120Hz.

ÐÜìå ôþñá óôï Oculus. ***EDITED***

Ôï Oculus, áð' üôé öáßíåôáé èá åßíáé ï öôù÷üò óõããåíÞò áñêåôÜ áíáâáèìéóìÝíï áðü ôçí ôåëåõôáßá ÝêäïóÞ ôïõ, ôüóï üóï áöïñþíôáò ôï tracking üóï êáé ôïí Þ÷ï. Ãé áõôü ôï ëüãï ßóùò íá åßíáé ôï öèçíüôåñï, ßóùò üìùò êáé ü÷é ðñïâëÝðåôáé íá åßíáé êé áõôü ôóéìðçìÝíï óôçí ôéìÞ, ßóùò ü÷é üðùò ôï Vive.

Äåí ìðïñþ íá ðù êÜôé ðáñáðÜíù áðü üóá åßíáé Þäç ãíùóôÜ (ìå ã@ìåß êáé ï þìïò/áõ÷Ýíáò Þäç, óüññõ ãéá áõôü), áëëÜ åí ïëßãïéò ðñïóöÝñåé "åðÜñêåéá" áßóèçóçò VR, äåí äéáèÝôåé tracking éäéáßôåñï óôïí ÷þñï (óõæçôéÝôáé áí èá Ý÷åé êáëÞ êÜìåñá, ü÷é ôïõ êþëïõ web cam äçëáäÞ, ï ÷ñÞóôçò, íá ÷ñçóéìïðïéåßôáé áõôÞ), åíþ äåí Ý÷åé áêïõóôéêÜ Ý÷åé áêïõóôéêÜ 3D Þ÷ïõ. Åðßóçò, êé áõôü èá ÷ñåéÜæåôáé áñêåôÜ äõíáôü PC, ßóùò ü÷é ôüóï óôá åðßðåäá ôïõ Vive, áëëÜ êÜðïõ åêåß êïíôÜ.
ÂÝâáéá, áðü ôç óôéãìÞ ðïõ åìðëÝêåôáé ðéá ôï FaceBook ìçí ðåñéìÝíåôå ðïëëÜ ðñÜãìáôá óôï èÝìá gaming ãéá ôï Oculus, êáèþò ï ðñïóáíáôïëéóìüò ôïõ ßóùò åßíáé äéáöïñåôéêüò óå ó÷Ýóç ìå ôïí áíôáãùíéóìü (äçëáäÞ ìðïñåß íá åóôéÜóåé ðåñéóóüôåñï óå ôáéíßåò Þ ÷ñÞóç VR PC Þ êïõêïõñïýêïõ Facebook video chat Þ äåí îÝñù ê' åãþ ôé). ***EDITED***

Ç áëÞèåéá ðÜíôùò åßíáé, üôé áðü ôá 3 VR project ðïõ õößóôáíôáé, äçëáäÞ Oculus Rift - HTC Vive - Sony Morpheus, äåí ÷ñåéÜæåôáé íá ðù üôé ôï ðéï gaming oriented (áõôü ðïõ ìáò åíäéáöÝñåé êéüëáò), èá åßíáé ôï ôåëåõôáßï. Ôï Oculus îåêßíçóå ùò "ðñïóðÜèåéá" áðü Üôïìá ðïõ ôá "ãáñãÜëáãå" ôï ÷Ýñé ôïõò íá áðïäåßîïõí êÜôé (ôå÷íïëïãéêÞ ãíþóç) êáé óôçí ðïñåßá ìðáò êáé âãÜëïõí êÜðïéá öñÜãêá. Ôï Vive åßíáé ìéá êßíçóç ôçò HTC êáèáñÜ ãéá ôá öñÜãêá, áöïý ç ßäéá äåí êáôÝ÷åé "ìßá" áðü ôï Üèëçìá, ãé áõôü óôçí ïõóßá öþíáîå ôçí Valve íá ôçò ôï áíáðôýîåé, áöïý ç ôåëåõôáßá ôá Ýêáíå óêáôÜ ìå ôï Valve (linux) OS + Steam machines êáé îåíÝñùóå ÐÁÑÁ ÐÏËÕ êüóìï (ôüóï developer/publisher üóï êáé hardware makers), ÷Üíïíôáò áñêåôÜ ÷ñÞìáôá. Ïðüôå óôçí ïõóßá, Valve + HTC áëëçëïâïçèïýíôáé ìðáò êáé äåí ìåßíïõí åíôåëþò åêôüò åîåëßîåùí óôïí VR ôïìÝá (êÜðùò Ýôóé óõìðåñéöÝñåôáé êáé ç Samsung, ìå ôï Gear VR ðïõ ÷ñçóéìïðïéåß ôï Galaxy S6/S6 Edge ùò ïèüíåò - ìéá áñðá÷ôÞ äçëáäÞ êáé üôé ìáò âãåé).

Êáé îáíÜ ãéá Üëëç ìéá öïñÜ: ðÝñá áðü ôï ôé êÜíåé ôï hardware, áõôü ðïõ ðáßæåé ñüëï åßíáé ôï "áõãü êáé ç êüôá". Ðüóï èá êïóôßæåé ìéá VR ðñüôáóç, ðüóç åãêáôåóôçìÝíç âÜóç áãïñáóôþí èá áðïêôÞóåé, ðüóá game (áñéèìüò êáé ðïéüôçôÜ ôïõò) èá ðåßóïõí ôïõò publisher íá åðåíäýóïõí óå áíÜðôõîç óùóôþí ðáé÷íéäéþí. Ó÷åôéêÜ ìå áõôÜ, áíáôñÝîôå óôï ðñïçãïýìåíï ðïóô, ãéáôß ìå Ý÷åé ðåèÜíåé ï þìïò/áõ÷Ýíáò ôï öåëÝêé ìïõ ìÝóá.

Viper
06-03-2015, 15:09
O Ìïñöåáò äåí èá å÷åé 1920x1080? Áëëáîå êáôé?

http://cdn1.24liveblog.com/images/2015/03/04/img_54f76b7779b7b.jpg

Lefteris_X
06-03-2015, 15:20
1920x1080 êáé ãéá ôá 2 ìÜôéá = 960x1080 ãéá êÜèå ìÜôé.

äåí îÝñù, áëëÜ êÜðùò ìå Ý÷ïõí ìðåñäÝøåé åßíáé ç áëÞèåéá.

¼ôáí Ý÷åéò 1 ïèüíç êáé ãéá ôá 2 ìÜôéá, ç áíÜëõóç åßíáé üðùò óôéò ïèüíåò/TV, äçëáäÞ ôï 1920x1080 åßíáé êáèáñüáéìï 1080.
¼ôáí üìùò Ý÷åéò 2 ïèüíåò, 1 ãéá êÜèå ìÜôé, ôüôå ôï 1920x1080 óçìáßíåé üôé êÜèå ìÜôé èá Ý÷åé 960x1080.

Ï ÌïñöÝáò Ý÷åé 1 ïèüíç 5.7 éíôóþí.

Ôï Vive äåí Ý÷ù ðñïëÜâåé íá ìÜèù ôé óêáôÜ Ý÷åé, ðáñÜ ìüíï ôçí áíÜëõóç 1200x1080. Áí Ý÷åé ìéá ïèüíç, ôüôå óáöÝóôáôá ìéëÜìå ãéá áñêåôÜ ÷áìçëüôåñç áíÜëõóç áðü ôïí ÌïñöÝá, åî ïõ êáé ôï Digital Foundry áíáöÝñåé êáôþôåñç ðïéüôçôá (óå ó÷Ýóç ìå ôïí ÌïñöÝá) åéêüíáò. Áðü ôçí Üëëç (êáé åäþ ìå ìðÝñäåøå) ï ìëêò ï Leadbetter (ðïõ áðü ìéêñüò åß÷å "èÝìá" ìå ôçí äéáôýðùóç), äÞëùóå ðùò ç áíÜëõóç 1200x1080 ôïõ Vive, áðïäßäåé åëáöñþò (áëëÜ áìåëçôÝá óôï ôåëéêü áðïôÝëåóìá) ðéï åõñåßá üñáóç óå ó÷Ýóç ìå ôïí ÌïñöÝá, ïäçãþíôáò ìå íá åñìçíåýóù ðùò ôï Vive Ý÷åé 2 ïèüíåò, 1 ãéá êÜèå ìÜôé, Ýêáóôç ìå áíÜëõóç 1200x1080.

¼ìùò üðùò åßðá, ç äéáôýðùóÞ ôïõ åßíáé ëßãï íôå-êùëÝí, êÜíïíôÜò ìå íá êáôáëÜâù ðùò êÜðïõ/êÜðùò Ýðáéîå "ëáäïìáôÝçóïí" ãéá íá ãñÜøåé êáëÜ ëïãÜêéá, äéüôé áí ôï Vive Ý÷åé 1 ïèüíç (êáé üðùò äÞëùóå, ÷åéñüôåñç ðïéüôçôá åéêüíáò áðü ôïí Ì.) ìå áíÜëõóç 1200x1080, ôüôå äåí õðÜñ÷åé êáìßá áðïëýôùò óýãêñéóç ìå ôçí êáôÜ ðïëý áíþôåñç áíÜëõóç Full HD 1080p ôïõ ÌïñöÝá.

Nerven
06-03-2015, 21:25
http://youtu.be/BaCxLZDcNBo

Valkyre
07-03-2015, 11:14
Ãéá ôïí Ìïñöåá ïðùò å÷ù ðåé êáé óôï ðáñåëèïí , íïìéæù ïôé áðïôåëåé ôï "gimmick" ôçò ãåíéáò áõôçò. Ðùò åé÷áìå ôá motion controls ôçí ðñïçãïõìåíç ãåíéá êáé ôï 3D? Å êáðùò åôóé, ôåôïéï ìåëëïí äåé÷íïõí íá å÷ïõí êáé ïëá ôá VR óôéò ìåñåò ìáò. Óôçí áñ÷ç èá åéíáé ôçò ìïäáò, åíèïõóéáóìïò ðïëõò, áëëá ôåëéêá áðï öáéá ïõóéá äåí èá äïõìå ðïëëá. Ãéáôé? Ãéáôé ðïëõ áðëá áðáéôåé õøçëïõò ðïñïõò ãéá íá ãéíåé åíá ðáé÷íéäé óõìâáôï ìå VR. Ðïñïõò ôïõò ïðïéïõò äåí ðñïêåéôáé íá èõóéáóïõí ìåãáëá ÁÁÁ óôïõíôéï ãéá ìåãáëåò ðáñáãùãåò. Éóùò ìåóá áðï ôçí ðéåóç ôçò Óïíõ, íá âãïõí ìåñéêá ðáé÷íéäéá (äéïôé èá ôï ðñïìïôáñåé óáí ôñåëç) áëëá ïôáí èá îåöïõóêùóåé ëéãï, ï êïóìïò èá óôñáöåé ðáëé ðéóù óôï ðáñáäïóéáêï gaming. Óêåöôåéôå ôï êáé ëéãï áëëéùò. Ðïóá ðáé÷íéäéá âãáéíïõí ìå move ðëåïí? Ðïóá ðáé÷íéäéá âãáéíïõí 3D ðëåïí? Îåöôéóå ç ìïäá ãéá äáõôá. Ôçí äå ôõ÷ç ôïõ ìïñöåá ôçí âñéóêù ðïëõ ðéï óõíôïìç áðï ôïí motion ðáíéêï ôçò ðñïçãïõìåíçò ãåíéáò.

ÕÃ: @ Lefteris_X

Åõ÷ïìáé êáëç åðéôõ÷éá êáé ãñçãïñç áíáñùóç.

panos74gr
07-03-2015, 13:08
Οι προβληματισμοί του Valkyrie ειναι σωστοί. Όσο προχωράει η τεχνολογία όλο και πιο χρονοβόρο/κοστοβόρο γινεται το να φτιαξεις ενα παιχνίδι. Χρειάζεται ενα μεγάλο breakthrough στην τεχνολογία/μεθοδολογία ανάπτυξης παιχνιδιών για να δούμε καλά παιχνίδια με καινούργιες ιδέες. Προς το παρόν οι πιο πολλοί ακολουθούν την παπατημενη και βλέπουμε συνεχώς τα ίδια ειδικά στις μεγάλες παραγωγές. Ειναι δύσκολο να ρισκάρεις οταν το κόστος ειναι τέτοιο και το VR ειναι ενα τέτοιο ρίσκο.

Ένας άλλος τρόπος για να γίνει βιώσιμο από τις εταιρίες θα ηταν να αυξηθούν τα κέρδη, που θα δικαιολογούν το ρίσκο, αλλά αυτο σημαίνει πιο πολλές πωλήσεις και άνοιγμα του gaming σε ευρύτερο κοινό, κατι που δεν μπορω να φανταστώ να γινεται μέσω του VR.

Οπότε όσο και να θέλω να γίνει πραγματικότητα το holodeck, δεν τρέφω πολλές ελπίδες.

PDS
07-03-2015, 14:29
Tá motion controls ê ôï 3d oðùò å÷ù îáíáãñáøåé(áðïøç ìïõ) çôáí âçìáôá ìç ïëïêëçñùìåíá. Ðáñåìåíáí ìïíï áðëá âçìáôá ðïõ êáðïéïõò êáôáöåñáí íá ôïõò åíèïõóéáóïõí, áëëïõò íá ôïõò áöçóïõí áäéáöïñïõò êôë.

Eäù ìéëáìå ãéá êáôé óáöùò ðéï ïëïêëçñùìåíï, ðïõ ìðïñù íá äå÷ôù ïôé óå áõôç ôç ãåíéá èá åéíáé óå beta ìïñöç(áíáëïãéêá ìå ôï ôé å÷ïõìå íá äïõìå óôï ìåëëïí), áëëá äåí ðáõåé íá áðïôåëåé ïëïêëçñùìåíï áëìá áõôç ôç öïñá êáé ï÷é âçìá(ïðùò ð÷, eye toy,kinect,move,wiimote,3d ôçëåïñáóåùí).
Äçëáäç áõôç ôç öïñá èá å÷åéò
1.3D ÷ùñéò ôçí ìáõñéëá ôùí ãõáëéùí , óå ìåãáëõôåñåò áíáëõóåéò êáé frames êáé öõóéêá óå åéêïíá ðïõ èá êáëõðôåé ïëï ôï ðëáéóéï ðïõ èá êïéôáò.Áõôï áðï ìïíï ôïõ ìðïñåé íá êáíåé åíá ðáé÷íéäé íá äåé÷íåé åîáéñåôéêá åíôõðùóéáêï.
2.Ç motion êéíçóç ìå move èá åéíáé åîáéñåôéêá äéáöïñåôéêç(áëëá êáé ðéï áêñéâçò) ãéáôé èá óçìáäåõåéò óôïí ÷ùñï ðïõ âëåðåéò êáé ï÷é ðáíù óå ìéá ôçëåïñáóç.Äëä èá óçìáäåõåéò ðáíôïõ, óáí íá âñéóêåóáé óôçí ðñáãìáôéêç æùç.
Ç motion êéíçóç óïõ(êõñéùò ôïõ êåöáëéïõ óïõ ,áëëá óå äåõôåñç öáóç ôïõ óùìáôïò óïõ) äåí èá ðáñéóôáíåé åíá 3d ìïíôåëï óôç tv óïõ, áëëá èá åéóáé åóõ ôï ìïíôåëï.

Åéíáé ìáæåìåíá ïôé å÷ïõìå äåé ìå÷ñé óôéãìçò óå åíá ðáêåôï êáé åîáéñåôéêá âåëôéùìåíá.

Íïìéæù ïôé èá åéíáé ç áñ÷ç ãéá êáôé ðïëõ äéáöïñåôéêï áðï ïôé å÷ïõìå óõíçèéóåé.Êé áí óå áõôç ôç ãåíéá äõóêïëåøåé êáðïéïõò, áðï ôçí áðïìåíç èá êáíåé ìåãáëç áéóèçóç.

Ãéá ìåíá èá åéíáé óôçí ÷åéñïôåñç êáôé ðïõ èá ðñïêáëåóåé ðïëõ ìåãáëõôåñç áéóèçóç áðï ôá motion controls,3d êôë ðïõ åé÷áìå ìå÷ñé óçìåñá êáé óôç êáëýôåñç èá êáíåé ôï ìðáì ðïõ åêáíáí ôá ðïëýãùíá óôçí ãåíéá ôïõ ðñùôïõ playstation.

ÕÃ.Oóï ãéá ôï êïóôïò, èá óõìöùíçóù ìáæé óáò.
Ðéóôåõù ïôé èá äïõìå êõñéùò indie ðáñáãùãåò êáé ìïíï first party AAA games.

odytsak
07-03-2015, 14:40
Sizing up Virtual-Reality Headsets: Sony¢s Morpheus and HTC¢s Vive
http://blogs.wsj.com/personal-technology/2015/03/06/sizing-up-virtual-reality-headsets-sonys-morpheus-and-htcs-vive/

http://si.wsj.net/public/resources/images/BN-HH096_hesit__G_20150306144302.jpg

Lefteris_X
07-03-2015, 15:45
Åõ÷áñéóôþ ÄçìÞôñç ãéá ôéò åõ÷Ýò, åëðßæù íá ðÜíå üëá êáëÜ, ãéáôß åßíáé äýóêïëç/åðéêßíäõíç åðÝìâáóç êáé ôçí êÜíù ãéá 2ç öïñÜ (ç ðñþôç Þôáí ðñéí 9,5 ÷ñüíéá).

hakoo
07-03-2015, 19:00
Aõôï ðïõ ëååé ï Âáããåëçò êáé óõìöùíù ðñïóùðéêá åéíáé ïôé ôï VR å÷åé ðïëõ ìåãáëõôåñï potential áðï áõôï ôïõ 3D ç ôùí motion controls. Å÷åé potential íá öåñåé ôçí êáéíïôïìéá ðïõ äåí ìðïñïõí íá öåñïõí ðéá ôá ðáñáðáíù pixels (ìéáò êáé çäç å÷ïõìå öôáóåé óå åíá óçìåéï ðïõ ôá ãñáöéêá åéíáé life like êáôé ðïõ èá ãéíåé áêïìá ðéï åíôïíï óôçí åðïìåíç/ìåèåðïìåíç ãåíéá) ç ôá gaming mechanics (ðéï genre ðéá ìðïñåé íá "åöåõñåèåé" ðïõ èá öåñåé áëëáãåò êáé äåí å÷åé ãéíåé çäç?).
Áðï êåé êáé ðåñá å÷åé ðáñá ðïëëåò áíôéêåéìåíéêåò äõóêïëéåò, ôï âáóéêï ãéá ìåíá åéíáé ïé öõóéêïé ðåñéïñéóìïé óôïí ðáéêôç, ôï íá å÷åéò ìéá êáïõêá óôï êåöáëé ïóï wow factor êáé íá å÷åé äåí ðáõåé íá åéíáé êïõñáóôéêï, åñ÷åôáé äçëáäç óå ðëçñç áíôéèåóç ìå ôï âáóéêï ÷áñáêôçñéóôéêï ôïõ console gaming ðïõ åéíáé ôï ÷áëáñï ðáé÷íéäé óôïí êáíáðå ãéá ðïëõ ùñá. Áëëï ðñïâëçìá åéíáé ïé ôå÷íéêïé ðåñéïñéóìïé ðïõ ëåíå êáé ôá ðáéäéá ðáñáðáíù, åéíáé ðïëõ íùñéò áêïìá ãéá íá âëåðïõìå high end ãñáöéêá óå çøçëç áíáëõóç êáé framerate, êáôé ðïõ åéíáé ðñïáðáéôïõìåíï ãéá íá äïõëåøåé êáëá ìéá VR åìðåéñéá. Ôï íá ðáéæåéò sub fullHD óå 20-30 fps ìðïñåé íá ìçí åéíáé ôïóï öïâåñï óå ìéá tv, ïìùò ïôáí åéíáé ãõñù óïõ èá ÷áëáåé ôçí åìðåéñéá. Ãé'áõôï êé åãù ôï ïëï VR thing ôï âëåðù ùò ìéá äïêéìáóôéêç ðñïóðáèåéá óå êáôé ðïõ ìðïñåé íá ìáò âãåé óôï ìåëëïí êáé äåí èá åêáíá ìå ôéðïôá ìéá ôåôïéá åðåíäõóç áõôç ôç óôéãìç. Íáé ìåí åéìáé ðåñéåñãïò íá ôï äïêéìáóù áëëá äåí èá åóêáãá ëåöôá ãé'áõôï, ôïõëá÷éóôïí ï÷é ìå÷ñé ôï hardware êáé ôï software íá åéíáé ïðùò ðñåðåé. (åëáöñõ headset ìå high end specs, êïíóïëá ðïõ íá å÷åé ôçí õðïëïãéóôéêç äõíáìç íá áðåéêïíéóåé high end ãñáöéêá óå õøçëåò áíáëõóåéò êáé framerates).
Äåí ìå ÷áëáåé íá åéíáé on the side êáé íá áíáðôõóóåôáé óéãá óéãá, ìå ÷áëáåé íá ðñïóðáèçóåé íá ãéíåé ðáëé fad ÷ùñéò íá åéíáé åôïéìï êáé íá ðáñåé resources êáé ÷ñïíï áðï studios ðïõ ìðïñïõí íá äùóïõí êáëõôåñá ðñáãìáôá óå ðáñáäïóéáêï gaming. Èåùñù áöåíïò ïôé ïé åôáéñåéåò ôï ãíùñéæïõí áõôï êáé èá ôï êñáôçóïõí óå åíá ôåôïéï åðéðåäï ãé áõôç ôç ãåíéá, áöåôåñïõ ï êïóìïò ðïõ ôçí å÷åé "ðáôçóåé" ìå 3d ôçëåïñáóåéò äåí ðñïêåéôáé íá åðåíäõóåé ðïëëá ÷ñçìáôá óå êáôé ðïõ äåí åéíáé óéãïõñïò ïôé èá õðïóôçñé÷èåé.

PDS
07-03-2015, 19:18
Êáé åãù êáðùò åôóé, èá äïêéìáóù ôï software ðñùôá êáé èá äù áí áîéæåé óôçí ðáñïõóá ãåíéá íá åðåíäõóù óå êáôé ôåôïéï.

Nerven
07-03-2015, 22:34
Íá ñùôÞóù êÜôé Üó÷åôï. Áðï üôé êáôáëáâáßíù ðñéí áðï ôçí ïèüíç ìðñïóôÜ óôá ìÜôéá óïõ Ý÷åéò ïðôéêïýò öáêïýò ðïõ óïõ åðéôñÝðïõí íá âëÝðåéò ôçí ïèüíç ðïõ åßíáé ìåñéêÜ åêáôïóôÜ áðï ôá ìÜôéá óïõ. Äåí êÜíïõí êáêü óôá ìÜôéá áõôÜ ôá ïðôéêÜ; Óá íá öïñÜò ãõáëéÜ Ýíá ðñÜãìá.

Lefteris_X
08-03-2015, 09:47
Êáé íá êÜíåé êáêü èá äåí èá ìáò ôï Ýëåãáí, üðùò ç áêôéíïâïëßá áðü ôá êéíçôÜ (êáé äåí áíáöÝñïìáé óôçí êåñáßá ìüíï, áëëÜ óôéò ðïëëáðëÝò êåñáßåò äéáöüñùí áóýñìáôùí ôå÷íïëïãßùí, ôçò ìðáôáñßáò, ôùí ôóéð êëð). Åßíáé take it or leave it êáôÜóôáóç.

odytsak
12-03-2015, 19:26
Project Morpheus: Eyes-on PS4¢s New VR Prototype
http://blog.eu.playstation.com/2015/03/12/project-morpheus-eyes-ps4s-new-vr-prototype/https://farm9.staticflickr.com/8636/16085757124_b04aa77d55_b.jpg

PDS
20-05-2015, 01:49
Sony sets up North West Studio to make Project Morpheus games
http://www.eurogamer.net/articles/2015-05-19-sony-sets-up-north-west-studio-to-work-on-project-morpheus-games

PDS
24-05-2015, 22:44
http://i.imgur.com/hcGBn3Th.jpg

Méëáìå ãéá áõôï ôï demo ðïõ åé÷áí äåéîåé êáé ãéá ôï oculus.

https://www.youtube.com/watch?v=1dVAYmbIdfU&feature=youtu.be

Eäù å÷åé ðëçñïöïñéåò ãéá ôï reprojection ðïõ áðï ïôé å÷ù êáôáëáâåé åéíáé sotware ôçò sony.
http://ps4daily.com/2015/03/ps4-vr-headset-120-fps/

Ðáñïëï ðïõ ìéëáìå ãéá tech demo åéíáé åíôõðùóéáêï ðïõ êáôáöåñíïõí 120fps óå ôïóï åíôõðùóéáêá ãñáöéêá.

Éóùò ôåëéêá ôá ðáé÷íéäéá ôïõ morpheus íá åéíáé ëéãï-ðïëõ ðáñáðáíù áðï ps3 graphics óå 60fps.

odytsak
09-06-2015, 01:40
Óå ðåñéðôùóç ðïõ êáðïéïò å÷åé ðñïâëçìáôá ïñáóçò áðï ôï åíá ìáôé.

A vision-impaired test drive of Project Morpheus
http://www.dailydot.com/geek/vision-impaired-test-drive-oculus-rift-project-morpheus/

I don¢t know if VR is much more realistic and captivating for people who can use both eyes, but it works for me.
And that means I¢ll be able to experience the VR future with everyone else.

PDS
09-06-2015, 03:01
Former DriveClub and WipEout Devs Open New Studio Called Secret Sorcery
http://www.playstationlifestyle.net/2015/06/07/driveclub-developers-open-new-studio/


Based in St Helens, North West England, the team wants to “channel their creative energies into a number of original and highly immersive VR games” as it has “extensive hands-on experience” developing for Project Morpheus and Oculus Rift.

odytsak
09-06-2015, 13:39
http://abload.de/img/untitledvpr8j.png

http://www.neogaf.com/forum/showthread.php?t=1059337

Ezio
09-06-2015, 13:47
http://abload.de/img/untitledvpr8j.png

http://www.neogaf.com/forum/showthread.php?t=1059337
Placeholder èá 'íáé ç ôéìÞ, áðïêëåßåôáé íá åßíáé ôüóï áêñéâü. Ãéá ìÝíá ôï éäáíéêü èá Þôáí 199 åõñþ, áëëÜ ôï âëÝðù íá êïóôßæåé 250 åõñþ.

odytsak
11-06-2015, 21:04
608713519995961344

Christos33
11-06-2015, 22:21
Καλα στην αρχη 400 θα είναι και αν δεν πιάσει κλαις με μαύρο δάκρυ.

Στάλθηκε από το D6503 μου χρησιμοποιώντας Tapatalk

mihalis13
12-06-2015, 02:17
400 åßíáé ðáíÜêñéâï êáé äåí èá ðéÜóåé ðéóôåýù óå ôÝôïéá ôßìç.
Áñá äåí èá áó÷ïëçèïýí êáé ïé åôáéñåßåò íá âãÜëïõí ðáé÷íßäéá ãéáôß èá åßíáé ðïëý ìéêñÞ ç âÜóç ôùí ÷ñçóôþí..
Óêåöôåßôå 400 ôï VR + 60 ç êÜìåñá + 90 ôá áêïõóôéêÜ ìéëÜìå ãéá êüóôïò 550¤. Êáé áëëÜ 50 ãéá Ýíá ðáé÷íßäé ôïõëÜ÷éóôïí íá ðáßîåéò 600¤ êüóôïò ìå ôï êáëçìÝñá ãéá êÜôé ðïõ äåí îÝñåéò áí èá ðéÜóåé...
Êáé íá ôá'÷á áõôÜ ôá ÷ñÞìáôá äåí èá ôá Ýäéíá.
Åãþ ðñïóùðéêÜ ðÜíù áðü 150¤ äåí Ýäéíá ãéá áõôü ôï ðñÜãìá (áó÷åôá áí Ý÷åé õùçëü êüóôïò ðáñáãùãÞò.. )
Äåí ðéóôåýù ïôé èá åßíáé êáëýôåñï áðü ôï "ðáñáäïóéáêü" gaming êáé äåí ìðïñåß íá ôï áíôéêáôáóôÞóåé(êáôÜ ôç ãíþìç ìïõ). Å÷ù ðåé êáé óå ðáëáéüôåñï ðïóô ôéò "áíçóõ÷ßåò" ìïõ ãéá ôï VR.
Åäþ óôï thread ãéá ôçí ôéìïíéÝñá ðáéäéÜ ðïõ ãïõóôÜñïõí ôá sim racing êáé îÝñïõí ðùò èá ðáßîïõí ôïõëÜ÷éóôïí 3 êáëÜ ðáé÷íßäéá óå áõôÞ ôç ãåíéÜ (Project Cars, Asseto Corsa, GT7) êáé ìéëÜìå ãéá 100äåò þñåò êáé ôïõò öáßíïíôáé ðïëëÜ (ðïõ åßíáé) ôá 400 åõñþ ãéá ôç G29. Ðïõ îÝñïõí óôçí ôåëéêÞ ôé åìðåéñßá èá ðÜñïõíå áðï áõôÞ ôçí ôéìïíéÝñá.
Èá äþóåé ôþñá êÜðïéïò 500-600 åõñþ ãéá Ýíá project ðïõ äåí îÝñåé áí èá ðÜåé êáëÜ óôçí áãïñÜ êáé áí èá áîßæåé ôá ëåöôÜ ôïõ;;;
Äå íïìßæù....

nickolas82
12-06-2015, 03:01
Για το Oculus είπανε τίποτα όσον αφορά την τιμή; (για να έχουμε ένα μέτρο σύγκρισης)

PDS
12-06-2015, 03:11
mihalis13 ïõôå 550 èá êïóôéæåé(ìå ïëá ôá õðïëïéðá,êáìåñåò êôë) ïõôå 150 êáôá ôç ãíùìç ìïõ.
150 åéíáé õðåñâïëéêá ëéãá.

Âåâáéá äåí ìðïñïõí íá ãéíïõí åêôéìçóåéò ãéá ìéá êáéíïõñéá áò ðïõìå ôå÷íïëïãéá ðïõ öéëïäïîåé íá ãéíåé mainstream.




nickolas82 ãéá ôï oculus äåí å÷ïõí ðåé êáôé ðñïò ôï ðáñïí(ìáëëïí óôçí Å3).

Ôï ìïíï å÷ïõí ðåé, åéíáé ïôé ç åìðåéñéá èá êïóôéæåé $1,500(ìáæé ìå ôï pc).
http://www.pcgamer.com/oculus-rift-experience-will-cost-around-1500-says-ceo/

Óéãïõñá óõíïëéêá èá âãáéíåé ðéï öèçíá ôï Ps4+morpheus.Êáôá ôç ãíùìç ìïõ ôá ìéóá ðáíù êáôù, áëëá èá äåéîåé...
Ðáéæåé íá ðåóïõìå ðïëõ åîù.

mihalis13
12-06-2015, 09:03
Το ξερω οτι δεν θα κανει 150€(μόνο ο Μορφέας) απλά ειπα εγω σε ποια τιμή το σκεφτομουνα.
Νομίζω για το oculus είχαν πει 1.500$ το pc μόνο.
Απλά θεωρώ γενικά το VR τόσο υψηλό το κόστος παραγωγής αλλα και απόκτησης του που δεν βλεπω να το παίρνει πολύς κόσμος.

Ezio
12-06-2015, 09:10
Ìé÷Üëç, ôá ëåò ðïëý óùóôÜ êáé óõìöùíù ìáæß óïõ. Ç ôéìÞ åßíáé ìåãÜëï èÝìá (ôï ðüóï èá êÜíåé ôåëéêÜ) ãéáôß áðü ôç ìéá ç Sony ìå ôï ps4 öáßíåôáé íá Ý÷åé êáôáëÜâåé üôé äåí ãßíåôáé íá ðïõëÜåé ðñÜãìáôá õðåñâoëéêÜ áêñéâÜ, áëëÜ áðü ôçí Üëëç äåí íïìßæù íá ìðïñåß íá ðïõëÜåé êÜôé êÜôù áðü ôï êüóôïò ðáñáãùãÞò, üðùò ìå ôï ps3. Ìðïñåß âÝâáéá íá âñÞêå ôñüðï íá âãåé öèçíü ôï morpheus. ¼ðùò êáé íá '÷åé, èá ìÜèïõìå óôçí E3.

mihalis13
12-06-2015, 10:22
Åéíáé êáé ìéá åìðåéñßá ôï VR ðïõ äåí èá ìðïñÝóåé íá óå ðåßóåé áí ôçí äåéò óå ìéá ðáñïõóßáóç, Ýíá âßíôåï.
ÐñÝðåé íá ôç æÞóåéò åóý ï ßäéïò ãéá íá Ý÷åéò ìéá êáëõôåñç Üðïøç.
Áðü ôçí Üëëç åäþ ãêñéíéÜæáìå ãéá ôï ps4 ðïõ äþóáìå áðï 350¤-400¤ ãéá íá ôï áãïñÜóïõìå ðùò äåí õðÞñ÷áí ðáé÷íßäéá íá ðáßîïõìå (ðïõ åí ìÝñç ßó÷õå). Êáé ìéëÜìå ãéá ìéá êïíóüëá ìå 10åê âÜóç ÷ñçóôþí.
Ôé ìáò êÜíåé íá ðéóôåýïõìå ïôé óôï oculus èá õðÜñ÷ïõí ðïëëÜ ðáé÷íßäéá êáé ðïéïôéêÜ êéüëáò;; (äåí ìïõ áñêåß ïôé Ý÷åé ðïíôÜñåé ðïëëÜ ç SONY óå áõôü.Êáé óôï ps4 Ý÷åé ðïíôÜñåé ðïëëÜ áíôßóôïé÷á)
ÎÝñù ßóùò áêïýãïìáé ëßãï ãêñéíéÜñçò, áðëÜ ìïõ öáßíåôáé ëßãï "èïëÞ" ç åéêüíá ãéá ôï óõãêåêñéìÝíï ãêÜôæåô.

PDS
12-06-2015, 22:42
Ôé ìáò êÜíåé íá ðéóôåýïõìå ïôé óôï oculus èá õðÜñ÷ïõí ðïëëÜ ðáé÷íßäéá êáé ðïéïôéêÜ êéüëáò;; (äåí ìïõ áñêåß ïôé Ý÷åé ðïíôÜñåé ðïëëÜ ç SONY óå áõôü.Êáé óôï ps4 Ý÷åé ðïíôÜñåé ðïëëÜ áíôßóôïé÷á)
ÎÝñù ßóùò áêïýãïìáé ëßãï ãêñéíéÜñçò, áðëÜ ìïõ öáßíåôáé ëßãï "èïëÞ" ç åéêüíá ãéá ôï óõãêåêñéìÝíï ãêÜôæåô.

Aí äåí êáíù ëáèïò å÷ïõí áíáêïéíùèåé 27 ðáé÷íéäéá ðñéí äïõìå ôé å÷ïõí ãéá ôçí Å3.

Ãéá ïëïõò åéíáé èïëç ç åéêïíá ðáíôùò, äåí åéóáé ï ìïíïò:P
Ìéëáìå ãéá ôå÷íïëïãéá ðïõ ðñùôç öïñá ðáåé íá ãéíåé mainstream.
Áðëá öáéíåôáé ïôé ðïëëåò åôáéñéåò ìðáéíïõí óôï VR êáé óôï ìåëëïí èá ìðïõí êé áëëåò. Äõóêïëá äåí èá å÷åé ìåëëïí áõôç ç ôå÷íïëïãéá ëïéðïí. H ðáñïõóá öáóç åéíáé ïôé çôáí ãéá ôá êéíçôá ôï 1980-90.

http://fridge.gr/wp-content/uploads/2010/08/5833c_privephone-sg-602x471.jpg

:P

Èá äïõìå ôåñáóôéá åîåëéîç ôéò åðïìåíåò äåêáåôéåò êáé èá ãåëáìå ìå ôï ìïñöåá.





Óôï amazon btw ãñáöåé ãéá Éïõíéï 16.
×ùñéò áõôï íá óçìáéíåé ïôé åéíáé ôï ðñáãìáôéêï release date.
http://www.amazon.com/exec/obidos/ASIN/B00SBXBQDS/viglink20241-20/


êáé


UNANNOUNCED PROJECT MORPHEUS EXCLUSIVE TITLE RUNS AT 120 FPS NATIVELY

Those who read VRFocus regularly will be fully aware of the issues that a low or unstable frame-rate can incur when enjoying a virtual reality (VR) experience, and the efforts that head-mounted display (HMD) manufacturers have been going to in order to counter this. One development studio however, is set to reveal a Project Morpheus exclusive title that runs at 120 frames-per-second (FPS) natively at the Electronic Entertainment Expo (E3), Los Angeles, next week.

The PlayStation 4’s Project Morpheus features a reprojection system that buffers frames and ‘predicts’ where the player may be turning their head, allowing a 60fps experience to be upgraded by the hardware and output at 120fps. However, this new title, which is exclusive to Sony Computer Entertainment’s (SCE) HMD, will hit that frame-rate natively whilst still making use of the reprojection system.

mixedbag_art1

Speaking to VRFocus, Mauro Fanelli, co-founder of MixedBag, the development studio having created this new title, stated: “I can confirm that it’s running at native 120fps with reprojection added on top to deliver the smoothest VR experience possible.”

This new title has not yet been announced, however is set to make it’s debut as part of SCE’s Project Morpheus showcase at E3 next week.
http://vrfocus.com/archives/16676/unannounced-project-morpheus-exclusive-title-runs-at-120-fps-natively/

Nek_Food
14-06-2015, 12:54
ÌåôÜ ôçí "áðïôõ÷ßá" ôïõ 3D óôï gaming áëëÜ ëßãï ðïëý êáé óáí mainstream ÷ñÞóç óôï home cinema íïìßæù üôé ôï VR åßíáé áêüìç ðéï ìåãÜëï ñßóêï. ÌéëÜù ãéá åìÜò ôïõò ðáßêôåò. Ìçí îå÷íÜìå üôé äåí åßíáé ç ðñþôç öïñÜ ðïõ ðñïóðáèåß íá ãßíåé ìüäá ç óõãêåêñéìÝíç ôå÷íïëïãßá, åíþ êáé óå áíôßèåóç ìå ôï 3D åßíáé êáé Ýíá áðïêëåéóôéêü êáé ìïíá÷éêü ìÝóï ðñïâïëÞò. ¹ôïé èá ïäçãÞóåé êüóìï óå ìåãáëýôåñï áðïêëåéóìü ìÝóá óôï ßäéï ôïõ ôï óðßôé, Ýíá âÞìá ðáñáðÜíù (ìçí ðù ðïëëÜ) áêüìç êáé áðü ôá áêïõóôéêÜ ðïõ ðïëëïß áðïêëåßïõí óÞìåñá. ×þñéá ðïõ åßíáé êüóôïò áãïñÜò áíÜ Üôïìï, óå áíôüèåóç ìå ôï 3D ðïõ Þôáí ìßá áãïñÜ ãéá ðïëëïýò ÷ñÞóôåò.

Ôï êüóôïò èá åßíáé ìåãÜëï ç õðïóôÞñéîç ìðïñåß íá åßíáé êÜðùò åíèïõóéþäçò (äåí îÝñù áðü ðëåõñÜò ðïéüôçôáò âÝâáéá) óôçí áñ÷Þ áëëÜ óýíôïìá íïìßæù èá êÜíåé êïéëéÜ. Óõìöùíþ ìå ôïí Ìé÷Üëç óå êÜôé ðïõ êáé åãþ ôï Ý÷ù áíáöÝñåé Þäç áí äåí êÜíù ëÜèïò åäþ óôï ðáñåëèüí, üôé ôï ðéï áîéüëïãï "áêñéâü" ðåñéöåñåéáêü, ç ôéìïíéÝñá äåí Ý÷åé áñêåôÜ ìåãÜëï êïéíü óå ó÷Ýóç ìå ôçí åìðåéñßá êáé ôçí áðüëáõóç ðïõ äßíåé, ðüóï ìÜëëïí Ýíá ôÝôïéï ðåñéöåñåéáêü.

Íïìßæù üôé åßíáé áêüìç Ýíá ãêßìéê ãéá öñáãêÜôïõò áõôÞ ôçí öïñÜ êáé äýóêïëá èá ðéÜóåé óå ðñþôï åðßðåäï óôïí ìÝóï ÷ñÞóôç. Áí ïé öñáãêÜôïé õðïóôçñßîïõí ùò åßèéóôáé áõôÞ ôçí ôå÷íïëïãßá áñêåôÜ, þóôå íá áíáðôõ÷èåß ðåñáéôÝñù êáé íá ãßíåé ðéï ðñïóâÜóéìïé áðü üëïõò ôüôå ìðïñåß íá Ý÷åé êÜðïéåò åëðßäåò ðáñáðÜíù, áí êáé ðáñáìÝíù åðéöõëáêôéêüò óôï ôé ìðïñåß íá ðñïóöÝñåé óå Ýíáí gamer áõôü ôï åñãáëåßï. Äåí íïìßæù üôé èá åßíáé áñêåôÜ åõ÷ñçóôï, åéäéêÜ ãéá ðïëýùñï ðáé÷íßäé, üôáí åìÝíá ìå êïõñÜæïõí áêüìç êáé ôá áêïõóôéêÜ áðü Ýíá óçìåßï êáé ìåôÜ. Åðßóçò óå áðïìáêñýíåé áñêåôÜ áðü ôïí ðáñáäïóéáêü ôñüðï ðáé÷íéäéïý, êÜôé ðïõ ïýôå ôï óÞìåñá îå÷áóìÝíï 3D äåí Ýêáíå.

PDS
14-06-2015, 23:07
Ôï 3d ''áðåôõ÷å'' Þ éóùò êáëõôåñá äåí åêáíå ôåñáóôéï ìðáì(äåí ðéóôåõù ïôé áðåôõ÷å ,ãéáôé áêïìá âãáéíïõí ôáéíéåò, ðáé÷íéäéá óå 3d êáé 3d ôçëåïñáóåéò), ëïãï ãõáëéùí ,ìáõñéëáò óôçí åéêïíá ,æáëáäáò ëïãï ãõáëéùí(êáé ôùí ëéãùí frames) êáé ãåíéêá ëïãï ôïõ ãåãïíïôïò ïôé ðñïêåéôáé ãéá çìéôåëç ôå÷íïëïãéá(ôï 3d óå åíá êáäñï, äåí ìðïñåé íá ðñïóöåñåé immersion ôçò ðáñïõóéáò)

Aõôá äåí õðáñ÷ïõí ðëåïí. Õðáñ÷åé âåâáéá áõôç ç ôåñáóôéá ðáíôïöëá ìðñïóôá óôç ìïõñç óïõ. Ãé áõôï êáé ðáñáðáíù åãñáøá ïôé åéìáóôå áêïìá óôçí áñ÷ç.

Ôï VR äåí åéíáé 3d, äåí åéíáé Move, äåí åéíáé 100 éíôóåò óôï 1 ìåôñï, äåí åéíáé headtracking .Åéíáé ïëá ìáæé ðáêåôï ìå óçìáíôéêá âåëôéùìåíï ôï êáèå åíá áðï áõôá ôá ÷áñáêôçñéóôéêá ìåóá óôï ðáêåôï.
Åðéóçò äåí åéíáé ìïíï gaming, äåí åéíáé ìïíï ôáéíéåò, äåí åéíáé ìïíï íôïêéìáíôåñ, åéíáé ïëá áõôá ìáæé ðáëé óå åíá âåëôéùìåíï ðáêåôï ìå ôçí áéóèçóç ôçò ''ðáñïõóéáò''.

Ïé åðåíäõóåéò ðïõ ãéíïíôáé ðáíù óôï VR äí åéíáé óáí áõôåò ðïõ åãéíáí óôá motion controls ,áëëá ðïëõ ìåãáëõôåñåò êáé äåí ðåñéïñéæïíôáé óôï gaming(âëåðå áãïñá ôïõ oculus áðï ôï facebook áëëá êáé ôéò íååò åôáéñéåò ðïõ ìðáéíïõí óôï ÷ùñï.

öñåóêï:

The number of head-mounted displays (HMDs) coming to the market is set to expand once again. Joining the likes of the OSVR Hacker Dev Kit, Oculus Rift, HTC Vive, Gear VR and Project Morpheus HMD systems is StarVR, a new virtual reality (VR) project from Starbreeze Studios,
http://vrfocus.com/archives/16791/the-walking-dead-vr-experience-at-e3-starbreeze-acquires-new-vr-hmd/

Åéíáé ëïéðïí ìéá ôå÷íïëïãéá ðïõ èá ôçí óðñùîïõí ðåñéóóïôåñï áðï ïôéäçðïôå å÷ïõìå äåé ìå÷ñé ôùñá ùò ðåñéöåñåéáêï.
Öáéíåôáé ïôé ðéóôåõïõí óôï VR.

Ôï áí èá ðéáóåé êáé ðïóï êáëï èá åéíáé èá ôï äïõìå óôç ðñáîç. Áõôç ç ãåíéá åéíáé ôï ðåéñáìá.

YÃ.H ôéìïíéåñá åéíáé åíá êáëï ðåñéöåñåéáêï ,ïôáí ïìùò ìðïñåéò íá êáíåéò áõôï(3.30 êáé ìåôá)
https://www.youtube.com/watch?v=8gRRl_WHa4I
Ìéëáìå ãéá äéáöïñåôéêç åìðåéñéá.''Ðáíôá ïíåéñåõïìïõí íá êáôóù-ìðù ìåóá óå áõôï ôï áìáîé'' ëååé.

Lefteris_X
15-06-2015, 11:05
Ìçí îå÷íÜôå ôï óçìáíôéêüôåñï óôïé÷åßï, ðïëý ðåñéóóüôåñï áð' üôé ôá videogames, ðïõ èá óôçñßîåé êáé ðñïùèÞóåé ôñïìåñÜ ôï VR.

Ôï óôïé÷åßï ðïõ Ýêáíå ôï õðïäåÝóôåñï ôå÷íéêþò VHS íá íéêÞóåé ôï BETAmax ðïõ Þôáí áíþôåñï (üóï áöïñÜ ôçí ìáæéêÞ/ëáúêÞ êáôáíÜëùóç, ãéáôß ïé åðáããåëìáôßåò Þôáí óôï ÂÅÔÁmax).

Ôï óôïé÷åßï ðïõ üôáí ìåôáðÞäçóå áðü ôï HD-DVD óôï Blu-ray, ôï äåýôåñï Ýãéíå industry standard.

Êáé ôï üíïìá áõôïý: porn, åí ðñïêåéìÝíù VR porn.

ÉóôïñéêÝò ïé ìÜ÷åò ôùí format, ìå íéêçôÞ áõôü ðïõ åß÷å ôçí porn industry ìå ôï ìÝñïò ôïõ.